Files
color-thief/js/functions.js
2011-11-03 01:02:12 -04:00

154 lines
3.5 KiB
JavaScript

function getAverageRGB(sourceImage) {
// Config
var sampleSize = 10;
// Create custom CanvasImage object
var image = new CanvasImage(sourceImage),
imageData = image.getImageData(),
pixels = imageData.data,
pixelCount = image.getPixelCount();
// Reset vars
var i = 0,
count = 0,
rgb = {r:0,g:0,b:0};
// Loop through every # pixels. (# is set in Config above via the blockSize var)
// Add all the red values together, repeat for blue and green.
// Last step, divide by the number of pixels checked to get average.
while ( (i += sampleSize * 4) < pixelCount ) {
// if pixel is mostly opaque
if(pixels[i+3] > 125){
++count;
rgb.r += pixels[i];
rgb.g += pixels[i+1];
rgb.b += pixels[i+2];
}
}
rgb.r = Math.floor(rgb.r/count);
rgb.g = Math.floor(rgb.g/count);
rgb.b = Math.floor(rgb.b/count);
return rgb;
}
function getDominantColor(sourceImage){
var palette = [];
// Create custom CanvasImage object
var image = new CanvasImage(sourceImage),
imageData = image.getImageData(),
pixels = imageData.data,
pixelCount = image.getPixelCount();
var pixelArray = [];
for (var i = 0; i < pixelCount; i++) {
// If pixel is mostly opaque
if(pixels[i*4+3] >= 125){
pixelArray.push( [pixels[i*4], pixels[i*4+1], pixels[i*4+2]]);
}
};
var cmap = MMCQ.quantize(pixelArray, 5);
var newPalette = cmap.palette();
return {r: newPalette[0][0], g: newPalette[0][1], b: newPalette[0][2]};
}
function createAreaBasedPalette(sourceImage, colorCount){
var palette = [];
// Create custom CanvasImage object
var image = new CanvasImage(sourceImage),
imageData = image.getImageData(),
pixels = imageData.data,
pixelCount = image.getPixelCount();
// How big a pixel area does each palette color get
var rowCount = colCount = Math.round(Math.sqrt(colorCount)),
colWidth = Math.round(image.width / colCount),
rowHeight = Math.round(image.height / rowCount);
var count = offset = rowOffset = vertOffset = horizOffset = 0,
rgb = {r:0,g:0,b:0};
for(var i=0; i<rowCount; i++){
vertOffset = i * rowHeight * image.width * 4;
for(var j=0; j<colCount; j++){
horizOffset = j * colWidth * 4;
for( var k = 0; k < rowHeight; k++){
rowOffset = k * image.width * 4;
for( var l = 0; l < colWidth; l++){
offset = vertOffset + horizOffset + rowOffset + (l * 4);
rgb.r += pixels[offset];
rgb.g += pixels[offset+1];
rgb.b += pixels[offset+2];
count++;
}
}
rgb.r = Math.floor(rgb.r/count);
rgb.g = Math.floor(rgb.g/count);
rgb.b = Math.floor(rgb.b/count);
palette.push(rgb);
// reset before next section
rgb = {r:0,g:0,b:0};
count = 0;
}
}
return palette;
}
function createMedianCutPalette(sourceImage, colorCount){
var palette = [];
// Create custom CanvasImage object
var image = new CanvasImage(sourceImage),
imageData = image.getImageData(),
pixels = imageData.data,
pixelCount = image.getPixelCount();
var pixelArray = [];
for (var i = 0; i < pixelCount; i++) {
// If pixel is mostly opaque
if(pixels[i*4+3] >= 125){
pixelArray.push( [pixels[i*4], pixels[i*4+1], pixels[i*4+2]]);
}
};
var cmap = MMCQ.quantize(pixelArray, colorCount);
var newPalette = cmap.palette();
return newPalette;
}
/*
for (var i = 0; i < pixelCount; i++) {
pixels[i*4] = pixels[i*4]; // Red
pixels[i*4+1] = pixels[i*4+1]; // Green
pixels[i*4+2] = pixels[i*4+2]; // Blue
};
image.clear();
imageData.data = pixels;
image.update(imageData);
*/