some small fixes

This commit is contained in:
2024-01-11 18:00:00 +01:00
parent 2d9c48d375
commit fd49cd4fb4

View File

@@ -1,4 +1,4 @@
/* ! Licensed under MIT License - http://github.com/impress/impress.js */
/* ! Licensed under MIT License - https://github.com/impress/impress.js/blob/master/LICENSE */
/**
* impress.js
*
@@ -29,11 +29,7 @@
// as well as loading impress plugins from the ./plugins directory. A fully built impress.js version
// has all of these files combined into a single file, as to enable a simple include.
interface Window {
impress;
}
window.impress = () => {
( window as any ).impress = () => {
/**
* This function is used to initialize impress. It calls some prep functions and then loads
@@ -52,7 +48,7 @@ window.impress = () => {
};
/**
* Use this function to create a new element on the virtual canvas of impress.js
* Use this function to create a new element on the canvas of impress.js
* It is used for example by the "presentation" plugin, which parses the presentation
* and initializes impress itself. You can also use this function to edit a previously
* generated element. This allows for example the Overview plugin to work as it does.
@@ -68,13 +64,13 @@ window.impress = () => {
* @param {number} rotation.z The rotation in degrees around the z-axis
* @returns {boolean} Returns true if successful at positioning this element, false, if failed
*/
var addElement: Function = ( DOMElementID: string, coordinates: { x: number; y: number; z: number; }, rotation: { x: number; y: number; z: number; } ): boolean => {
var addElement = ( DOMElementID: string, coordinates: { x: number; y: number; z: number; }, rotation: { x: number; y: number; z: number; } ): boolean => {
console.log( 'element added' );
return true;
};
/**
* This function allows you to remove an element from the virtual canvas. Essentially,
* This function allows you to remove an element from the canvas. Essentially,
* impress.js just hides this element and ignores it in translations & rotations
* @param {string} DOMElementID The element that is removed. Has to be the element ID of a DOM element
* @returns {boolean} Returns true if successful, false if failed.
@@ -85,7 +81,7 @@ window.impress = () => {
};
/**
* You can use this function to specify a movement or turn of the virtual canvas.
* You can use this function to specify a movement and/or rotation of the canvas.
* @param {object} coordinates An object of the coordinatest to move to
* @param {number} coordinates.x The translation in direction of x-axis
* @param {number} coordinates.y The translation in direction of y-axis