dotfiles/config/ags/quickactions/@girs/gnomedesktop-4.0.d.ts
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/// <reference path="./gio-2.0.d.ts" />
/// <reference path="./gobject-2.0.d.ts" />
/// <reference path="./glib-2.0.d.ts" />
/// <reference path="./gmodule-2.0.d.ts" />
/// <reference path="./gdkpixbuf-2.0.d.ts" />
/// <reference path="./gdesktopenums-3.0.d.ts" />
/**
* Type Definitions for Gjs (https://gjs.guide/)
*
* These type definitions are automatically generated, do not edit them by hand.
* If you found a bug fix it in `ts-for-gir` or create a bug report on https://github.com/gjsify/ts-for-gir
*
* The based EJS template file is used for the generated .d.ts file of each GIR module like Gtk-4.0, GObject-2.0, ...
*/
declare module 'gi://GnomeDesktop?version=4.0' {
// Module dependencies
import type Gio from 'gi://Gio?version=2.0';
import type GObject from 'gi://GObject?version=2.0';
import type GLib from 'gi://GLib?version=2.0';
import type GModule from 'gi://GModule?version=2.0';
import type GdkPixbuf from 'gi://GdkPixbuf?version=2.0';
import type GDesktopEnums from 'gi://GDesktopEnums?version=3.0';
export namespace GnomeDesktop {
/**
* GnomeDesktop-4.0
*/
export namespace DesktopThumbnailSize {
export const $gtype: GObject.GType<DesktopThumbnailSize>;
}
enum DesktopThumbnailSize {
NORMAL,
LARGE,
XLARGE,
XXLARGE,
}
const DESKTOP_PLATFORM_VERSION: number;
/**
* Returns whether the thumbnail has the correct uri and mtime embedded in the
* png options. This function is threadsafe and does no blocking I/O.
* @param pixbuf an loaded thumbnail #GdkPixbuf
* @param uri a uri
* @param mtime the mtime
* @returns TRUE if the thumbnail has the right @uri and @mtime
*/
function desktop_thumbnail_is_valid(pixbuf: GdkPixbuf.Pixbuf, uri: string, mtime: never): boolean;
/**
* Returns the filename that a thumbnail of size `size` for `uri` would have.
* This function is threadsafe and does no blocking I/O.
* @param uri an uri
* @param size a thumbnail size
* @returns an absolute filename
*/
function desktop_thumbnail_path_for_uri(uri: string, size: DesktopThumbnailSize | null): string;
/**
* Gets all locales.
* @returns a newly allocated %NULL-terminated string array containing the all locales. Free with g_strfreev().
*/
function get_all_locales(): string[];
/**
* Gets the country name for `code`. If `translation` is provided the
* returned string is translated accordingly.
* @param code an ISO 3166 code string
* @param translation a locale string
* @returns the country name. Caller takes ownership.
*/
function get_country_from_code(code: string, translation?: string | null): string;
/**
* Gets the country description for `locale`. If `translation` is
* provided the returned string is translated accordingly.
* @param locale a locale string
* @param translation a locale string
* @returns the country description. Caller takes ownership.
*/
function get_country_from_locale(locale: string, translation?: string | null): string;
/**
* Gets the default input source's type and identifier for a given
* locale.
* @param locale a locale string
* @returns %TRUE if a input source exists or %FALSE otherwise.
*/
function get_input_source_from_locale(locale: string): [boolean, string, string];
/**
* Gets the language name for `code`. If `translation` is provided the
* returned string is translated accordingly.
* @param code an ISO 639 code string
* @param translation a locale string
* @returns the language name. Caller takes ownership.
*/
function get_language_from_code(code: string, translation?: string | null): string;
/**
* Gets the language description for `locale`. If `translation` is
* provided the returned string is translated accordingly.
* @param locale a locale string
* @param translation a locale string
* @returns the language description. Caller takes ownership.
*/
function get_language_from_locale(locale: string, translation?: string | null): string;
/**
* Returns an integer with the major version of GNOME. Useful for
* dynamic languages like Javascript or Python (static languages like
* C should use %GNOME_DESKTOP_PLATFORM_VERSION). If this
* function doesn't exist, it can be presumed that the GNOME platform
* version is 42 or previous.
* @returns an integer with the major version of GNOME.
*/
function get_platform_version(): number;
/**
* Gets a translation of the raw `modifier` string. If `translation`
* is provided the returned string is translated accordingly.
* @param modifier the modifier part of a locale name
* @param translation a locale string
* @returns the translated modifier string. Caller takes ownership.
*/
function get_translated_modifier(modifier: string, translation?: string | null): string;
/**
* Returns %TRUE if there are translations for language `code`.
* @param code an ISO 639 code string
* @returns %TRUE if there are translations for language @code.
*/
function language_has_translations(code: string): boolean;
/**
* Gets the normalized locale string in the form
* [language[_country][.codeset][`modifier]`] for `name`.
* @param locale a locale string
* @returns normalized locale string. Caller takes ownership.
*/
function normalize_locale(locale: string): string;
/**
* Extracts the various components of a locale string in XPG format.
* ([language[_country][.codeset][`modifier]`]). See
* http://en.wikipedia.org/wiki/Locale.
* @param locale a locale string
* @returns %TRUE if parsing was successful.
*/
function parse_locale(locale: string): [boolean, string, string, string, string];
/**
* If the current process is running inside a user systemd instance, then move
* the launched PID into a transient scope. The given `name` will be used to
* create a unit name. It should be the application ID or the executable in all
* other cases. If a desktop-id is passed then the .desktop suffix will be
* stripped.
*
* It is advisable to use this function every time where the started application
* can be considered reasonably independent of the launching application. Placing
* it in a scope creates proper separation between the programs rather than being
* considered a single entity by systemd.
*
* It is always safe to call this function. Note that a successful return code
* does not imply that a unit has been created. It solely means that no error
* condition was hit sending the request.
*
* If `connection` is %NULL then g_dbus_get() will be called internally.
*
* Note that most callers will not need to handle errors. As such, it is normal
* to pass a %NULL `callback`.
* @param name Name for the application
* @param pid The PID of the application
* @param description A description to use for the unit, or %NULL
* @param connection An #GDBusConnection to the session bus, or %NULL
* @param cancellable #GCancellable to use
*/
function start_systemd_scope(
name: string,
pid: number,
description?: string | null,
connection?: Gio.DBusConnection | null,
cancellable?: Gio.Cancellable | null,
): Promise<boolean>;
/**
* If the current process is running inside a user systemd instance, then move
* the launched PID into a transient scope. The given `name` will be used to
* create a unit name. It should be the application ID or the executable in all
* other cases. If a desktop-id is passed then the .desktop suffix will be
* stripped.
*
* It is advisable to use this function every time where the started application
* can be considered reasonably independent of the launching application. Placing
* it in a scope creates proper separation between the programs rather than being
* considered a single entity by systemd.
*
* It is always safe to call this function. Note that a successful return code
* does not imply that a unit has been created. It solely means that no error
* condition was hit sending the request.
*
* If `connection` is %NULL then g_dbus_get() will be called internally.
*
* Note that most callers will not need to handle errors. As such, it is normal
* to pass a %NULL `callback`.
* @param name Name for the application
* @param pid The PID of the application
* @param description A description to use for the unit, or %NULL
* @param connection An #GDBusConnection to the session bus, or %NULL
* @param cancellable #GCancellable to use
* @param callback Callback to call when the operation is done
*/
function start_systemd_scope(
name: string,
pid: number,
description: string | null,
connection: Gio.DBusConnection | null,
cancellable: Gio.Cancellable | null,
callback: Gio.AsyncReadyCallback<string> | null,
): void;
/**
* If the current process is running inside a user systemd instance, then move
* the launched PID into a transient scope. The given `name` will be used to
* create a unit name. It should be the application ID or the executable in all
* other cases. If a desktop-id is passed then the .desktop suffix will be
* stripped.
*
* It is advisable to use this function every time where the started application
* can be considered reasonably independent of the launching application. Placing
* it in a scope creates proper separation between the programs rather than being
* considered a single entity by systemd.
*
* It is always safe to call this function. Note that a successful return code
* does not imply that a unit has been created. It solely means that no error
* condition was hit sending the request.
*
* If `connection` is %NULL then g_dbus_get() will be called internally.
*
* Note that most callers will not need to handle errors. As such, it is normal
* to pass a %NULL `callback`.
* @param name Name for the application
* @param pid The PID of the application
* @param description A description to use for the unit, or %NULL
* @param connection An #GDBusConnection to the session bus, or %NULL
* @param cancellable #GCancellable to use
* @param callback Callback to call when the operation is done
*/
function start_systemd_scope(
name: string,
pid: number,
description?: string | null,
connection?: Gio.DBusConnection | null,
cancellable?: Gio.Cancellable | null,
callback?: Gio.AsyncReadyCallback<string> | null,
): Promise<boolean> | void;
/**
* Finish an asynchronous operation to create a transient scope that was
* started with gnome_start_systemd_scope().
*
* Note that a successful return code does not imply that a unit has been
* created. It solely means that no error condition was hit sending the request.
* @param res A #GAsyncResult
* @returns %FALSE on error, %TRUE otherwise
*/
function start_systemd_scope_finish(res: Gio.AsyncResult): boolean;
interface IdleMonitorWatchFunc {
(monitor: IdleMonitor, id: number): void;
}
namespace DesktopThumbnailFactory {
// Constructor properties interface
interface ConstructorProps extends GObject.Object.ConstructorProps {}
}
class DesktopThumbnailFactory extends GObject.Object {
static $gtype: GObject.GType<DesktopThumbnailFactory>;
// Constructors
constructor(properties?: Partial<DesktopThumbnailFactory.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
static ['new'](size: DesktopThumbnailSize): DesktopThumbnailFactory;
// Methods
/**
* Returns TRUE if this GnomeDesktopThumbnailFactory can (at least try) to thumbnail
* this file. Thumbnails or files with failed thumbnails won't be thumbnailed.
*
* Usage of this function is threadsafe and does blocking I/O.
* @param uri the uri of a file
* @param mime_type the mime type of the file
* @param mtime the mtime of the file
* @returns TRUE if the file can be thumbnailed.
*/
can_thumbnail(uri: string, mime_type: string, mtime: never): boolean;
/**
* Creates a failed thumbnail for the file so that we don't try
* to re-thumbnail the file later.
*
* Usage of this function is threadsafe and does blocking I/O.
* @param uri the uri of a file
* @param mtime the modification time of the file
* @param cancellable a GCancellable object, or NULL
* @returns TRUE if everything went fine; FALSE if there was an error.
*/
create_failed_thumbnail(uri: string, mtime: never, cancellable?: Gio.Cancellable | null): boolean;
/**
* Asynchronous version of gnome_desktop_thumbnail_factory_create_failed_thumbnail()
*
* Since 43.0
* @param uri the uri of a file
* @param original_mtime the modification time of the original file
* @param cancellable a Cancellable object
*/
create_failed_thumbnail_async(
uri: string,
original_mtime: never,
cancellable?: Gio.Cancellable | null,
): Promise<boolean>;
/**
* Asynchronous version of gnome_desktop_thumbnail_factory_create_failed_thumbnail()
*
* Since 43.0
* @param uri the uri of a file
* @param original_mtime the modification time of the original file
* @param cancellable a Cancellable object
* @param callback a function that will be called when the task has ended
*/
create_failed_thumbnail_async(
uri: string,
original_mtime: never,
cancellable: Gio.Cancellable | null,
callback: Gio.AsyncReadyCallback<this> | null,
): void;
/**
* Asynchronous version of gnome_desktop_thumbnail_factory_create_failed_thumbnail()
*
* Since 43.0
* @param uri the uri of a file
* @param original_mtime the modification time of the original file
* @param cancellable a Cancellable object
* @param callback a function that will be called when the task has ended
*/
create_failed_thumbnail_async(
uri: string,
original_mtime: never,
cancellable?: Gio.Cancellable | null,
callback?: Gio.AsyncReadyCallback<this> | null,
): Promise<boolean> | void;
create_failed_thumbnail_finish(result: Gio.AsyncResult): boolean;
/**
* Tries to generate a thumbnail for the specified file. If it succeeds
* it returns a pixbuf that can be used as a thumbnail.
*
* Usage of this function is threadsafe and does blocking I/O.
* @param uri the uri of a file
* @param mime_type the mime type of the file
* @param cancellable a #GCancellable object or NULL
* @returns thumbnail pixbuf if thumbnailing succeeded, %NULL otherwise and error will be set
*/
generate_thumbnail(uri: string, mime_type: string, cancellable?: Gio.Cancellable | null): GdkPixbuf.Pixbuf;
/**
* Asynchronous version of gnome_desktop_thumbnail_factory_generate_thumbnail()
*
* Since 43.0
* @param uri the URI of a file
* @param mime_type the MIME type of the file
* @param cancellable a Cancellable object
*/
generate_thumbnail_async(
uri: string,
mime_type: string,
cancellable?: Gio.Cancellable | null,
): Promise<GdkPixbuf.Pixbuf>;
/**
* Asynchronous version of gnome_desktop_thumbnail_factory_generate_thumbnail()
*
* Since 43.0
* @param uri the URI of a file
* @param mime_type the MIME type of the file
* @param cancellable a Cancellable object
* @param callback a function that will be called when the task has ended
*/
generate_thumbnail_async(
uri: string,
mime_type: string,
cancellable: Gio.Cancellable | null,
callback: Gio.AsyncReadyCallback<this> | null,
): void;
/**
* Asynchronous version of gnome_desktop_thumbnail_factory_generate_thumbnail()
*
* Since 43.0
* @param uri the URI of a file
* @param mime_type the MIME type of the file
* @param cancellable a Cancellable object
* @param callback a function that will be called when the task has ended
*/
generate_thumbnail_async(
uri: string,
mime_type: string,
cancellable?: Gio.Cancellable | null,
callback?: Gio.AsyncReadyCallback<this> | null,
): Promise<GdkPixbuf.Pixbuf> | void;
generate_thumbnail_finish(result: Gio.AsyncResult): GdkPixbuf.Pixbuf;
/**
* Tries to locate an failed thumbnail for the file specified. Writing
* and looking for failed thumbnails is important to avoid to try to
* thumbnail e.g. broken images several times.
*
* Usage of this function is threadsafe and does blocking I/O.
* @param uri the uri of a file
* @param mtime the mtime of the file
* @returns TRUE if there is a failed thumbnail for the file.
*/
has_valid_failed_thumbnail(uri: string, mtime: never): boolean;
/**
* Tries to locate an existing thumbnail for the file specified.
*
* Usage of this function is threadsafe and does blocking I/O.
* @param uri the uri of a file
* @param mtime the mtime of the file
* @returns The absolute path of the thumbnail, or %NULL if none exist.
*/
lookup(uri: string, mtime: never): string;
/**
* Saves `thumbnail` at the right place. If the save fails a
* failed thumbnail is written.
*
* Usage of this function is threadsafe and does blocking I/O.
* @param thumbnail the thumbnail as a pixbuf
* @param uri the uri of a file
* @param original_mtime the modification time of the original file
* @param cancellable a GCancellable object, or NULL
* @returns TRUE if everything went fine; FALSE if there was an error.
*/
save_thumbnail(
thumbnail: GdkPixbuf.Pixbuf,
uri: string,
original_mtime: never,
cancellable?: Gio.Cancellable | null,
): boolean;
/**
* Asynchronous version of gnome_desktop_thumbnail_factory_save_thumbnail()
*
* Since 43.0
* @param thumbnail the thumbnail as a pixbuf
* @param uri the uri of a file
* @param original_mtime the modification time of the original file
* @param cancellable a Cancellable object
*/
save_thumbnail_async(
thumbnail: GdkPixbuf.Pixbuf,
uri: string,
original_mtime: never,
cancellable?: Gio.Cancellable | null,
): Promise<boolean>;
/**
* Asynchronous version of gnome_desktop_thumbnail_factory_save_thumbnail()
*
* Since 43.0
* @param thumbnail the thumbnail as a pixbuf
* @param uri the uri of a file
* @param original_mtime the modification time of the original file
* @param cancellable a Cancellable object
* @param callback a function that will be called when the task has ended
*/
save_thumbnail_async(
thumbnail: GdkPixbuf.Pixbuf,
uri: string,
original_mtime: never,
cancellable: Gio.Cancellable | null,
callback: Gio.AsyncReadyCallback<this> | null,
): void;
/**
* Asynchronous version of gnome_desktop_thumbnail_factory_save_thumbnail()
*
* Since 43.0
* @param thumbnail the thumbnail as a pixbuf
* @param uri the uri of a file
* @param original_mtime the modification time of the original file
* @param cancellable a Cancellable object
* @param callback a function that will be called when the task has ended
*/
save_thumbnail_async(
thumbnail: GdkPixbuf.Pixbuf,
uri: string,
original_mtime: never,
cancellable?: Gio.Cancellable | null,
callback?: Gio.AsyncReadyCallback<this> | null,
): Promise<boolean> | void;
save_thumbnail_finish(result: Gio.AsyncResult): boolean;
}
namespace IdleMonitor {
// Constructor properties interface
interface ConstructorProps extends GObject.Object.ConstructorProps, Gio.Initable.ConstructorProps {}
}
class IdleMonitor extends GObject.Object implements Gio.Initable {
static $gtype: GObject.GType<IdleMonitor>;
// Constructors
constructor(properties?: Partial<IdleMonitor.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
static ['new'](): IdleMonitor;
// Methods
add_idle_watch(interval_msec: number, callback?: IdleMonitorWatchFunc | null): number;
add_user_active_watch(callback?: IdleMonitorWatchFunc | null): number;
get_idletime(): number;
/**
* Removes an idle time watcher, previously added by
* gnome_idle_monitor_add_idle_watch() or
* gnome_idle_monitor_add_user_active_watch().
* @param id A watch ID
*/
remove_watch(id: number): void;
// Inherited methods
/**
* Initializes the object implementing the interface.
*
* This method is intended for language bindings. If writing in C,
* g_initable_new() should typically be used instead.
*
* The object must be initialized before any real use after initial
* construction, either with this function or g_async_initable_init_async().
*
* Implementations may also support cancellation. If `cancellable` is not %NULL,
* then initialization can be cancelled by triggering the cancellable object
* from another thread. If the operation was cancelled, the error
* %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and
* the object doesn't support cancellable initialization the error
* %G_IO_ERROR_NOT_SUPPORTED will be returned.
*
* If the object is not initialized, or initialization returns with an
* error, then all operations on the object except g_object_ref() and
* g_object_unref() are considered to be invalid, and have undefined
* behaviour. See the [description][iface`Gio`.Initable#description] for more details.
*
* Callers should not assume that a class which implements #GInitable can be
* initialized multiple times, unless the class explicitly documents itself as
* supporting this. Generally, a class implementation of init() can assume
* (and assert) that it will only be called once. Previously, this documentation
* recommended all #GInitable implementations should be idempotent; that
* recommendation was relaxed in GLib 2.54.
*
* If a class explicitly supports being initialized multiple times, it is
* recommended that the method is idempotent: multiple calls with the same
* arguments should return the same results. Only the first call initializes
* the object; further calls return the result of the first call.
*
* One reason why a class might need to support idempotent initialization is if
* it is designed to be used via the singleton pattern, with a
* #GObjectClass.constructor that sometimes returns an existing instance.
* In this pattern, a caller would expect to be able to call g_initable_init()
* on the result of g_object_new(), regardless of whether it is in fact a new
* instance.
* @param cancellable optional #GCancellable object, %NULL to ignore.
* @returns %TRUE if successful. If an error has occurred, this function will return %FALSE and set @error appropriately if present.
*/
init(cancellable?: Gio.Cancellable | null): boolean;
/**
* Initializes the object implementing the interface.
*
* This method is intended for language bindings. If writing in C,
* g_initable_new() should typically be used instead.
*
* The object must be initialized before any real use after initial
* construction, either with this function or g_async_initable_init_async().
*
* Implementations may also support cancellation. If `cancellable` is not %NULL,
* then initialization can be cancelled by triggering the cancellable object
* from another thread. If the operation was cancelled, the error
* %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and
* the object doesn't support cancellable initialization the error
* %G_IO_ERROR_NOT_SUPPORTED will be returned.
*
* If the object is not initialized, or initialization returns with an
* error, then all operations on the object except g_object_ref() and
* g_object_unref() are considered to be invalid, and have undefined
* behaviour. See the [description][iface`Gio`.Initable#description] for more details.
*
* Callers should not assume that a class which implements #GInitable can be
* initialized multiple times, unless the class explicitly documents itself as
* supporting this. Generally, a class implementation of init() can assume
* (and assert) that it will only be called once. Previously, this documentation
* recommended all #GInitable implementations should be idempotent; that
* recommendation was relaxed in GLib 2.54.
*
* If a class explicitly supports being initialized multiple times, it is
* recommended that the method is idempotent: multiple calls with the same
* arguments should return the same results. Only the first call initializes
* the object; further calls return the result of the first call.
*
* One reason why a class might need to support idempotent initialization is if
* it is designed to be used via the singleton pattern, with a
* #GObjectClass.constructor that sometimes returns an existing instance.
* In this pattern, a caller would expect to be able to call g_initable_init()
* on the result of g_object_new(), regardless of whether it is in fact a new
* instance.
* @param cancellable optional #GCancellable object, %NULL to ignore.
*/
vfunc_init(cancellable?: Gio.Cancellable | null): boolean;
/**
* Creates a binding between `source_property` on `source` and `target_property`
* on `target`.
*
* Whenever the `source_property` is changed the `target_property` is
* updated using the same value. For instance:
*
*
* ```c
* g_object_bind_property (action, "active", widget, "sensitive", 0);
* ```
*
*
* Will result in the "sensitive" property of the widget #GObject instance to be
* updated with the same value of the "active" property of the action #GObject
* instance.
*
* If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
* if `target_property` on `target` changes then the `source_property` on `source`
* will be updated as well.
*
* The binding will automatically be removed when either the `source` or the
* `target` instances are finalized. To remove the binding without affecting the
* `source` and the `target` you can just call g_object_unref() on the returned
* #GBinding instance.
*
* Removing the binding by calling g_object_unref() on it must only be done if
* the binding, `source` and `target` are only used from a single thread and it
* is clear that both `source` and `target` outlive the binding. Especially it
* is not safe to rely on this if the binding, `source` or `target` can be
* finalized from different threads. Keep another reference to the binding and
* use g_binding_unbind() instead to be on the safe side.
*
* A #GObject can have multiple bindings.
* @param source_property the property on @source to bind
* @param target the target #GObject
* @param target_property the property on @target to bind
* @param flags flags to pass to #GBinding
* @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.
*/
bind_property(
source_property: string,
target: GObject.Object,
target_property: string,
flags: GObject.BindingFlags | null,
): GObject.Binding;
/**
* Complete version of g_object_bind_property().
*
* Creates a binding between `source_property` on `source` and `target_property`
* on `target,` allowing you to set the transformation functions to be used by
* the binding.
*
* If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
* if `target_property` on `target` changes then the `source_property` on `source`
* will be updated as well. The `transform_from` function is only used in case
* of bidirectional bindings, otherwise it will be ignored
*
* The binding will automatically be removed when either the `source` or the
* `target` instances are finalized. This will release the reference that is
* being held on the #GBinding instance; if you want to hold on to the
* #GBinding instance, you will need to hold a reference to it.
*
* To remove the binding, call g_binding_unbind().
*
* A #GObject can have multiple bindings.
*
* The same `user_data` parameter will be used for both `transform_to`
* and `transform_from` transformation functions; the `notify` function will
* be called once, when the binding is removed. If you need different data
* for each transformation function, please use
* g_object_bind_property_with_closures() instead.
* @param source_property the property on @source to bind
* @param target the target #GObject
* @param target_property the property on @target to bind
* @param flags flags to pass to #GBinding
* @param transform_to the transformation function from the @source to the @target, or %NULL to use the default
* @param transform_from the transformation function from the @target to the @source, or %NULL to use the default
* @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required
* @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.
*/
bind_property_full(
source_property: string,
target: GObject.Object,
target_property: string,
flags: GObject.BindingFlags | null,
transform_to?: GObject.BindingTransformFunc | null,
transform_from?: GObject.BindingTransformFunc | null,
notify?: GLib.DestroyNotify | null,
): GObject.Binding;
// Conflicted with GObject.Object.bind_property_full
bind_property_full(...args: never[]): any;
/**
* This function is intended for #GObject implementations to re-enforce
* a [floating][floating-ref] object reference. Doing this is seldom
* required: all #GInitiallyUnowneds are created with a floating reference
* which usually just needs to be sunken by calling g_object_ref_sink().
*/
force_floating(): void;
/**
* Increases the freeze count on `object`. If the freeze count is
* non-zero, the emission of "notify" signals on `object` is
* stopped. The signals are queued until the freeze count is decreased
* to zero. Duplicate notifications are squashed so that at most one
* #GObject::notify signal is emitted for each property modified while the
* object is frozen.
*
* This is necessary for accessors that modify multiple properties to prevent
* premature notification while the object is still being modified.
*/
freeze_notify(): void;
/**
* Gets a named field from the objects table of associations (see g_object_set_data()).
* @param key name of the key for that association
* @returns the data if found, or %NULL if no such data exists.
*/
get_data(key: string): any | null;
/**
* Gets a property of an object.
*
* The value can be:
* - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
* - a GObject.Value initialized with the expected type of the property
* - a GObject.Value initialized with a type to which the expected type of the property can be transformed
*
* In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.
*
* Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.
* @param property_name The name of the property to get
* @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type
*/
get_property(property_name: string, value: GObject.Value | any): any;
/**
* This function gets back user data pointers stored via
* g_object_set_qdata().
* @param quark A #GQuark, naming the user data pointer
* @returns The user data pointer set, or %NULL
*/
get_qdata(quark: GLib.Quark): any | null;
/**
* Gets `n_properties` properties for an `object`.
* Obtained properties will be set to `values`. All properties must be valid.
* Warnings will be emitted and undefined behaviour may result if invalid
* properties are passed in.
* @param names the names of each property to get
* @param values the values of each property to get
*/
getv(names: string[], values: (GObject.Value | any)[]): void;
/**
* Checks whether `object` has a [floating][floating-ref] reference.
* @returns %TRUE if @object has a floating reference
*/
is_floating(): boolean;
/**
* Emits a "notify" signal for the property `property_name` on `object`.
*
* When possible, eg. when signaling a property change from within the class
* that registered the property, you should use g_object_notify_by_pspec()
* instead.
*
* Note that emission of the notify signal may be blocked with
* g_object_freeze_notify(). In this case, the signal emissions are queued
* and will be emitted (in reverse order) when g_object_thaw_notify() is
* called.
* @param property_name the name of a property installed on the class of @object.
*/
notify(property_name: string): void;
/**
* Emits a "notify" signal for the property specified by `pspec` on `object`.
*
* This function omits the property name lookup, hence it is faster than
* g_object_notify().
*
* One way to avoid using g_object_notify() from within the
* class that registered the properties, and using g_object_notify_by_pspec()
* instead, is to store the GParamSpec used with
* g_object_class_install_property() inside a static array, e.g.:
*
*
* ```c
* typedef enum
* {
* PROP_FOO = 1,
* PROP_LAST
* } MyObjectProperty;
*
* static GParamSpec *properties[PROP_LAST];
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
* 0, 100,
* 50,
* G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
* g_object_class_install_property (gobject_class,
* PROP_FOO,
* properties[PROP_FOO]);
* }
* ```
*
*
* and then notify a change on the "foo" property with:
*
*
* ```c
* g_object_notify_by_pspec (self, properties[PROP_FOO]);
* ```
*
* @param pspec the #GParamSpec of a property installed on the class of @object.
*/
notify_by_pspec(pspec: GObject.ParamSpec): void;
/**
* Increases the reference count of `object`.
*
* Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type
* of `object` will be propagated to the return type (using the GCC typeof()
* extension), so any casting the caller needs to do on the return type must be
* explicit.
* @returns the same @object
*/
ref(): GObject.Object;
/**
* Increase the reference count of `object,` and possibly remove the
* [floating][floating-ref] reference, if `object` has a floating reference.
*
* In other words, if the object is floating, then this call "assumes
* ownership" of the floating reference, converting it to a normal
* reference by clearing the floating flag while leaving the reference
* count unchanged. If the object is not floating, then this call
* adds a new normal reference increasing the reference count by one.
*
* Since GLib 2.56, the type of `object` will be propagated to the return type
* under the same conditions as for g_object_ref().
* @returns @object
*/
ref_sink(): GObject.Object;
/**
* Releases all references to other objects. This can be used to break
* reference cycles.
*
* This function should only be called from object system implementations.
*/
run_dispose(): void;
/**
* Each object carries around a table of associations from
* strings to pointers. This function lets you set an association.
*
* If the object already had an association with that name,
* the old association will be destroyed.
*
* Internally, the `key` is converted to a #GQuark using g_quark_from_string().
* This means a copy of `key` is kept permanently (even after `object` has been
* finalized) — so it is recommended to only use a small, bounded set of values
* for `key` in your program, to avoid the #GQuark storage growing unbounded.
* @param key name of the key
* @param data data to associate with that key
*/
set_data(key: string, data?: any | null): void;
/**
* Sets a property on an object.
* @param property_name The name of the property to set
* @param value The value to set the property to
*/
set_property(property_name: string, value: GObject.Value | any): void;
/**
* Remove a specified datum from the object's data associations,
* without invoking the association's destroy handler.
* @param key name of the key
* @returns the data if found, or %NULL if no such data exists.
*/
steal_data(key: string): any | null;
/**
* This function gets back user data pointers stored via
* g_object_set_qdata() and removes the `data` from object
* without invoking its destroy() function (if any was
* set).
* Usually, calling this function is only required to update
* user data pointers with a destroy notifier, for example:
*
* ```c
* void
* object_add_to_user_list (GObject *object,
* const gchar *new_string)
* {
* // the quark, naming the object data
* GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
* // retrieve the old string list
* GList *list = g_object_steal_qdata (object, quark_string_list);
*
* // prepend new string
* list = g_list_prepend (list, g_strdup (new_string));
* // this changed 'list', so we need to set it again
* g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
* }
* static void
* free_string_list (gpointer data)
* {
* GList *node, *list = data;
*
* for (node = list; node; node = node->next)
* g_free (node->data);
* g_list_free (list);
* }
* ```
*
* Using g_object_get_qdata() in the above example, instead of
* g_object_steal_qdata() would have left the destroy function set,
* and thus the partial string list would have been freed upon
* g_object_set_qdata_full().
* @param quark A #GQuark, naming the user data pointer
* @returns The user data pointer set, or %NULL
*/
steal_qdata(quark: GLib.Quark): any | null;
/**
* Reverts the effect of a previous call to
* g_object_freeze_notify(). The freeze count is decreased on `object`
* and when it reaches zero, queued "notify" signals are emitted.
*
* Duplicate notifications for each property are squashed so that at most one
* #GObject::notify signal is emitted for each property, in the reverse order
* in which they have been queued.
*
* It is an error to call this function when the freeze count is zero.
*/
thaw_notify(): void;
/**
* Decreases the reference count of `object`. When its reference count
* drops to 0, the object is finalized (i.e. its memory is freed).
*
* If the pointer to the #GObject may be reused in future (for example, if it is
* an instance variable of another object), it is recommended to clear the
* pointer to %NULL rather than retain a dangling pointer to a potentially
* invalid #GObject instance. Use g_clear_object() for this.
*/
unref(): void;
/**
* This function essentially limits the life time of the `closure` to
* the life time of the object. That is, when the object is finalized,
* the `closure` is invalidated by calling g_closure_invalidate() on
* it, in order to prevent invocations of the closure with a finalized
* (nonexisting) object. Also, g_object_ref() and g_object_unref() are
* added as marshal guards to the `closure,` to ensure that an extra
* reference count is held on `object` during invocation of the
* `closure`. Usually, this function will be called on closures that
* use this `object` as closure data.
* @param closure #GClosure to watch
*/
watch_closure(closure: GObject.Closure): void;
/**
* the `constructed` function is called by g_object_new() as the
* final step of the object creation process. At the point of the call, all
* construction properties have been set on the object. The purpose of this
* call is to allow for object initialisation steps that can only be performed
* after construction properties have been set. `constructed` implementors
* should chain up to the `constructed` call of their parent class to allow it
* to complete its initialisation.
*/
vfunc_constructed(): void;
/**
* emits property change notification for a bunch
* of properties. Overriding `dispatch_properties_changed` should be rarely
* needed.
* @param n_pspecs
* @param pspecs
*/
vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void;
/**
* the `dispose` function is supposed to drop all references to other
* objects, but keep the instance otherwise intact, so that client method
* invocations still work. It may be run multiple times (due to reference
* loops). Before returning, `dispose` should chain up to the `dispose` method
* of the parent class.
*/
vfunc_dispose(): void;
/**
* instance finalization function, should finish the finalization of
* the instance begun in `dispose` and chain up to the `finalize` method of the
* parent class.
*/
vfunc_finalize(): void;
/**
* the generic getter for all properties of this type. Should be
* overridden for every type with properties.
* @param property_id
* @param value
* @param pspec
*/
vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void;
/**
* Emits a "notify" signal for the property `property_name` on `object`.
*
* When possible, eg. when signaling a property change from within the class
* that registered the property, you should use g_object_notify_by_pspec()
* instead.
*
* Note that emission of the notify signal may be blocked with
* g_object_freeze_notify(). In this case, the signal emissions are queued
* and will be emitted (in reverse order) when g_object_thaw_notify() is
* called.
* @param pspec
*/
vfunc_notify(pspec: GObject.ParamSpec): void;
/**
* the generic setter for all properties of this type. Should be
* overridden for every type with properties. If implementations of
* `set_property` don't emit property change notification explicitly, this will
* be done implicitly by the type system. However, if the notify signal is
* emitted explicitly, the type system will not emit it a second time.
* @param property_id
* @param value
* @param pspec
*/
vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void;
/**
* Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.
* @param id Handler ID of the handler to be disconnected
*/
disconnect(id: number): void;
/**
* Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.
* @param properties Object containing the properties to set
*/
set(properties: { [key: string]: any }): void;
/**
* Blocks a handler of an instance so it will not be called during any signal emissions
* @param id Handler ID of the handler to be blocked
*/
block_signal_handler(id: number): void;
/**
* Unblocks a handler so it will be called again during any signal emissions
* @param id Handler ID of the handler to be unblocked
*/
unblock_signal_handler(id: number): void;
/**
* Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.
* @param detailedName Name of the signal to stop emission of
*/
stop_emission_by_name(detailedName: string): void;
}
namespace PnpIds {
// Constructor properties interface
interface ConstructorProps extends GObject.Object.ConstructorProps {}
}
class PnpIds extends GObject.Object {
static $gtype: GObject.GType<PnpIds>;
// Constructors
constructor(properties?: Partial<PnpIds.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
static ['new'](): PnpIds;
// Methods
/**
* Find the full manufacturer name for the given PNP ID.
* @param pnp_id the PNP ID to look for
* @returns a new string representing the manufacturer name, or %NULL when not found.
*/
get_pnp_id(pnp_id: string): string;
}
namespace WallClock {
// Constructor properties interface
interface ConstructorProps extends GObject.Object.ConstructorProps {
clock: string;
force_seconds: boolean;
forceSeconds: boolean;
time_only: boolean;
timeOnly: boolean;
timezone: GLib.TimeZone;
}
}
class WallClock extends GObject.Object {
static $gtype: GObject.GType<WallClock>;
// Properties
/**
* A formatted string representing the current clock display.
*/
get clock(): string;
/**
* If %TRUE, the formatted clock will always have seconds precision and the
* 'clock' property will always be updated every second, irrespective of
* system configuration.
*/
get force_seconds(): boolean;
set force_seconds(val: boolean);
/**
* If %TRUE, the formatted clock will always have seconds precision and the
* 'clock' property will always be updated every second, irrespective of
* system configuration.
*/
get forceSeconds(): boolean;
set forceSeconds(val: boolean);
/**
* If %TRUE, the formatted clock will never include a date or the
* day of the week, irrespective of configuration.
*/
get time_only(): boolean;
set time_only(val: boolean);
/**
* If %TRUE, the formatted clock will never include a date or the
* day of the week, irrespective of configuration.
*/
get timeOnly(): boolean;
set timeOnly(val: boolean);
/**
* The timezone used for this clock
*/
get timezone(): GLib.TimeZone;
// Fields
parent_object: GObject.Object;
// Constructors
constructor(properties?: Partial<WallClock.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
static ['new'](): WallClock;
// Methods
/**
* Returns the string representing the current time of this clock
* according to the user settings.
* @returns the time of the clock as a string. This string points to internally allocated storage and must not be freed, modified or stored.
*/
get_clock(): string;
/**
* Returns the current local time zone used by this clock.
* @returns the #GTimeZone of the clock.
*/
get_timezone(): GLib.TimeZone;
string_for_datetime(
now: GLib.DateTime,
clock_format: GDesktopEnums.ClockFormat | null,
show_weekday: boolean,
show_full_date: boolean,
show_seconds: boolean,
): string;
}
namespace XkbInfo {
// Signal callback interfaces
interface LayoutsChanged {
(): void;
}
// Constructor properties interface
interface ConstructorProps extends GObject.Object.ConstructorProps {}
}
class XkbInfo extends GObject.Object {
static $gtype: GObject.GType<XkbInfo>;
// Fields
parent_object: GObject.Object;
// Constructors
constructor(properties?: Partial<XkbInfo.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
static ['new'](): XkbInfo;
// Signals
connect(id: string, callback: (...args: any[]) => any): number;
connect_after(id: string, callback: (...args: any[]) => any): number;
emit(id: string, ...args: any[]): void;
connect(signal: 'layouts-changed', callback: (_source: this) => void): number;
connect_after(signal: 'layouts-changed', callback: (_source: this) => void): number;
emit(signal: 'layouts-changed'): void;
// Methods
description_for_group(group_id: string): string;
description_for_option(group_id: string, id: string): string;
/**
* Returns a list of all layout identifiers we know about.
* @returns the list of layout names. The caller takes ownership of the #GList but not of the strings themselves, those are internally allocated and must not be modified.
*/
get_all_layouts(): string[];
/**
* Returns a list of all option group identifiers we know about.
* @returns the list of option group ids. The caller takes ownership of the #GList but not of the strings themselves, those are internally allocated and must not be modified.
*/
get_all_option_groups(): string[];
/**
* Returns a list of all languages supported by a layout, given by
* `layout_id`.
* @param layout_id a layout identifier
* @returns the list of ISO 639 code strings. The caller takes ownership of the #GList but not of the strings themselves, those are internally allocated and must not be modified.
*/
get_languages_for_layout(layout_id: string): string[];
/**
* Retrieves information about a layout. Both `display_name` and
* `short_name` are suitable to show in UIs and might be localized if
* translations are available.
*
* Some layouts don't provide a short name (2 or 3 letters) or don't
* specify a XKB variant, in those cases `short_name` or `xkb_variant`
* are empty strings, i.e. "".
*
* If the given layout doesn't exist the return value is %FALSE and
* all the (out) parameters are set to %NULL.
* @param id layout's identifier about which to retrieve the info
* @returns %TRUE if the layout exists or %FALSE otherwise.
*/
get_layout_info(id: string): [boolean, string, string, string, string];
/**
* Returns a list of all layout identifiers we know about for
* `country_code`.
* @param country_code an ISO 3166 code string
* @returns the list of layout ids. The caller takes ownership of the #GList but not of the strings themselves, those are internally allocated and must not be modified.
*/
get_layouts_for_country(country_code: string): string[];
/**
* Returns a list of all layout identifiers we know about for
* `language_code`.
* @param language_code an ISO 639 code string
* @returns the list of layout ids. The caller takes ownership of the #GList but not of the strings themselves, those are internally allocated and must not be modified.
*/
get_layouts_for_language(language_code: string): string[];
/**
* Returns a list of all option identifiers we know about for group
* `group_id`.
* @param group_id group's identifier about which to retrieve the options
* @returns the list of option ids. The caller takes ownership of the #GList but not of the strings themselves, those are internally allocated and must not be modified.
*/
get_options_for_group(group_id: string): string[];
}
type DesktopThumbnailFactoryClass = typeof DesktopThumbnailFactory;
abstract class DesktopThumbnailFactoryPrivate {
static $gtype: GObject.GType<DesktopThumbnailFactoryPrivate>;
// Constructors
_init(...args: any[]): void;
}
type IdleMonitorClass = typeof IdleMonitor;
abstract class IdleMonitorPrivate {
static $gtype: GObject.GType<IdleMonitorPrivate>;
// Constructors
_init(...args: any[]): void;
}
type PnpIdsClass = typeof PnpIds;
abstract class PnpIdsPrivate {
static $gtype: GObject.GType<PnpIdsPrivate>;
// Constructors
_init(...args: any[]): void;
}
type WallClockClass = typeof WallClock;
abstract class WallClockPrivate {
static $gtype: GObject.GType<WallClockPrivate>;
// Constructors
_init(...args: any[]): void;
}
type XkbInfoClass = typeof XkbInfo;
abstract class XkbInfoPrivate {
static $gtype: GObject.GType<XkbInfoPrivate>;
// Constructors
_init(...args: any[]): void;
}
/**
* Name of the imported GIR library
* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L188
*/
const __name__: string;
/**
* Version of the imported GIR library
* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L189
*/
const __version__: string;
}
export default GnomeDesktop;
}
declare module 'gi://GnomeDesktop' {
import GnomeDesktop40 from 'gi://GnomeDesktop?version=4.0';
export default GnomeDesktop40;
}
// END