942 lines
42 KiB
TypeScript
942 lines
42 KiB
TypeScript
/// <reference path="./gio-2.0.d.ts" />
|
||
/// <reference path="./gobject-2.0.d.ts" />
|
||
/// <reference path="./glib-2.0.d.ts" />
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||
/// <reference path="./gmodule-2.0.d.ts" />
|
||
|
||
/**
|
||
* Type Definitions for Gjs (https://gjs.guide/)
|
||
*
|
||
* These type definitions are automatically generated, do not edit them by hand.
|
||
* If you found a bug fix it in `ts-for-gir` or create a bug report on https://github.com/gjsify/ts-for-gir
|
||
*
|
||
* The based EJS template file is used for the generated .d.ts file of each GIR module like Gtk-4.0, GObject-2.0, ...
|
||
*/
|
||
|
||
declare module 'gi://AstalRiver?version=0.1' {
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// Module dependencies
|
||
import type Gio from 'gi://Gio?version=2.0';
|
||
import type GObject from 'gi://GObject?version=2.0';
|
||
import type GLib from 'gi://GLib?version=2.0';
|
||
import type GModule from 'gi://GModule?version=2.0';
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||
|
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export namespace AstalRiver {
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||
/**
|
||
* AstalRiver-0.1
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*/
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||
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||
export namespace Transform {
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||
export const $gtype: GObject.GType<Transform>;
|
||
}
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||
|
||
enum Transform {
|
||
NORMAL,
|
||
ROTATE_90,
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||
ROTATE_180,
|
||
ROTATE_270,
|
||
FLIPPED,
|
||
FLIPPED_ROTATE_90,
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||
FLIPPED_ROTATE_180,
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||
FLIPPED_ROTATE_270,
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||
}
|
||
const MAJOR_VERSION: number;
|
||
const MICRO_VERSION: number;
|
||
const MINOR_VERSION: number;
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||
const VERSION: string;
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||
function get_default(): River | null;
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||
interface CommandCallback {
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||
(success: boolean, msg: string): void;
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||
}
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||
namespace Output {
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||
// Signal callback interfaces
|
||
|
||
interface Changed {
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||
(): void;
|
||
}
|
||
|
||
// Constructor properties interface
|
||
|
||
interface ConstructorProps extends GObject.Object.ConstructorProps {
|
||
description: string;
|
||
focused_tags: number;
|
||
focusedTags: number;
|
||
focused_view: string;
|
||
focusedView: string;
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||
height: number;
|
||
id: number;
|
||
layout_name: string;
|
||
layoutName: string;
|
||
make: string;
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||
model: string;
|
||
name: string;
|
||
occupied_tags: number;
|
||
occupiedTags: number;
|
||
physical_height: number;
|
||
physicalHeight: number;
|
||
physical_width: number;
|
||
physicalWidth: number;
|
||
refresh_rate: number;
|
||
refreshRate: number;
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||
scale_factor: number;
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||
scaleFactor: number;
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||
transform: Transform;
|
||
urgent_tags: number;
|
||
urgentTags: number;
|
||
width: number;
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||
x: number;
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||
y: number;
|
||
}
|
||
}
|
||
|
||
/**
|
||
* holds all the information associated with a monitor.
|
||
*/
|
||
class Output extends GObject.Object {
|
||
static $gtype: GObject.GType<Output>;
|
||
|
||
// Properties
|
||
|
||
get description(): string;
|
||
/**
|
||
* The currently focused tags
|
||
*/
|
||
get focused_tags(): number;
|
||
set focused_tags(val: number);
|
||
/**
|
||
* The currently focused tags
|
||
*/
|
||
get focusedTags(): number;
|
||
set focusedTags(val: number);
|
||
/**
|
||
* The name of currently focused view
|
||
*/
|
||
get focused_view(): string;
|
||
/**
|
||
* The name of currently focused view
|
||
*/
|
||
get focusedView(): string;
|
||
get height(): number;
|
||
/**
|
||
* The id of the underlying wl_output object
|
||
*/
|
||
get id(): number;
|
||
/**
|
||
* The name of active layout
|
||
*/
|
||
get layout_name(): string;
|
||
/**
|
||
* The name of active layout
|
||
*/
|
||
get layoutName(): string;
|
||
get make(): string;
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||
get model(): string;
|
||
/**
|
||
* The name of this output
|
||
*/
|
||
get name(): string;
|
||
/**
|
||
* The currently occupied tags
|
||
*/
|
||
get occupied_tags(): number;
|
||
/**
|
||
* The currently occupied tags
|
||
*/
|
||
get occupiedTags(): number;
|
||
get physical_height(): number;
|
||
get physicalHeight(): number;
|
||
get physical_width(): number;
|
||
get physicalWidth(): number;
|
||
get refresh_rate(): number;
|
||
get refreshRate(): number;
|
||
get scale_factor(): number;
|
||
get scaleFactor(): number;
|
||
get transform(): Transform;
|
||
/**
|
||
* The currently tags marked as urgent
|
||
*/
|
||
get urgent_tags(): number;
|
||
/**
|
||
* The currently tags marked as urgent
|
||
*/
|
||
get urgentTags(): number;
|
||
get width(): number;
|
||
get x(): number;
|
||
get y(): number;
|
||
|
||
// Constructors
|
||
|
||
constructor(properties?: Partial<Output.ConstructorProps>, ...args: any[]);
|
||
|
||
_init(...args: any[]): void;
|
||
|
||
// Signals
|
||
|
||
connect(id: string, callback: (...args: any[]) => any): number;
|
||
connect_after(id: string, callback: (...args: any[]) => any): number;
|
||
emit(id: string, ...args: any[]): void;
|
||
connect(signal: 'changed', callback: (_source: this) => void): number;
|
||
connect_after(signal: 'changed', callback: (_source: this) => void): number;
|
||
emit(signal: 'changed'): void;
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||
|
||
// Methods
|
||
|
||
/**
|
||
* the description of the output
|
||
*/
|
||
get_description(): string;
|
||
/**
|
||
* the focused tags of the output
|
||
* @returns the focused tags of the output
|
||
*/
|
||
get_focused_tags(): number;
|
||
/**
|
||
* the focused view on the output
|
||
* @returns the focused view on the output
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||
*/
|
||
get_focused_view(): string | null;
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||
/**
|
||
* the height of the output
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||
*/
|
||
get_height(): number;
|
||
/**
|
||
* the id of the underlying wl_output object
|
||
* @returns the id of the underlying wl_output object
|
||
*/
|
||
get_id(): number;
|
||
/**
|
||
* the currently used layout name of the output
|
||
* @returns the currently used layout name of the output
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||
*/
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||
get_layout_name(): string | null;
|
||
/**
|
||
* the make of the output
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||
*/
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||
get_make(): string;
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||
/**
|
||
* the model of the output
|
||
*/
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||
get_model(): string;
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||
/**
|
||
* the name of the output
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||
* @returns the name of the output
|
||
*/
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||
get_name(): string | null;
|
||
/**
|
||
* the occupied tags of the output
|
||
* @returns the occupied tags of the output
|
||
*/
|
||
get_occupied_tags(): number;
|
||
/**
|
||
* the physical height of the output
|
||
*/
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||
get_physical_height(): number;
|
||
/**
|
||
* the physical width of the output
|
||
*/
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||
get_physical_width(): number;
|
||
/**
|
||
* the refresh rate of the output
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||
*/
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||
get_refresh_rate(): number;
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||
/**
|
||
* the scale factor of the output
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||
*/
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||
get_scale_factor(): number;
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||
/**
|
||
* the urgent tags of the output
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||
* @returns the urgent tags of the output
|
||
*/
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||
get_urgent_tags(): number;
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||
/**
|
||
* the width of the output
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||
*/
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||
get_width(): number;
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||
/**
|
||
* the x coordinate of the outputs position
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||
*/
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||
get_x(): number;
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||
/**
|
||
* the y coordinate of the outputs position
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||
*/
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||
get_y(): number;
|
||
/**
|
||
* sets the focused tags of the output
|
||
* @param tags the tagmask to be focused
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||
*/
|
||
set_focused_tags(tags: number): void;
|
||
}
|
||
|
||
namespace River {
|
||
// Signal callback interfaces
|
||
|
||
interface Changed {
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||
(): void;
|
||
}
|
||
|
||
interface OutputAdded {
|
||
(output: string): void;
|
||
}
|
||
|
||
interface OutputRemoved {
|
||
(output: string): void;
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||
}
|
||
|
||
// Constructor properties interface
|
||
|
||
interface ConstructorProps extends GObject.Object.ConstructorProps, Gio.Initable.ConstructorProps {
|
||
focused_output: string;
|
||
focusedOutput: string;
|
||
focused_view: string;
|
||
focusedView: string;
|
||
mode: string;
|
||
outputs: Output[];
|
||
}
|
||
}
|
||
|
||
/**
|
||
* This class creates a connection to the river compositor.
|
||
*/
|
||
class River extends GObject.Object implements Gio.Initable {
|
||
static $gtype: GObject.GType<River>;
|
||
|
||
// Properties
|
||
|
||
/**
|
||
* The name of the currently focused output
|
||
*/
|
||
get focused_output(): string;
|
||
/**
|
||
* The name of the currently focused output
|
||
*/
|
||
get focusedOutput(): string;
|
||
/**
|
||
* The name of the currently focused view
|
||
*/
|
||
get focused_view(): string;
|
||
/**
|
||
* The name of the currently focused view
|
||
*/
|
||
get focusedView(): string;
|
||
/**
|
||
* The currently active mode
|
||
*/
|
||
get mode(): string;
|
||
/**
|
||
* A list of [class`AstalRiver`.Output] objects
|
||
*/
|
||
get outputs(): Output[];
|
||
|
||
// Constructors
|
||
|
||
constructor(properties?: Partial<River.ConstructorProps>, ...args: any[]);
|
||
|
||
_init(...args: any[]): void;
|
||
|
||
static ['new'](): River;
|
||
|
||
// Signals
|
||
|
||
connect(id: string, callback: (...args: any[]) => any): number;
|
||
connect_after(id: string, callback: (...args: any[]) => any): number;
|
||
emit(id: string, ...args: any[]): void;
|
||
connect(signal: 'changed', callback: (_source: this) => void): number;
|
||
connect_after(signal: 'changed', callback: (_source: this) => void): number;
|
||
emit(signal: 'changed'): void;
|
||
connect(signal: 'output-added', callback: (_source: this, output: string) => void): number;
|
||
connect_after(signal: 'output-added', callback: (_source: this, output: string) => void): number;
|
||
emit(signal: 'output-added', output: string): void;
|
||
connect(signal: 'output-removed', callback: (_source: this, output: string) => void): number;
|
||
connect_after(signal: 'output-removed', callback: (_source: this, output: string) => void): number;
|
||
emit(signal: 'output-removed', output: string): void;
|
||
|
||
// Static methods
|
||
|
||
/**
|
||
* returns the default River object.
|
||
*/
|
||
static get_default(): River | null;
|
||
|
||
// Methods
|
||
|
||
/**
|
||
* returns the name of the currently focused output
|
||
* @returns the name of the currently focused output
|
||
*/
|
||
get_focused_output(): string | null;
|
||
/**
|
||
* returns the currently focused view
|
||
* @returns the currently focused view
|
||
*/
|
||
get_focused_view(): string | null;
|
||
/**
|
||
* returns the currently active mode
|
||
* @returns the currently active mode
|
||
*/
|
||
get_mode(): string | null;
|
||
/**
|
||
* returns the output with the given name or null
|
||
* @param name the name of the output
|
||
* @returns the output with the given name or null
|
||
*/
|
||
get_output(name: string): Output | null;
|
||
/**
|
||
* returns a list of all outputs
|
||
* @returns a list of all outputs
|
||
*/
|
||
get_outputs(): Output[];
|
||
/**
|
||
* Sends a given command to the compositor and calls the callback after it was executed.
|
||
* @param cmd the command to execute
|
||
* @param callback the callback to invoke.
|
||
*/
|
||
run_command_async(cmd: string[], callback?: CommandCallback | null): void;
|
||
|
||
// Inherited methods
|
||
/**
|
||
* Initializes the object implementing the interface.
|
||
*
|
||
* This method is intended for language bindings. If writing in C,
|
||
* g_initable_new() should typically be used instead.
|
||
*
|
||
* The object must be initialized before any real use after initial
|
||
* construction, either with this function or g_async_initable_init_async().
|
||
*
|
||
* Implementations may also support cancellation. If `cancellable` is not %NULL,
|
||
* then initialization can be cancelled by triggering the cancellable object
|
||
* from another thread. If the operation was cancelled, the error
|
||
* %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and
|
||
* the object doesn't support cancellable initialization the error
|
||
* %G_IO_ERROR_NOT_SUPPORTED will be returned.
|
||
*
|
||
* If the object is not initialized, or initialization returns with an
|
||
* error, then all operations on the object except g_object_ref() and
|
||
* g_object_unref() are considered to be invalid, and have undefined
|
||
* behaviour. See the [description][iface`Gio`.Initable#description] for more details.
|
||
*
|
||
* Callers should not assume that a class which implements #GInitable can be
|
||
* initialized multiple times, unless the class explicitly documents itself as
|
||
* supporting this. Generally, a class’ implementation of init() can assume
|
||
* (and assert) that it will only be called once. Previously, this documentation
|
||
* recommended all #GInitable implementations should be idempotent; that
|
||
* recommendation was relaxed in GLib 2.54.
|
||
*
|
||
* If a class explicitly supports being initialized multiple times, it is
|
||
* recommended that the method is idempotent: multiple calls with the same
|
||
* arguments should return the same results. Only the first call initializes
|
||
* the object; further calls return the result of the first call.
|
||
*
|
||
* One reason why a class might need to support idempotent initialization is if
|
||
* it is designed to be used via the singleton pattern, with a
|
||
* #GObjectClass.constructor that sometimes returns an existing instance.
|
||
* In this pattern, a caller would expect to be able to call g_initable_init()
|
||
* on the result of g_object_new(), regardless of whether it is in fact a new
|
||
* instance.
|
||
* @param cancellable optional #GCancellable object, %NULL to ignore.
|
||
* @returns %TRUE if successful. If an error has occurred, this function will return %FALSE and set @error appropriately if present.
|
||
*/
|
||
init(cancellable?: Gio.Cancellable | null): boolean;
|
||
/**
|
||
* Initializes the object implementing the interface.
|
||
*
|
||
* This method is intended for language bindings. If writing in C,
|
||
* g_initable_new() should typically be used instead.
|
||
*
|
||
* The object must be initialized before any real use after initial
|
||
* construction, either with this function or g_async_initable_init_async().
|
||
*
|
||
* Implementations may also support cancellation. If `cancellable` is not %NULL,
|
||
* then initialization can be cancelled by triggering the cancellable object
|
||
* from another thread. If the operation was cancelled, the error
|
||
* %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and
|
||
* the object doesn't support cancellable initialization the error
|
||
* %G_IO_ERROR_NOT_SUPPORTED will be returned.
|
||
*
|
||
* If the object is not initialized, or initialization returns with an
|
||
* error, then all operations on the object except g_object_ref() and
|
||
* g_object_unref() are considered to be invalid, and have undefined
|
||
* behaviour. See the [description][iface`Gio`.Initable#description] for more details.
|
||
*
|
||
* Callers should not assume that a class which implements #GInitable can be
|
||
* initialized multiple times, unless the class explicitly documents itself as
|
||
* supporting this. Generally, a class’ implementation of init() can assume
|
||
* (and assert) that it will only be called once. Previously, this documentation
|
||
* recommended all #GInitable implementations should be idempotent; that
|
||
* recommendation was relaxed in GLib 2.54.
|
||
*
|
||
* If a class explicitly supports being initialized multiple times, it is
|
||
* recommended that the method is idempotent: multiple calls with the same
|
||
* arguments should return the same results. Only the first call initializes
|
||
* the object; further calls return the result of the first call.
|
||
*
|
||
* One reason why a class might need to support idempotent initialization is if
|
||
* it is designed to be used via the singleton pattern, with a
|
||
* #GObjectClass.constructor that sometimes returns an existing instance.
|
||
* In this pattern, a caller would expect to be able to call g_initable_init()
|
||
* on the result of g_object_new(), regardless of whether it is in fact a new
|
||
* instance.
|
||
* @param cancellable optional #GCancellable object, %NULL to ignore.
|
||
*/
|
||
vfunc_init(cancellable?: Gio.Cancellable | null): boolean;
|
||
/**
|
||
* Creates a binding between `source_property` on `source` and `target_property`
|
||
* on `target`.
|
||
*
|
||
* Whenever the `source_property` is changed the `target_property` is
|
||
* updated using the same value. For instance:
|
||
*
|
||
*
|
||
* ```c
|
||
* g_object_bind_property (action, "active", widget, "sensitive", 0);
|
||
* ```
|
||
*
|
||
*
|
||
* Will result in the "sensitive" property of the widget #GObject instance to be
|
||
* updated with the same value of the "active" property of the action #GObject
|
||
* instance.
|
||
*
|
||
* If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
|
||
* if `target_property` on `target` changes then the `source_property` on `source`
|
||
* will be updated as well.
|
||
*
|
||
* The binding will automatically be removed when either the `source` or the
|
||
* `target` instances are finalized. To remove the binding without affecting the
|
||
* `source` and the `target` you can just call g_object_unref() on the returned
|
||
* #GBinding instance.
|
||
*
|
||
* Removing the binding by calling g_object_unref() on it must only be done if
|
||
* the binding, `source` and `target` are only used from a single thread and it
|
||
* is clear that both `source` and `target` outlive the binding. Especially it
|
||
* is not safe to rely on this if the binding, `source` or `target` can be
|
||
* finalized from different threads. Keep another reference to the binding and
|
||
* use g_binding_unbind() instead to be on the safe side.
|
||
*
|
||
* A #GObject can have multiple bindings.
|
||
* @param source_property the property on @source to bind
|
||
* @param target the target #GObject
|
||
* @param target_property the property on @target to bind
|
||
* @param flags flags to pass to #GBinding
|
||
* @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.
|
||
*/
|
||
bind_property(
|
||
source_property: string,
|
||
target: GObject.Object,
|
||
target_property: string,
|
||
flags: GObject.BindingFlags | null,
|
||
): GObject.Binding;
|
||
/**
|
||
* Complete version of g_object_bind_property().
|
||
*
|
||
* Creates a binding between `source_property` on `source` and `target_property`
|
||
* on `target,` allowing you to set the transformation functions to be used by
|
||
* the binding.
|
||
*
|
||
* If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
|
||
* if `target_property` on `target` changes then the `source_property` on `source`
|
||
* will be updated as well. The `transform_from` function is only used in case
|
||
* of bidirectional bindings, otherwise it will be ignored
|
||
*
|
||
* The binding will automatically be removed when either the `source` or the
|
||
* `target` instances are finalized. This will release the reference that is
|
||
* being held on the #GBinding instance; if you want to hold on to the
|
||
* #GBinding instance, you will need to hold a reference to it.
|
||
*
|
||
* To remove the binding, call g_binding_unbind().
|
||
*
|
||
* A #GObject can have multiple bindings.
|
||
*
|
||
* The same `user_data` parameter will be used for both `transform_to`
|
||
* and `transform_from` transformation functions; the `notify` function will
|
||
* be called once, when the binding is removed. If you need different data
|
||
* for each transformation function, please use
|
||
* g_object_bind_property_with_closures() instead.
|
||
* @param source_property the property on @source to bind
|
||
* @param target the target #GObject
|
||
* @param target_property the property on @target to bind
|
||
* @param flags flags to pass to #GBinding
|
||
* @param transform_to the transformation function from the @source to the @target, or %NULL to use the default
|
||
* @param transform_from the transformation function from the @target to the @source, or %NULL to use the default
|
||
* @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required
|
||
* @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.
|
||
*/
|
||
bind_property_full(
|
||
source_property: string,
|
||
target: GObject.Object,
|
||
target_property: string,
|
||
flags: GObject.BindingFlags | null,
|
||
transform_to?: GObject.BindingTransformFunc | null,
|
||
transform_from?: GObject.BindingTransformFunc | null,
|
||
notify?: GLib.DestroyNotify | null,
|
||
): GObject.Binding;
|
||
// Conflicted with GObject.Object.bind_property_full
|
||
bind_property_full(...args: never[]): any;
|
||
/**
|
||
* This function is intended for #GObject implementations to re-enforce
|
||
* a [floating][floating-ref] object reference. Doing this is seldom
|
||
* required: all #GInitiallyUnowneds are created with a floating reference
|
||
* which usually just needs to be sunken by calling g_object_ref_sink().
|
||
*/
|
||
force_floating(): void;
|
||
/**
|
||
* Increases the freeze count on `object`. If the freeze count is
|
||
* non-zero, the emission of "notify" signals on `object` is
|
||
* stopped. The signals are queued until the freeze count is decreased
|
||
* to zero. Duplicate notifications are squashed so that at most one
|
||
* #GObject::notify signal is emitted for each property modified while the
|
||
* object is frozen.
|
||
*
|
||
* This is necessary for accessors that modify multiple properties to prevent
|
||
* premature notification while the object is still being modified.
|
||
*/
|
||
freeze_notify(): void;
|
||
/**
|
||
* Gets a named field from the objects table of associations (see g_object_set_data()).
|
||
* @param key name of the key for that association
|
||
* @returns the data if found, or %NULL if no such data exists.
|
||
*/
|
||
get_data(key: string): any | null;
|
||
/**
|
||
* Gets a property of an object.
|
||
*
|
||
* The value can be:
|
||
* - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
|
||
* - a GObject.Value initialized with the expected type of the property
|
||
* - a GObject.Value initialized with a type to which the expected type of the property can be transformed
|
||
*
|
||
* In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.
|
||
*
|
||
* Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.
|
||
* @param property_name The name of the property to get
|
||
* @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type
|
||
*/
|
||
get_property(property_name: string, value: GObject.Value | any): any;
|
||
/**
|
||
* This function gets back user data pointers stored via
|
||
* g_object_set_qdata().
|
||
* @param quark A #GQuark, naming the user data pointer
|
||
* @returns The user data pointer set, or %NULL
|
||
*/
|
||
get_qdata(quark: GLib.Quark): any | null;
|
||
/**
|
||
* Gets `n_properties` properties for an `object`.
|
||
* Obtained properties will be set to `values`. All properties must be valid.
|
||
* Warnings will be emitted and undefined behaviour may result if invalid
|
||
* properties are passed in.
|
||
* @param names the names of each property to get
|
||
* @param values the values of each property to get
|
||
*/
|
||
getv(names: string[], values: (GObject.Value | any)[]): void;
|
||
/**
|
||
* Checks whether `object` has a [floating][floating-ref] reference.
|
||
* @returns %TRUE if @object has a floating reference
|
||
*/
|
||
is_floating(): boolean;
|
||
/**
|
||
* Emits a "notify" signal for the property `property_name` on `object`.
|
||
*
|
||
* When possible, eg. when signaling a property change from within the class
|
||
* that registered the property, you should use g_object_notify_by_pspec()
|
||
* instead.
|
||
*
|
||
* Note that emission of the notify signal may be blocked with
|
||
* g_object_freeze_notify(). In this case, the signal emissions are queued
|
||
* and will be emitted (in reverse order) when g_object_thaw_notify() is
|
||
* called.
|
||
* @param property_name the name of a property installed on the class of @object.
|
||
*/
|
||
notify(property_name: string): void;
|
||
/**
|
||
* Emits a "notify" signal for the property specified by `pspec` on `object`.
|
||
*
|
||
* This function omits the property name lookup, hence it is faster than
|
||
* g_object_notify().
|
||
*
|
||
* One way to avoid using g_object_notify() from within the
|
||
* class that registered the properties, and using g_object_notify_by_pspec()
|
||
* instead, is to store the GParamSpec used with
|
||
* g_object_class_install_property() inside a static array, e.g.:
|
||
*
|
||
*
|
||
* ```c
|
||
* typedef enum
|
||
* {
|
||
* PROP_FOO = 1,
|
||
* PROP_LAST
|
||
* } MyObjectProperty;
|
||
*
|
||
* static GParamSpec *properties[PROP_LAST];
|
||
*
|
||
* static void
|
||
* my_object_class_init (MyObjectClass *klass)
|
||
* {
|
||
* properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
|
||
* 0, 100,
|
||
* 50,
|
||
* G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
|
||
* g_object_class_install_property (gobject_class,
|
||
* PROP_FOO,
|
||
* properties[PROP_FOO]);
|
||
* }
|
||
* ```
|
||
*
|
||
*
|
||
* and then notify a change on the "foo" property with:
|
||
*
|
||
*
|
||
* ```c
|
||
* g_object_notify_by_pspec (self, properties[PROP_FOO]);
|
||
* ```
|
||
*
|
||
* @param pspec the #GParamSpec of a property installed on the class of @object.
|
||
*/
|
||
notify_by_pspec(pspec: GObject.ParamSpec): void;
|
||
/**
|
||
* Increases the reference count of `object`.
|
||
*
|
||
* Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type
|
||
* of `object` will be propagated to the return type (using the GCC typeof()
|
||
* extension), so any casting the caller needs to do on the return type must be
|
||
* explicit.
|
||
* @returns the same @object
|
||
*/
|
||
ref(): GObject.Object;
|
||
/**
|
||
* Increase the reference count of `object,` and possibly remove the
|
||
* [floating][floating-ref] reference, if `object` has a floating reference.
|
||
*
|
||
* In other words, if the object is floating, then this call "assumes
|
||
* ownership" of the floating reference, converting it to a normal
|
||
* reference by clearing the floating flag while leaving the reference
|
||
* count unchanged. If the object is not floating, then this call
|
||
* adds a new normal reference increasing the reference count by one.
|
||
*
|
||
* Since GLib 2.56, the type of `object` will be propagated to the return type
|
||
* under the same conditions as for g_object_ref().
|
||
* @returns @object
|
||
*/
|
||
ref_sink(): GObject.Object;
|
||
/**
|
||
* Releases all references to other objects. This can be used to break
|
||
* reference cycles.
|
||
*
|
||
* This function should only be called from object system implementations.
|
||
*/
|
||
run_dispose(): void;
|
||
/**
|
||
* Each object carries around a table of associations from
|
||
* strings to pointers. This function lets you set an association.
|
||
*
|
||
* If the object already had an association with that name,
|
||
* the old association will be destroyed.
|
||
*
|
||
* Internally, the `key` is converted to a #GQuark using g_quark_from_string().
|
||
* This means a copy of `key` is kept permanently (even after `object` has been
|
||
* finalized) — so it is recommended to only use a small, bounded set of values
|
||
* for `key` in your program, to avoid the #GQuark storage growing unbounded.
|
||
* @param key name of the key
|
||
* @param data data to associate with that key
|
||
*/
|
||
set_data(key: string, data?: any | null): void;
|
||
/**
|
||
* Sets a property on an object.
|
||
* @param property_name The name of the property to set
|
||
* @param value The value to set the property to
|
||
*/
|
||
set_property(property_name: string, value: GObject.Value | any): void;
|
||
/**
|
||
* Remove a specified datum from the object's data associations,
|
||
* without invoking the association's destroy handler.
|
||
* @param key name of the key
|
||
* @returns the data if found, or %NULL if no such data exists.
|
||
*/
|
||
steal_data(key: string): any | null;
|
||
/**
|
||
* This function gets back user data pointers stored via
|
||
* g_object_set_qdata() and removes the `data` from object
|
||
* without invoking its destroy() function (if any was
|
||
* set).
|
||
* Usually, calling this function is only required to update
|
||
* user data pointers with a destroy notifier, for example:
|
||
*
|
||
* ```c
|
||
* void
|
||
* object_add_to_user_list (GObject *object,
|
||
* const gchar *new_string)
|
||
* {
|
||
* // the quark, naming the object data
|
||
* GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
|
||
* // retrieve the old string list
|
||
* GList *list = g_object_steal_qdata (object, quark_string_list);
|
||
*
|
||
* // prepend new string
|
||
* list = g_list_prepend (list, g_strdup (new_string));
|
||
* // this changed 'list', so we need to set it again
|
||
* g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
|
||
* }
|
||
* static void
|
||
* free_string_list (gpointer data)
|
||
* {
|
||
* GList *node, *list = data;
|
||
*
|
||
* for (node = list; node; node = node->next)
|
||
* g_free (node->data);
|
||
* g_list_free (list);
|
||
* }
|
||
* ```
|
||
*
|
||
* Using g_object_get_qdata() in the above example, instead of
|
||
* g_object_steal_qdata() would have left the destroy function set,
|
||
* and thus the partial string list would have been freed upon
|
||
* g_object_set_qdata_full().
|
||
* @param quark A #GQuark, naming the user data pointer
|
||
* @returns The user data pointer set, or %NULL
|
||
*/
|
||
steal_qdata(quark: GLib.Quark): any | null;
|
||
/**
|
||
* Reverts the effect of a previous call to
|
||
* g_object_freeze_notify(). The freeze count is decreased on `object`
|
||
* and when it reaches zero, queued "notify" signals are emitted.
|
||
*
|
||
* Duplicate notifications for each property are squashed so that at most one
|
||
* #GObject::notify signal is emitted for each property, in the reverse order
|
||
* in which they have been queued.
|
||
*
|
||
* It is an error to call this function when the freeze count is zero.
|
||
*/
|
||
thaw_notify(): void;
|
||
/**
|
||
* Decreases the reference count of `object`. When its reference count
|
||
* drops to 0, the object is finalized (i.e. its memory is freed).
|
||
*
|
||
* If the pointer to the #GObject may be reused in future (for example, if it is
|
||
* an instance variable of another object), it is recommended to clear the
|
||
* pointer to %NULL rather than retain a dangling pointer to a potentially
|
||
* invalid #GObject instance. Use g_clear_object() for this.
|
||
*/
|
||
unref(): void;
|
||
/**
|
||
* This function essentially limits the life time of the `closure` to
|
||
* the life time of the object. That is, when the object is finalized,
|
||
* the `closure` is invalidated by calling g_closure_invalidate() on
|
||
* it, in order to prevent invocations of the closure with a finalized
|
||
* (nonexisting) object. Also, g_object_ref() and g_object_unref() are
|
||
* added as marshal guards to the `closure,` to ensure that an extra
|
||
* reference count is held on `object` during invocation of the
|
||
* `closure`. Usually, this function will be called on closures that
|
||
* use this `object` as closure data.
|
||
* @param closure #GClosure to watch
|
||
*/
|
||
watch_closure(closure: GObject.Closure): void;
|
||
/**
|
||
* the `constructed` function is called by g_object_new() as the
|
||
* final step of the object creation process. At the point of the call, all
|
||
* construction properties have been set on the object. The purpose of this
|
||
* call is to allow for object initialisation steps that can only be performed
|
||
* after construction properties have been set. `constructed` implementors
|
||
* should chain up to the `constructed` call of their parent class to allow it
|
||
* to complete its initialisation.
|
||
*/
|
||
vfunc_constructed(): void;
|
||
/**
|
||
* emits property change notification for a bunch
|
||
* of properties. Overriding `dispatch_properties_changed` should be rarely
|
||
* needed.
|
||
* @param n_pspecs
|
||
* @param pspecs
|
||
*/
|
||
vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void;
|
||
/**
|
||
* the `dispose` function is supposed to drop all references to other
|
||
* objects, but keep the instance otherwise intact, so that client method
|
||
* invocations still work. It may be run multiple times (due to reference
|
||
* loops). Before returning, `dispose` should chain up to the `dispose` method
|
||
* of the parent class.
|
||
*/
|
||
vfunc_dispose(): void;
|
||
/**
|
||
* instance finalization function, should finish the finalization of
|
||
* the instance begun in `dispose` and chain up to the `finalize` method of the
|
||
* parent class.
|
||
*/
|
||
vfunc_finalize(): void;
|
||
/**
|
||
* the generic getter for all properties of this type. Should be
|
||
* overridden for every type with properties.
|
||
* @param property_id
|
||
* @param value
|
||
* @param pspec
|
||
*/
|
||
vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void;
|
||
/**
|
||
* Emits a "notify" signal for the property `property_name` on `object`.
|
||
*
|
||
* When possible, eg. when signaling a property change from within the class
|
||
* that registered the property, you should use g_object_notify_by_pspec()
|
||
* instead.
|
||
*
|
||
* Note that emission of the notify signal may be blocked with
|
||
* g_object_freeze_notify(). In this case, the signal emissions are queued
|
||
* and will be emitted (in reverse order) when g_object_thaw_notify() is
|
||
* called.
|
||
* @param pspec
|
||
*/
|
||
vfunc_notify(pspec: GObject.ParamSpec): void;
|
||
/**
|
||
* the generic setter for all properties of this type. Should be
|
||
* overridden for every type with properties. If implementations of
|
||
* `set_property` don't emit property change notification explicitly, this will
|
||
* be done implicitly by the type system. However, if the notify signal is
|
||
* emitted explicitly, the type system will not emit it a second time.
|
||
* @param property_id
|
||
* @param value
|
||
* @param pspec
|
||
*/
|
||
vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void;
|
||
/**
|
||
* Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.
|
||
* @param id Handler ID of the handler to be disconnected
|
||
*/
|
||
disconnect(id: number): void;
|
||
/**
|
||
* Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.
|
||
* @param properties Object containing the properties to set
|
||
*/
|
||
set(properties: { [key: string]: any }): void;
|
||
/**
|
||
* Blocks a handler of an instance so it will not be called during any signal emissions
|
||
* @param id Handler ID of the handler to be blocked
|
||
*/
|
||
block_signal_handler(id: number): void;
|
||
/**
|
||
* Unblocks a handler so it will be called again during any signal emissions
|
||
* @param id Handler ID of the handler to be unblocked
|
||
*/
|
||
unblock_signal_handler(id: number): void;
|
||
/**
|
||
* Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.
|
||
* @param detailedName Name of the signal to stop emission of
|
||
*/
|
||
stop_emission_by_name(detailedName: string): void;
|
||
}
|
||
|
||
type OutputClass = typeof Output;
|
||
type RiverClass = typeof River;
|
||
/**
|
||
* Name of the imported GIR library
|
||
* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L188
|
||
*/
|
||
const __name__: string;
|
||
/**
|
||
* Version of the imported GIR library
|
||
* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L189
|
||
*/
|
||
const __version__: string;
|
||
}
|
||
|
||
export default AstalRiver;
|
||
}
|
||
|
||
declare module 'gi://AstalRiver' {
|
||
import AstalRiver01 from 'gi://AstalRiver?version=0.1';
|
||
export default AstalRiver01;
|
||
}
|
||
// END
|