dotfiles/config/ags/quickactions/@girs/accountsservice-1.0.d.ts
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/// <reference path="./gio-2.0.d.ts" />
/// <reference path="./gobject-2.0.d.ts" />
/// <reference path="./glib-2.0.d.ts" />
/// <reference path="./gmodule-2.0.d.ts" />
/**
* Type Definitions for Gjs (https://gjs.guide/)
*
* These type definitions are automatically generated, do not edit them by hand.
* If you found a bug fix it in `ts-for-gir` or create a bug report on https://github.com/gjsify/ts-for-gir
*
* The based EJS template file is used for the generated .d.ts file of each GIR module like Gtk-4.0, GObject-2.0, ...
*/
declare module 'gi://AccountsService?version=1.0' {
// Module dependencies
import type Gio from 'gi://Gio?version=2.0';
import type GObject from 'gi://GObject?version=2.0';
import type GLib from 'gi://GLib?version=2.0';
import type GModule from 'gi://GModule?version=2.0';
export namespace AccountsService {
/**
* AccountsService-1.0
*/
/**
* Type of user account
*/
/**
* Type of user account
*/
export namespace UserAccountType {
export const $gtype: GObject.GType<UserAccountType>;
}
enum UserAccountType {
/**
* Normal non-administrative user
*/
STANDARD,
/**
* Administrative user
*/
ADMINISTRATOR,
}
/**
* Various error codes returned by the accounts service.
*/
class UserManagerError extends GLib.Error {
static $gtype: GObject.GType<UserManagerError>;
// Static fields
/**
* Generic failure
*/
static FAILED: number;
/**
* The user already exists
*/
static USER_EXISTS: number;
/**
* The user does not exist
*/
static USER_DOES_NOT_EXIST: number;
/**
* Permission denied
*/
static PERMISSION_DENIED: number;
/**
* Operation not supported
*/
static NOT_SUPPORTED: number;
// Constructors
constructor(options: { message: string; code: number });
_init(...args: any[]): void;
// Static methods
static quark(): GLib.Quark;
}
/**
* Mode for setting the user's password.
*/
/**
* Mode for setting the user's password.
*/
export namespace UserPasswordMode {
export const $gtype: GObject.GType<UserPasswordMode>;
}
enum UserPasswordMode {
/**
* Password set normally
*/
REGULAR,
/**
* Password will be chosen at next login
*/
SET_AT_LOGIN,
/**
* No password set
*/
NONE,
}
function user_manager_error_quark(): GLib.Quark;
namespace User {
// Signal callback interfaces
interface Changed {
(): void;
}
interface SessionsChanged {
(): void;
}
// Constructor properties interface
interface ConstructorProps extends GObject.Object.ConstructorProps {
account_type: number;
accountType: number;
automatic_login: boolean;
automaticLogin: boolean;
email: string;
home_directory: string;
homeDirectory: string;
icon_file: string;
iconFile: string;
is_loaded: boolean;
isLoaded: boolean;
language: string;
local_account: boolean;
localAccount: boolean;
location: string;
locked: boolean;
login_frequency: number;
loginFrequency: number;
login_history: GLib.Variant;
loginHistory: GLib.Variant;
login_time: number;
loginTime: number;
nonexistent: boolean;
password_hint: string;
passwordHint: string;
password_mode: number;
passwordMode: number;
real_name: string;
realName: string;
shell: string;
system_account: boolean;
systemAccount: boolean;
uid: number;
user_name: string;
userName: string;
x_session: string;
xSession: string;
}
}
/**
* Represents a user account on the system.
*/
class User extends GObject.Object {
static $gtype: GObject.GType<User>;
// Properties
get account_type(): number;
get accountType(): number;
get automatic_login(): boolean;
get automaticLogin(): boolean;
get email(): string;
get home_directory(): string;
get homeDirectory(): string;
get icon_file(): string;
get iconFile(): string;
get is_loaded(): boolean;
get isLoaded(): boolean;
/**
* The users locale, in the format
* `language[_territory][.codeset][`modifier]``, where `language` is an
* ISO 639 language code, `territory` is an ISO 3166 country code, and
* `codeset` is a character set or encoding identifier like `ISO-8859-1`
* or `UTF-8`; as specified by [`setlocale(3)`](man:setlocale(3)).
*
* The locale may be the empty string, which means the user is using the
* system default locale.
*
* The property may be %NULL if it wasnt possible to load it from the
* daemon.
*/
get language(): string;
get local_account(): boolean;
get localAccount(): boolean;
get location(): string;
get locked(): boolean;
get login_frequency(): number;
get loginFrequency(): number;
get login_history(): GLib.Variant;
get loginHistory(): GLib.Variant;
get login_time(): number;
get loginTime(): number;
get nonexistent(): boolean;
get password_hint(): string;
get passwordHint(): string;
get password_mode(): number;
get passwordMode(): number;
get real_name(): string;
get realName(): string;
get shell(): string;
get system_account(): boolean;
get systemAccount(): boolean;
get uid(): number;
get user_name(): string;
get userName(): string;
get x_session(): string;
get xSession(): string;
// Constructors
constructor(properties?: Partial<User.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
// Signals
connect(id: string, callback: (...args: any[]) => any): number;
connect_after(id: string, callback: (...args: any[]) => any): number;
emit(id: string, ...args: any[]): void;
connect(signal: 'changed', callback: (_source: this) => void): number;
connect_after(signal: 'changed', callback: (_source: this) => void): number;
emit(signal: 'changed'): void;
connect(signal: 'sessions-changed', callback: (_source: this) => void): number;
connect_after(signal: 'sessions-changed', callback: (_source: this) => void): number;
emit(signal: 'sessions-changed'): void;
// Methods
/**
* Organize the user by login frequency and names.
* @param user2 a user
* @returns negative if @user1 is before @user2, zero if equal or positive if @user1 is after @user2
*/
collate(user2: User): number;
/**
* Retrieves the account type of `user`.
* @returns a #ActUserAccountType
*/
get_account_type(): UserAccountType;
/**
* Returns whether or not #ActUser is automatically logged in at boot time.
* @returns %TRUE or %FALSE
*/
get_automatic_login(): boolean;
/**
* Retrieves the email address set by `user`.
* @returns a pointer to an array of characters which must not be modified or freed, or %NULL.
*/
get_email(): string;
/**
* Retrieves the home directory for `user`.
* @returns a pointer to an array of characters which must not be modified or freed, or %NULL.
*/
get_home_dir(): string;
/**
* Returns the path to the account icon belonging to `user`.
* @returns a path to an icon
*/
get_icon_file(): string;
/**
* Returns the value of #ActUser:language.
* @returns the users language, or the empty string if they are using the system default language, or %NULL if there is no connection to the daemon
*/
get_language(): string | null;
/**
* Returns the value of #ActUser:languages.
* @returns the users preferred languages, or the empty string if they are using the system default language, or %NULL if there is no connection to the daemon
*/
get_languages(): string[] | null;
/**
* Retrieves the location set by `user`.
* @returns a pointer to an array of characters which must not be modified or freed, or %NULL.
*/
get_location(): string;
/**
* Returns whether or not the #ActUser account is locked.
* @returns %TRUE or %FALSE
*/
get_locked(): boolean;
/**
* Returns the number of times `user` has logged in.
* @returns the login frequency
*/
get_login_frequency(): number;
/**
* Returns the login history for `user`.
* @returns a pointer to GVariant of type "a(xxa{sv})" which must not be modified or freed, or %NULL.
*/
get_login_history(): GLib.Variant;
/**
* Returns the last login time for `user`.
* @returns the login time
*/
get_login_time(): number;
/**
* Get the number of sessions for a user that are graphical and on the
* same seat as the session of the calling process.
* @returns the number of sessions
*/
get_num_sessions(): number;
/**
* Get the number of sessions for a user on any seat of any type.
* See also act_user_get_num_sessions().
*
* (Currently, this function is only implemented for systemd-logind.
* For ConsoleKit, it is equivalent to act_user_get_num_sessions.)
* @returns the number of sessions
*/
get_num_sessions_anywhere(): number;
/**
* Returns the user accounts service object path of `user,`
* or %NULL if `user` doesn't have an object path associated
* with it.
* @returns the object path of the user
*/
get_object_path(): string;
/**
* Get the password expiration policy for a user.
*
* Note this function is synchronous and ignores errors.
*/
get_password_expiration_policy(): [number, number, number, number, number, number];
/**
* Retrieves the password hint set by `user`.
* @returns a pointer to an array of characters which must not be modified or freed, or %NULL.
*/
get_password_hint(): string;
/**
* Retrieves the password mode of `user`.
* @returns a #ActUserPasswordMode
*/
get_password_mode(): UserPasswordMode;
/**
* Returns the id of the primary session of `user,` or %NULL if `user`
* has no primary session. The primary session will always be
* graphical and will be chosen from the sessions on the same seat as
* the seat of the session of the calling process.
* @returns the id of the primary session of the user
*/
get_primary_session_id(): string;
/**
* Retrieves the display name of `user`.
* @returns a pointer to an array of characters which must not be modified or freed, or %NULL.
*/
get_real_name(): string;
/**
* Returns whether or not the #ActUser account has retained state in accountsservice.
* @returns %TRUE or %FALSE
*/
get_saved(): boolean;
/**
* Returns the path to the configured session for `user`.
* @returns a path to an icon
*/
get_session(): string;
/**
* Returns the type of the configured session for `user`.
* @returns a path to an icon
*/
get_session_type(): string;
/**
* Retrieves the shell assigned to `user`.
* @returns a pointer to an array of characters which must not be modified or freed, or %NULL.
*/
get_shell(): string;
/**
* Retrieves the ID of `user`.
* @returns a pointer to an array of characters which must not be modified or freed, or %NULL.
*/
get_uid(): number;
/**
* Retrieves the login name of `user`.
* @returns a pointer to an array of characters which must not be modified or freed, or %NULL.
*/
get_user_name(): string;
/**
* Returns the path to the configured X session for `user`.
* @returns a path to an icon
*/
get_x_session(): string;
/**
* Retrieves whether the user is a local account or not.
* @returns %TRUE if the user is local
*/
is_local_account(): boolean;
/**
* Returns whether or not #ActUser is currently graphically logged in
* on the same seat as the seat of the session of the calling process.
* @returns %TRUE or %FALSE
*/
is_logged_in(): boolean;
/**
* Returns whether or not #ActUser is currently logged in in any way
* whatsoever. See also act_user_is_logged_in().
*
* (Currently, this function is only implemented for systemd-logind.
* For ConsoleKit, it is equivalent to act_user_is_logged_in.)
* @returns %TRUE or %FALSE
*/
is_logged_in_anywhere(): boolean;
/**
* Retrieves whether the user is nonexistent or not.
* @returns %TRUE if the user is nonexistent
*/
is_nonexistent(): boolean;
/**
* Returns whether or not #ActUser represents a 'system account' like
* 'root' or 'nobody'.
* @returns %TRUE or %FALSE
*/
is_system_account(): boolean;
/**
* Changes the account type of `user`.
*
* Note this function is synchronous and ignores errors.
* @param account_type a #ActUserAccountType
*/
set_account_type(account_type: UserAccountType | null): void;
/**
* If enabled is set to %TRUE then this user will automatically be logged in
* at boot up time. Only one user can be configured to auto login at any given
* time, so subsequent calls to act_user_set_automatic_login() override previous
* calls.
*
* Note this function is synchronous and ignores errors.
* @param enabled whether or not to autologin for user.
*/
set_automatic_login(enabled: boolean): void;
/**
* Assigns a new email to `user`.
*
* Note this function is synchronous and ignores errors.
* @param email an email address
*/
set_email(email: string): void;
/**
* Assigns a new icon for `user`.
*
* Note this function is synchronous and ignores errors.
* @param icon_file path to an icon
*/
set_icon_file(icon_file: string): void;
/**
* Assigns a new locale for `user,` setting #ActUser:language.
*
* Note this function is synchronous and ignores errors.
* @param language a locale (for example, `en_US.utf8`), or the empty string to use the system default locale
*/
set_language(language: string): void;
/**
* Assigns preferred languages for `user,` setting #ActUser:languages, and
* overriding #ActUser:language with the first item in the list if there is one.
*
* Note this function is synchronous and ignores errors.
* @param languages an array of locale (for example, `en_US.utf8`), or the empty string to use the system default locale
*/
set_languages(languages: string[]): void;
/**
* Assigns a new location for `user`.
*
* Note this function is synchronous and ignores errors.
* @param location a location
*/
set_location(location: string): void;
/**
* Note this function is synchronous and ignores errors.
* @param locked whether or not the account is locked
*/
set_locked(locked: boolean): void;
/**
* Changes the password of `user` to `password`.
* `hint` is displayed to the user if they forget the password.
*
* Note this function is synchronous and ignores errors.
* @param password a password
* @param hint a hint to help user recall password
*/
set_password(password: string, hint: string): void;
/**
* Set the password expiration policy for a user.
*
* Note this function is synchronous and ignores errors.
* @param min_days_between_changes location to write minimum number of days needed between password changes.
* @param max_days_between_changes location to write maximum number of days password can stay unchanged.
* @param days_to_warn location to write number of days to warn user password is about to expire.
* @param days_after_expiration_until_lock location to write number of days account will be locked after password expires.
*/
set_password_expiration_policy(
min_days_between_changes: number,
max_days_between_changes: number,
days_to_warn: number,
days_after_expiration_until_lock: number,
): void;
set_password_hint(hint: string): void;
/**
* Changes the password of `user`. If `password_mode` is
* ACT_USER_PASSWORD_MODE_SET_AT_LOGIN then the user will
* be asked for a new password at the next login. If `password_mode`
* is ACT_USER_PASSWORD_MODE_NONE then the user will not require
* a password to log in.
*
* Note this function is synchronous and ignores errors.
* @param password_mode a #ActUserPasswordMode
*/
set_password_mode(password_mode: UserPasswordMode | null): void;
/**
* Assigns a new name for `user`.
*
* Note this function is synchronous and ignores errors.
* @param real_name a new name
*/
set_real_name(real_name: string): void;
/**
* Assigns a new session for `user`.
*
* Note this function is synchronous and ignores errors.
* @param session a session (e.g. gnome)
*/
set_session(session: string): void;
/**
* Assigns a type to the session for `user`.
*
* Note this function is synchronous and ignores errors.
* @param session_type a type of session (e.g. "wayland" or "x11")
*/
set_session_type(session_type: string): void;
/**
* Set the user expiration policy for a user.
*
* Note this function is synchronous and ignores errors.
* @param expiration_time location to write users expires timestamp
*/
set_user_expiration_policy(expiration_time: number): void;
/**
* Assigns a new username for `user`.
*
* Note this function is synchronous and ignores errors.
* @param user_name a new user name
*/
set_user_name(user_name: string): void;
/**
* Assigns a new x session for `user`.
*
* Note this function is synchronous and ignores errors.
* @param x_session an x session (e.g. gnome)
*/
set_x_session(x_session: string): void;
}
namespace UserManager {
// Signal callback interfaces
interface UserAdded {
(user: User): void;
}
interface UserChanged {
(user: User): void;
}
interface UserIsLoggedInChanged {
(user: User): void;
}
interface UserRemoved {
(user: User): void;
}
// Constructor properties interface
interface ConstructorProps extends GObject.Object.ConstructorProps {
exclude_usernames_list: any;
excludeUsernamesList: any;
has_multiple_users: boolean;
hasMultipleUsers: boolean;
include_usernames_list: any;
includeUsernamesList: any;
is_loaded: boolean;
isLoaded: boolean;
}
}
/**
* A user manager object.
*/
class UserManager extends GObject.Object {
static $gtype: GObject.GType<UserManager>;
// Properties
get exclude_usernames_list(): any;
set exclude_usernames_list(val: any);
get excludeUsernamesList(): any;
set excludeUsernamesList(val: any);
get has_multiple_users(): boolean;
set has_multiple_users(val: boolean);
get hasMultipleUsers(): boolean;
set hasMultipleUsers(val: boolean);
get include_usernames_list(): any;
set include_usernames_list(val: any);
get includeUsernamesList(): any;
set includeUsernamesList(val: any);
get is_loaded(): boolean;
get isLoaded(): boolean;
// Constructors
constructor(properties?: Partial<UserManager.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
// Signals
connect(id: string, callback: (...args: any[]) => any): number;
connect_after(id: string, callback: (...args: any[]) => any): number;
emit(id: string, ...args: any[]): void;
connect(signal: 'user-added', callback: (_source: this, user: User) => void): number;
connect_after(signal: 'user-added', callback: (_source: this, user: User) => void): number;
emit(signal: 'user-added', user: User): void;
connect(signal: 'user-changed', callback: (_source: this, user: User) => void): number;
connect_after(signal: 'user-changed', callback: (_source: this, user: User) => void): number;
emit(signal: 'user-changed', user: User): void;
connect(signal: 'user-is-logged-in-changed', callback: (_source: this, user: User) => void): number;
connect_after(signal: 'user-is-logged-in-changed', callback: (_source: this, user: User) => void): number;
emit(signal: 'user-is-logged-in-changed', user: User): void;
connect(signal: 'user-removed', callback: (_source: this, user: User) => void): number;
connect_after(signal: 'user-removed', callback: (_source: this, user: User) => void): number;
emit(signal: 'user-removed', user: User): void;
// Static methods
/**
* Returns the user manager singleton instance. Calling this function will
* automatically being loading the user list if it isn't loaded already.
* The #ActUserManager:is-loaded property will be set to %TRUE when the users
* are finished loading and then act_user_manager_list_users() can be called.
*/
static get_default(): UserManager;
// Virtual methods
vfunc_user_added(user: User): void;
vfunc_user_changed(user: User): void;
vfunc_user_is_logged_in_changed(user: User): void;
vfunc_user_removed(user: User): void;
// Methods
/**
* Activate the session for a given user.
* @param user the user to activate
* @returns whether successfully activated
*/
activate_user_session(user: User): boolean;
/**
* Caches a user account so it shows up via act_user_manager_list_users().
* @param username a user name
* @returns user object
*/
cache_user(username: string): User;
/**
* Asynchronously caches a user account so it shows up via
* act_user_manager_list_users().
*
* For more details, see act_user_manager_cache_user(), which
* is the synchronous version of this call.
* @param username a unix user name
* @param cancellable optional #GCancellable object, %NULL to ignore
*/
cache_user_async(username: string, cancellable?: Gio.Cancellable | null): Promise<User>;
/**
* Asynchronously caches a user account so it shows up via
* act_user_manager_list_users().
*
* For more details, see act_user_manager_cache_user(), which
* is the synchronous version of this call.
* @param username a unix user name
* @param cancellable optional #GCancellable object, %NULL to ignore
* @param callback a #GAsyncReadyCallback to call when the request is satisfied
*/
cache_user_async(
username: string,
cancellable: Gio.Cancellable | null,
callback: Gio.AsyncReadyCallback<this> | null,
): void;
/**
* Asynchronously caches a user account so it shows up via
* act_user_manager_list_users().
*
* For more details, see act_user_manager_cache_user(), which
* is the synchronous version of this call.
* @param username a unix user name
* @param cancellable optional #GCancellable object, %NULL to ignore
* @param callback a #GAsyncReadyCallback to call when the request is satisfied
*/
cache_user_async(
username: string,
cancellable?: Gio.Cancellable | null,
callback?: Gio.AsyncReadyCallback<this> | null,
): Promise<User> | void;
/**
* Finishes an asynchronous user caching.
*
* See act_user_manager_cache_user_async().
* @param result a #GAsyncResult
* @returns user object
*/
cache_user_finish(result: Gio.AsyncResult): User;
/**
* Check whether the user can switch to another session.
* @returns whether we can switch to another session
*/
can_switch(): boolean;
/**
* Creates a user account on the system.
* @param username a unix user name
* @param fullname a unix GECOS value
* @param accounttype a #ActUserAccountType
* @returns user object
*/
create_user(username: string, fullname: string, accounttype: UserAccountType | null): User;
/**
* Asynchronously creates a user account on the system.
*
* For more details, see act_user_manager_create_user(), which
* is the synchronous version of this call.
* @param username a unix user name
* @param fullname a unix GECOS value
* @param accounttype a #ActUserAccountType
* @param cancellable optional #GCancellable object, %NULL to ignore
*/
create_user_async(
username: string,
fullname: string,
accounttype: UserAccountType | null,
cancellable?: Gio.Cancellable | null,
): Promise<User>;
/**
* Asynchronously creates a user account on the system.
*
* For more details, see act_user_manager_create_user(), which
* is the synchronous version of this call.
* @param username a unix user name
* @param fullname a unix GECOS value
* @param accounttype a #ActUserAccountType
* @param cancellable optional #GCancellable object, %NULL to ignore
* @param callback a #GAsyncReadyCallback to call when the request is satisfied
*/
create_user_async(
username: string,
fullname: string,
accounttype: UserAccountType | null,
cancellable: Gio.Cancellable | null,
callback: Gio.AsyncReadyCallback<this> | null,
): void;
/**
* Asynchronously creates a user account on the system.
*
* For more details, see act_user_manager_create_user(), which
* is the synchronous version of this call.
* @param username a unix user name
* @param fullname a unix GECOS value
* @param accounttype a #ActUserAccountType
* @param cancellable optional #GCancellable object, %NULL to ignore
* @param callback a #GAsyncReadyCallback to call when the request is satisfied
*/
create_user_async(
username: string,
fullname: string,
accounttype: UserAccountType | null,
cancellable?: Gio.Cancellable | null,
callback?: Gio.AsyncReadyCallback<this> | null,
): Promise<User> | void;
/**
* Finishes an asynchronous user creation.
*
* See act_user_manager_create_user_async().
* @param result a #GAsyncResult
* @returns user object
*/
create_user_finish(result: Gio.AsyncResult): User;
/**
* Deletes a user account on the system.
* @param user an #ActUser object
* @param remove_files %TRUE to delete the users home directory
* @returns %TRUE if the user account was successfully deleted
*/
delete_user(user: User, remove_files: boolean): boolean;
/**
* Asynchronously deletes a user account from the system.
*
* For more details, see act_user_manager_delete_user(), which
* is the synchronous version of this call.
* @param user a #ActUser object
* @param remove_files %TRUE to delete the users home directory
* @param cancellable optional #GCancellable object, %NULL to ignore
*/
delete_user_async(
user: User,
remove_files: boolean,
cancellable?: Gio.Cancellable | null,
): Promise<boolean>;
/**
* Asynchronously deletes a user account from the system.
*
* For more details, see act_user_manager_delete_user(), which
* is the synchronous version of this call.
* @param user a #ActUser object
* @param remove_files %TRUE to delete the users home directory
* @param cancellable optional #GCancellable object, %NULL to ignore
* @param callback a #GAsyncReadyCallback to call when the request is satisfied
*/
delete_user_async(
user: User,
remove_files: boolean,
cancellable: Gio.Cancellable | null,
callback: Gio.AsyncReadyCallback<this> | null,
): void;
/**
* Asynchronously deletes a user account from the system.
*
* For more details, see act_user_manager_delete_user(), which
* is the synchronous version of this call.
* @param user a #ActUser object
* @param remove_files %TRUE to delete the users home directory
* @param cancellable optional #GCancellable object, %NULL to ignore
* @param callback a #GAsyncReadyCallback to call when the request is satisfied
*/
delete_user_async(
user: User,
remove_files: boolean,
cancellable?: Gio.Cancellable | null,
callback?: Gio.AsyncReadyCallback<this> | null,
): Promise<boolean> | void;
/**
* Finishes an asynchronous user account deletion.
*
* See act_user_manager_delete_user_async().
* @param result a #GAsyncResult
* @returns %TRUE if the user account was successfully deleted
*/
delete_user_finish(result: Gio.AsyncResult): boolean;
/**
* Retrieves a pointer to the #ActUser object for the login `username`
* from `manager`. Trying to use this object before its
* #ActUser:is-loaded property is %TRUE will result in undefined
* behavior.
* @param username the login name of the user to get.
* @returns #ActUser object
*/
get_user(username: string): User;
/**
* Retrieves a pointer to the #ActUser object for the user with the
* given uid from `manager`. Trying to use this object before its
* #ActUser:is-loaded property is %TRUE will result in undefined
* behavior.
* @param id the uid of the user to get.
* @returns #ActUser object
*/
get_user_by_id(id: number): User;
/**
* Switch the display to the login manager.
* @returns whether successful or not
*/
goto_login_session(): boolean;
/**
* Get a list of system user accounts
* @returns List of #ActUser objects
*/
list_users(): User[];
/**
* Check whether or not the accounts service is running.
* @returns whether or not accounts service is running
*/
no_service(): boolean;
/**
* Releases all metadata about a user account, including icon,
* language and session. If the user account is from a remote
* server and the user has never logged in before, then that
* account will no longer show up in ListCachedUsers() output.
* @param username a user name
* @returns %TRUE if successful, otherwise %FALSE
*/
uncache_user(username: string): boolean;
uncache_user_async(username: string, cancellable?: Gio.Cancellable | null): Promise<boolean>;
uncache_user_async(
username: string,
cancellable: Gio.Cancellable | null,
callback: Gio.AsyncReadyCallback<this> | null,
): void;
uncache_user_async(
username: string,
cancellable?: Gio.Cancellable | null,
callback?: Gio.AsyncReadyCallback<this> | null,
): Promise<boolean> | void;
/**
* Finishes an asynchronous user uncaching.
*
* See act_user_manager_uncache_user_async().
* @param result a #GAsyncResult
* @returns %TRUE if the user account was successfully uncached
*/
uncache_user_finish(result: Gio.AsyncResult): boolean;
}
type UserClass = typeof User;
type UserManagerClass = typeof UserManager;
/**
* Name of the imported GIR library
* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L188
*/
const __name__: string;
/**
* Version of the imported GIR library
* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L189
*/
const __version__: string;
}
export default AccountsService;
}
declare module 'gi://AccountsService' {
import AccountsService10 from 'gi://AccountsService?version=1.0';
export default AccountsService10;
}
// END