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/// <reference path="./gst-1.0.d.ts" />
/// <reference path="./gobject-2.0.d.ts" />
/// <reference path="./glib-2.0.d.ts" />
/// <reference path="./gmodule-2.0.d.ts" />
/// <reference path="./gio-2.0.d.ts" />
/**
* Type Definitions for Gjs (https://gjs.guide/)
*
* These type definitions are automatically generated, do not edit them by hand.
* If you found a bug fix it in `ts-for-gir` or create a bug report on https://github.com/gjsify/ts-for-gir
*
* The based EJS template file is used for the generated .d.ts file of each GIR module like Gtk-4.0, GObject-2.0, ...
*/
declare module 'gi://GstNet?version=1.0' {
// Module dependencies
import type Gst from 'gi://Gst?version=1.0';
import type GObject from 'gi://GObject?version=2.0';
import type GLib from 'gi://GLib?version=2.0';
import type GModule from 'gi://GModule?version=2.0';
import type Gio from 'gi://Gio?version=2.0';
export namespace GstNet {
/**
* GstNet-1.0
*/
/**
* The size of the packets sent between network clocks.
*/
const NET_TIME_PACKET_SIZE: number;
/**
* PTP clock identification that can be passed to gst_ptp_init() to
* automatically select one based on the MAC address of interfaces
*/
const PTP_CLOCK_ID_NONE: number;
const PTP_STATISTICS_BEST_MASTER_CLOCK_SELECTED: string;
const PTP_STATISTICS_NEW_DOMAIN_FOUND: string;
const PTP_STATISTICS_PATH_DELAY_MEASURED: string;
const PTP_STATISTICS_TIME_UPDATED: string;
/**
* Attaches `addr` as metadata in a #GstNetAddressMeta to `buffer`.
* @param buffer a #GstBuffer
* @param addr a @GSocketAddress to connect to @buffer
* @returns a #GstNetAddressMeta connected to @buffer
*/
function buffer_add_net_address_meta(buffer: Gst.Buffer, addr: Gio.SocketAddress): NetAddressMeta;
/**
* Attaches `message` as metadata in a #GstNetControlMessageMeta to `buffer`.
* @param buffer a #GstBuffer
* @param message a @GSocketControlMessage to attach to @buffer
* @returns a #GstNetControlMessageMeta connected to @buffer
*/
function buffer_add_net_control_message_meta(
buffer: Gst.Buffer,
message: Gio.SocketControlMessage,
): NetControlMessageMeta;
/**
* Find the #GstNetAddressMeta on `buffer`.
* @param buffer a #GstBuffer
* @returns the #GstNetAddressMeta or %NULL when there is no such metadata on @buffer.
*/
function buffer_get_net_address_meta(buffer: Gst.Buffer): NetAddressMeta | null;
function net_address_meta_api_get_type(): GObject.GType;
function net_address_meta_get_info(): Gst.MetaInfo;
function net_control_message_meta_api_get_type(): GObject.GType;
function net_control_message_meta_get_info(): Gst.MetaInfo;
/**
* Receives a #GstNetTimePacket over a socket. Handles interrupted system
* calls, but otherwise returns NULL on error.
* @param socket socket to receive the time packet on
* @returns a new #GstNetTimePacket, or NULL on error. Free with gst_net_time_packet_free() when done.
*/
function net_time_packet_receive(socket: Gio.Socket): [NetTimePacket, Gio.SocketAddress | null];
/**
* Configures IP_TOS value of socket, i.e. sets QoS DSCP.
* @param socket Socket to configure
* @param qos_dscp QoS DSCP value
* @returns TRUE if successful, FALSE in case an error occurred.
*/
function net_utils_set_socket_tos(socket: Gio.Socket, qos_dscp: number): boolean;
/**
* Deinitialize the GStreamer PTP subsystem and stop the PTP clock. If there
* are any remaining GstPtpClock instances, they won't be further synchronized
* to the PTP network clock.
*/
function ptp_deinit(): void;
/**
* Initialize the GStreamer PTP subsystem and create a PTP ordinary clock in
* slave-only mode for all domains on the given `interfaces` with the
* given `clock_id`.
*
* If `clock_id` is %GST_PTP_CLOCK_ID_NONE, a clock id is automatically
* generated from the MAC address of the first network interface.
*
* This function is automatically called by gst_ptp_clock_new() with default
* parameters if it wasn't called before.
* @param clock_id PTP clock id of this process' clock or %GST_PTP_CLOCK_ID_NONE
* @param interfaces network interfaces to run the clock on
* @returns %TRUE if the GStreamer PTP clock subsystem could be initialized.
*/
function ptp_init(clock_id: number, interfaces?: string[] | null): boolean;
/**
* Initialize the GStreamer PTP subsystem and create a PTP ordinary clock in
* slave-only mode according to the `config`.
*
* `config` is a #GstStructure with the following optional fields:
* * #guint64 `clock-id`: The clock ID to use for the local clock. If the
* clock-id is not provided or %GST_PTP_CLOCK_ID_NONE is provided, a clock
* id is automatically generated from the MAC address of the first network
* interface.
* * #GStrv `interfaces`: The interface names to listen on for PTP packets. If
* none are provided then all compatible interfaces will be used.
* * #guint `ttl`: The TTL to use for multicast packets sent out by GStreamer.
* This defaults to 1, i.e. packets will not leave the local network.
*
* This function is automatically called by gst_ptp_clock_new() with default
* parameters if it wasn't called before.
* @param config Configuration for initializing the GStreamer PTP subsystem
* @returns %TRUE if the GStreamer PTP clock subsystem could be initialized.
*/
function ptp_init_full(config: Gst.Structure): boolean;
/**
* Check if the GStreamer PTP clock subsystem is initialized.
* @returns %TRUE if the GStreamer PTP clock subsystem is initialized.
*/
function ptp_is_initialized(): boolean;
/**
* Check if PTP clocks are generally supported on this system, and if previous
* initializations did not fail.
* @returns %TRUE if PTP clocks are generally supported on this system, and previous initializations did not fail.
*/
function ptp_is_supported(): boolean;
/**
* Installs a new statistics callback for gathering PTP statistics. See
* GstPtpStatisticsCallback for a list of statistics that are provided.
* @param callback GstPtpStatisticsCallback to call
* @returns Id for the callback that can be passed to gst_ptp_statistics_callback_remove()
*/
function ptp_statistics_callback_add(callback: PtpStatisticsCallback): number;
/**
* Removes a PTP statistics callback that was previously added with
* gst_ptp_statistics_callback_add().
* @param id Callback id to remove
*/
function ptp_statistics_callback_remove(id: number): void;
interface PtpStatisticsCallback {
(domain: number, stats: Gst.Structure): boolean;
}
namespace NetClientClock {
// Constructor properties interface
interface ConstructorProps extends Gst.SystemClock.ConstructorProps {
address: string;
base_time: number;
baseTime: number;
bus: Gst.Bus;
internal_clock: Gst.Clock;
internalClock: Gst.Clock;
minimum_update_interval: number;
minimumUpdateInterval: number;
port: number;
qos_dscp: number;
qosDscp: number;
round_trip_limit: number;
roundTripLimit: number;
}
}
/**
* #GstNetClientClock implements a custom #GstClock that synchronizes its time
* to a remote time provider such as #GstNetTimeProvider. #GstNtpClock
* implements a #GstClock that synchronizes its time to a remote NTPv4 server.
*
* A new clock is created with gst_net_client_clock_new() or
* gst_ntp_clock_new(), which takes the address and port of the remote time
* provider along with a name and an initial time.
*
* This clock will poll the time provider and will update its calibration
* parameters based on the local and remote observations.
*
* The "round-trip" property limits the maximum round trip packets can take.
*
* Various parameters of the clock can be configured with the parent #GstClock
* "timeout", "window-size" and "window-threshold" object properties.
*
* A #GstNetClientClock and #GstNtpClock is typically set on a #GstPipeline with
* gst_pipeline_use_clock().
*
* If you set a #GstBus on the clock via the "bus" object property, it will
* send `GST_MESSAGE_ELEMENT` messages with an attached #GstStructure containing
* statistics about clock accuracy and network traffic.
*/
class NetClientClock extends Gst.SystemClock {
static $gtype: GObject.GType<NetClientClock>;
// Properties
get address(): string;
set address(val: string);
get base_time(): number;
get baseTime(): number;
get bus(): Gst.Bus;
set bus(val: Gst.Bus);
get internal_clock(): Gst.Clock;
get internalClock(): Gst.Clock;
get minimum_update_interval(): number;
set minimum_update_interval(val: number);
get minimumUpdateInterval(): number;
set minimumUpdateInterval(val: number);
get port(): number;
set port(val: number);
get qos_dscp(): number;
set qos_dscp(val: number);
get qosDscp(): number;
set qosDscp(val: number);
get round_trip_limit(): number;
set round_trip_limit(val: number);
get roundTripLimit(): number;
set roundTripLimit(val: number);
// Fields
clock: Gst.SystemClock;
// Constructors
constructor(properties?: Partial<NetClientClock.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
static ['new'](
name: string | null,
remote_address: string,
remote_port: number,
base_time: Gst.ClockTime,
): NetClientClock;
}
namespace NetTimeProvider {
// Constructor properties interface
interface ConstructorProps extends Gst.Object.ConstructorProps, Gio.Initable.ConstructorProps {
active: boolean;
address: string;
clock: Gst.Clock;
port: number;
qos_dscp: number;
qosDscp: number;
}
}
/**
* This object exposes the time of a #GstClock on the network.
*
* A #GstNetTimeProvider is created with gst_net_time_provider_new() which
* takes a #GstClock, an address and a port number as arguments.
*
* After creating the object, a client clock such as #GstNetClientClock can
* query the exposed clock over the network for its values.
*
* The #GstNetTimeProvider typically wraps the clock used by a #GstPipeline.
*/
class NetTimeProvider extends Gst.Object implements Gio.Initable {
static $gtype: GObject.GType<NetTimeProvider>;
// Properties
get active(): boolean;
set active(val: boolean);
get address(): string;
get clock(): Gst.Clock;
get port(): number;
get qos_dscp(): number;
set qos_dscp(val: number);
get qosDscp(): number;
set qosDscp(val: number);
// Constructors
constructor(properties?: Partial<NetTimeProvider.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
static ['new'](clock: Gst.Clock, address: string | null, port: number): NetTimeProvider;
// Inherited methods
/**
* Initializes the object implementing the interface.
*
* This method is intended for language bindings. If writing in C,
* g_initable_new() should typically be used instead.
*
* The object must be initialized before any real use after initial
* construction, either with this function or g_async_initable_init_async().
*
* Implementations may also support cancellation. If `cancellable` is not %NULL,
* then initialization can be cancelled by triggering the cancellable object
* from another thread. If the operation was cancelled, the error
* %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and
* the object doesn't support cancellable initialization the error
* %G_IO_ERROR_NOT_SUPPORTED will be returned.
*
* If the object is not initialized, or initialization returns with an
* error, then all operations on the object except g_object_ref() and
* g_object_unref() are considered to be invalid, and have undefined
* behaviour. See the [description][iface`Gio`.Initable#description] for more details.
*
* Callers should not assume that a class which implements #GInitable can be
* initialized multiple times, unless the class explicitly documents itself as
* supporting this. Generally, a class implementation of init() can assume
* (and assert) that it will only be called once. Previously, this documentation
* recommended all #GInitable implementations should be idempotent; that
* recommendation was relaxed in GLib 2.54.
*
* If a class explicitly supports being initialized multiple times, it is
* recommended that the method is idempotent: multiple calls with the same
* arguments should return the same results. Only the first call initializes
* the object; further calls return the result of the first call.
*
* One reason why a class might need to support idempotent initialization is if
* it is designed to be used via the singleton pattern, with a
* #GObjectClass.constructor that sometimes returns an existing instance.
* In this pattern, a caller would expect to be able to call g_initable_init()
* on the result of g_object_new(), regardless of whether it is in fact a new
* instance.
* @param cancellable optional #GCancellable object, %NULL to ignore.
* @returns %TRUE if successful. If an error has occurred, this function will return %FALSE and set @error appropriately if present.
*/
init(cancellable?: Gio.Cancellable | null): boolean;
/**
* Initializes the object implementing the interface.
*
* This method is intended for language bindings. If writing in C,
* g_initable_new() should typically be used instead.
*
* The object must be initialized before any real use after initial
* construction, either with this function or g_async_initable_init_async().
*
* Implementations may also support cancellation. If `cancellable` is not %NULL,
* then initialization can be cancelled by triggering the cancellable object
* from another thread. If the operation was cancelled, the error
* %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and
* the object doesn't support cancellable initialization the error
* %G_IO_ERROR_NOT_SUPPORTED will be returned.
*
* If the object is not initialized, or initialization returns with an
* error, then all operations on the object except g_object_ref() and
* g_object_unref() are considered to be invalid, and have undefined
* behaviour. See the [description][iface`Gio`.Initable#description] for more details.
*
* Callers should not assume that a class which implements #GInitable can be
* initialized multiple times, unless the class explicitly documents itself as
* supporting this. Generally, a class implementation of init() can assume
* (and assert) that it will only be called once. Previously, this documentation
* recommended all #GInitable implementations should be idempotent; that
* recommendation was relaxed in GLib 2.54.
*
* If a class explicitly supports being initialized multiple times, it is
* recommended that the method is idempotent: multiple calls with the same
* arguments should return the same results. Only the first call initializes
* the object; further calls return the result of the first call.
*
* One reason why a class might need to support idempotent initialization is if
* it is designed to be used via the singleton pattern, with a
* #GObjectClass.constructor that sometimes returns an existing instance.
* In this pattern, a caller would expect to be able to call g_initable_init()
* on the result of g_object_new(), regardless of whether it is in fact a new
* instance.
* @param cancellable optional #GCancellable object, %NULL to ignore.
*/
vfunc_init(cancellable?: Gio.Cancellable | null): boolean;
/**
* Creates a binding between `source_property` on `source` and `target_property`
* on `target`.
*
* Whenever the `source_property` is changed the `target_property` is
* updated using the same value. For instance:
*
*
* ```c
* g_object_bind_property (action, "active", widget, "sensitive", 0);
* ```
*
*
* Will result in the "sensitive" property of the widget #GObject instance to be
* updated with the same value of the "active" property of the action #GObject
* instance.
*
* If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
* if `target_property` on `target` changes then the `source_property` on `source`
* will be updated as well.
*
* The binding will automatically be removed when either the `source` or the
* `target` instances are finalized. To remove the binding without affecting the
* `source` and the `target` you can just call g_object_unref() on the returned
* #GBinding instance.
*
* Removing the binding by calling g_object_unref() on it must only be done if
* the binding, `source` and `target` are only used from a single thread and it
* is clear that both `source` and `target` outlive the binding. Especially it
* is not safe to rely on this if the binding, `source` or `target` can be
* finalized from different threads. Keep another reference to the binding and
* use g_binding_unbind() instead to be on the safe side.
*
* A #GObject can have multiple bindings.
* @param source_property the property on @source to bind
* @param target the target #GObject
* @param target_property the property on @target to bind
* @param flags flags to pass to #GBinding
* @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.
*/
bind_property(
source_property: string,
target: GObject.Object,
target_property: string,
flags: GObject.BindingFlags | null,
): GObject.Binding;
/**
* Complete version of g_object_bind_property().
*
* Creates a binding between `source_property` on `source` and `target_property`
* on `target,` allowing you to set the transformation functions to be used by
* the binding.
*
* If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
* if `target_property` on `target` changes then the `source_property` on `source`
* will be updated as well. The `transform_from` function is only used in case
* of bidirectional bindings, otherwise it will be ignored
*
* The binding will automatically be removed when either the `source` or the
* `target` instances are finalized. This will release the reference that is
* being held on the #GBinding instance; if you want to hold on to the
* #GBinding instance, you will need to hold a reference to it.
*
* To remove the binding, call g_binding_unbind().
*
* A #GObject can have multiple bindings.
*
* The same `user_data` parameter will be used for both `transform_to`
* and `transform_from` transformation functions; the `notify` function will
* be called once, when the binding is removed. If you need different data
* for each transformation function, please use
* g_object_bind_property_with_closures() instead.
* @param source_property the property on @source to bind
* @param target the target #GObject
* @param target_property the property on @target to bind
* @param flags flags to pass to #GBinding
* @param transform_to the transformation function from the @source to the @target, or %NULL to use the default
* @param transform_from the transformation function from the @target to the @source, or %NULL to use the default
* @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required
* @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.
*/
bind_property_full(
source_property: string,
target: GObject.Object,
target_property: string,
flags: GObject.BindingFlags | null,
transform_to?: GObject.BindingTransformFunc | null,
transform_from?: GObject.BindingTransformFunc | null,
notify?: GLib.DestroyNotify | null,
): GObject.Binding;
// Conflicted with GObject.Object.bind_property_full
bind_property_full(...args: never[]): any;
/**
* This function is intended for #GObject implementations to re-enforce
* a [floating][floating-ref] object reference. Doing this is seldom
* required: all #GInitiallyUnowneds are created with a floating reference
* which usually just needs to be sunken by calling g_object_ref_sink().
*/
force_floating(): void;
/**
* Increases the freeze count on `object`. If the freeze count is
* non-zero, the emission of "notify" signals on `object` is
* stopped. The signals are queued until the freeze count is decreased
* to zero. Duplicate notifications are squashed so that at most one
* #GObject::notify signal is emitted for each property modified while the
* object is frozen.
*
* This is necessary for accessors that modify multiple properties to prevent
* premature notification while the object is still being modified.
*/
freeze_notify(): void;
/**
* Gets a named field from the objects table of associations (see g_object_set_data()).
* @param key name of the key for that association
* @returns the data if found, or %NULL if no such data exists.
*/
get_data(key: string): any | null;
/**
* Gets a property of an object.
*
* The value can be:
* - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
* - a GObject.Value initialized with the expected type of the property
* - a GObject.Value initialized with a type to which the expected type of the property can be transformed
*
* In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.
*
* Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.
* @param property_name The name of the property to get
* @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type
*/
get_property(property_name: string, value: GObject.Value | any): any;
/**
* This function gets back user data pointers stored via
* g_object_set_qdata().
* @param quark A #GQuark, naming the user data pointer
* @returns The user data pointer set, or %NULL
*/
get_qdata(quark: GLib.Quark): any | null;
/**
* Gets `n_properties` properties for an `object`.
* Obtained properties will be set to `values`. All properties must be valid.
* Warnings will be emitted and undefined behaviour may result if invalid
* properties are passed in.
* @param names the names of each property to get
* @param values the values of each property to get
*/
getv(names: string[], values: (GObject.Value | any)[]): void;
/**
* Checks whether `object` has a [floating][floating-ref] reference.
* @returns %TRUE if @object has a floating reference
*/
is_floating(): boolean;
/**
* Emits a "notify" signal for the property `property_name` on `object`.
*
* When possible, eg. when signaling a property change from within the class
* that registered the property, you should use g_object_notify_by_pspec()
* instead.
*
* Note that emission of the notify signal may be blocked with
* g_object_freeze_notify(). In this case, the signal emissions are queued
* and will be emitted (in reverse order) when g_object_thaw_notify() is
* called.
* @param property_name the name of a property installed on the class of @object.
*/
notify(property_name: string): void;
/**
* Emits a "notify" signal for the property specified by `pspec` on `object`.
*
* This function omits the property name lookup, hence it is faster than
* g_object_notify().
*
* One way to avoid using g_object_notify() from within the
* class that registered the properties, and using g_object_notify_by_pspec()
* instead, is to store the GParamSpec used with
* g_object_class_install_property() inside a static array, e.g.:
*
*
* ```c
* typedef enum
* {
* PROP_FOO = 1,
* PROP_LAST
* } MyObjectProperty;
*
* static GParamSpec *properties[PROP_LAST];
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
* 0, 100,
* 50,
* G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
* g_object_class_install_property (gobject_class,
* PROP_FOO,
* properties[PROP_FOO]);
* }
* ```
*
*
* and then notify a change on the "foo" property with:
*
*
* ```c
* g_object_notify_by_pspec (self, properties[PROP_FOO]);
* ```
*
* @param pspec the #GParamSpec of a property installed on the class of @object.
*/
notify_by_pspec(pspec: GObject.ParamSpec): void;
/**
* Increases the reference count of `object`.
*
* Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type
* of `object` will be propagated to the return type (using the GCC typeof()
* extension), so any casting the caller needs to do on the return type must be
* explicit.
* @returns the same @object
*/
ref(): GObject.Object;
// Conflicted with Gst.Object.ref
ref(...args: never[]): any;
/**
* Increase the reference count of `object,` and possibly remove the
* [floating][floating-ref] reference, if `object` has a floating reference.
*
* In other words, if the object is floating, then this call "assumes
* ownership" of the floating reference, converting it to a normal
* reference by clearing the floating flag while leaving the reference
* count unchanged. If the object is not floating, then this call
* adds a new normal reference increasing the reference count by one.
*
* Since GLib 2.56, the type of `object` will be propagated to the return type
* under the same conditions as for g_object_ref().
* @returns @object
*/
ref_sink(): GObject.Object;
/**
* Releases all references to other objects. This can be used to break
* reference cycles.
*
* This function should only be called from object system implementations.
*/
run_dispose(): void;
/**
* Each object carries around a table of associations from
* strings to pointers. This function lets you set an association.
*
* If the object already had an association with that name,
* the old association will be destroyed.
*
* Internally, the `key` is converted to a #GQuark using g_quark_from_string().
* This means a copy of `key` is kept permanently (even after `object` has been
* finalized) — so it is recommended to only use a small, bounded set of values
* for `key` in your program, to avoid the #GQuark storage growing unbounded.
* @param key name of the key
* @param data data to associate with that key
*/
set_data(key: string, data?: any | null): void;
/**
* Sets a property on an object.
* @param property_name The name of the property to set
* @param value The value to set the property to
*/
set_property(property_name: string, value: GObject.Value | any): void;
/**
* Remove a specified datum from the object's data associations,
* without invoking the association's destroy handler.
* @param key name of the key
* @returns the data if found, or %NULL if no such data exists.
*/
steal_data(key: string): any | null;
/**
* This function gets back user data pointers stored via
* g_object_set_qdata() and removes the `data` from object
* without invoking its destroy() function (if any was
* set).
* Usually, calling this function is only required to update
* user data pointers with a destroy notifier, for example:
*
* ```c
* void
* object_add_to_user_list (GObject *object,
* const gchar *new_string)
* {
* // the quark, naming the object data
* GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
* // retrieve the old string list
* GList *list = g_object_steal_qdata (object, quark_string_list);
*
* // prepend new string
* list = g_list_prepend (list, g_strdup (new_string));
* // this changed 'list', so we need to set it again
* g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
* }
* static void
* free_string_list (gpointer data)
* {
* GList *node, *list = data;
*
* for (node = list; node; node = node->next)
* g_free (node->data);
* g_list_free (list);
* }
* ```
*
* Using g_object_get_qdata() in the above example, instead of
* g_object_steal_qdata() would have left the destroy function set,
* and thus the partial string list would have been freed upon
* g_object_set_qdata_full().
* @param quark A #GQuark, naming the user data pointer
* @returns The user data pointer set, or %NULL
*/
steal_qdata(quark: GLib.Quark): any | null;
/**
* Reverts the effect of a previous call to
* g_object_freeze_notify(). The freeze count is decreased on `object`
* and when it reaches zero, queued "notify" signals are emitted.
*
* Duplicate notifications for each property are squashed so that at most one
* #GObject::notify signal is emitted for each property, in the reverse order
* in which they have been queued.
*
* It is an error to call this function when the freeze count is zero.
*/
thaw_notify(): void;
/**
* Decreases the reference count of `object`. When its reference count
* drops to 0, the object is finalized (i.e. its memory is freed).
*
* If the pointer to the #GObject may be reused in future (for example, if it is
* an instance variable of another object), it is recommended to clear the
* pointer to %NULL rather than retain a dangling pointer to a potentially
* invalid #GObject instance. Use g_clear_object() for this.
*/
unref(): void;
/**
* This function essentially limits the life time of the `closure` to
* the life time of the object. That is, when the object is finalized,
* the `closure` is invalidated by calling g_closure_invalidate() on
* it, in order to prevent invocations of the closure with a finalized
* (nonexisting) object. Also, g_object_ref() and g_object_unref() are
* added as marshal guards to the `closure,` to ensure that an extra
* reference count is held on `object` during invocation of the
* `closure`. Usually, this function will be called on closures that
* use this `object` as closure data.
* @param closure #GClosure to watch
*/
watch_closure(closure: GObject.Closure): void;
/**
* the `constructed` function is called by g_object_new() as the
* final step of the object creation process. At the point of the call, all
* construction properties have been set on the object. The purpose of this
* call is to allow for object initialisation steps that can only be performed
* after construction properties have been set. `constructed` implementors
* should chain up to the `constructed` call of their parent class to allow it
* to complete its initialisation.
*/
vfunc_constructed(): void;
/**
* emits property change notification for a bunch
* of properties. Overriding `dispatch_properties_changed` should be rarely
* needed.
* @param n_pspecs
* @param pspecs
*/
vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void;
/**
* the `dispose` function is supposed to drop all references to other
* objects, but keep the instance otherwise intact, so that client method
* invocations still work. It may be run multiple times (due to reference
* loops). Before returning, `dispose` should chain up to the `dispose` method
* of the parent class.
*/
vfunc_dispose(): void;
/**
* instance finalization function, should finish the finalization of
* the instance begun in `dispose` and chain up to the `finalize` method of the
* parent class.
*/
vfunc_finalize(): void;
/**
* the generic getter for all properties of this type. Should be
* overridden for every type with properties.
* @param property_id
* @param value
* @param pspec
*/
vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void;
/**
* Emits a "notify" signal for the property `property_name` on `object`.
*
* When possible, eg. when signaling a property change from within the class
* that registered the property, you should use g_object_notify_by_pspec()
* instead.
*
* Note that emission of the notify signal may be blocked with
* g_object_freeze_notify(). In this case, the signal emissions are queued
* and will be emitted (in reverse order) when g_object_thaw_notify() is
* called.
* @param pspec
*/
vfunc_notify(pspec: GObject.ParamSpec): void;
/**
* the generic setter for all properties of this type. Should be
* overridden for every type with properties. If implementations of
* `set_property` don't emit property change notification explicitly, this will
* be done implicitly by the type system. However, if the notify signal is
* emitted explicitly, the type system will not emit it a second time.
* @param property_id
* @param value
* @param pspec
*/
vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void;
/**
* Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.
* @param id Handler ID of the handler to be disconnected
*/
disconnect(id: number): void;
/**
* Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.
* @param properties Object containing the properties to set
*/
set(properties: { [key: string]: any }): void;
/**
* Blocks a handler of an instance so it will not be called during any signal emissions
* @param id Handler ID of the handler to be blocked
*/
block_signal_handler(id: number): void;
/**
* Unblocks a handler so it will be called again during any signal emissions
* @param id Handler ID of the handler to be unblocked
*/
unblock_signal_handler(id: number): void;
/**
* Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.
* @param detailedName Name of the signal to stop emission of
*/
stop_emission_by_name(detailedName: string): void;
}
namespace NtpClock {
// Constructor properties interface
interface ConstructorProps extends NetClientClock.ConstructorProps {}
}
class NtpClock extends NetClientClock {
static $gtype: GObject.GType<NtpClock>;
// Fields
clock: Gst.SystemClock;
// Constructors
constructor(properties?: Partial<NtpClock.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
static ['new'](
name: string | null,
remote_address: string,
remote_port: number,
base_time: Gst.ClockTime,
): NtpClock;
}
namespace PtpClock {
// Constructor properties interface
interface ConstructorProps extends Gst.SystemClock.ConstructorProps {
domain: number;
grandmaster_clock_id: number;
grandmasterClockId: number;
internal_clock: Gst.Clock;
internalClock: Gst.Clock;
master_clock_id: number;
masterClockId: number;
}
}
/**
* GstPtpClock implements a PTP (IEEE1588:2008) ordinary clock in slave-only
* mode, that allows a GStreamer pipeline to synchronize to a PTP network
* clock in some specific domain.
*
* The PTP subsystem can be initialized with gst_ptp_init(), which then starts
* a helper process to do the actual communication via the PTP ports. This is
* required as PTP listens on ports < 1024 and thus requires special
* privileges. Once this helper process is started, the main process will
* synchronize to all PTP domains that are detected on the selected
* interfaces.
*
* gst_ptp_clock_new() then allows to create a GstClock that provides the PTP
* time from a master clock inside a specific PTP domain. This clock will only
* return valid timestamps once the timestamps in the PTP domain are known. To
* check this, you can use gst_clock_wait_for_sync(), the GstClock::synced
* signal and gst_clock_is_synced().
*
* To gather statistics about the PTP clock synchronization,
* gst_ptp_statistics_callback_add() can be used. This gives the application
* the possibility to collect all kinds of statistics from the clock
* synchronization.
*/
class PtpClock extends Gst.SystemClock {
static $gtype: GObject.GType<PtpClock>;
// Properties
get domain(): number;
get grandmaster_clock_id(): number;
get grandmasterClockId(): number;
get internal_clock(): Gst.Clock;
get internalClock(): Gst.Clock;
get master_clock_id(): number;
get masterClockId(): number;
// Fields
clock: Gst.SystemClock;
// Constructors
constructor(properties?: Partial<PtpClock.ConstructorProps>, ...args: any[]);
_init(...args: any[]): void;
static ['new'](name: string | null, domain: number): PtpClock;
}
/**
* #GstNetAddressMeta can be used to store a network address (a #GSocketAddress)
* in a #GstBuffer so that it network elements can track the to and from address
* of the buffer.
*/
class NetAddressMeta {
static $gtype: GObject.GType<NetAddressMeta>;
// Fields
addr: Gio.SocketAddress;
// Constructors
_init(...args: any[]): void;
// Static methods
static get_info(): Gst.MetaInfo;
}
type NetClientClockClass = typeof NetClientClock;
abstract class NetClientClockPrivate {
static $gtype: GObject.GType<NetClientClockPrivate>;
// Constructors
_init(...args: any[]): void;
}
/**
* #GstNetControlMessageMeta can be used to store control messages (ancillary
* data) which was received with or is to be sent alongside the buffer data.
* When used with socket sinks and sources which understand this meta it allows
* sending and receiving ancillary data such as unix credentials (See
* #GUnixCredentialsMessage) and Unix file descriptions (See #GUnixFDMessage).
*/
class NetControlMessageMeta {
static $gtype: GObject.GType<NetControlMessageMeta>;
// Fields
message: Gio.SocketControlMessage;
// Constructors
_init(...args: any[]): void;
// Static methods
static get_info(): Gst.MetaInfo;
}
/**
* Various functions for receiving, sending an serializing #GstNetTimePacket
* structures.
*/
class NetTimePacket {
static $gtype: GObject.GType<NetTimePacket>;
// Fields
local_time: Gst.ClockTime;
remote_time: Gst.ClockTime;
// Constructors
constructor(
properties?: Partial<{
local_time: Gst.ClockTime;
remote_time: Gst.ClockTime;
}>,
);
_init(...args: any[]): void;
static ['new'](buffer?: Uint8Array | null): NetTimePacket;
// Static methods
/**
* Receives a #GstNetTimePacket over a socket. Handles interrupted system
* calls, but otherwise returns NULL on error.
* @param socket socket to receive the time packet on
*/
static receive(socket: Gio.Socket): [NetTimePacket, Gio.SocketAddress | null];
// Methods
/**
* Make a copy of `packet`.
* @returns a copy of @packet, free with gst_net_time_packet_free().
*/
copy(): NetTimePacket;
/**
* Free `packet`.
*/
free(): void;
/**
* Sends a #GstNetTimePacket over a socket.
*
* MT safe.
* @param socket socket to send the time packet on
* @param dest_address address to send the time packet to
* @returns TRUE if successful, FALSE in case an error occurred.
*/
send(socket: Gio.Socket, dest_address: Gio.SocketAddress): boolean;
/**
* Serialized a #GstNetTimePacket into a newly-allocated sequence of
* #GST_NET_TIME_PACKET_SIZE bytes, in network byte order. The value returned is
* suitable for passing to write(2) or sendto(2) for communication over the
* network.
*
* MT safe. Caller owns return value (g_free to free).
* @returns A newly allocated sequence of #GST_NET_TIME_PACKET_SIZE bytes.
*/
serialize(): Uint8Array;
}
type NetTimeProviderClass = typeof NetTimeProvider;
abstract class NetTimeProviderPrivate {
static $gtype: GObject.GType<NetTimeProviderPrivate>;
// Constructors
_init(...args: any[]): void;
}
type NtpClockClass = typeof NtpClock;
type PtpClockClass = typeof PtpClock;
abstract class PtpClockPrivate {
static $gtype: GObject.GType<PtpClockPrivate>;
// Constructors
_init(...args: any[]): void;
}
/**
* Name of the imported GIR library
* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L188
*/
const __name__: string;
/**
* Version of the imported GIR library
* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L189
*/
const __version__: string;
}
export default GstNet;
}
declare module 'gi://GstNet' {
import GstNet10 from 'gi://GstNet?version=1.0';
export default GstNet10;
}
// END