942 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			942 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
/// <reference path="./gio-2.0.d.ts" />
 | 
						||
/// <reference path="./gobject-2.0.d.ts" />
 | 
						||
/// <reference path="./glib-2.0.d.ts" />
 | 
						||
/// <reference path="./gmodule-2.0.d.ts" />
 | 
						||
 | 
						||
/**
 | 
						||
 * Type Definitions for Gjs (https://gjs.guide/)
 | 
						||
 *
 | 
						||
 * These type definitions are automatically generated, do not edit them by hand.
 | 
						||
 * If you found a bug fix it in `ts-for-gir` or create a bug report on https://github.com/gjsify/ts-for-gir
 | 
						||
 *
 | 
						||
 * The based EJS template file is used for the generated .d.ts file of each GIR module like Gtk-4.0, GObject-2.0, ...
 | 
						||
 */
 | 
						||
 | 
						||
declare module 'gi://AstalRiver?version=0.1' {
 | 
						||
    // Module dependencies
 | 
						||
    import type Gio from 'gi://Gio?version=2.0';
 | 
						||
    import type GObject from 'gi://GObject?version=2.0';
 | 
						||
    import type GLib from 'gi://GLib?version=2.0';
 | 
						||
    import type GModule from 'gi://GModule?version=2.0';
 | 
						||
 | 
						||
    export namespace AstalRiver {
 | 
						||
        /**
 | 
						||
         * AstalRiver-0.1
 | 
						||
         */
 | 
						||
 | 
						||
        export namespace Transform {
 | 
						||
            export const $gtype: GObject.GType<Transform>;
 | 
						||
        }
 | 
						||
 | 
						||
        enum Transform {
 | 
						||
            NORMAL,
 | 
						||
            ROTATE_90,
 | 
						||
            ROTATE_180,
 | 
						||
            ROTATE_270,
 | 
						||
            FLIPPED,
 | 
						||
            FLIPPED_ROTATE_90,
 | 
						||
            FLIPPED_ROTATE_180,
 | 
						||
            FLIPPED_ROTATE_270,
 | 
						||
        }
 | 
						||
        const MAJOR_VERSION: number;
 | 
						||
        const MICRO_VERSION: number;
 | 
						||
        const MINOR_VERSION: number;
 | 
						||
        const VERSION: string;
 | 
						||
        function get_default(): River | null;
 | 
						||
        interface CommandCallback {
 | 
						||
            (success: boolean, msg: string): void;
 | 
						||
        }
 | 
						||
        namespace Output {
 | 
						||
            // Signal callback interfaces
 | 
						||
 | 
						||
            interface Changed {
 | 
						||
                (): void;
 | 
						||
            }
 | 
						||
 | 
						||
            // Constructor properties interface
 | 
						||
 | 
						||
            interface ConstructorProps extends GObject.Object.ConstructorProps {
 | 
						||
                description: string;
 | 
						||
                focused_tags: number;
 | 
						||
                focusedTags: number;
 | 
						||
                focused_view: string;
 | 
						||
                focusedView: string;
 | 
						||
                height: number;
 | 
						||
                id: number;
 | 
						||
                layout_name: string;
 | 
						||
                layoutName: string;
 | 
						||
                make: string;
 | 
						||
                model: string;
 | 
						||
                name: string;
 | 
						||
                occupied_tags: number;
 | 
						||
                occupiedTags: number;
 | 
						||
                physical_height: number;
 | 
						||
                physicalHeight: number;
 | 
						||
                physical_width: number;
 | 
						||
                physicalWidth: number;
 | 
						||
                refresh_rate: number;
 | 
						||
                refreshRate: number;
 | 
						||
                scale_factor: number;
 | 
						||
                scaleFactor: number;
 | 
						||
                transform: Transform;
 | 
						||
                urgent_tags: number;
 | 
						||
                urgentTags: number;
 | 
						||
                width: number;
 | 
						||
                x: number;
 | 
						||
                y: number;
 | 
						||
            }
 | 
						||
        }
 | 
						||
 | 
						||
        /**
 | 
						||
         * holds all the information associated with a monitor.
 | 
						||
         */
 | 
						||
        class Output extends GObject.Object {
 | 
						||
            static $gtype: GObject.GType<Output>;
 | 
						||
 | 
						||
            // Properties
 | 
						||
 | 
						||
            get description(): string;
 | 
						||
            /**
 | 
						||
             * The currently focused tags
 | 
						||
             */
 | 
						||
            get focused_tags(): number;
 | 
						||
            set focused_tags(val: number);
 | 
						||
            /**
 | 
						||
             * The currently focused tags
 | 
						||
             */
 | 
						||
            get focusedTags(): number;
 | 
						||
            set focusedTags(val: number);
 | 
						||
            /**
 | 
						||
             * The name of currently focused view
 | 
						||
             */
 | 
						||
            get focused_view(): string;
 | 
						||
            /**
 | 
						||
             * The name of currently focused view
 | 
						||
             */
 | 
						||
            get focusedView(): string;
 | 
						||
            get height(): number;
 | 
						||
            /**
 | 
						||
             * The id of the underlying wl_output object
 | 
						||
             */
 | 
						||
            get id(): number;
 | 
						||
            /**
 | 
						||
             * The name of active layout
 | 
						||
             */
 | 
						||
            get layout_name(): string;
 | 
						||
            /**
 | 
						||
             * The name of active layout
 | 
						||
             */
 | 
						||
            get layoutName(): string;
 | 
						||
            get make(): string;
 | 
						||
            get model(): string;
 | 
						||
            /**
 | 
						||
             * The name of this output
 | 
						||
             */
 | 
						||
            get name(): string;
 | 
						||
            /**
 | 
						||
             * The currently occupied tags
 | 
						||
             */
 | 
						||
            get occupied_tags(): number;
 | 
						||
            /**
 | 
						||
             * The currently occupied tags
 | 
						||
             */
 | 
						||
            get occupiedTags(): number;
 | 
						||
            get physical_height(): number;
 | 
						||
            get physicalHeight(): number;
 | 
						||
            get physical_width(): number;
 | 
						||
            get physicalWidth(): number;
 | 
						||
            get refresh_rate(): number;
 | 
						||
            get refreshRate(): number;
 | 
						||
            get scale_factor(): number;
 | 
						||
            get scaleFactor(): number;
 | 
						||
            get transform(): Transform;
 | 
						||
            /**
 | 
						||
             * The currently tags marked as urgent
 | 
						||
             */
 | 
						||
            get urgent_tags(): number;
 | 
						||
            /**
 | 
						||
             * The currently tags marked as urgent
 | 
						||
             */
 | 
						||
            get urgentTags(): number;
 | 
						||
            get width(): number;
 | 
						||
            get x(): number;
 | 
						||
            get y(): number;
 | 
						||
 | 
						||
            // Constructors
 | 
						||
 | 
						||
            constructor(properties?: Partial<Output.ConstructorProps>, ...args: any[]);
 | 
						||
 | 
						||
            _init(...args: any[]): void;
 | 
						||
 | 
						||
            // Signals
 | 
						||
 | 
						||
            connect(id: string, callback: (...args: any[]) => any): number;
 | 
						||
            connect_after(id: string, callback: (...args: any[]) => any): number;
 | 
						||
            emit(id: string, ...args: any[]): void;
 | 
						||
            connect(signal: 'changed', callback: (_source: this) => void): number;
 | 
						||
            connect_after(signal: 'changed', callback: (_source: this) => void): number;
 | 
						||
            emit(signal: 'changed'): void;
 | 
						||
 | 
						||
            // Methods
 | 
						||
 | 
						||
            /**
 | 
						||
             * the description of the output
 | 
						||
             */
 | 
						||
            get_description(): string;
 | 
						||
            /**
 | 
						||
             * the focused tags of the output
 | 
						||
             * @returns the focused tags of the output
 | 
						||
             */
 | 
						||
            get_focused_tags(): number;
 | 
						||
            /**
 | 
						||
             * the focused view on the output
 | 
						||
             * @returns the focused view on the output
 | 
						||
             */
 | 
						||
            get_focused_view(): string | null;
 | 
						||
            /**
 | 
						||
             * the height of the output
 | 
						||
             */
 | 
						||
            get_height(): number;
 | 
						||
            /**
 | 
						||
             * the id of the underlying wl_output object
 | 
						||
             * @returns the id of the underlying wl_output object
 | 
						||
             */
 | 
						||
            get_id(): number;
 | 
						||
            /**
 | 
						||
             * the currently used layout name of the output
 | 
						||
             * @returns the currently used layout name of the output
 | 
						||
             */
 | 
						||
            get_layout_name(): string | null;
 | 
						||
            /**
 | 
						||
             * the make of the output
 | 
						||
             */
 | 
						||
            get_make(): string;
 | 
						||
            /**
 | 
						||
             * the model of the output
 | 
						||
             */
 | 
						||
            get_model(): string;
 | 
						||
            /**
 | 
						||
             * the name of the output
 | 
						||
             * @returns the name of the output
 | 
						||
             */
 | 
						||
            get_name(): string | null;
 | 
						||
            /**
 | 
						||
             * the occupied tags of the output
 | 
						||
             * @returns the occupied tags of the output
 | 
						||
             */
 | 
						||
            get_occupied_tags(): number;
 | 
						||
            /**
 | 
						||
             * the physical height of the output
 | 
						||
             */
 | 
						||
            get_physical_height(): number;
 | 
						||
            /**
 | 
						||
             * the physical width of the output
 | 
						||
             */
 | 
						||
            get_physical_width(): number;
 | 
						||
            /**
 | 
						||
             * the refresh rate of the output
 | 
						||
             */
 | 
						||
            get_refresh_rate(): number;
 | 
						||
            /**
 | 
						||
             * the scale factor of the output
 | 
						||
             */
 | 
						||
            get_scale_factor(): number;
 | 
						||
            /**
 | 
						||
             * the urgent tags of the output
 | 
						||
             * @returns the urgent tags of the output
 | 
						||
             */
 | 
						||
            get_urgent_tags(): number;
 | 
						||
            /**
 | 
						||
             * the width of the output
 | 
						||
             */
 | 
						||
            get_width(): number;
 | 
						||
            /**
 | 
						||
             * the x coordinate of the outputs position
 | 
						||
             */
 | 
						||
            get_x(): number;
 | 
						||
            /**
 | 
						||
             * the y coordinate of the outputs position
 | 
						||
             */
 | 
						||
            get_y(): number;
 | 
						||
            /**
 | 
						||
             * sets the focused tags of the output
 | 
						||
             * @param tags the tagmask to be focused
 | 
						||
             */
 | 
						||
            set_focused_tags(tags: number): void;
 | 
						||
        }
 | 
						||
 | 
						||
        namespace River {
 | 
						||
            // Signal callback interfaces
 | 
						||
 | 
						||
            interface Changed {
 | 
						||
                (): void;
 | 
						||
            }
 | 
						||
 | 
						||
            interface OutputAdded {
 | 
						||
                (output: string): void;
 | 
						||
            }
 | 
						||
 | 
						||
            interface OutputRemoved {
 | 
						||
                (output: string): void;
 | 
						||
            }
 | 
						||
 | 
						||
            // Constructor properties interface
 | 
						||
 | 
						||
            interface ConstructorProps extends GObject.Object.ConstructorProps, Gio.Initable.ConstructorProps {
 | 
						||
                focused_output: string;
 | 
						||
                focusedOutput: string;
 | 
						||
                focused_view: string;
 | 
						||
                focusedView: string;
 | 
						||
                mode: string;
 | 
						||
                outputs: Output[];
 | 
						||
            }
 | 
						||
        }
 | 
						||
 | 
						||
        /**
 | 
						||
         * This class creates a connection to the river compositor.
 | 
						||
         */
 | 
						||
        class River extends GObject.Object implements Gio.Initable {
 | 
						||
            static $gtype: GObject.GType<River>;
 | 
						||
 | 
						||
            // Properties
 | 
						||
 | 
						||
            /**
 | 
						||
             * The name of the currently focused output
 | 
						||
             */
 | 
						||
            get focused_output(): string;
 | 
						||
            /**
 | 
						||
             * The name of the currently focused output
 | 
						||
             */
 | 
						||
            get focusedOutput(): string;
 | 
						||
            /**
 | 
						||
             * The name of the currently focused view
 | 
						||
             */
 | 
						||
            get focused_view(): string;
 | 
						||
            /**
 | 
						||
             * The name of the currently focused view
 | 
						||
             */
 | 
						||
            get focusedView(): string;
 | 
						||
            /**
 | 
						||
             * The currently active mode
 | 
						||
             */
 | 
						||
            get mode(): string;
 | 
						||
            /**
 | 
						||
             * A list of [class`AstalRiver`.Output] objects
 | 
						||
             */
 | 
						||
            get outputs(): Output[];
 | 
						||
 | 
						||
            // Constructors
 | 
						||
 | 
						||
            constructor(properties?: Partial<River.ConstructorProps>, ...args: any[]);
 | 
						||
 | 
						||
            _init(...args: any[]): void;
 | 
						||
 | 
						||
            static ['new'](): River;
 | 
						||
 | 
						||
            // Signals
 | 
						||
 | 
						||
            connect(id: string, callback: (...args: any[]) => any): number;
 | 
						||
            connect_after(id: string, callback: (...args: any[]) => any): number;
 | 
						||
            emit(id: string, ...args: any[]): void;
 | 
						||
            connect(signal: 'changed', callback: (_source: this) => void): number;
 | 
						||
            connect_after(signal: 'changed', callback: (_source: this) => void): number;
 | 
						||
            emit(signal: 'changed'): void;
 | 
						||
            connect(signal: 'output-added', callback: (_source: this, output: string) => void): number;
 | 
						||
            connect_after(signal: 'output-added', callback: (_source: this, output: string) => void): number;
 | 
						||
            emit(signal: 'output-added', output: string): void;
 | 
						||
            connect(signal: 'output-removed', callback: (_source: this, output: string) => void): number;
 | 
						||
            connect_after(signal: 'output-removed', callback: (_source: this, output: string) => void): number;
 | 
						||
            emit(signal: 'output-removed', output: string): void;
 | 
						||
 | 
						||
            // Static methods
 | 
						||
 | 
						||
            /**
 | 
						||
             * returns the default River object.
 | 
						||
             */
 | 
						||
            static get_default(): River | null;
 | 
						||
 | 
						||
            // Methods
 | 
						||
 | 
						||
            /**
 | 
						||
             * returns the name of the currently focused output
 | 
						||
             * @returns the name of the currently focused output
 | 
						||
             */
 | 
						||
            get_focused_output(): string | null;
 | 
						||
            /**
 | 
						||
             * returns the currently focused view
 | 
						||
             * @returns the currently focused view
 | 
						||
             */
 | 
						||
            get_focused_view(): string | null;
 | 
						||
            /**
 | 
						||
             * returns the currently active mode
 | 
						||
             * @returns the currently active mode
 | 
						||
             */
 | 
						||
            get_mode(): string | null;
 | 
						||
            /**
 | 
						||
             * returns the output with the given name or null
 | 
						||
             * @param name the name of the output
 | 
						||
             * @returns the output with the given name or null
 | 
						||
             */
 | 
						||
            get_output(name: string): Output | null;
 | 
						||
            /**
 | 
						||
             * returns a list of all outputs
 | 
						||
             * @returns a list of all outputs
 | 
						||
             */
 | 
						||
            get_outputs(): Output[];
 | 
						||
            /**
 | 
						||
             * Sends a given command to the compositor and calls the callback after it was executed.
 | 
						||
             * @param cmd the command to execute
 | 
						||
             * @param callback the callback to invoke.
 | 
						||
             */
 | 
						||
            run_command_async(cmd: string[], callback?: CommandCallback | null): void;
 | 
						||
 | 
						||
            // Inherited methods
 | 
						||
            /**
 | 
						||
             * Initializes the object implementing the interface.
 | 
						||
             *
 | 
						||
             * This method is intended for language bindings. If writing in C,
 | 
						||
             * g_initable_new() should typically be used instead.
 | 
						||
             *
 | 
						||
             * The object must be initialized before any real use after initial
 | 
						||
             * construction, either with this function or g_async_initable_init_async().
 | 
						||
             *
 | 
						||
             * Implementations may also support cancellation. If `cancellable` is not %NULL,
 | 
						||
             * then initialization can be cancelled by triggering the cancellable object
 | 
						||
             * from another thread. If the operation was cancelled, the error
 | 
						||
             * %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and
 | 
						||
             * the object doesn't support cancellable initialization the error
 | 
						||
             * %G_IO_ERROR_NOT_SUPPORTED will be returned.
 | 
						||
             *
 | 
						||
             * If the object is not initialized, or initialization returns with an
 | 
						||
             * error, then all operations on the object except g_object_ref() and
 | 
						||
             * g_object_unref() are considered to be invalid, and have undefined
 | 
						||
             * behaviour. See the [description][iface`Gio`.Initable#description] for more details.
 | 
						||
             *
 | 
						||
             * Callers should not assume that a class which implements #GInitable can be
 | 
						||
             * initialized multiple times, unless the class explicitly documents itself as
 | 
						||
             * supporting this. Generally, a class’ implementation of init() can assume
 | 
						||
             * (and assert) that it will only be called once. Previously, this documentation
 | 
						||
             * recommended all #GInitable implementations should be idempotent; that
 | 
						||
             * recommendation was relaxed in GLib 2.54.
 | 
						||
             *
 | 
						||
             * If a class explicitly supports being initialized multiple times, it is
 | 
						||
             * recommended that the method is idempotent: multiple calls with the same
 | 
						||
             * arguments should return the same results. Only the first call initializes
 | 
						||
             * the object; further calls return the result of the first call.
 | 
						||
             *
 | 
						||
             * One reason why a class might need to support idempotent initialization is if
 | 
						||
             * it is designed to be used via the singleton pattern, with a
 | 
						||
             * #GObjectClass.constructor that sometimes returns an existing instance.
 | 
						||
             * In this pattern, a caller would expect to be able to call g_initable_init()
 | 
						||
             * on the result of g_object_new(), regardless of whether it is in fact a new
 | 
						||
             * instance.
 | 
						||
             * @param cancellable optional #GCancellable object, %NULL to ignore.
 | 
						||
             * @returns %TRUE if successful. If an error has occurred, this function will     return %FALSE and set @error appropriately if present.
 | 
						||
             */
 | 
						||
            init(cancellable?: Gio.Cancellable | null): boolean;
 | 
						||
            /**
 | 
						||
             * Initializes the object implementing the interface.
 | 
						||
             *
 | 
						||
             * This method is intended for language bindings. If writing in C,
 | 
						||
             * g_initable_new() should typically be used instead.
 | 
						||
             *
 | 
						||
             * The object must be initialized before any real use after initial
 | 
						||
             * construction, either with this function or g_async_initable_init_async().
 | 
						||
             *
 | 
						||
             * Implementations may also support cancellation. If `cancellable` is not %NULL,
 | 
						||
             * then initialization can be cancelled by triggering the cancellable object
 | 
						||
             * from another thread. If the operation was cancelled, the error
 | 
						||
             * %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and
 | 
						||
             * the object doesn't support cancellable initialization the error
 | 
						||
             * %G_IO_ERROR_NOT_SUPPORTED will be returned.
 | 
						||
             *
 | 
						||
             * If the object is not initialized, or initialization returns with an
 | 
						||
             * error, then all operations on the object except g_object_ref() and
 | 
						||
             * g_object_unref() are considered to be invalid, and have undefined
 | 
						||
             * behaviour. See the [description][iface`Gio`.Initable#description] for more details.
 | 
						||
             *
 | 
						||
             * Callers should not assume that a class which implements #GInitable can be
 | 
						||
             * initialized multiple times, unless the class explicitly documents itself as
 | 
						||
             * supporting this. Generally, a class’ implementation of init() can assume
 | 
						||
             * (and assert) that it will only be called once. Previously, this documentation
 | 
						||
             * recommended all #GInitable implementations should be idempotent; that
 | 
						||
             * recommendation was relaxed in GLib 2.54.
 | 
						||
             *
 | 
						||
             * If a class explicitly supports being initialized multiple times, it is
 | 
						||
             * recommended that the method is idempotent: multiple calls with the same
 | 
						||
             * arguments should return the same results. Only the first call initializes
 | 
						||
             * the object; further calls return the result of the first call.
 | 
						||
             *
 | 
						||
             * One reason why a class might need to support idempotent initialization is if
 | 
						||
             * it is designed to be used via the singleton pattern, with a
 | 
						||
             * #GObjectClass.constructor that sometimes returns an existing instance.
 | 
						||
             * In this pattern, a caller would expect to be able to call g_initable_init()
 | 
						||
             * on the result of g_object_new(), regardless of whether it is in fact a new
 | 
						||
             * instance.
 | 
						||
             * @param cancellable optional #GCancellable object, %NULL to ignore.
 | 
						||
             */
 | 
						||
            vfunc_init(cancellable?: Gio.Cancellable | null): boolean;
 | 
						||
            /**
 | 
						||
             * Creates a binding between `source_property` on `source` and `target_property`
 | 
						||
             * on `target`.
 | 
						||
             *
 | 
						||
             * Whenever the `source_property` is changed the `target_property` is
 | 
						||
             * updated using the same value. For instance:
 | 
						||
             *
 | 
						||
             *
 | 
						||
             * ```c
 | 
						||
             *   g_object_bind_property (action, "active", widget, "sensitive", 0);
 | 
						||
             * ```
 | 
						||
             *
 | 
						||
             *
 | 
						||
             * Will result in the "sensitive" property of the widget #GObject instance to be
 | 
						||
             * updated with the same value of the "active" property of the action #GObject
 | 
						||
             * instance.
 | 
						||
             *
 | 
						||
             * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
 | 
						||
             * if `target_property` on `target` changes then the `source_property` on `source`
 | 
						||
             * will be updated as well.
 | 
						||
             *
 | 
						||
             * The binding will automatically be removed when either the `source` or the
 | 
						||
             * `target` instances are finalized. To remove the binding without affecting the
 | 
						||
             * `source` and the `target` you can just call g_object_unref() on the returned
 | 
						||
             * #GBinding instance.
 | 
						||
             *
 | 
						||
             * Removing the binding by calling g_object_unref() on it must only be done if
 | 
						||
             * the binding, `source` and `target` are only used from a single thread and it
 | 
						||
             * is clear that both `source` and `target` outlive the binding. Especially it
 | 
						||
             * is not safe to rely on this if the binding, `source` or `target` can be
 | 
						||
             * finalized from different threads. Keep another reference to the binding and
 | 
						||
             * use g_binding_unbind() instead to be on the safe side.
 | 
						||
             *
 | 
						||
             * A #GObject can have multiple bindings.
 | 
						||
             * @param source_property the property on @source to bind
 | 
						||
             * @param target the target #GObject
 | 
						||
             * @param target_property the property on @target to bind
 | 
						||
             * @param flags flags to pass to #GBinding
 | 
						||
             * @returns the #GBinding instance representing the     binding between the two #GObject instances. The binding is released     whenever the #GBinding reference count reaches zero.
 | 
						||
             */
 | 
						||
            bind_property(
 | 
						||
                source_property: string,
 | 
						||
                target: GObject.Object,
 | 
						||
                target_property: string,
 | 
						||
                flags: GObject.BindingFlags | null,
 | 
						||
            ): GObject.Binding;
 | 
						||
            /**
 | 
						||
             * Complete version of g_object_bind_property().
 | 
						||
             *
 | 
						||
             * Creates a binding between `source_property` on `source` and `target_property`
 | 
						||
             * on `target,` allowing you to set the transformation functions to be used by
 | 
						||
             * the binding.
 | 
						||
             *
 | 
						||
             * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
 | 
						||
             * if `target_property` on `target` changes then the `source_property` on `source`
 | 
						||
             * will be updated as well. The `transform_from` function is only used in case
 | 
						||
             * of bidirectional bindings, otherwise it will be ignored
 | 
						||
             *
 | 
						||
             * The binding will automatically be removed when either the `source` or the
 | 
						||
             * `target` instances are finalized. This will release the reference that is
 | 
						||
             * being held on the #GBinding instance; if you want to hold on to the
 | 
						||
             * #GBinding instance, you will need to hold a reference to it.
 | 
						||
             *
 | 
						||
             * To remove the binding, call g_binding_unbind().
 | 
						||
             *
 | 
						||
             * A #GObject can have multiple bindings.
 | 
						||
             *
 | 
						||
             * The same `user_data` parameter will be used for both `transform_to`
 | 
						||
             * and `transform_from` transformation functions; the `notify` function will
 | 
						||
             * be called once, when the binding is removed. If you need different data
 | 
						||
             * for each transformation function, please use
 | 
						||
             * g_object_bind_property_with_closures() instead.
 | 
						||
             * @param source_property the property on @source to bind
 | 
						||
             * @param target the target #GObject
 | 
						||
             * @param target_property the property on @target to bind
 | 
						||
             * @param flags flags to pass to #GBinding
 | 
						||
             * @param transform_to the transformation function     from the @source to the @target, or %NULL to use the default
 | 
						||
             * @param transform_from the transformation function     from the @target to the @source, or %NULL to use the default
 | 
						||
             * @param notify a function to call when disposing the binding, to free     resources used by the transformation functions, or %NULL if not required
 | 
						||
             * @returns the #GBinding instance representing the     binding between the two #GObject instances. The binding is released     whenever the #GBinding reference count reaches zero.
 | 
						||
             */
 | 
						||
            bind_property_full(
 | 
						||
                source_property: string,
 | 
						||
                target: GObject.Object,
 | 
						||
                target_property: string,
 | 
						||
                flags: GObject.BindingFlags | null,
 | 
						||
                transform_to?: GObject.BindingTransformFunc | null,
 | 
						||
                transform_from?: GObject.BindingTransformFunc | null,
 | 
						||
                notify?: GLib.DestroyNotify | null,
 | 
						||
            ): GObject.Binding;
 | 
						||
            // Conflicted with GObject.Object.bind_property_full
 | 
						||
            bind_property_full(...args: never[]): any;
 | 
						||
            /**
 | 
						||
             * This function is intended for #GObject implementations to re-enforce
 | 
						||
             * a [floating][floating-ref] object reference. Doing this is seldom
 | 
						||
             * required: all #GInitiallyUnowneds are created with a floating reference
 | 
						||
             * which usually just needs to be sunken by calling g_object_ref_sink().
 | 
						||
             */
 | 
						||
            force_floating(): void;
 | 
						||
            /**
 | 
						||
             * Increases the freeze count on `object`. If the freeze count is
 | 
						||
             * non-zero, the emission of "notify" signals on `object` is
 | 
						||
             * stopped. The signals are queued until the freeze count is decreased
 | 
						||
             * to zero. Duplicate notifications are squashed so that at most one
 | 
						||
             * #GObject::notify signal is emitted for each property modified while the
 | 
						||
             * object is frozen.
 | 
						||
             *
 | 
						||
             * This is necessary for accessors that modify multiple properties to prevent
 | 
						||
             * premature notification while the object is still being modified.
 | 
						||
             */
 | 
						||
            freeze_notify(): void;
 | 
						||
            /**
 | 
						||
             * Gets a named field from the objects table of associations (see g_object_set_data()).
 | 
						||
             * @param key name of the key for that association
 | 
						||
             * @returns the data if found,          or %NULL if no such data exists.
 | 
						||
             */
 | 
						||
            get_data(key: string): any | null;
 | 
						||
            /**
 | 
						||
             * Gets a property of an object.
 | 
						||
             *
 | 
						||
             * The value can be:
 | 
						||
             * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
 | 
						||
             * - a GObject.Value initialized with the expected type of the property
 | 
						||
             * - a GObject.Value initialized with a type to which the expected type of the property can be transformed
 | 
						||
             *
 | 
						||
             * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.
 | 
						||
             *
 | 
						||
             * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.
 | 
						||
             * @param property_name The name of the property to get
 | 
						||
             * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type
 | 
						||
             */
 | 
						||
            get_property(property_name: string, value: GObject.Value | any): any;
 | 
						||
            /**
 | 
						||
             * This function gets back user data pointers stored via
 | 
						||
             * g_object_set_qdata().
 | 
						||
             * @param quark A #GQuark, naming the user data pointer
 | 
						||
             * @returns The user data pointer set, or %NULL
 | 
						||
             */
 | 
						||
            get_qdata(quark: GLib.Quark): any | null;
 | 
						||
            /**
 | 
						||
             * Gets `n_properties` properties for an `object`.
 | 
						||
             * Obtained properties will be set to `values`. All properties must be valid.
 | 
						||
             * Warnings will be emitted and undefined behaviour may result if invalid
 | 
						||
             * properties are passed in.
 | 
						||
             * @param names the names of each property to get
 | 
						||
             * @param values the values of each property to get
 | 
						||
             */
 | 
						||
            getv(names: string[], values: (GObject.Value | any)[]): void;
 | 
						||
            /**
 | 
						||
             * Checks whether `object` has a [floating][floating-ref] reference.
 | 
						||
             * @returns %TRUE if @object has a floating reference
 | 
						||
             */
 | 
						||
            is_floating(): boolean;
 | 
						||
            /**
 | 
						||
             * Emits a "notify" signal for the property `property_name` on `object`.
 | 
						||
             *
 | 
						||
             * When possible, eg. when signaling a property change from within the class
 | 
						||
             * that registered the property, you should use g_object_notify_by_pspec()
 | 
						||
             * instead.
 | 
						||
             *
 | 
						||
             * Note that emission of the notify signal may be blocked with
 | 
						||
             * g_object_freeze_notify(). In this case, the signal emissions are queued
 | 
						||
             * and will be emitted (in reverse order) when g_object_thaw_notify() is
 | 
						||
             * called.
 | 
						||
             * @param property_name the name of a property installed on the class of @object.
 | 
						||
             */
 | 
						||
            notify(property_name: string): void;
 | 
						||
            /**
 | 
						||
             * Emits a "notify" signal for the property specified by `pspec` on `object`.
 | 
						||
             *
 | 
						||
             * This function omits the property name lookup, hence it is faster than
 | 
						||
             * g_object_notify().
 | 
						||
             *
 | 
						||
             * One way to avoid using g_object_notify() from within the
 | 
						||
             * class that registered the properties, and using g_object_notify_by_pspec()
 | 
						||
             * instead, is to store the GParamSpec used with
 | 
						||
             * g_object_class_install_property() inside a static array, e.g.:
 | 
						||
             *
 | 
						||
             *
 | 
						||
             * ```c
 | 
						||
             *   typedef enum
 | 
						||
             *   {
 | 
						||
             *     PROP_FOO = 1,
 | 
						||
             *     PROP_LAST
 | 
						||
             *   } MyObjectProperty;
 | 
						||
             *
 | 
						||
             *   static GParamSpec *properties[PROP_LAST];
 | 
						||
             *
 | 
						||
             *   static void
 | 
						||
             *   my_object_class_init (MyObjectClass *klass)
 | 
						||
             *   {
 | 
						||
             *     properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
 | 
						||
             *                                              0, 100,
 | 
						||
             *                                              50,
 | 
						||
             *                                              G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
 | 
						||
             *     g_object_class_install_property (gobject_class,
 | 
						||
             *                                      PROP_FOO,
 | 
						||
             *                                      properties[PROP_FOO]);
 | 
						||
             *   }
 | 
						||
             * ```
 | 
						||
             *
 | 
						||
             *
 | 
						||
             * and then notify a change on the "foo" property with:
 | 
						||
             *
 | 
						||
             *
 | 
						||
             * ```c
 | 
						||
             *   g_object_notify_by_pspec (self, properties[PROP_FOO]);
 | 
						||
             * ```
 | 
						||
             *
 | 
						||
             * @param pspec the #GParamSpec of a property installed on the class of @object.
 | 
						||
             */
 | 
						||
            notify_by_pspec(pspec: GObject.ParamSpec): void;
 | 
						||
            /**
 | 
						||
             * Increases the reference count of `object`.
 | 
						||
             *
 | 
						||
             * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type
 | 
						||
             * of `object` will be propagated to the return type (using the GCC typeof()
 | 
						||
             * extension), so any casting the caller needs to do on the return type must be
 | 
						||
             * explicit.
 | 
						||
             * @returns the same @object
 | 
						||
             */
 | 
						||
            ref(): GObject.Object;
 | 
						||
            /**
 | 
						||
             * Increase the reference count of `object,` and possibly remove the
 | 
						||
             * [floating][floating-ref] reference, if `object` has a floating reference.
 | 
						||
             *
 | 
						||
             * In other words, if the object is floating, then this call "assumes
 | 
						||
             * ownership" of the floating reference, converting it to a normal
 | 
						||
             * reference by clearing the floating flag while leaving the reference
 | 
						||
             * count unchanged.  If the object is not floating, then this call
 | 
						||
             * adds a new normal reference increasing the reference count by one.
 | 
						||
             *
 | 
						||
             * Since GLib 2.56, the type of `object` will be propagated to the return type
 | 
						||
             * under the same conditions as for g_object_ref().
 | 
						||
             * @returns @object
 | 
						||
             */
 | 
						||
            ref_sink(): GObject.Object;
 | 
						||
            /**
 | 
						||
             * Releases all references to other objects. This can be used to break
 | 
						||
             * reference cycles.
 | 
						||
             *
 | 
						||
             * This function should only be called from object system implementations.
 | 
						||
             */
 | 
						||
            run_dispose(): void;
 | 
						||
            /**
 | 
						||
             * Each object carries around a table of associations from
 | 
						||
             * strings to pointers.  This function lets you set an association.
 | 
						||
             *
 | 
						||
             * If the object already had an association with that name,
 | 
						||
             * the old association will be destroyed.
 | 
						||
             *
 | 
						||
             * Internally, the `key` is converted to a #GQuark using g_quark_from_string().
 | 
						||
             * This means a copy of `key` is kept permanently (even after `object` has been
 | 
						||
             * finalized) — so it is recommended to only use a small, bounded set of values
 | 
						||
             * for `key` in your program, to avoid the #GQuark storage growing unbounded.
 | 
						||
             * @param key name of the key
 | 
						||
             * @param data data to associate with that key
 | 
						||
             */
 | 
						||
            set_data(key: string, data?: any | null): void;
 | 
						||
            /**
 | 
						||
             * Sets a property on an object.
 | 
						||
             * @param property_name The name of the property to set
 | 
						||
             * @param value The value to set the property to
 | 
						||
             */
 | 
						||
            set_property(property_name: string, value: GObject.Value | any): void;
 | 
						||
            /**
 | 
						||
             * Remove a specified datum from the object's data associations,
 | 
						||
             * without invoking the association's destroy handler.
 | 
						||
             * @param key name of the key
 | 
						||
             * @returns the data if found, or %NULL          if no such data exists.
 | 
						||
             */
 | 
						||
            steal_data(key: string): any | null;
 | 
						||
            /**
 | 
						||
             * This function gets back user data pointers stored via
 | 
						||
             * g_object_set_qdata() and removes the `data` from object
 | 
						||
             * without invoking its destroy() function (if any was
 | 
						||
             * set).
 | 
						||
             * Usually, calling this function is only required to update
 | 
						||
             * user data pointers with a destroy notifier, for example:
 | 
						||
             *
 | 
						||
             * ```c
 | 
						||
             * void
 | 
						||
             * object_add_to_user_list (GObject     *object,
 | 
						||
             *                          const gchar *new_string)
 | 
						||
             * {
 | 
						||
             *   // the quark, naming the object data
 | 
						||
             *   GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
 | 
						||
             *   // retrieve the old string list
 | 
						||
             *   GList *list = g_object_steal_qdata (object, quark_string_list);
 | 
						||
             *
 | 
						||
             *   // prepend new string
 | 
						||
             *   list = g_list_prepend (list, g_strdup (new_string));
 | 
						||
             *   // this changed 'list', so we need to set it again
 | 
						||
             *   g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
 | 
						||
             * }
 | 
						||
             * static void
 | 
						||
             * free_string_list (gpointer data)
 | 
						||
             * {
 | 
						||
             *   GList *node, *list = data;
 | 
						||
             *
 | 
						||
             *   for (node = list; node; node = node->next)
 | 
						||
             *     g_free (node->data);
 | 
						||
             *   g_list_free (list);
 | 
						||
             * }
 | 
						||
             * ```
 | 
						||
             *
 | 
						||
             * Using g_object_get_qdata() in the above example, instead of
 | 
						||
             * g_object_steal_qdata() would have left the destroy function set,
 | 
						||
             * and thus the partial string list would have been freed upon
 | 
						||
             * g_object_set_qdata_full().
 | 
						||
             * @param quark A #GQuark, naming the user data pointer
 | 
						||
             * @returns The user data pointer set, or %NULL
 | 
						||
             */
 | 
						||
            steal_qdata(quark: GLib.Quark): any | null;
 | 
						||
            /**
 | 
						||
             * Reverts the effect of a previous call to
 | 
						||
             * g_object_freeze_notify(). The freeze count is decreased on `object`
 | 
						||
             * and when it reaches zero, queued "notify" signals are emitted.
 | 
						||
             *
 | 
						||
             * Duplicate notifications for each property are squashed so that at most one
 | 
						||
             * #GObject::notify signal is emitted for each property, in the reverse order
 | 
						||
             * in which they have been queued.
 | 
						||
             *
 | 
						||
             * It is an error to call this function when the freeze count is zero.
 | 
						||
             */
 | 
						||
            thaw_notify(): void;
 | 
						||
            /**
 | 
						||
             * Decreases the reference count of `object`. When its reference count
 | 
						||
             * drops to 0, the object is finalized (i.e. its memory is freed).
 | 
						||
             *
 | 
						||
             * If the pointer to the #GObject may be reused in future (for example, if it is
 | 
						||
             * an instance variable of another object), it is recommended to clear the
 | 
						||
             * pointer to %NULL rather than retain a dangling pointer to a potentially
 | 
						||
             * invalid #GObject instance. Use g_clear_object() for this.
 | 
						||
             */
 | 
						||
            unref(): void;
 | 
						||
            /**
 | 
						||
             * This function essentially limits the life time of the `closure` to
 | 
						||
             * the life time of the object. That is, when the object is finalized,
 | 
						||
             * the `closure` is invalidated by calling g_closure_invalidate() on
 | 
						||
             * it, in order to prevent invocations of the closure with a finalized
 | 
						||
             * (nonexisting) object. Also, g_object_ref() and g_object_unref() are
 | 
						||
             * added as marshal guards to the `closure,` to ensure that an extra
 | 
						||
             * reference count is held on `object` during invocation of the
 | 
						||
             * `closure`.  Usually, this function will be called on closures that
 | 
						||
             * use this `object` as closure data.
 | 
						||
             * @param closure #GClosure to watch
 | 
						||
             */
 | 
						||
            watch_closure(closure: GObject.Closure): void;
 | 
						||
            /**
 | 
						||
             * the `constructed` function is called by g_object_new() as the
 | 
						||
             *  final step of the object creation process.  At the point of the call, all
 | 
						||
             *  construction properties have been set on the object.  The purpose of this
 | 
						||
             *  call is to allow for object initialisation steps that can only be performed
 | 
						||
             *  after construction properties have been set.  `constructed` implementors
 | 
						||
             *  should chain up to the `constructed` call of their parent class to allow it
 | 
						||
             *  to complete its initialisation.
 | 
						||
             */
 | 
						||
            vfunc_constructed(): void;
 | 
						||
            /**
 | 
						||
             * emits property change notification for a bunch
 | 
						||
             *  of properties. Overriding `dispatch_properties_changed` should be rarely
 | 
						||
             *  needed.
 | 
						||
             * @param n_pspecs
 | 
						||
             * @param pspecs
 | 
						||
             */
 | 
						||
            vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void;
 | 
						||
            /**
 | 
						||
             * the `dispose` function is supposed to drop all references to other
 | 
						||
             *  objects, but keep the instance otherwise intact, so that client method
 | 
						||
             *  invocations still work. It may be run multiple times (due to reference
 | 
						||
             *  loops). Before returning, `dispose` should chain up to the `dispose` method
 | 
						||
             *  of the parent class.
 | 
						||
             */
 | 
						||
            vfunc_dispose(): void;
 | 
						||
            /**
 | 
						||
             * instance finalization function, should finish the finalization of
 | 
						||
             *  the instance begun in `dispose` and chain up to the `finalize` method of the
 | 
						||
             *  parent class.
 | 
						||
             */
 | 
						||
            vfunc_finalize(): void;
 | 
						||
            /**
 | 
						||
             * the generic getter for all properties of this type. Should be
 | 
						||
             *  overridden for every type with properties.
 | 
						||
             * @param property_id
 | 
						||
             * @param value
 | 
						||
             * @param pspec
 | 
						||
             */
 | 
						||
            vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void;
 | 
						||
            /**
 | 
						||
             * Emits a "notify" signal for the property `property_name` on `object`.
 | 
						||
             *
 | 
						||
             * When possible, eg. when signaling a property change from within the class
 | 
						||
             * that registered the property, you should use g_object_notify_by_pspec()
 | 
						||
             * instead.
 | 
						||
             *
 | 
						||
             * Note that emission of the notify signal may be blocked with
 | 
						||
             * g_object_freeze_notify(). In this case, the signal emissions are queued
 | 
						||
             * and will be emitted (in reverse order) when g_object_thaw_notify() is
 | 
						||
             * called.
 | 
						||
             * @param pspec
 | 
						||
             */
 | 
						||
            vfunc_notify(pspec: GObject.ParamSpec): void;
 | 
						||
            /**
 | 
						||
             * the generic setter for all properties of this type. Should be
 | 
						||
             *  overridden for every type with properties. If implementations of
 | 
						||
             *  `set_property` don't emit property change notification explicitly, this will
 | 
						||
             *  be done implicitly by the type system. However, if the notify signal is
 | 
						||
             *  emitted explicitly, the type system will not emit it a second time.
 | 
						||
             * @param property_id
 | 
						||
             * @param value
 | 
						||
             * @param pspec
 | 
						||
             */
 | 
						||
            vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void;
 | 
						||
            /**
 | 
						||
             * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.
 | 
						||
             * @param id Handler ID of the handler to be disconnected
 | 
						||
             */
 | 
						||
            disconnect(id: number): void;
 | 
						||
            /**
 | 
						||
             * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.
 | 
						||
             * @param properties Object containing the properties to set
 | 
						||
             */
 | 
						||
            set(properties: { [key: string]: any }): void;
 | 
						||
            /**
 | 
						||
             * Blocks a handler of an instance so it will not be called during any signal emissions
 | 
						||
             * @param id Handler ID of the handler to be blocked
 | 
						||
             */
 | 
						||
            block_signal_handler(id: number): void;
 | 
						||
            /**
 | 
						||
             * Unblocks a handler so it will be called again during any signal emissions
 | 
						||
             * @param id Handler ID of the handler to be unblocked
 | 
						||
             */
 | 
						||
            unblock_signal_handler(id: number): void;
 | 
						||
            /**
 | 
						||
             * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.
 | 
						||
             * @param detailedName Name of the signal to stop emission of
 | 
						||
             */
 | 
						||
            stop_emission_by_name(detailedName: string): void;
 | 
						||
        }
 | 
						||
 | 
						||
        type OutputClass = typeof Output;
 | 
						||
        type RiverClass = typeof River;
 | 
						||
        /**
 | 
						||
         * Name of the imported GIR library
 | 
						||
         * `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L188
 | 
						||
         */
 | 
						||
        const __name__: string;
 | 
						||
        /**
 | 
						||
         * Version of the imported GIR library
 | 
						||
         * `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L189
 | 
						||
         */
 | 
						||
        const __version__: string;
 | 
						||
    }
 | 
						||
 | 
						||
    export default AstalRiver;
 | 
						||
}
 | 
						||
 | 
						||
declare module 'gi://AstalRiver' {
 | 
						||
    import AstalRiver01 from 'gi://AstalRiver?version=0.1';
 | 
						||
    export default AstalRiver01;
 | 
						||
}
 | 
						||
// END
 |