/// /// /// /// /// /** * Type Definitions for Gjs (https://gjs.guide/) * * These type definitions are automatically generated, do not edit them by hand. * If you found a bug fix it in `ts-for-gir` or create a bug report on https://github.com/gjsify/ts-for-gir * * The based EJS template file is used for the generated .d.ts file of each GIR module like Gtk-4.0, GObject-2.0, ... */ declare module 'gi://GstNet?version=1.0' { // Module dependencies import type Gst from 'gi://Gst?version=1.0'; import type GObject from 'gi://GObject?version=2.0'; import type GLib from 'gi://GLib?version=2.0'; import type GModule from 'gi://GModule?version=2.0'; import type Gio from 'gi://Gio?version=2.0'; export namespace GstNet { /** * GstNet-1.0 */ /** * The size of the packets sent between network clocks. */ const NET_TIME_PACKET_SIZE: number; /** * PTP clock identification that can be passed to gst_ptp_init() to * automatically select one based on the MAC address of interfaces */ const PTP_CLOCK_ID_NONE: number; const PTP_STATISTICS_BEST_MASTER_CLOCK_SELECTED: string; const PTP_STATISTICS_NEW_DOMAIN_FOUND: string; const PTP_STATISTICS_PATH_DELAY_MEASURED: string; const PTP_STATISTICS_TIME_UPDATED: string; /** * Attaches `addr` as metadata in a #GstNetAddressMeta to `buffer`. * @param buffer a #GstBuffer * @param addr a @GSocketAddress to connect to @buffer * @returns a #GstNetAddressMeta connected to @buffer */ function buffer_add_net_address_meta(buffer: Gst.Buffer, addr: Gio.SocketAddress): NetAddressMeta; /** * Attaches `message` as metadata in a #GstNetControlMessageMeta to `buffer`. * @param buffer a #GstBuffer * @param message a @GSocketControlMessage to attach to @buffer * @returns a #GstNetControlMessageMeta connected to @buffer */ function buffer_add_net_control_message_meta( buffer: Gst.Buffer, message: Gio.SocketControlMessage, ): NetControlMessageMeta; /** * Find the #GstNetAddressMeta on `buffer`. * @param buffer a #GstBuffer * @returns the #GstNetAddressMeta or %NULL when there is no such metadata on @buffer. */ function buffer_get_net_address_meta(buffer: Gst.Buffer): NetAddressMeta | null; function net_address_meta_api_get_type(): GObject.GType; function net_address_meta_get_info(): Gst.MetaInfo; function net_control_message_meta_api_get_type(): GObject.GType; function net_control_message_meta_get_info(): Gst.MetaInfo; /** * Receives a #GstNetTimePacket over a socket. Handles interrupted system * calls, but otherwise returns NULL on error. * @param socket socket to receive the time packet on * @returns a new #GstNetTimePacket, or NULL on error. Free with gst_net_time_packet_free() when done. */ function net_time_packet_receive(socket: Gio.Socket): [NetTimePacket, Gio.SocketAddress | null]; /** * Configures IP_TOS value of socket, i.e. sets QoS DSCP. * @param socket Socket to configure * @param qos_dscp QoS DSCP value * @returns TRUE if successful, FALSE in case an error occurred. */ function net_utils_set_socket_tos(socket: Gio.Socket, qos_dscp: number): boolean; /** * Deinitialize the GStreamer PTP subsystem and stop the PTP clock. If there * are any remaining GstPtpClock instances, they won't be further synchronized * to the PTP network clock. */ function ptp_deinit(): void; /** * Initialize the GStreamer PTP subsystem and create a PTP ordinary clock in * slave-only mode for all domains on the given `interfaces` with the * given `clock_id`. * * If `clock_id` is %GST_PTP_CLOCK_ID_NONE, a clock id is automatically * generated from the MAC address of the first network interface. * * This function is automatically called by gst_ptp_clock_new() with default * parameters if it wasn't called before. * @param clock_id PTP clock id of this process' clock or %GST_PTP_CLOCK_ID_NONE * @param interfaces network interfaces to run the clock on * @returns %TRUE if the GStreamer PTP clock subsystem could be initialized. */ function ptp_init(clock_id: number, interfaces?: string[] | null): boolean; /** * Initialize the GStreamer PTP subsystem and create a PTP ordinary clock in * slave-only mode according to the `config`. * * `config` is a #GstStructure with the following optional fields: * * #guint64 `clock-id`: The clock ID to use for the local clock. If the * clock-id is not provided or %GST_PTP_CLOCK_ID_NONE is provided, a clock * id is automatically generated from the MAC address of the first network * interface. * * #GStrv `interfaces`: The interface names to listen on for PTP packets. If * none are provided then all compatible interfaces will be used. * * #guint `ttl`: The TTL to use for multicast packets sent out by GStreamer. * This defaults to 1, i.e. packets will not leave the local network. * * This function is automatically called by gst_ptp_clock_new() with default * parameters if it wasn't called before. * @param config Configuration for initializing the GStreamer PTP subsystem * @returns %TRUE if the GStreamer PTP clock subsystem could be initialized. */ function ptp_init_full(config: Gst.Structure): boolean; /** * Check if the GStreamer PTP clock subsystem is initialized. * @returns %TRUE if the GStreamer PTP clock subsystem is initialized. */ function ptp_is_initialized(): boolean; /** * Check if PTP clocks are generally supported on this system, and if previous * initializations did not fail. * @returns %TRUE if PTP clocks are generally supported on this system, and previous initializations did not fail. */ function ptp_is_supported(): boolean; /** * Installs a new statistics callback for gathering PTP statistics. See * GstPtpStatisticsCallback for a list of statistics that are provided. * @param callback GstPtpStatisticsCallback to call * @returns Id for the callback that can be passed to gst_ptp_statistics_callback_remove() */ function ptp_statistics_callback_add(callback: PtpStatisticsCallback): number; /** * Removes a PTP statistics callback that was previously added with * gst_ptp_statistics_callback_add(). * @param id Callback id to remove */ function ptp_statistics_callback_remove(id: number): void; interface PtpStatisticsCallback { (domain: number, stats: Gst.Structure): boolean; } namespace NetClientClock { // Constructor properties interface interface ConstructorProps extends Gst.SystemClock.ConstructorProps { address: string; base_time: number; baseTime: number; bus: Gst.Bus; internal_clock: Gst.Clock; internalClock: Gst.Clock; minimum_update_interval: number; minimumUpdateInterval: number; port: number; qos_dscp: number; qosDscp: number; round_trip_limit: number; roundTripLimit: number; } } /** * #GstNetClientClock implements a custom #GstClock that synchronizes its time * to a remote time provider such as #GstNetTimeProvider. #GstNtpClock * implements a #GstClock that synchronizes its time to a remote NTPv4 server. * * A new clock is created with gst_net_client_clock_new() or * gst_ntp_clock_new(), which takes the address and port of the remote time * provider along with a name and an initial time. * * This clock will poll the time provider and will update its calibration * parameters based on the local and remote observations. * * The "round-trip" property limits the maximum round trip packets can take. * * Various parameters of the clock can be configured with the parent #GstClock * "timeout", "window-size" and "window-threshold" object properties. * * A #GstNetClientClock and #GstNtpClock is typically set on a #GstPipeline with * gst_pipeline_use_clock(). * * If you set a #GstBus on the clock via the "bus" object property, it will * send `GST_MESSAGE_ELEMENT` messages with an attached #GstStructure containing * statistics about clock accuracy and network traffic. */ class NetClientClock extends Gst.SystemClock { static $gtype: GObject.GType; // Properties get address(): string; set address(val: string); get base_time(): number; get baseTime(): number; get bus(): Gst.Bus; set bus(val: Gst.Bus); get internal_clock(): Gst.Clock; get internalClock(): Gst.Clock; get minimum_update_interval(): number; set minimum_update_interval(val: number); get minimumUpdateInterval(): number; set minimumUpdateInterval(val: number); get port(): number; set port(val: number); get qos_dscp(): number; set qos_dscp(val: number); get qosDscp(): number; set qosDscp(val: number); get round_trip_limit(): number; set round_trip_limit(val: number); get roundTripLimit(): number; set roundTripLimit(val: number); // Fields clock: Gst.SystemClock; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new']( name: string | null, remote_address: string, remote_port: number, base_time: Gst.ClockTime, ): NetClientClock; } namespace NetTimeProvider { // Constructor properties interface interface ConstructorProps extends Gst.Object.ConstructorProps, Gio.Initable.ConstructorProps { active: boolean; address: string; clock: Gst.Clock; port: number; qos_dscp: number; qosDscp: number; } } /** * This object exposes the time of a #GstClock on the network. * * A #GstNetTimeProvider is created with gst_net_time_provider_new() which * takes a #GstClock, an address and a port number as arguments. * * After creating the object, a client clock such as #GstNetClientClock can * query the exposed clock over the network for its values. * * The #GstNetTimeProvider typically wraps the clock used by a #GstPipeline. */ class NetTimeProvider extends Gst.Object implements Gio.Initable { static $gtype: GObject.GType; // Properties get active(): boolean; set active(val: boolean); get address(): string; get clock(): Gst.Clock; get port(): number; get qos_dscp(): number; set qos_dscp(val: number); get qosDscp(): number; set qosDscp(val: number); // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](clock: Gst.Clock, address: string | null, port: number): NetTimeProvider; // Inherited methods /** * Initializes the object implementing the interface. * * This method is intended for language bindings. If writing in C, * g_initable_new() should typically be used instead. * * The object must be initialized before any real use after initial * construction, either with this function or g_async_initable_init_async(). * * Implementations may also support cancellation. If `cancellable` is not %NULL, * then initialization can be cancelled by triggering the cancellable object * from another thread. If the operation was cancelled, the error * %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and * the object doesn't support cancellable initialization the error * %G_IO_ERROR_NOT_SUPPORTED will be returned. * * If the object is not initialized, or initialization returns with an * error, then all operations on the object except g_object_ref() and * g_object_unref() are considered to be invalid, and have undefined * behaviour. See the [description][iface`Gio`.Initable#description] for more details. * * Callers should not assume that a class which implements #GInitable can be * initialized multiple times, unless the class explicitly documents itself as * supporting this. Generally, a class’ implementation of init() can assume * (and assert) that it will only be called once. Previously, this documentation * recommended all #GInitable implementations should be idempotent; that * recommendation was relaxed in GLib 2.54. * * If a class explicitly supports being initialized multiple times, it is * recommended that the method is idempotent: multiple calls with the same * arguments should return the same results. Only the first call initializes * the object; further calls return the result of the first call. * * One reason why a class might need to support idempotent initialization is if * it is designed to be used via the singleton pattern, with a * #GObjectClass.constructor that sometimes returns an existing instance. * In this pattern, a caller would expect to be able to call g_initable_init() * on the result of g_object_new(), regardless of whether it is in fact a new * instance. * @param cancellable optional #GCancellable object, %NULL to ignore. * @returns %TRUE if successful. If an error has occurred, this function will return %FALSE and set @error appropriately if present. */ init(cancellable?: Gio.Cancellable | null): boolean; /** * Initializes the object implementing the interface. * * This method is intended for language bindings. If writing in C, * g_initable_new() should typically be used instead. * * The object must be initialized before any real use after initial * construction, either with this function or g_async_initable_init_async(). * * Implementations may also support cancellation. If `cancellable` is not %NULL, * then initialization can be cancelled by triggering the cancellable object * from another thread. If the operation was cancelled, the error * %G_IO_ERROR_CANCELLED will be returned. If `cancellable` is not %NULL and * the object doesn't support cancellable initialization the error * %G_IO_ERROR_NOT_SUPPORTED will be returned. * * If the object is not initialized, or initialization returns with an * error, then all operations on the object except g_object_ref() and * g_object_unref() are considered to be invalid, and have undefined * behaviour. See the [description][iface`Gio`.Initable#description] for more details. * * Callers should not assume that a class which implements #GInitable can be * initialized multiple times, unless the class explicitly documents itself as * supporting this. Generally, a class’ implementation of init() can assume * (and assert) that it will only be called once. Previously, this documentation * recommended all #GInitable implementations should be idempotent; that * recommendation was relaxed in GLib 2.54. * * If a class explicitly supports being initialized multiple times, it is * recommended that the method is idempotent: multiple calls with the same * arguments should return the same results. Only the first call initializes * the object; further calls return the result of the first call. * * One reason why a class might need to support idempotent initialization is if * it is designed to be used via the singleton pattern, with a * #GObjectClass.constructor that sometimes returns an existing instance. * In this pattern, a caller would expect to be able to call g_initable_init() * on the result of g_object_new(), regardless of whether it is in fact a new * instance. * @param cancellable optional #GCancellable object, %NULL to ignore. */ vfunc_init(cancellable?: Gio.Cancellable | null): boolean; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; // Conflicted with Gst.Object.ref ref(...args: never[]): any; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace NtpClock { // Constructor properties interface interface ConstructorProps extends NetClientClock.ConstructorProps {} } class NtpClock extends NetClientClock { static $gtype: GObject.GType; // Fields clock: Gst.SystemClock; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new']( name: string | null, remote_address: string, remote_port: number, base_time: Gst.ClockTime, ): NtpClock; } namespace PtpClock { // Constructor properties interface interface ConstructorProps extends Gst.SystemClock.ConstructorProps { domain: number; grandmaster_clock_id: number; grandmasterClockId: number; internal_clock: Gst.Clock; internalClock: Gst.Clock; master_clock_id: number; masterClockId: number; } } /** * GstPtpClock implements a PTP (IEEE1588:2008) ordinary clock in slave-only * mode, that allows a GStreamer pipeline to synchronize to a PTP network * clock in some specific domain. * * The PTP subsystem can be initialized with gst_ptp_init(), which then starts * a helper process to do the actual communication via the PTP ports. This is * required as PTP listens on ports < 1024 and thus requires special * privileges. Once this helper process is started, the main process will * synchronize to all PTP domains that are detected on the selected * interfaces. * * gst_ptp_clock_new() then allows to create a GstClock that provides the PTP * time from a master clock inside a specific PTP domain. This clock will only * return valid timestamps once the timestamps in the PTP domain are known. To * check this, you can use gst_clock_wait_for_sync(), the GstClock::synced * signal and gst_clock_is_synced(). * * To gather statistics about the PTP clock synchronization, * gst_ptp_statistics_callback_add() can be used. This gives the application * the possibility to collect all kinds of statistics from the clock * synchronization. */ class PtpClock extends Gst.SystemClock { static $gtype: GObject.GType; // Properties get domain(): number; get grandmaster_clock_id(): number; get grandmasterClockId(): number; get internal_clock(): Gst.Clock; get internalClock(): Gst.Clock; get master_clock_id(): number; get masterClockId(): number; // Fields clock: Gst.SystemClock; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](name: string | null, domain: number): PtpClock; } /** * #GstNetAddressMeta can be used to store a network address (a #GSocketAddress) * in a #GstBuffer so that it network elements can track the to and from address * of the buffer. */ class NetAddressMeta { static $gtype: GObject.GType; // Fields addr: Gio.SocketAddress; // Constructors _init(...args: any[]): void; // Static methods static get_info(): Gst.MetaInfo; } type NetClientClockClass = typeof NetClientClock; abstract class NetClientClockPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } /** * #GstNetControlMessageMeta can be used to store control messages (ancillary * data) which was received with or is to be sent alongside the buffer data. * When used with socket sinks and sources which understand this meta it allows * sending and receiving ancillary data such as unix credentials (See * #GUnixCredentialsMessage) and Unix file descriptions (See #GUnixFDMessage). */ class NetControlMessageMeta { static $gtype: GObject.GType; // Fields message: Gio.SocketControlMessage; // Constructors _init(...args: any[]): void; // Static methods static get_info(): Gst.MetaInfo; } /** * Various functions for receiving, sending an serializing #GstNetTimePacket * structures. */ class NetTimePacket { static $gtype: GObject.GType; // Fields local_time: Gst.ClockTime; remote_time: Gst.ClockTime; // Constructors constructor( properties?: Partial<{ local_time: Gst.ClockTime; remote_time: Gst.ClockTime; }>, ); _init(...args: any[]): void; static ['new'](buffer?: Uint8Array | null): NetTimePacket; // Static methods /** * Receives a #GstNetTimePacket over a socket. Handles interrupted system * calls, but otherwise returns NULL on error. * @param socket socket to receive the time packet on */ static receive(socket: Gio.Socket): [NetTimePacket, Gio.SocketAddress | null]; // Methods /** * Make a copy of `packet`. * @returns a copy of @packet, free with gst_net_time_packet_free(). */ copy(): NetTimePacket; /** * Free `packet`. */ free(): void; /** * Sends a #GstNetTimePacket over a socket. * * MT safe. * @param socket socket to send the time packet on * @param dest_address address to send the time packet to * @returns TRUE if successful, FALSE in case an error occurred. */ send(socket: Gio.Socket, dest_address: Gio.SocketAddress): boolean; /** * Serialized a #GstNetTimePacket into a newly-allocated sequence of * #GST_NET_TIME_PACKET_SIZE bytes, in network byte order. The value returned is * suitable for passing to write(2) or sendto(2) for communication over the * network. * * MT safe. Caller owns return value (g_free to free). * @returns A newly allocated sequence of #GST_NET_TIME_PACKET_SIZE bytes. */ serialize(): Uint8Array; } type NetTimeProviderClass = typeof NetTimeProvider; abstract class NetTimeProviderPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type NtpClockClass = typeof NtpClock; type PtpClockClass = typeof PtpClock; abstract class PtpClockPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } /** * Name of the imported GIR library * `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L188 */ const __name__: string; /** * Version of the imported GIR library * `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L189 */ const __version__: string; } export default GstNet; } declare module 'gi://GstNet' { import GstNet10 from 'gi://GstNet?version=1.0'; export default GstNet10; } // END