import { bind } from "astal";
import { Gtk } from "astal/gtk4";
import AstalMpris from "gi://AstalMpris";
import Pango from "gi://Pango?version=1.0";
const ALIGN = Gtk.Align;
const mpris = AstalMpris.get_default();
mpris.connect("player-added", p => {
print("Player added:", p);
});
const PlayerModule = () => {
return (
{bind(mpris, "players").as(players => {
return players.map(player => {
return ;
});
})}
);
};
// TODO: Update widths
const pbStatus = AstalMpris.PlaybackStatus;
const PlayerItem = ({ player }: { player: AstalMpris.Player }) => {
return (
l > 0)}
value={bind(player, "position")}
min={0}
max={bind(player, "length")}
onChangeValue={v =>
player.set_position(v.get_value())
}
>
secondsToFriendlyTime(v),
)}
hexpand
cssClasses={["position"]}
>
}
centerWidget={
}
endWidget={
}
>
);
};
const secondsToFriendlyTime = (time: number) => {
const minutes = Math.floor(time / 60);
const hours = Math.floor(minutes / 60);
const seconds = Math.floor(time % 60);
if (hours > 0) {
return `${hours}:${expandTime(minutes)}:${expandTime(seconds)}`;
} else {
return `${minutes}:${expandTime(seconds)}`;
}
};
const expandTime = (time: number): string => {
return time < 10 ? `0${time}` : "" + time;
};
export default {
PlayerModule,
};