/// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /** * Type Definitions for Gjs (https://gjs.guide/) * * These type definitions are automatically generated, do not edit them by hand. * If you found a bug fix it in `ts-for-gir` or create a bug report on https://github.com/gjsify/ts-for-gir * * The based EJS template file is used for the generated .d.ts file of each GIR module like Gtk-4.0, GObject-2.0, ... */ declare module 'gi://GcrUi?version=3' { // Module dependencies import type Gtk from 'gi://Gtk?version=3.0'; import type xlib from 'gi://xlib?version=2.0'; import type Gdk from 'gi://Gdk?version=3.0'; import type cairo from 'cairo'; import type GObject from 'gi://GObject?version=2.0'; import type GLib from 'gi://GLib?version=2.0'; import type Pango from 'gi://Pango?version=1.0'; import type HarfBuzz from 'gi://HarfBuzz?version=0.0'; import type freetype2 from 'gi://freetype2?version=2.0'; import type Gio from 'gi://Gio?version=2.0'; import type GModule from 'gi://GModule?version=2.0'; import type GdkPixbuf from 'gi://GdkPixbuf?version=2.0'; import type Atk from 'gi://Atk?version=1.0'; import type Gcr from 'gi://Gcr?version=3'; import type Gck from 'gi://Gck?version=1'; export namespace GcrUi { /** * GcrUi-3 */ /** * If a [class`CollectionModel]` is created with a mode of * %GCR_COLLECTION_MODEL_TREE, then any included objects that are themselves a * [iface`Gcr`.Collection], will have all child * objects include as child rows in a tree form. */ /** * If a [class`CollectionModel]` is created with a mode of * %GCR_COLLECTION_MODEL_TREE, then any included objects that are themselves a * [iface`Gcr`.Collection], will have all child * objects include as child rows in a tree form. */ export namespace CollectionModelMode { export const $gtype: GObject.GType; } enum CollectionModelMode { /** * only objects in the top collection, no child objects */ LIST, /** * show objects in the collection, and child objects in a tree form */ TREE, } /** * Create and initialize a renderer for the given attributes and label. These * renderers should have been preregistered via gcr_renderer_register(). * @param label The label for the renderer * @param attrs The attributes to render * @returns a new renderer, or %NULL if no renderer matched the attributes; the render should be released with g_object_unref() */ function renderer_create(label: string | null, attrs: Gck.Attributes): Renderer | null; /** * Register a renderer to be created when matching attributes are passed to * gcr_renderer_create(). * @param renderer_type The renderer class type * @param attrs The attributes to match */ function renderer_register(renderer_type: GObject.GType, attrs: Gck.Attributes): void; /** * Register all the well known renderers for certificates and keys known to the * Gcr library. */ function renderer_register_well_known(): void; /** * Get an implementation of #GcrViewer that supports a view * of multiple renderers. * @returns a newly allocated #GcrViewer, which should be released with g_object_unref() */ function viewer_new(): Viewer; /** * Get an implementation of #GcrViewer that supports a scrolled view * of multiple renderers. * @returns a #GcrViewer which is also a #GtkWidget */ function viewer_new_scrolled(): Viewer; namespace CertificateRenderer { // Constructor properties interface interface ConstructorProps extends GObject.Object.ConstructorProps, Gcr.Certificate.ConstructorProps, Gcr.Comparable.ConstructorProps, Renderer.ConstructorProps { attributes: Gck.Attributes; certificate: Gcr.Certificate; label: string; } } /** * An implementation of #GcrRenderer which renders certificates. */ class CertificateRenderer extends GObject.Object implements Gcr.Certificate, Gcr.Comparable, Renderer { static $gtype: GObject.GType; // Properties /** * The certificate attributes to display. One of the attributes must be * a CKA_VALUE type attribute which contains a DER encoded certificate. */ get attributes(): Gck.Attributes; set attributes(val: Gck.Attributes); /** * The certificate to display. May be %NULL. */ get certificate(): Gcr.Certificate; set certificate(val: Gcr.Certificate); /** * The label to display. */ get label(): string; set label(val: string); // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](certificate: Gcr.Certificate): CertificateRenderer; static new_for_attributes(label?: string | null, attrs?: any | null): CertificateRenderer; // Methods /** * Get the certificate displayed in the renderer. If no certificate was * explicitly set, then the renderer will return itself since it acts as * a valid certificate. * @returns The certificate, owned by the renderer. */ get_certificate(): Gcr.Certificate; /** * Set a certificate to display in the renderer. * @param certificate the certificate to display */ set_certificate(certificate?: Gcr.Certificate | null): void; // Inherited properties /** * A readable description for this certificate */ get description(): string; /** * The expiry date of the certificate */ get expiry(): GLib.Date; /** * An icon representing the certificate */ get icon(): Gio.Icon; /** * Common name part of the certificate issuer */ get issuer(): string; /** * GLib markup to describe the certificate */ get markup(): string; /** * Common name part of the certificate subject */ get subject(): string; // Inherited methods /** * Get the basic constraints for the certificate if present. If %FALSE is * returned then no basic constraints are present and the `is_ca` and * `path_len` arguments are not changed. * @returns whether basic constraints are present or not */ get_basic_constraints(): [boolean, boolean, number]; /** * Gets the raw DER data for an X.509 certificate. * @returns raw DER data of the X.509 certificate */ get_der_data(): Uint8Array; /** * Get the expiry date of this certificate. * * The #GDate returned should be freed by the caller using * g_date_free() when no longer required. * @returns An allocated expiry date of this certificate. */ get_expiry_date(): GLib.Date; /** * Calculate the fingerprint for this certificate. * * The caller should free the returned data using g_free() when * it is no longer required. * @param type the type of algorithm for the fingerprint. * @returns the raw binary fingerprint */ get_fingerprint(type: GLib.ChecksumType | null): Uint8Array; /** * Calculate the fingerprint for this certificate, and return it * as a hex string. * * The caller should free the returned data using g_free() when * it is no longer required. * @param type the type of algorithm for the fingerprint. * @returns an allocated hex string which contains the fingerprint. */ get_fingerprint_hex(type: GLib.ChecksumType | null): string; /** * Get the issued date of this certificate. * * The #GDate returned should be freed by the caller using * g_date_free() when no longer required. * @returns An allocated issued date of this certificate. */ get_issued_date(): GLib.Date; /** * Get the common name of the issuer of this certificate. * * The string returned should be freed by the caller when no longer * required. * @returns The allocated issuer CN, or %NULL if no issuer CN present. */ get_issuer_cn(): string; /** * Get the full issuer DN of the certificate as a (mostly) * readable string. * * The string returned should be freed by the caller when no longer * required. * @returns The allocated issuer DN of the certificate. */ get_issuer_dn(): string; /** * Get a name to represent the issuer of this certificate. * * This will try to lookup the common name, orianizational unit, * organization in that order. * @returns the allocated issuer name, or %NULL if no issuer name */ get_issuer_name(): string; /** * Get a part of the DN of the issuer of this certificate. * * Examples of a `part` might be the 'OU' (organizational unit) * or the 'CN' (common name). Only the value of that part * of the DN is returned. * * The string returned should be freed by the caller when no longer * required. * @param part a DN type string or OID. * @returns the allocated part of the issuer DN, or %NULL if no such part is present */ get_issuer_part(part: string): string | null; /** * Get the raw DER data for the issuer DN of the certificate. * * The data should be freed by using g_free() when no longer required. * @returns allocated memory containing the raw issuer */ get_issuer_raw(): Uint8Array; /** * Get the key size in bits of the public key represented * by this certificate. * @returns The key size of the certificate. */ get_key_size(): number; /** * Calculate a GMarkup string for displaying this certificate. * @returns the markup string */ get_markup_text(): string; /** * Get the raw binary serial number of the certificate. * * The caller should free the returned data using g_free() when * it is no longer required. * @returns the raw binary serial number. */ get_serial_number(): Uint8Array; /** * Get the serial number of the certificate as a hex string. * * The caller should free the returned data using g_free() when * it is no longer required. * @returns an allocated string containing the serial number as hex. */ get_serial_number_hex(): string; /** * Get the common name of the subject of this certificate. * * The string returned should be freed by the caller when no longer * required. * @returns The allocated subject CN, or %NULL if no subject CN present. */ get_subject_cn(): string; /** * Get the full subject DN of the certificate as a (mostly) * readable string. * * The string returned should be freed by the caller when no longer * required. * @returns The allocated subject DN of the certificate. */ get_subject_dn(): string; /** * Get a name to represent the subject of this certificate. * * This will try to lookup the common name, orianizational unit, * organization in that order. * @returns the allocated subject name, or %NULL if no subject name */ get_subject_name(): string; /** * Get a part of the DN of the subject of this certificate. * * Examples of a `part` might be the 'OU' (organizational unit) * or the 'CN' (common name). Only the value of that part * of the DN is returned. * * The string returned should be freed by the caller when no longer * required. * @param part a DN type string or OID. * @returns the allocated part of the subject DN, or %NULL if no such part is present. */ get_subject_part(part: string): string | null; /** * Get the raw DER data for the subject DN of the certificate. * * The data should be freed by using g_free() when no longer required. * @returns allocated memory containing the raw subject */ get_subject_raw(): Uint8Array; /** * Check if `issuer` could be the issuer of this certificate. This is done by * comparing the relevant subject and issuer fields. No signature check is * done. Proper verification of certificates must be done via a crypto * library. * @param issuer a possible issuer #GcrCertificate * @returns whether @issuer could be the issuer of the certificate. */ is_issuer(issuer: Gcr.Certificate): boolean; /** * Implementers of the #GcrCertificate mixin should call this function to notify * when the certificate has changed to emit notifications on the various * properties. */ mixin_emit_notify(): void; /** * Gets the raw DER data for an X.509 certificate. */ vfunc_get_der_data(): Uint8Array; /** * Compare whether two objects represent the same thing. The return value can * also be used to sort the objects. * @param other Another comparable object * @returns Zero if the two objects represent the same thing, non-zero if not. */ compare(other?: Gcr.Comparable | null): number; /** * Compare whether two objects represent the same thing. The return value can * also be used to sort the objects. * @param other Another comparable object */ vfunc_compare(other?: Gcr.Comparable | null): number; /** * Emit the #GcrRenderer::data-changed signal on the renderer. This is used by * renderer implementations. */ emit_data_changed(): void; /** * Get the PKCS#11 attributes, if any, set for this renderer to display. * @returns the attributes, owned by the renderer */ get_attributes(): Gck.Attributes | null; /** * Called by #GcrViewer when about to display a popup menu for the content * displayed by the renderer. The renderer can add a menu item if desired. * @param viewer The viewer that is displaying a popup * @param menu The popup menu being displayed */ popuplate_popup(viewer: Viewer, menu: Gtk.Menu): void; /** * Render the contents of the renderer to the given viewer. * @param viewer The viewer to render to. */ render_view(viewer: Viewer): void; /** * Set the PKCS#11 attributes for this renderer to display. * @param attrs attributes to set */ set_attributes(attrs?: Gck.Attributes | null): void; /** * signal emitted when data being rendered changes */ vfunc_data_changed(): void; /** * method invoked to populate a popup menu with additional * renderer options * @param viewer * @param menu */ vfunc_populate_popup(viewer: Viewer, menu: Gtk.Menu): void; /** * Render the contents of the renderer to the given viewer. * @param viewer The viewer to render to. */ vfunc_render_view(viewer: Viewer): void; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace CertificateWidget { // Constructor properties interface interface ConstructorProps extends Gtk.Bin.ConstructorProps, Atk.ImplementorIface.ConstructorProps, Gtk.Buildable.ConstructorProps { attributes: Gck.Attributes; certificate: Gcr.Certificate; } } /** * A widget that can be used to display a certificate. * * A certificate widget is normally in a collapsed state showing only * details, but can be expanded by the user. * * Use [ctor`CertificateWidget`.new] to create a new certificate widget. Only * one certificate can be displayed. It contains a [iface`Viewer]` internally * and [class`CertificateRenderer]` is used to render the certificate to the * viewer. * * To show more than one certificate in a view, create the viewer and * add renderers to it. */ class CertificateWidget extends Gtk.Bin implements Atk.ImplementorIface, Gtk.Buildable { static $gtype: GObject.GType; // Properties get attributes(): Gck.Attributes; set attributes(val: Gck.Attributes); get certificate(): Gcr.Certificate; set certificate(val: Gcr.Certificate); // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](certificate?: Gcr.Certificate | null): CertificateWidget; // Methods /** * Get the attributes displayed in the widget. The attributes should contain * a certificate. * @returns the attributes, owned by the widget */ get_attributes(): Gck.Attributes | null; /** * Get the certificate displayed in the widget. * @returns the certificate */ get_certificate(): Gcr.Certificate | null; /** * Set the attributes displayed in the widget. The attributes should contain * a certificate. * @param attrs the attributes to display */ set_attributes(attrs?: Gck.Attributes | null): void; /** * Set the certificate displayed in the widget * @param certificate the certificate to display */ set_certificate(certificate?: Gcr.Certificate | null): void; // Inherited methods /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace CollectionModel { // Constructor properties interface interface ConstructorProps extends GObject.Object.ConstructorProps, Gtk.TreeModel.ConstructorProps, Gtk.TreeSortable.ConstructorProps { collection: Gcr.Collection; columns: any; } } /** * Ain implementation of a [iface`Gtk`.TreeModel] which contains a row for each * object in a [iface`Gcr`.Collection]. * * As objects are added or removed from the collection, rows are added and * removed from this model. * * The row values come from the properties of the objects in the collection. Use * [ctor`CollectionModel`.new] to create a new collection model. To have more * control over the values use a set of [struct`Gcr`.Column] structures to * define the columns. This can be done with [ctor`CollectionModel`.new_full] or * [method`CollectionModel`.set_columns]. * * Each row can have a selected state, which is represented by a boolean column. * The selected state can be toggled with gcr_collection_model_toggle_selected() * or set with gcr_collection_model_set_selected_objects() and retrieved with * [method`CollectionModel`.get_selected_objects]. * * To determine which object a row represents and vice versa, use the * [method`CollectionModel`.iter_for_object] or * [method`CollectionModel`.object_for_iter] functions. */ class CollectionModel extends GObject.Object implements Gtk.TreeModel, Gtk.TreeSortable { static $gtype: GObject.GType; // Properties get collection(): Gcr.Collection; set collection(val: Gcr.Collection); get columns(): any; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; // Methods /** * Set whether a given row is toggled selected or not. * @param iter The row * @param selected Whether the row should be selected or not. */ change_selected(iter: Gtk.TreeIter, selected: boolean): void; /** * Get the column identifier for the column that contains the values * of the selected state. * @returns The column identifier. */ column_for_selected(): number; /** * Get the collection which this model represents * @returns the collection, owned by the model */ get_collection(): Gcr.Collection; /** * Get a list of checked/selected objects. * @returns a list of selected objects, which should be freed with g_list_free() */ get_selected_objects(): GObject.Object[]; /** * Check whether a given row has been toggled as selected. * @param iter The row * @returns Whether the row has been selected. */ is_selected(iter: Gtk.TreeIter): boolean; /** * Set `iter` to the row for the given object. If the object is not in this * model, then %FALSE will be returned. * @param object The object * @param iter The row for the object * @returns %TRUE if the object was present. */ iter_for_object(object: GObject.Object, iter: Gtk.TreeIter): boolean; /** * Get the object that is represented by the given row in the model. * @param iter The row * @returns The object, owned by the model. */ object_for_iter(iter: Gtk.TreeIter): T; /** * Set the collection which this model represents * @param collection the collection or %NULL */ set_collection(collection?: Gcr.Collection | null): void; /** * Set the checked/selected objects. * @param selected a list of objects to select */ set_selected_objects(selected: GObject.Object[]): void; /** * Toggle the selected state of a given row. * @param iter The row */ toggle_selected(iter: Gtk.TreeIter): void; // Inherited methods /** * Creates a new #GtkTreeModel, with `child_model` as the child_model * and `root` as the virtual root. * @param root A #GtkTreePath or %NULL. * @returns A new #GtkTreeModel. */ filter_new(root?: Gtk.TreePath | null): Gtk.TreeModel; /** * Calls func on each node in model in a depth-first fashion. * * If `func` returns %TRUE, then the tree ceases to be walked, * and gtk_tree_model_foreach() returns. * @param func a function to be called on each row */ foreach(func: Gtk.TreeModelForeachFunc): void; /** * Returns the type of the column. * @param index_ the column index * @returns the type of the column */ get_column_type(index_: number): GObject.GType; /** * Returns a set of flags supported by this interface. * * The flags are a bitwise combination of #GtkTreeModelFlags. * The flags supported should not change during the lifetime * of the `tree_model`. * @returns the flags supported by this interface */ get_flags(): Gtk.TreeModelFlags; /** * Sets `iter` to a valid iterator pointing to `path`. If `path` does * not exist, `iter` is set to an invalid iterator and %FALSE is returned. * @param path the #GtkTreePath-struct * @returns %TRUE, if @iter was set */ get_iter(path: Gtk.TreePath): [boolean, Gtk.TreeIter]; /** * Initializes `iter` with the first iterator in the tree * (the one at the path "0") and returns %TRUE. Returns * %FALSE if the tree is empty. * @returns %TRUE, if @iter was set */ get_iter_first(): [boolean, Gtk.TreeIter]; /** * Sets `iter` to a valid iterator pointing to `path_string,` if it * exists. Otherwise, `iter` is left invalid and %FALSE is returned. * @param path_string a string representation of a #GtkTreePath-struct * @returns %TRUE, if @iter was set */ get_iter_from_string(path_string: string): [boolean, Gtk.TreeIter]; /** * Returns the number of columns supported by `tree_model`. * @returns the number of columns */ get_n_columns(): number; /** * Returns a newly-created #GtkTreePath-struct referenced by `iter`. * * This path should be freed with gtk_tree_path_free(). * @param iter the #GtkTreeIter-struct * @returns a newly-created #GtkTreePath-struct */ get_path(iter: Gtk.TreeIter): Gtk.TreePath; /** * Generates a string representation of the iter. * * This string is a “:” separated list of numbers. * For example, “4:10:0:3” would be an acceptable * return value for this string. * @param iter a #GtkTreeIter-struct * @returns a newly-allocated string. Must be freed with g_free(). */ get_string_from_iter(iter: Gtk.TreeIter): string; /** * Initializes and sets `value` to that at `column`. * * When done with `value,` g_value_unset() needs to be called * to free any allocated memory. * @param iter the #GtkTreeIter-struct * @param column the column to lookup the value at */ get_value(iter: Gtk.TreeIter, column: number): unknown; /** * Sets `iter` to point to the first child of `parent`. * * If `parent` has no children, %FALSE is returned and `iter` is * set to be invalid. `parent` will remain a valid node after this * function has been called. * * If `parent` is %NULL returns the first node, equivalent to * `gtk_tree_model_get_iter_first (tree_model, iter);` * @param parent the #GtkTreeIter-struct, or %NULL * @returns %TRUE, if @iter has been set to the first child */ iter_children(parent?: Gtk.TreeIter | null): [boolean, Gtk.TreeIter]; /** * Returns %TRUE if `iter` has children, %FALSE otherwise. * @param iter the #GtkTreeIter-struct to test for children * @returns %TRUE if @iter has children */ iter_has_child(iter: Gtk.TreeIter): boolean; /** * Returns the number of children that `iter` has. * * As a special case, if `iter` is %NULL, then the number * of toplevel nodes is returned. * @param iter the #GtkTreeIter-struct, or %NULL * @returns the number of children of @iter */ iter_n_children(iter?: Gtk.TreeIter | null): number; /** * Sets `iter` to point to the node following it at the current level. * * If there is no next `iter,` %FALSE is returned and `iter` is set * to be invalid. * @param iter the #GtkTreeIter-struct * @returns %TRUE if @iter has been changed to the next node */ iter_next(iter: Gtk.TreeIter): boolean; /** * Sets `iter` to be the child of `parent,` using the given index. * * The first index is 0. If `n` is too big, or `parent` has no children, * `iter` is set to an invalid iterator and %FALSE is returned. `parent` * will remain a valid node after this function has been called. As a * special case, if `parent` is %NULL, then the `n-th` root node * is set. * @param parent the #GtkTreeIter-struct to get the child from, or %NULL. * @param n the index of the desired child * @returns %TRUE, if @parent has an @n-th child */ iter_nth_child(parent: Gtk.TreeIter | null, n: number): [boolean, Gtk.TreeIter]; /** * Sets `iter` to be the parent of `child`. * * If `child` is at the toplevel, and doesn’t have a parent, then * `iter` is set to an invalid iterator and %FALSE is returned. * `child` will remain a valid node after this function has been * called. * * `iter` will be initialized before the lookup is performed, so `child` * and `iter` cannot point to the same memory location. * @param child the #GtkTreeIter-struct * @returns %TRUE, if @iter is set to the parent of @child */ iter_parent(child: Gtk.TreeIter): [boolean, Gtk.TreeIter]; /** * Sets `iter` to point to the previous node at the current level. * * If there is no previous `iter,` %FALSE is returned and `iter` is * set to be invalid. * @param iter the #GtkTreeIter-struct * @returns %TRUE if @iter has been changed to the previous node */ iter_previous(iter: Gtk.TreeIter): boolean; /** * Lets the tree ref the node. * * This is an optional method for models to implement. * To be more specific, models may ignore this call as it exists * primarily for performance reasons. * * This function is primarily meant as a way for views to let * caching models know when nodes are being displayed (and hence, * whether or not to cache that node). Being displayed means a node * is in an expanded branch, regardless of whether the node is currently * visible in the viewport. For example, a file-system based model * would not want to keep the entire file-hierarchy in memory, * just the sections that are currently being displayed by * every current view. * * A model should be expected to be able to get an iter independent * of its reffed state. * @param iter the #GtkTreeIter-struct */ ref_node(iter: Gtk.TreeIter): void; /** * Emits the #GtkTreeModel::row-changed signal on `tree_model`. * @param path a #GtkTreePath-struct pointing to the changed row * @param iter a valid #GtkTreeIter-struct pointing to the changed row */ row_changed(path: Gtk.TreePath, iter: Gtk.TreeIter): void; /** * Emits the #GtkTreeModel::row-deleted signal on `tree_model`. * * This should be called by models after a row has been removed. * The location pointed to by `path` should be the location that * the row previously was at. It may not be a valid location anymore. * * Nodes that are deleted are not unreffed, this means that any * outstanding references on the deleted node should not be released. * @param path a #GtkTreePath-struct pointing to the previous location of the deleted row */ row_deleted(path: Gtk.TreePath): void; /** * Emits the #GtkTreeModel::row-has-child-toggled signal on * `tree_model`. This should be called by models after the child * state of a node changes. * @param path a #GtkTreePath-struct pointing to the changed row * @param iter a valid #GtkTreeIter-struct pointing to the changed row */ row_has_child_toggled(path: Gtk.TreePath, iter: Gtk.TreeIter): void; /** * Emits the #GtkTreeModel::row-inserted signal on `tree_model`. * @param path a #GtkTreePath-struct pointing to the inserted row * @param iter a valid #GtkTreeIter-struct pointing to the inserted row */ row_inserted(path: Gtk.TreePath, iter: Gtk.TreeIter): void; /** * Emits the #GtkTreeModel::rows-reordered signal on `tree_model`. * * This should be called by models when their rows have been * reordered. * @param path a #GtkTreePath-struct pointing to the tree node whose children have been reordered * @param iter a valid #GtkTreeIter-struct pointing to the node whose children have been reordered, or %NULL if the depth of @path is 0 * @param new_order an array of integers mapping the current position of each child to its old position before the re-ordering, i.e. @new_order`[newpos] = oldpos` */ rows_reordered(path: Gtk.TreePath, iter: Gtk.TreeIter | null, new_order: number[]): void; /** * Lets the tree unref the node. * * This is an optional method for models to implement. * To be more specific, models may ignore this call as it exists * primarily for performance reasons. For more information on what * this means, see gtk_tree_model_ref_node(). * * Please note that nodes that are deleted are not unreffed. * @param iter the #GtkTreeIter-struct */ unref_node(iter: Gtk.TreeIter): void; /** * Returns the type of the column. * @param index_ the column index */ vfunc_get_column_type(index_: number): GObject.GType; /** * Returns a set of flags supported by this interface. * * The flags are a bitwise combination of #GtkTreeModelFlags. * The flags supported should not change during the lifetime * of the `tree_model`. */ vfunc_get_flags(): Gtk.TreeModelFlags; /** * Sets `iter` to a valid iterator pointing to `path`. If `path` does * not exist, `iter` is set to an invalid iterator and %FALSE is returned. * @param path the #GtkTreePath-struct */ vfunc_get_iter(path: Gtk.TreePath): [boolean, Gtk.TreeIter]; /** * Returns the number of columns supported by `tree_model`. */ vfunc_get_n_columns(): number; /** * Returns a newly-created #GtkTreePath-struct referenced by `iter`. * * This path should be freed with gtk_tree_path_free(). * @param iter the #GtkTreeIter-struct */ vfunc_get_path(iter: Gtk.TreeIter): Gtk.TreePath; /** * Initializes and sets `value` to that at `column`. * * When done with `value,` g_value_unset() needs to be called * to free any allocated memory. * @param iter the #GtkTreeIter-struct * @param column the column to lookup the value at */ vfunc_get_value(iter: Gtk.TreeIter, column: number): unknown; /** * Sets `iter` to point to the first child of `parent`. * * If `parent` has no children, %FALSE is returned and `iter` is * set to be invalid. `parent` will remain a valid node after this * function has been called. * * If `parent` is %NULL returns the first node, equivalent to * `gtk_tree_model_get_iter_first (tree_model, iter);` * @param parent the #GtkTreeIter-struct, or %NULL */ vfunc_iter_children(parent?: Gtk.TreeIter | null): [boolean, Gtk.TreeIter]; /** * Returns %TRUE if `iter` has children, %FALSE otherwise. * @param iter the #GtkTreeIter-struct to test for children */ vfunc_iter_has_child(iter: Gtk.TreeIter): boolean; /** * Returns the number of children that `iter` has. * * As a special case, if `iter` is %NULL, then the number * of toplevel nodes is returned. * @param iter the #GtkTreeIter-struct, or %NULL */ vfunc_iter_n_children(iter?: Gtk.TreeIter | null): number; /** * Sets `iter` to point to the node following it at the current level. * * If there is no next `iter,` %FALSE is returned and `iter` is set * to be invalid. * @param iter the #GtkTreeIter-struct */ vfunc_iter_next(iter: Gtk.TreeIter): boolean; /** * Sets `iter` to be the child of `parent,` using the given index. * * The first index is 0. If `n` is too big, or `parent` has no children, * `iter` is set to an invalid iterator and %FALSE is returned. `parent` * will remain a valid node after this function has been called. As a * special case, if `parent` is %NULL, then the `n-th` root node * is set. * @param parent the #GtkTreeIter-struct to get the child from, or %NULL. * @param n the index of the desired child */ vfunc_iter_nth_child(parent: Gtk.TreeIter | null, n: number): [boolean, Gtk.TreeIter]; /** * Sets `iter` to be the parent of `child`. * * If `child` is at the toplevel, and doesn’t have a parent, then * `iter` is set to an invalid iterator and %FALSE is returned. * `child` will remain a valid node after this function has been * called. * * `iter` will be initialized before the lookup is performed, so `child` * and `iter` cannot point to the same memory location. * @param child the #GtkTreeIter-struct */ vfunc_iter_parent(child: Gtk.TreeIter): [boolean, Gtk.TreeIter]; /** * Sets `iter` to point to the previous node at the current level. * * If there is no previous `iter,` %FALSE is returned and `iter` is * set to be invalid. * @param iter the #GtkTreeIter-struct */ vfunc_iter_previous(iter: Gtk.TreeIter): boolean; /** * Lets the tree ref the node. * * This is an optional method for models to implement. * To be more specific, models may ignore this call as it exists * primarily for performance reasons. * * This function is primarily meant as a way for views to let * caching models know when nodes are being displayed (and hence, * whether or not to cache that node). Being displayed means a node * is in an expanded branch, regardless of whether the node is currently * visible in the viewport. For example, a file-system based model * would not want to keep the entire file-hierarchy in memory, * just the sections that are currently being displayed by * every current view. * * A model should be expected to be able to get an iter independent * of its reffed state. * @param iter the #GtkTreeIter-struct */ vfunc_ref_node(iter: Gtk.TreeIter): void; /** * Emits the #GtkTreeModel::row-changed signal on `tree_model`. * @param path a #GtkTreePath-struct pointing to the changed row * @param iter a valid #GtkTreeIter-struct pointing to the changed row */ vfunc_row_changed(path: Gtk.TreePath, iter: Gtk.TreeIter): void; /** * Emits the #GtkTreeModel::row-deleted signal on `tree_model`. * * This should be called by models after a row has been removed. * The location pointed to by `path` should be the location that * the row previously was at. It may not be a valid location anymore. * * Nodes that are deleted are not unreffed, this means that any * outstanding references on the deleted node should not be released. * @param path a #GtkTreePath-struct pointing to the previous location of the deleted row */ vfunc_row_deleted(path: Gtk.TreePath): void; /** * Emits the #GtkTreeModel::row-has-child-toggled signal on * `tree_model`. This should be called by models after the child * state of a node changes. * @param path a #GtkTreePath-struct pointing to the changed row * @param iter a valid #GtkTreeIter-struct pointing to the changed row */ vfunc_row_has_child_toggled(path: Gtk.TreePath, iter: Gtk.TreeIter): void; /** * Emits the #GtkTreeModel::row-inserted signal on `tree_model`. * @param path a #GtkTreePath-struct pointing to the inserted row * @param iter a valid #GtkTreeIter-struct pointing to the inserted row */ vfunc_row_inserted(path: Gtk.TreePath, iter: Gtk.TreeIter): void; /** * Lets the tree unref the node. * * This is an optional method for models to implement. * To be more specific, models may ignore this call as it exists * primarily for performance reasons. For more information on what * this means, see gtk_tree_model_ref_node(). * * Please note that nodes that are deleted are not unreffed. * @param iter the #GtkTreeIter-struct */ vfunc_unref_node(iter: Gtk.TreeIter): void; /** * Fills in `sort_column_id` and `order` with the current sort column and the * order. It returns %TRUE unless the `sort_column_id` is * %GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID or * %GTK_TREE_SORTABLE_UNSORTED_SORT_COLUMN_ID. * @returns %TRUE if the sort column is not one of the special sort column ids. */ get_sort_column_id(): [boolean, number, Gtk.SortType]; /** * Returns %TRUE if the model has a default sort function. This is used * primarily by GtkTreeViewColumns in order to determine if a model can * go back to the default state, or not. * @returns %TRUE, if the model has a default sort function */ has_default_sort_func(): boolean; /** * Sets the default comparison function used when sorting to be `sort_func`. * If the current sort column id of `sortable` is * %GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID, then the model will sort using * this function. * * If `sort_func` is %NULL, then there will be no default comparison function. * This means that once the model has been sorted, it can’t go back to the * default state. In this case, when the current sort column id of `sortable` * is %GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID, the model will be unsorted. * @param sort_func The comparison function * @param destroy Destroy notifier of @user_data, or %NULL */ set_default_sort_func(sort_func: Gtk.TreeIterCompareFunc, destroy?: GLib.DestroyNotify | null): void; /** * Sets the current sort column to be `sort_column_id`. The `sortable` will * resort itself to reflect this change, after emitting a * #GtkTreeSortable::sort-column-changed signal. `sort_column_id` may either be * a regular column id, or one of the following special values: * * - %GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID: the default sort function * will be used, if it is set * * - %GTK_TREE_SORTABLE_UNSORTED_SORT_COLUMN_ID: no sorting will occur * @param sort_column_id the sort column id to set * @param order The sort order of the column */ set_sort_column_id(sort_column_id: number, order: Gtk.SortType | null): void; /** * Sets the comparison function used when sorting to be `sort_func`. If the * current sort column id of `sortable` is the same as `sort_column_id,` then * the model will sort using this function. * @param sort_column_id the sort column id to set the function for * @param sort_func The comparison function * @param destroy Destroy notifier of @user_data, or %NULL */ set_sort_func( sort_column_id: number, sort_func: Gtk.TreeIterCompareFunc, destroy?: GLib.DestroyNotify | null, ): void; /** * Emits a #GtkTreeSortable::sort-column-changed signal on `sortable`. */ sort_column_changed(): void; /** * Fills in `sort_column_id` and `order` with the current sort column and the * order. It returns %TRUE unless the `sort_column_id` is * %GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID or * %GTK_TREE_SORTABLE_UNSORTED_SORT_COLUMN_ID. */ vfunc_get_sort_column_id(): [boolean, number, Gtk.SortType]; /** * Returns %TRUE if the model has a default sort function. This is used * primarily by GtkTreeViewColumns in order to determine if a model can * go back to the default state, or not. */ vfunc_has_default_sort_func(): boolean; /** * Sets the default comparison function used when sorting to be `sort_func`. * If the current sort column id of `sortable` is * %GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID, then the model will sort using * this function. * * If `sort_func` is %NULL, then there will be no default comparison function. * This means that once the model has been sorted, it can’t go back to the * default state. In this case, when the current sort column id of `sortable` * is %GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID, the model will be unsorted. * @param sort_func The comparison function * @param destroy Destroy notifier of @user_data, or %NULL */ vfunc_set_default_sort_func(sort_func: Gtk.TreeIterCompareFunc, destroy?: GLib.DestroyNotify | null): void; /** * Sets the current sort column to be `sort_column_id`. The `sortable` will * resort itself to reflect this change, after emitting a * #GtkTreeSortable::sort-column-changed signal. `sort_column_id` may either be * a regular column id, or one of the following special values: * * - %GTK_TREE_SORTABLE_DEFAULT_SORT_COLUMN_ID: the default sort function * will be used, if it is set * * - %GTK_TREE_SORTABLE_UNSORTED_SORT_COLUMN_ID: no sorting will occur * @param sort_column_id the sort column id to set * @param order The sort order of the column */ vfunc_set_sort_column_id(sort_column_id: number, order: Gtk.SortType): void; /** * Sets the comparison function used when sorting to be `sort_func`. If the * current sort column id of `sortable` is the same as `sort_column_id,` then * the model will sort using this function. * @param sort_column_id the sort column id to set the function for * @param sort_func The comparison function * @param destroy Destroy notifier of @user_data, or %NULL */ vfunc_set_sort_func( sort_column_id: number, sort_func: Gtk.TreeIterCompareFunc, destroy?: GLib.DestroyNotify | null, ): void; /** * Emits a #GtkTreeSortable::sort-column-changed signal on `sortable`. */ vfunc_sort_column_changed(): void; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace ComboSelector { // Constructor properties interface interface ConstructorProps extends Gtk.ComboBox.ConstructorProps, Atk.ImplementorIface.ConstructorProps, Gtk.Buildable.ConstructorProps, Gtk.CellEditable.ConstructorProps, Gtk.CellLayout.ConstructorProps { collection: Gcr.Collection; } } /** * A widget that can be used to select a certificate or key. It allows * the user to select one object from the selector at a time. */ class ComboSelector extends Gtk.ComboBox implements Atk.ImplementorIface, Gtk.Buildable, Gtk.CellEditable, Gtk.CellLayout { static $gtype: GObject.GType; // Properties /** * The collection which contains the objects to display in the selector. */ get collection(): Gcr.Collection; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](collection: Gcr.Collection): ComboSelector; // Conflicted with Gtk.ComboBox.new static ['new'](...args: never[]): any; // Methods /** * Get the collection that this selector is displaying objects from. * @returns The collection, owned by the selector. */ get_collection(): Gcr.Collection; /** * Get the selected object in the selector, or %NULL if nothing selected. * @returns the selected object, owned by the selector, or %NULL */ get_selected(): T; /** * Set the currently selected object in the selector, or clear the selection * if selected is set to %NULL. * @param selected the object to select or %NULL */ set_selected(selected?: GObject.Object | null): void; // Inherited properties /** * Indicates whether editing on the cell has been canceled. */ get editing_canceled(): boolean; set editing_canceled(val: boolean); /** * Indicates whether editing on the cell has been canceled. */ get editingCanceled(): boolean; set editingCanceled(val: boolean); get app_paintable(): boolean; set app_paintable(val: boolean); get appPaintable(): boolean; set appPaintable(val: boolean); get can_default(): boolean; set can_default(val: boolean); get canDefault(): boolean; set canDefault(val: boolean); get can_focus(): boolean; set can_focus(val: boolean); get canFocus(): boolean; set canFocus(val: boolean); get composite_child(): boolean; get compositeChild(): boolean; /** * Whether the widget is double buffered. */ get double_buffered(): boolean; set double_buffered(val: boolean); /** * Whether the widget is double buffered. */ get doubleBuffered(): boolean; set doubleBuffered(val: boolean); get events(): Gdk.EventMask; set events(val: Gdk.EventMask); /** * Whether to expand in both directions. Setting this sets both #GtkWidget:hexpand and #GtkWidget:vexpand */ get expand(): boolean; set expand(val: boolean); /** * Whether the widget should grab focus when it is clicked with the mouse. * * This property is only relevant for widgets that can take focus. * * Before 3.20, several widgets (GtkButton, GtkFileChooserButton, * GtkComboBox) implemented this property individually. */ get focus_on_click(): boolean; set focus_on_click(val: boolean); /** * Whether the widget should grab focus when it is clicked with the mouse. * * This property is only relevant for widgets that can take focus. * * Before 3.20, several widgets (GtkButton, GtkFileChooserButton, * GtkComboBox) implemented this property individually. */ get focusOnClick(): boolean; set focusOnClick(val: boolean); /** * How to distribute horizontal space if widget gets extra space, see #GtkAlign */ get halign(): Gtk.Align; set halign(val: Gtk.Align); get has_default(): boolean; set has_default(val: boolean); get hasDefault(): boolean; set hasDefault(val: boolean); get has_focus(): boolean; set has_focus(val: boolean); get hasFocus(): boolean; set hasFocus(val: boolean); /** * Enables or disables the emission of #GtkWidget::query-tooltip on `widget`. * A value of %TRUE indicates that `widget` can have a tooltip, in this case * the widget will be queried using #GtkWidget::query-tooltip to determine * whether it will provide a tooltip or not. * * Note that setting this property to %TRUE for the first time will change * the event masks of the GdkWindows of this widget to include leave-notify * and motion-notify events. This cannot and will not be undone when the * property is set to %FALSE again. */ get has_tooltip(): boolean; set has_tooltip(val: boolean); /** * Enables or disables the emission of #GtkWidget::query-tooltip on `widget`. * A value of %TRUE indicates that `widget` can have a tooltip, in this case * the widget will be queried using #GtkWidget::query-tooltip to determine * whether it will provide a tooltip or not. * * Note that setting this property to %TRUE for the first time will change * the event masks of the GdkWindows of this widget to include leave-notify * and motion-notify events. This cannot and will not be undone when the * property is set to %FALSE again. */ get hasTooltip(): boolean; set hasTooltip(val: boolean); get height_request(): number; set height_request(val: number); get heightRequest(): number; set heightRequest(val: number); /** * Whether to expand horizontally. See gtk_widget_set_hexpand(). */ get hexpand(): boolean; set hexpand(val: boolean); /** * Whether to use the #GtkWidget:hexpand property. See gtk_widget_get_hexpand_set(). */ get hexpand_set(): boolean; set hexpand_set(val: boolean); /** * Whether to use the #GtkWidget:hexpand property. See gtk_widget_get_hexpand_set(). */ get hexpandSet(): boolean; set hexpandSet(val: boolean); get is_focus(): boolean; set is_focus(val: boolean); get isFocus(): boolean; set isFocus(val: boolean); /** * Sets all four sides' margin at once. If read, returns max * margin on any side. */ get margin(): number; set margin(val: number); /** * Margin on bottom side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_bottom(): number; set margin_bottom(val: number); /** * Margin on bottom side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginBottom(): number; set marginBottom(val: number); /** * Margin on end of widget, horizontally. This property supports * left-to-right and right-to-left text directions. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_end(): number; set margin_end(val: number); /** * Margin on end of widget, horizontally. This property supports * left-to-right and right-to-left text directions. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginEnd(): number; set marginEnd(val: number); /** * Margin on left side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_left(): number; set margin_left(val: number); /** * Margin on left side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginLeft(): number; set marginLeft(val: number); /** * Margin on right side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_right(): number; set margin_right(val: number); /** * Margin on right side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginRight(): number; set marginRight(val: number); /** * Margin on start of widget, horizontally. This property supports * left-to-right and right-to-left text directions. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_start(): number; set margin_start(val: number); /** * Margin on start of widget, horizontally. This property supports * left-to-right and right-to-left text directions. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginStart(): number; set marginStart(val: number); /** * Margin on top side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_top(): number; set margin_top(val: number); /** * Margin on top side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginTop(): number; set marginTop(val: number); get name(): string; set name(val: string); get no_show_all(): boolean; set no_show_all(val: boolean); get noShowAll(): boolean; set noShowAll(val: boolean); /** * The requested opacity of the widget. See gtk_widget_set_opacity() for * more details about window opacity. * * Before 3.8 this was only available in GtkWindow */ get opacity(): number; set opacity(val: number); get parent(): Gtk.Container; set parent(val: Gtk.Container); get receives_default(): boolean; set receives_default(val: boolean); get receivesDefault(): boolean; set receivesDefault(val: boolean); /** * The scale factor of the widget. See gtk_widget_get_scale_factor() for * more details about widget scaling. */ get scale_factor(): number; /** * The scale factor of the widget. See gtk_widget_get_scale_factor() for * more details about widget scaling. */ get scaleFactor(): number; get sensitive(): boolean; set sensitive(val: boolean); /** * The style of the widget, which contains information about how it will look (colors, etc). */ get style(): Gtk.Style; set style(val: Gtk.Style); /** * Sets the text of tooltip to be the given string, which is marked up * with the [Pango text markup language][PangoMarkupFormat]. * Also see gtk_tooltip_set_markup(). * * This is a convenience property which will take care of getting the * tooltip shown if the given string is not %NULL: #GtkWidget:has-tooltip * will automatically be set to %TRUE and there will be taken care of * #GtkWidget::query-tooltip in the default signal handler. * * Note that if both #GtkWidget:tooltip-text and #GtkWidget:tooltip-markup * are set, the last one wins. */ get tooltip_markup(): string; set tooltip_markup(val: string); /** * Sets the text of tooltip to be the given string, which is marked up * with the [Pango text markup language][PangoMarkupFormat]. * Also see gtk_tooltip_set_markup(). * * This is a convenience property which will take care of getting the * tooltip shown if the given string is not %NULL: #GtkWidget:has-tooltip * will automatically be set to %TRUE and there will be taken care of * #GtkWidget::query-tooltip in the default signal handler. * * Note that if both #GtkWidget:tooltip-text and #GtkWidget:tooltip-markup * are set, the last one wins. */ get tooltipMarkup(): string; set tooltipMarkup(val: string); /** * Sets the text of tooltip to be the given string. * * Also see gtk_tooltip_set_text(). * * This is a convenience property which will take care of getting the * tooltip shown if the given string is not %NULL: #GtkWidget:has-tooltip * will automatically be set to %TRUE and there will be taken care of * #GtkWidget::query-tooltip in the default signal handler. * * Note that if both #GtkWidget:tooltip-text and #GtkWidget:tooltip-markup * are set, the last one wins. */ get tooltip_text(): string; set tooltip_text(val: string); /** * Sets the text of tooltip to be the given string. * * Also see gtk_tooltip_set_text(). * * This is a convenience property which will take care of getting the * tooltip shown if the given string is not %NULL: #GtkWidget:has-tooltip * will automatically be set to %TRUE and there will be taken care of * #GtkWidget::query-tooltip in the default signal handler. * * Note that if both #GtkWidget:tooltip-text and #GtkWidget:tooltip-markup * are set, the last one wins. */ get tooltipText(): string; set tooltipText(val: string); /** * How to distribute vertical space if widget gets extra space, see #GtkAlign */ get valign(): Gtk.Align; set valign(val: Gtk.Align); /** * Whether to expand vertically. See gtk_widget_set_vexpand(). */ get vexpand(): boolean; set vexpand(val: boolean); /** * Whether to use the #GtkWidget:vexpand property. See gtk_widget_get_vexpand_set(). */ get vexpand_set(): boolean; set vexpand_set(val: boolean); /** * Whether to use the #GtkWidget:vexpand property. See gtk_widget_get_vexpand_set(). */ get vexpandSet(): boolean; set vexpandSet(val: boolean); get visible(): boolean; set visible(val: boolean); get width_request(): number; set width_request(val: number); get widthRequest(): number; set widthRequest(val: number); /** * The widget's window if it is realized, %NULL otherwise. */ get window(): Gdk.Window; // Inherited methods /** * Emits the #GtkCellEditable::editing-done signal. */ editing_done(): void; /** * Emits the #GtkCellEditable::remove-widget signal. */ remove_widget(): void; /** * Begins editing on a `cell_editable`. * * The #GtkCellRenderer for the cell creates and returns a #GtkCellEditable from * gtk_cell_renderer_start_editing(), configured for the #GtkCellRenderer type. * * gtk_cell_editable_start_editing() can then set up `cell_editable` suitably for * editing a cell, e.g. making the Esc key emit #GtkCellEditable::editing-done. * * Note that the `cell_editable` is created on-demand for the current edit; its * lifetime is temporary and does not persist across other edits and/or cells. * @param event The #GdkEvent that began the editing process, or %NULL if editing was initiated programmatically */ start_editing(event?: Gdk.Event | null): void; /** * Emits the #GtkCellEditable::editing-done signal. */ vfunc_editing_done(): void; /** * Emits the #GtkCellEditable::remove-widget signal. */ vfunc_remove_widget(): void; /** * Begins editing on a `cell_editable`. * * The #GtkCellRenderer for the cell creates and returns a #GtkCellEditable from * gtk_cell_renderer_start_editing(), configured for the #GtkCellRenderer type. * * gtk_cell_editable_start_editing() can then set up `cell_editable` suitably for * editing a cell, e.g. making the Esc key emit #GtkCellEditable::editing-done. * * Note that the `cell_editable` is created on-demand for the current edit; its * lifetime is temporary and does not persist across other edits and/or cells. * @param event The #GdkEvent that began the editing process, or %NULL if editing was initiated programmatically */ vfunc_start_editing(event?: Gdk.Event | null): void; /** * Adds an attribute mapping to the list in `cell_layout`. * * The `column` is the column of the model to get a value from, and the * `attribute` is the parameter on `cell` to be set from the value. So for * example if column 2 of the model contains strings, you could have the * “text” attribute of a #GtkCellRendererText get its values from column 2. * @param cell a #GtkCellRenderer * @param attribute an attribute on the renderer * @param column the column position on the model to get the attribute from */ add_attribute(cell: Gtk.CellRenderer, attribute: string, column: number): void; /** * Unsets all the mappings on all renderers on `cell_layout` and * removes all renderers from `cell_layout`. */ clear(): void; /** * Clears all existing attributes previously set with * gtk_cell_layout_set_attributes(). * @param cell a #GtkCellRenderer to clear the attribute mapping on */ clear_attributes(cell: Gtk.CellRenderer): void; /** * Returns the underlying #GtkCellArea which might be `cell_layout` * if called on a #GtkCellArea or might be %NULL if no #GtkCellArea * is used by `cell_layout`. * @returns the cell area used by @cell_layout, or %NULL in case no cell area is used. */ get_area(): Gtk.CellArea | null; /** * Returns the cell renderers which have been added to `cell_layout`. * @returns a list of cell renderers. The list, but not the renderers has been newly allocated and should be freed with g_list_free() when no longer needed. */ get_cells(): Gtk.CellRenderer[]; /** * Adds the `cell` to the end of `cell_layout`. If `expand` is %FALSE, then the * `cell` is allocated no more space than it needs. Any unused space is * divided evenly between cells for which `expand` is %TRUE. * * Note that reusing the same cell renderer is not supported. * @param cell a #GtkCellRenderer * @param expand %TRUE if @cell is to be given extra space allocated to @cell_layout */ pack_end(cell: Gtk.CellRenderer, expand: boolean): void; /** * Packs the `cell` into the beginning of `cell_layout`. If `expand` is %FALSE, * then the `cell` is allocated no more space than it needs. Any unused space * is divided evenly between cells for which `expand` is %TRUE. * * Note that reusing the same cell renderer is not supported. * @param cell a #GtkCellRenderer * @param expand %TRUE if @cell is to be given extra space allocated to @cell_layout */ pack_start(cell: Gtk.CellRenderer, expand: boolean): void; /** * Re-inserts `cell` at `position`. * * Note that `cell` has already to be packed into `cell_layout` * for this to function properly. * @param cell a #GtkCellRenderer to reorder * @param position new position to insert @cell at */ reorder(cell: Gtk.CellRenderer, position: number): void; /** * Sets the #GtkCellLayoutDataFunc to use for `cell_layout`. * * This function is used instead of the standard attributes mapping * for setting the column value, and should set the value of `cell_layout’`s * cell renderer(s) as appropriate. * * `func` may be %NULL to remove a previously set function. * @param cell a #GtkCellRenderer * @param func the #GtkCellLayoutDataFunc to use, or %NULL */ set_cell_data_func(cell: Gtk.CellRenderer, func?: Gtk.CellLayoutDataFunc | null): void; /** * Adds an attribute mapping to the list in `cell_layout`. * * The `column` is the column of the model to get a value from, and the * `attribute` is the parameter on `cell` to be set from the value. So for * example if column 2 of the model contains strings, you could have the * “text” attribute of a #GtkCellRendererText get its values from column 2. * @param cell a #GtkCellRenderer * @param attribute an attribute on the renderer * @param column the column position on the model to get the attribute from */ vfunc_add_attribute(cell: Gtk.CellRenderer, attribute: string, column: number): void; /** * Unsets all the mappings on all renderers on `cell_layout` and * removes all renderers from `cell_layout`. */ vfunc_clear(): void; /** * Clears all existing attributes previously set with * gtk_cell_layout_set_attributes(). * @param cell a #GtkCellRenderer to clear the attribute mapping on */ vfunc_clear_attributes(cell: Gtk.CellRenderer): void; /** * Returns the underlying #GtkCellArea which might be `cell_layout` * if called on a #GtkCellArea or might be %NULL if no #GtkCellArea * is used by `cell_layout`. */ vfunc_get_area(): Gtk.CellArea | null; /** * Returns the cell renderers which have been added to `cell_layout`. */ vfunc_get_cells(): Gtk.CellRenderer[]; /** * Adds the `cell` to the end of `cell_layout`. If `expand` is %FALSE, then the * `cell` is allocated no more space than it needs. Any unused space is * divided evenly between cells for which `expand` is %TRUE. * * Note that reusing the same cell renderer is not supported. * @param cell a #GtkCellRenderer * @param expand %TRUE if @cell is to be given extra space allocated to @cell_layout */ vfunc_pack_end(cell: Gtk.CellRenderer, expand: boolean): void; /** * Packs the `cell` into the beginning of `cell_layout`. If `expand` is %FALSE, * then the `cell` is allocated no more space than it needs. Any unused space * is divided evenly between cells for which `expand` is %TRUE. * * Note that reusing the same cell renderer is not supported. * @param cell a #GtkCellRenderer * @param expand %TRUE if @cell is to be given extra space allocated to @cell_layout */ vfunc_pack_start(cell: Gtk.CellRenderer, expand: boolean): void; /** * Re-inserts `cell` at `position`. * * Note that `cell` has already to be packed into `cell_layout` * for this to function properly. * @param cell a #GtkCellRenderer to reorder * @param position new position to insert @cell at */ vfunc_reorder(cell: Gtk.CellRenderer, position: number): void; /** * Sets the #GtkCellLayoutDataFunc to use for `cell_layout`. * * This function is used instead of the standard attributes mapping * for setting the column value, and should set the value of `cell_layout’`s * cell renderer(s) as appropriate. * * `func` may be %NULL to remove a previously set function. * @param cell a #GtkCellRenderer * @param func the #GtkCellLayoutDataFunc to use, or %NULL */ vfunc_set_cell_data_func(cell: Gtk.CellRenderer, func?: Gtk.CellLayoutDataFunc | null): void; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; /** * For widgets that can be “activated” (buttons, menu items, etc.) * this function activates them. Activation is what happens when you * press Enter on a widget during key navigation. If `widget` isn't * activatable, the function returns %FALSE. * @returns %TRUE if the widget was activatable */ activate(): boolean; /** * Installs an accelerator for this `widget` in `accel_group` that causes * `accel_signal` to be emitted if the accelerator is activated. * The `accel_group` needs to be added to the widget’s toplevel via * gtk_window_add_accel_group(), and the signal must be of type %G_SIGNAL_ACTION. * Accelerators added through this function are not user changeable during * runtime. If you want to support accelerators that can be changed by the * user, use gtk_accel_map_add_entry() and gtk_widget_set_accel_path() or * gtk_menu_item_set_accel_path() instead. * @param accel_signal widget signal to emit on accelerator activation * @param accel_group accel group for this widget, added to its toplevel * @param accel_key GDK keyval of the accelerator * @param accel_mods modifier key combination of the accelerator * @param accel_flags flag accelerators, e.g. %GTK_ACCEL_VISIBLE */ add_accelerator( accel_signal: string, accel_group: Gtk.AccelGroup, accel_key: number, accel_mods: Gdk.ModifierType | null, accel_flags: Gtk.AccelFlags | null, ): void; /** * Adds the device events in the bitfield `events` to the event mask for * `widget`. See gtk_widget_set_device_events() for details. * @param device a #GdkDevice * @param events an event mask, see #GdkEventMask */ add_device_events(device: Gdk.Device, events: Gdk.EventMask | null): void; /** * Adds the events in the bitfield `events` to the event mask for * `widget`. See gtk_widget_set_events() and the * [input handling overview][event-masks] for details. * @param events an event mask, see #GdkEventMask */ add_events(events: number): void; /** * Adds a widget to the list of mnemonic labels for * this widget. (See gtk_widget_list_mnemonic_labels()). Note the * list of mnemonic labels for the widget is cleared when the * widget is destroyed, so the caller must make sure to update * its internal state at this point as well, by using a connection * to the #GtkWidget::destroy signal or a weak notifier. * @param label a #GtkWidget that acts as a mnemonic label for @widget */ add_mnemonic_label(label: Gtk.Widget): void; /** * Queues an animation frame update and adds a callback to be called * before each frame. Until the tick callback is removed, it will be * called frequently (usually at the frame rate of the output device * or as quickly as the application can be repainted, whichever is * slower). For this reason, is most suitable for handling graphics * that change every frame or every few frames. The tick callback does * not automatically imply a relayout or repaint. If you want a * repaint or relayout, and aren’t changing widget properties that * would trigger that (for example, changing the text of a #GtkLabel), * then you will have to call gtk_widget_queue_resize() or * gtk_widget_queue_draw_area() yourself. * * gdk_frame_clock_get_frame_time() should generally be used for timing * continuous animations and * gdk_frame_timings_get_predicted_presentation_time() if you are * trying to display isolated frames at particular times. * * This is a more convenient alternative to connecting directly to the * #GdkFrameClock::update signal of #GdkFrameClock, since you don't * have to worry about when a #GdkFrameClock is assigned to a widget. * @param callback function to call for updating animations * @returns an id for the connection of this callback. Remove the callback by passing it to gtk_widget_remove_tick_callback() */ add_tick_callback(callback: Gtk.TickCallback): number; /** * Determines whether an accelerator that activates the signal * identified by `signal_id` can currently be activated. * This is done by emitting the #GtkWidget::can-activate-accel * signal on `widget;` if the signal isn’t overridden by a * handler or in a derived widget, then the default check is * that the widget must be sensitive, and the widget and all * its ancestors mapped. * @param signal_id the ID of a signal installed on @widget * @returns %TRUE if the accelerator can be activated. */ can_activate_accel(signal_id: number): boolean; /** * This function is used by custom widget implementations; if you're * writing an app, you’d use gtk_widget_grab_focus() to move the focus * to a particular widget, and gtk_container_set_focus_chain() to * change the focus tab order. So you may want to investigate those * functions instead. * * gtk_widget_child_focus() is called by containers as the user moves * around the window using keyboard shortcuts. `direction` indicates * what kind of motion is taking place (up, down, left, right, tab * forward, tab backward). gtk_widget_child_focus() emits the * #GtkWidget::focus signal; widgets override the default handler * for this signal in order to implement appropriate focus behavior. * * The default ::focus handler for a widget should return %TRUE if * moving in `direction` left the focus on a focusable location inside * that widget, and %FALSE if moving in `direction` moved the focus * outside the widget. If returning %TRUE, widgets normally * call gtk_widget_grab_focus() to place the focus accordingly; * if returning %FALSE, they don’t modify the current focus location. * @param direction direction of focus movement * @returns %TRUE if focus ended up inside @widget */ child_focus(direction: Gtk.DirectionType | null): boolean; /** * Emits a #GtkWidget::child-notify signal for the * [child property][child-properties] `child_property` * on `widget`. * * This is the analogue of g_object_notify() for child properties. * * Also see gtk_container_child_notify(). * @param child_property the name of a child property installed on the class of @widget’s parent */ child_notify(child_property: string): void; // Conflicted with Gtk.Container.child_notify child_notify(...args: never[]): any; /** * Same as gtk_widget_path(), but always uses the name of a widget’s type, * never uses a custom name set with gtk_widget_set_name(). */ class_path(): [number, string, string]; /** * Computes whether a container should give this widget extra space * when possible. Containers should check this, rather than * looking at gtk_widget_get_hexpand() or gtk_widget_get_vexpand(). * * This function already checks whether the widget is visible, so * visibility does not need to be checked separately. Non-visible * widgets are not expanded. * * The computed expand value uses either the expand setting explicitly * set on the widget itself, or, if none has been explicitly set, * the widget may expand if some of its children do. * @param orientation expand direction * @returns whether widget tree rooted here should be expanded */ compute_expand(orientation: Gtk.Orientation | null): boolean; /** * Creates a new #PangoContext with the appropriate font map, * font options, font description, and base direction for drawing * text for this widget. See also gtk_widget_get_pango_context(). * @returns the new #PangoContext */ create_pango_context(): Pango.Context; /** * Creates a new #PangoLayout with the appropriate font map, * font description, and base direction for drawing text for * this widget. * * If you keep a #PangoLayout created in this way around, you need * to re-create it when the widget #PangoContext is replaced. * This can be tracked by using the #GtkWidget::screen-changed signal * on the widget. * @param text text to set on the layout (can be %NULL) * @returns the new #PangoLayout */ create_pango_layout(text?: string | null): Pango.Layout; /** * Destroys a widget. * * When a widget is destroyed all references it holds on other objects * will be released: * * - if the widget is inside a container, it will be removed from its * parent * - if the widget is a container, all its children will be destroyed, * recursively * - if the widget is a top level, it will be removed from the list * of top level widgets that GTK+ maintains internally * * It's expected that all references held on the widget will also * be released; you should connect to the #GtkWidget::destroy signal * if you hold a reference to `widget` and you wish to remove it when * this function is called. It is not necessary to do so if you are * implementing a #GtkContainer, as you'll be able to use the * #GtkContainerClass.remove() virtual function for that. * * It's important to notice that gtk_widget_destroy() will only cause * the `widget` to be finalized if no additional references, acquired * using g_object_ref(), are held on it. In case additional references * are in place, the `widget` will be in an "inert" state after calling * this function; `widget` will still point to valid memory, allowing you * to release the references you hold, but you may not query the widget's * own state. * * You should typically call this function on top level widgets, and * rarely on child widgets. * * See also: gtk_container_remove() */ destroy(): void; /** * This function sets *`widget_pointer` to %NULL if `widget_pointer` != * %NULL. It’s intended to be used as a callback connected to the * “destroy” signal of a widget. You connect gtk_widget_destroyed() * as a signal handler, and pass the address of your widget variable * as user data. Then when the widget is destroyed, the variable will * be set to %NULL. Useful for example to avoid multiple copies * of the same dialog. * @param widget_pointer address of a variable that contains @widget */ destroyed(widget_pointer: Gtk.Widget): Gtk.Widget; /** * Returns %TRUE if `device` has been shadowed by a GTK+ * device grab on another widget, so it would stop sending * events to `widget`. This may be used in the * #GtkWidget::grab-notify signal to check for specific * devices. See gtk_device_grab_add(). * @param device a #GdkDevice * @returns %TRUE if there is an ongoing grab on @device by another #GtkWidget than @widget. */ device_is_shadowed(device: Gdk.Device): boolean; /** * This function is equivalent to gtk_drag_begin_with_coordinates(), * passing -1, -1 as coordinates. * @param targets The targets (data formats) in which the source can provide the data * @param actions A bitmask of the allowed drag actions for this drag * @param button The button the user clicked to start the drag * @param event The event that triggered the start of the drag, or %NULL if none can be obtained. * @returns the context for this drag */ drag_begin( targets: Gtk.TargetList, actions: Gdk.DragAction | null, button: number, event?: Gdk.Event | null, ): Gdk.DragContext; /** * Initiates a drag on the source side. The function only needs to be used * when the application is starting drags itself, and is not needed when * gtk_drag_source_set() is used. * * The `event` is used to retrieve the timestamp that will be used internally to * grab the pointer. If `event` is %NULL, then %GDK_CURRENT_TIME will be used. * However, you should try to pass a real event in all cases, since that can be * used to get information about the drag. * * Generally there are three cases when you want to start a drag by hand by * calling this function: * * 1. During a #GtkWidget::button-press-event handler, if you want to start a drag * immediately when the user presses the mouse button. Pass the `event` * that you have in your #GtkWidget::button-press-event handler. * * 2. During a #GtkWidget::motion-notify-event handler, if you want to start a drag * when the mouse moves past a certain threshold distance after a button-press. * Pass the `event` that you have in your #GtkWidget::motion-notify-event handler. * * 3. During a timeout handler, if you want to start a drag after the mouse * button is held down for some time. Try to save the last event that you got * from the mouse, using gdk_event_copy(), and pass it to this function * (remember to free the event with gdk_event_free() when you are done). * If you really cannot pass a real event, pass %NULL instead. * @param targets The targets (data formats) in which the source can provide the data * @param actions A bitmask of the allowed drag actions for this drag * @param button The button the user clicked to start the drag * @param event The event that triggered the start of the drag, or %NULL if none can be obtained. * @param x The initial x coordinate to start dragging from, in the coordinate space of @widget. If -1 is passed, the coordinates are retrieved from @event or the current pointer position * @param y The initial y coordinate to start dragging from, in the coordinate space of @widget. If -1 is passed, the coordinates are retrieved from @event or the current pointer position * @returns the context for this drag */ drag_begin_with_coordinates( targets: Gtk.TargetList, actions: Gdk.DragAction | null, button: number, event: Gdk.Event | null, x: number, y: number, ): Gdk.DragContext; /** * Checks to see if a mouse drag starting at (`start_x,` `start_y)` and ending * at (`current_x,` `current_y)` has passed the GTK+ drag threshold, and thus * should trigger the beginning of a drag-and-drop operation. * @param start_x X coordinate of start of drag * @param start_y Y coordinate of start of drag * @param current_x current X coordinate * @param current_y current Y coordinate * @returns %TRUE if the drag threshold has been passed. */ drag_check_threshold(start_x: number, start_y: number, current_x: number, current_y: number): boolean; /** * Add the image targets supported by #GtkSelectionData to * the target list of the drag destination. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_image_targets() and * gtk_drag_dest_set_target_list(). */ drag_dest_add_image_targets(): void; /** * Add the text targets supported by #GtkSelectionData to * the target list of the drag destination. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_text_targets() and * gtk_drag_dest_set_target_list(). */ drag_dest_add_text_targets(): void; /** * Add the URI targets supported by #GtkSelectionData to * the target list of the drag destination. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_uri_targets() and * gtk_drag_dest_set_target_list(). */ drag_dest_add_uri_targets(): void; /** * Looks for a match between the supported targets of `context` and the * `dest_target_list,` returning the first matching target, otherwise * returning %GDK_NONE. `dest_target_list` should usually be the return * value from gtk_drag_dest_get_target_list(), but some widgets may * have different valid targets for different parts of the widget; in * that case, they will have to implement a drag_motion handler that * passes the correct target list to this function. * @param context drag context * @param target_list list of droppable targets, or %NULL to use gtk_drag_dest_get_target_list (@widget). * @returns first target that the source offers and the dest can accept, or %GDK_NONE */ drag_dest_find_target(context: Gdk.DragContext, target_list?: Gtk.TargetList | null): Gdk.Atom; /** * Returns the list of targets this widget can accept from * drag-and-drop. * @returns the #GtkTargetList, or %NULL if none */ drag_dest_get_target_list(): Gtk.TargetList | null; /** * Returns whether the widget has been configured to always * emit #GtkWidget::drag-motion signals. * @returns %TRUE if the widget always emits #GtkWidget::drag-motion events */ drag_dest_get_track_motion(): boolean; /** * Sets a widget as a potential drop destination, and adds default behaviors. * * The default behaviors listed in `flags` have an effect similar * to installing default handlers for the widget’s drag-and-drop signals * (#GtkWidget::drag-motion, #GtkWidget::drag-drop, ...). They all exist * for convenience. When passing #GTK_DEST_DEFAULT_ALL for instance it is * sufficient to connect to the widget’s #GtkWidget::drag-data-received * signal to get primitive, but consistent drag-and-drop support. * * Things become more complicated when you try to preview the dragged data, * as described in the documentation for #GtkWidget::drag-motion. The default * behaviors described by `flags` make some assumptions, that can conflict * with your own signal handlers. For instance #GTK_DEST_DEFAULT_DROP causes * invokations of gdk_drag_status() in the context of #GtkWidget::drag-motion, * and invokations of gtk_drag_finish() in #GtkWidget::drag-data-received. * Especially the later is dramatic, when your own #GtkWidget::drag-motion * handler calls gtk_drag_get_data() to inspect the dragged data. * * There’s no way to set a default action here, you can use the * #GtkWidget::drag-motion callback for that. Here’s an example which selects * the action to use depending on whether the control key is pressed or not: * * ```c * static void * drag_motion (GtkWidget *widget, * GdkDragContext *context, * gint x, * gint y, * guint time) * { * GdkModifierType mask; * * gdk_window_get_pointer (gtk_widget_get_window (widget), * NULL, NULL, &mask); * if (mask & GDK_CONTROL_MASK) * gdk_drag_status (context, GDK_ACTION_COPY, time); * else * gdk_drag_status (context, GDK_ACTION_MOVE, time); * } * ``` * * @param flags which types of default drag behavior to use * @param targets a pointer to an array of #GtkTargetEntrys indicating the drop types that this @widget will accept, or %NULL. Later you can access the list with gtk_drag_dest_get_target_list() and gtk_drag_dest_find_target(). * @param actions a bitmask of possible actions for a drop onto this @widget. */ drag_dest_set( flags: Gtk.DestDefaults | null, targets: Gtk.TargetEntry[] | null, actions: Gdk.DragAction | null, ): void; /** * Sets this widget as a proxy for drops to another window. * @param proxy_window the window to which to forward drag events * @param protocol the drag protocol which the @proxy_window accepts (You can use gdk_drag_get_protocol() to determine this) * @param use_coordinates If %TRUE, send the same coordinates to the destination, because it is an embedded subwindow. */ drag_dest_set_proxy( proxy_window: Gdk.Window, protocol: Gdk.DragProtocol | null, use_coordinates: boolean, ): void; /** * Sets the target types that this widget can accept from drag-and-drop. * The widget must first be made into a drag destination with * gtk_drag_dest_set(). * @param target_list list of droppable targets, or %NULL for none */ drag_dest_set_target_list(target_list?: Gtk.TargetList | null): void; /** * Tells the widget to emit #GtkWidget::drag-motion and * #GtkWidget::drag-leave events regardless of the targets and the * %GTK_DEST_DEFAULT_MOTION flag. * * This may be used when a widget wants to do generic * actions regardless of the targets that the source offers. * @param track_motion whether to accept all targets */ drag_dest_set_track_motion(track_motion: boolean): void; /** * Clears information about a drop destination set with * gtk_drag_dest_set(). The widget will no longer receive * notification of drags. */ drag_dest_unset(): void; /** * Gets the data associated with a drag. When the data * is received or the retrieval fails, GTK+ will emit a * #GtkWidget::drag-data-received signal. Failure of the retrieval * is indicated by the length field of the `selection_data` * signal parameter being negative. However, when gtk_drag_get_data() * is called implicitely because the %GTK_DEST_DEFAULT_DROP was set, * then the widget will not receive notification of failed * drops. * @param context the drag context * @param target the target (form of the data) to retrieve * @param time_ a timestamp for retrieving the data. This will generally be the time received in a #GtkWidget::drag-motion or #GtkWidget::drag-drop signal */ drag_get_data(context: Gdk.DragContext, target: Gdk.Atom, time_: number): void; /** * Highlights a widget as a currently hovered drop target. * To end the highlight, call gtk_drag_unhighlight(). * GTK+ calls this automatically if %GTK_DEST_DEFAULT_HIGHLIGHT is set. */ drag_highlight(): void; /** * Add the writable image targets supported by #GtkSelectionData to * the target list of the drag source. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_image_targets() and * gtk_drag_source_set_target_list(). */ drag_source_add_image_targets(): void; /** * Add the text targets supported by #GtkSelectionData to * the target list of the drag source. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_text_targets() and * gtk_drag_source_set_target_list(). */ drag_source_add_text_targets(): void; /** * Add the URI targets supported by #GtkSelectionData to * the target list of the drag source. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_uri_targets() and * gtk_drag_source_set_target_list(). */ drag_source_add_uri_targets(): void; /** * Gets the list of targets this widget can provide for * drag-and-drop. * @returns the #GtkTargetList, or %NULL if none */ drag_source_get_target_list(): Gtk.TargetList | null; /** * Sets up a widget so that GTK+ will start a drag operation when the user * clicks and drags on the widget. The widget must have a window. * @param start_button_mask the bitmask of buttons that can start the drag * @param targets the table of targets that the drag will support, may be %NULL * @param actions the bitmask of possible actions for a drag from this widget */ drag_source_set( start_button_mask: Gdk.ModifierType | null, targets: Gtk.TargetEntry[] | null, actions: Gdk.DragAction | null, ): void; /** * Sets the icon that will be used for drags from a particular source * to `icon`. See the docs for #GtkIconTheme for more details. * @param icon A #GIcon */ drag_source_set_icon_gicon(icon: Gio.Icon): void; /** * Sets the icon that will be used for drags from a particular source * to a themed icon. See the docs for #GtkIconTheme for more details. * @param icon_name name of icon to use */ drag_source_set_icon_name(icon_name: string): void; /** * Sets the icon that will be used for drags from a particular widget * from a #GdkPixbuf. GTK+ retains a reference for `pixbuf` and will * release it when it is no longer needed. * @param pixbuf the #GdkPixbuf for the drag icon */ drag_source_set_icon_pixbuf(pixbuf: GdkPixbuf.Pixbuf): void; /** * Sets the icon that will be used for drags from a particular source * to a stock icon. * @param stock_id the ID of the stock icon to use */ drag_source_set_icon_stock(stock_id: string): void; /** * Changes the target types that this widget offers for drag-and-drop. * The widget must first be made into a drag source with * gtk_drag_source_set(). * @param target_list list of draggable targets, or %NULL for none */ drag_source_set_target_list(target_list?: Gtk.TargetList | null): void; /** * Undoes the effects of gtk_drag_source_set(). */ drag_source_unset(): void; /** * Removes a highlight set by gtk_drag_highlight() from * a widget. */ drag_unhighlight(): void; /** * Draws `widget` to `cr`. The top left corner of the widget will be * drawn to the currently set origin point of `cr`. * * You should pass a cairo context as `cr` argument that is in an * original state. Otherwise the resulting drawing is undefined. For * example changing the operator using cairo_set_operator() or the * line width using cairo_set_line_width() might have unwanted side * effects. * You may however change the context’s transform matrix - like with * cairo_scale(), cairo_translate() or cairo_set_matrix() and clip * region with cairo_clip() prior to calling this function. Also, it * is fine to modify the context with cairo_save() and * cairo_push_group() prior to calling this function. * * Note that special-purpose widgets may contain special code for * rendering to the screen and might appear differently on screen * and when rendered using gtk_widget_draw(). * @param cr a cairo context to draw to */ draw(cr: cairo.Context): void; /** * Ensures that `widget` has a style (`widget->`style). * * Not a very useful function; most of the time, if you * want the style, the widget is realized, and realized * widgets are guaranteed to have a style already. */ ensure_style(): void; /** * Notifies the user about an input-related error on this widget. * If the #GtkSettings:gtk-error-bell setting is %TRUE, it calls * gdk_window_beep(), otherwise it does nothing. * * Note that the effect of gdk_window_beep() can be configured in many * ways, depending on the windowing backend and the desktop environment * or window manager that is used. */ error_bell(): void; /** * Rarely-used function. This function is used to emit * the event signals on a widget (those signals should never * be emitted without using this function to do so). * If you want to synthesize an event though, don’t use this function; * instead, use gtk_main_do_event() so the event will behave as if * it were in the event queue. Don’t synthesize expose events; instead, * use gdk_window_invalidate_rect() to invalidate a region of the * window. * @param event a #GdkEvent * @returns return from the event signal emission (%TRUE if the event was handled) */ event(event: Gdk.Event): boolean; /** * Stops emission of #GtkWidget::child-notify signals on `widget`. The * signals are queued until gtk_widget_thaw_child_notify() is called * on `widget`. * * This is the analogue of g_object_freeze_notify() for child properties. */ freeze_child_notify(): void; /** * Returns the accessible object that describes the widget to an * assistive technology. * * If accessibility support is not available, this #AtkObject * instance may be a no-op. Likewise, if no class-specific #AtkObject * implementation is available for the widget instance in question, * it will inherit an #AtkObject implementation from the first ancestor * class for which such an implementation is defined. * * The documentation of the * [ATK](http://developer.gnome.org/atk/stable/) * library contains more information about accessible objects and their uses. * @returns the #AtkObject associated with @widget */ get_accessible(): Atk.Object; /** * Retrieves the #GActionGroup that was registered using `prefix`. The resulting * #GActionGroup may have been registered to `widget` or any #GtkWidget in its * ancestry. * * If no action group was found matching `prefix,` then %NULL is returned. * @param prefix The “prefix” of the action group. * @returns A #GActionGroup or %NULL. */ get_action_group(prefix: string): Gio.ActionGroup | null; /** * Returns the baseline that has currently been allocated to `widget`. * This function is intended to be used when implementing handlers * for the #GtkWidget::draw function, and when allocating child * widgets in #GtkWidget::size_allocate. * @returns the baseline of the @widget, or -1 if none */ get_allocated_baseline(): number; /** * Returns the height that has currently been allocated to `widget`. * This function is intended to be used when implementing handlers * for the #GtkWidget::draw function. * @returns the height of the @widget */ get_allocated_height(): number; /** * Retrieves the widget’s allocated size. * * This function returns the last values passed to * gtk_widget_size_allocate_with_baseline(). The value differs from * the size returned in gtk_widget_get_allocation() in that functions * like gtk_widget_set_halign() can adjust the allocation, but not * the value returned by this function. * * If a widget is not visible, its allocated size is 0. */ get_allocated_size(): [Gtk.Allocation, number]; /** * Returns the width that has currently been allocated to `widget`. * This function is intended to be used when implementing handlers * for the #GtkWidget::draw function. * @returns the width of the @widget */ get_allocated_width(): number; /** * Retrieves the widget’s allocation. * * Note, when implementing a #GtkContainer: a widget’s allocation will * be its “adjusted” allocation, that is, the widget’s parent * container typically calls gtk_widget_size_allocate() with an * allocation, and that allocation is then adjusted (to handle margin * and alignment for example) before assignment to the widget. * gtk_widget_get_allocation() returns the adjusted allocation that * was actually assigned to the widget. The adjusted allocation is * guaranteed to be completely contained within the * gtk_widget_size_allocate() allocation, however. So a #GtkContainer * is guaranteed that its children stay inside the assigned bounds, * but not that they have exactly the bounds the container assigned. * There is no way to get the original allocation assigned by * gtk_widget_size_allocate(), since it isn’t stored; if a container * implementation needs that information it will have to track it itself. */ get_allocation(): Gtk.Allocation; /** * Gets the first ancestor of `widget` with type `widget_type`. For example, * `gtk_widget_get_ancestor (widget, GTK_TYPE_BOX)` gets * the first #GtkBox that’s an ancestor of `widget`. No reference will be * added to the returned widget; it should not be unreferenced. See note * about checking for a toplevel #GtkWindow in the docs for * gtk_widget_get_toplevel(). * * Note that unlike gtk_widget_is_ancestor(), gtk_widget_get_ancestor() * considers `widget` to be an ancestor of itself. * @param widget_type ancestor type * @returns the ancestor widget, or %NULL if not found */ get_ancestor(widget_type: GObject.GType): Gtk.Widget | null; /** * Determines whether the application intends to draw on the widget in * an #GtkWidget::draw handler. * * See gtk_widget_set_app_paintable() * @returns %TRUE if the widget is app paintable */ get_app_paintable(): boolean; /** * Determines whether `widget` can be a default widget. See * gtk_widget_set_can_default(). * @returns %TRUE if @widget can be a default widget, %FALSE otherwise */ get_can_default(): boolean; /** * Determines whether `widget` can own the input focus. See * gtk_widget_set_can_focus(). * @returns %TRUE if @widget can own the input focus, %FALSE otherwise */ get_can_focus(): boolean; /** * This function is only for use in widget implementations. Obtains * `widget->`requisition, unless someone has forced a particular * geometry on the widget (e.g. with gtk_widget_set_size_request()), * in which case it returns that geometry instead of the widget's * requisition. * * This function differs from gtk_widget_size_request() in that * it retrieves the last size request value from `widget->`requisition, * while gtk_widget_size_request() actually calls the "size_request" method * on `widget` to compute the size request and fill in `widget->`requisition, * and only then returns `widget->`requisition. * * Because this function does not call the “size_request” method, it * can only be used when you know that `widget->`requisition is * up-to-date, that is, gtk_widget_size_request() has been called * since the last time a resize was queued. In general, only container * implementations have this information; applications should use * gtk_widget_size_request(). */ get_child_requisition(): Gtk.Requisition; /** * Gets the value set with gtk_widget_set_child_visible(). * If you feel a need to use this function, your code probably * needs reorganization. * * This function is only useful for container implementations and * never should be called by an application. * @returns %TRUE if the widget is mapped with the parent. */ get_child_visible(): boolean; /** * Retrieves the widget’s clip area. * * The clip area is the area in which all of `widget'`s drawing will * happen. Other toolkits call it the bounding box. * * Historically, in GTK+ the clip area has been equal to the allocation * retrieved via gtk_widget_get_allocation(). */ get_clip(): Gtk.Allocation; /** * Returns the clipboard object for the given selection to * be used with `widget`. `widget` must have a #GdkDisplay * associated with it, so must be attached to a toplevel * window. * @param selection a #GdkAtom which identifies the clipboard to use. %GDK_SELECTION_CLIPBOARD gives the default clipboard. Another common value is %GDK_SELECTION_PRIMARY, which gives the primary X selection. * @returns the appropriate clipboard object. If no clipboard already exists, a new one will be created. Once a clipboard object has been created, it is persistent for all time. */ get_clipboard(selection: Gdk.Atom): Gtk.Clipboard; /** * Obtains the composite name of a widget. * @returns the composite name of @widget, or %NULL if @widget is not a composite child. The string should be freed when it is no longer needed. */ get_composite_name(): string; /** * Returns whether `device` can interact with `widget` and its * children. See gtk_widget_set_device_enabled(). * @param device a #GdkDevice * @returns %TRUE is @device is enabled for @widget */ get_device_enabled(device: Gdk.Device): boolean; /** * Returns the events mask for the widget corresponding to an specific device. These * are the events that the widget will receive when `device` operates on it. * @param device a #GdkDevice * @returns device event mask for @widget */ get_device_events(device: Gdk.Device): Gdk.EventMask; /** * Gets the reading direction for a particular widget. See * gtk_widget_set_direction(). * @returns the reading direction for the widget. */ get_direction(): Gtk.TextDirection; /** * Get the #GdkDisplay for the toplevel window associated with * this widget. This function can only be called after the widget * has been added to a widget hierarchy with a #GtkWindow at the top. * * In general, you should only create display specific * resources when a widget has been realized, and you should * free those resources when the widget is unrealized. * @returns the #GdkDisplay for the toplevel for this widget. */ get_display(): Gdk.Display; /** * Determines whether the widget is double buffered. * * See gtk_widget_set_double_buffered() * @returns %TRUE if the widget is double buffered */ get_double_buffered(): boolean; /** * Returns the event mask (see #GdkEventMask) for the widget. These are the * events that the widget will receive. * * Note: Internally, the widget event mask will be the logical OR of the event * mask set through gtk_widget_set_events() or gtk_widget_add_events(), and the * event mask necessary to cater for every #GtkEventController created for the * widget. * @returns event mask for @widget */ get_events(): number; /** * Returns whether the widget should grab focus when it is clicked with the mouse. * See gtk_widget_set_focus_on_click(). * @returns %TRUE if the widget should grab focus when it is clicked with the mouse. */ get_focus_on_click(): boolean; /** * Gets the font map that has been set with gtk_widget_set_font_map(). * @returns A #PangoFontMap, or %NULL */ get_font_map(): Pango.FontMap | null; /** * Returns the #cairo_font_options_t used for Pango rendering. When not set, * the defaults font options for the #GdkScreen will be used. * @returns the #cairo_font_options_t or %NULL if not set */ get_font_options(): cairo.FontOptions | null; /** * Obtains the frame clock for a widget. The frame clock is a global * “ticker” that can be used to drive animations and repaints. The * most common reason to get the frame clock is to call * gdk_frame_clock_get_frame_time(), in order to get a time to use for * animating. For example you might record the start of the animation * with an initial value from gdk_frame_clock_get_frame_time(), and * then update the animation by calling * gdk_frame_clock_get_frame_time() again during each repaint. * * gdk_frame_clock_request_phase() will result in a new frame on the * clock, but won’t necessarily repaint any widgets. To repaint a * widget, you have to use gtk_widget_queue_draw() which invalidates * the widget (thus scheduling it to receive a draw on the next * frame). gtk_widget_queue_draw() will also end up requesting a frame * on the appropriate frame clock. * * A widget’s frame clock will not change while the widget is * mapped. Reparenting a widget (which implies a temporary unmap) can * change the widget’s frame clock. * * Unrealized widgets do not have a frame clock. * @returns a #GdkFrameClock, or %NULL if widget is unrealized */ get_frame_clock(): Gdk.FrameClock | null; /** * Gets the value of the #GtkWidget:halign property. * * For backwards compatibility reasons this method will never return * %GTK_ALIGN_BASELINE, but instead it will convert it to * %GTK_ALIGN_FILL. Baselines are not supported for horizontal * alignment. * @returns the horizontal alignment of @widget */ get_halign(): Gtk.Align; /** * Returns the current value of the has-tooltip property. See * #GtkWidget:has-tooltip for more information. * @returns current value of has-tooltip on @widget. */ get_has_tooltip(): boolean; /** * Determines whether `widget` has a #GdkWindow of its own. See * gtk_widget_set_has_window(). * @returns %TRUE if @widget has a window, %FALSE otherwise */ get_has_window(): boolean; /** * Gets whether the widget would like any available extra horizontal * space. When a user resizes a #GtkWindow, widgets with expand=TRUE * generally receive the extra space. For example, a list or * scrollable area or document in your window would often be set to * expand. * * Containers should use gtk_widget_compute_expand() rather than * this function, to see whether a widget, or any of its children, * has the expand flag set. If any child of a widget wants to * expand, the parent may ask to expand also. * * This function only looks at the widget’s own hexpand flag, rather * than computing whether the entire widget tree rooted at this widget * wants to expand. * @returns whether hexpand flag is set */ get_hexpand(): boolean; /** * Gets whether gtk_widget_set_hexpand() has been used to * explicitly set the expand flag on this widget. * * If hexpand is set, then it overrides any computed * expand value based on child widgets. If hexpand is not * set, then the expand value depends on whether any * children of the widget would like to expand. * * There are few reasons to use this function, but it’s here * for completeness and consistency. * @returns whether hexpand has been explicitly set */ get_hexpand_set(): boolean; /** * Whether the widget is mapped. * @returns %TRUE if the widget is mapped, %FALSE otherwise. */ get_mapped(): boolean; /** * Gets the value of the #GtkWidget:margin-bottom property. * @returns The bottom margin of @widget */ get_margin_bottom(): number; /** * Gets the value of the #GtkWidget:margin-end property. * @returns The end margin of @widget */ get_margin_end(): number; /** * Gets the value of the #GtkWidget:margin-left property. * @returns The left margin of @widget */ get_margin_left(): number; /** * Gets the value of the #GtkWidget:margin-right property. * @returns The right margin of @widget */ get_margin_right(): number; /** * Gets the value of the #GtkWidget:margin-start property. * @returns The start margin of @widget */ get_margin_start(): number; /** * Gets the value of the #GtkWidget:margin-top property. * @returns The top margin of @widget */ get_margin_top(): number; /** * Returns the modifier mask the `widget’`s windowing system backend * uses for a particular purpose. * * See gdk_keymap_get_modifier_mask(). * @param intent the use case for the modifier mask * @returns the modifier mask used for @intent. */ get_modifier_mask(intent: Gdk.ModifierIntent | null): Gdk.ModifierType; /** * Returns the current modifier style for the widget. (As set by * gtk_widget_modify_style().) If no style has previously set, a new * #GtkRcStyle will be created with all values unset, and set as the * modifier style for the widget. If you make changes to this rc * style, you must call gtk_widget_modify_style(), passing in the * returned rc style, to make sure that your changes take effect. * * Caution: passing the style back to gtk_widget_modify_style() will * normally end up destroying it, because gtk_widget_modify_style() copies * the passed-in style and sets the copy as the new modifier style, * thus dropping any reference to the old modifier style. Add a reference * to the modifier style if you want to keep it alive. * @returns the modifier style for the widget. This rc style is owned by the widget. If you want to keep a pointer to value this around, you must add a refcount using g_object_ref(). */ get_modifier_style(): Gtk.RcStyle; /** * Retrieves the name of a widget. See gtk_widget_set_name() for the * significance of widget names. * @returns name of the widget. This string is owned by GTK+ and should not be modified or freed */ get_name(): string; /** * Returns the current value of the #GtkWidget:no-show-all property, * which determines whether calls to gtk_widget_show_all() * will affect this widget. * @returns the current value of the “no-show-all” property. */ get_no_show_all(): boolean; /** * Fetches the requested opacity for this widget. * See gtk_widget_set_opacity(). * @returns the requested opacity for this widget. */ get_opacity(): number; /** * Gets a #PangoContext with the appropriate font map, font description, * and base direction for this widget. Unlike the context returned * by gtk_widget_create_pango_context(), this context is owned by * the widget (it can be used until the screen for the widget changes * or the widget is removed from its toplevel), and will be updated to * match any changes to the widget’s attributes. This can be tracked * by using the #GtkWidget::screen-changed signal on the widget. * @returns the #PangoContext for the widget. */ get_pango_context(): Pango.Context; /** * Returns the parent container of `widget`. * @returns the parent container of @widget, or %NULL */ get_parent(): Gtk.Widget | null; /** * Gets `widget’`s parent window, or %NULL if it does not have one. * @returns the parent window of @widget, or %NULL if it does not have a parent window. */ get_parent_window(): Gdk.Window | null; /** * Returns the #GtkWidgetPath representing `widget,` if the widget * is not connected to a toplevel widget, a partial path will be * created. * @returns The #GtkWidgetPath representing @widget */ get_path(): Gtk.WidgetPath; /** * Obtains the location of the mouse pointer in widget coordinates. * Widget coordinates are a bit odd; for historical reasons, they are * defined as `widget->`window coordinates for widgets that return %TRUE for * gtk_widget_get_has_window(); and are relative to `widget->`allocation.x, * `widget->`allocation.y otherwise. */ get_pointer(): [number, number]; /** * Retrieves a widget’s initial minimum and natural height. * * This call is specific to width-for-height requests. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. */ get_preferred_height(): [number, number]; /** * Retrieves a widget’s minimum and natural height and the corresponding baselines if it would be given * the specified `width,` or the default height if `width` is -1. The baselines may be -1 which means * that no baseline is requested for this widget. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request and GtkWidgetClass::adjust_baseline_request virtual methods * and by any #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param width the width which is available for allocation, or -1 if none */ get_preferred_height_and_baseline_for_width(width: number): [number, number, number, number]; /** * Retrieves a widget’s minimum and natural height if it would be given * the specified `width`. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param width the width which is available for allocation */ get_preferred_height_for_width(width: number): [number, number]; /** * Retrieves the minimum and natural size of a widget, taking * into account the widget’s preference for height-for-width management. * * This is used to retrieve a suitable size by container widgets which do * not impose any restrictions on the child placement. It can be used * to deduce toplevel window and menu sizes as well as child widgets in * free-form containers such as GtkLayout. * * Handle with care. Note that the natural height of a height-for-width * widget will generally be a smaller size than the minimum height, since the required * height for the natural width is generally smaller than the required height for * the minimum width. * * Use gtk_widget_get_preferred_height_and_baseline_for_width() if you want to support * baseline alignment. */ get_preferred_size(): [Gtk.Requisition | null, Gtk.Requisition | null]; /** * Retrieves a widget’s initial minimum and natural width. * * This call is specific to height-for-width requests. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. */ get_preferred_width(): [number, number]; /** * Retrieves a widget’s minimum and natural width if it would be given * the specified `height`. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param height the height which is available for allocation */ get_preferred_width_for_height(height: number): [number, number]; /** * Determines whether `widget` is realized. * @returns %TRUE if @widget is realized, %FALSE otherwise */ get_realized(): boolean; /** * Determines whether `widget` is always treated as the default widget * within its toplevel when it has the focus, even if another widget * is the default. * * See gtk_widget_set_receives_default(). * @returns %TRUE if @widget acts as the default widget when focused, %FALSE otherwise */ get_receives_default(): boolean; /** * Gets whether the widget prefers a height-for-width layout * or a width-for-height layout. * * #GtkBin widgets generally propagate the preference of * their child, container widgets need to request something either in * context of their children or in context of their allocation * capabilities. * @returns The #GtkSizeRequestMode preferred by @widget. */ get_request_mode(): Gtk.SizeRequestMode; /** * Retrieves the widget’s requisition. * * This function should only be used by widget implementations in * order to figure whether the widget’s requisition has actually * changed after some internal state change (so that they can call * gtk_widget_queue_resize() instead of gtk_widget_queue_draw()). * * Normally, gtk_widget_size_request() should be used. */ get_requisition(): Gtk.Requisition; /** * Get the root window where this widget is located. This function can * only be called after the widget has been added to a widget * hierarchy with #GtkWindow at the top. * * The root window is useful for such purposes as creating a popup * #GdkWindow associated with the window. In general, you should only * create display specific resources when a widget has been realized, * and you should free those resources when the widget is unrealized. * @returns the #GdkWindow root window for the toplevel for this widget. */ get_root_window(): Gdk.Window; /** * Retrieves the internal scale factor that maps from window coordinates * to the actual device pixels. On traditional systems this is 1, on * high density outputs, it can be a higher value (typically 2). * * See gdk_window_get_scale_factor(). * @returns the scale factor for @widget */ get_scale_factor(): number; /** * Get the #GdkScreen from the toplevel window associated with * this widget. This function can only be called after the widget * has been added to a widget hierarchy with a #GtkWindow * at the top. * * In general, you should only create screen specific * resources when a widget has been realized, and you should * free those resources when the widget is unrealized. * @returns the #GdkScreen for the toplevel for this widget. */ get_screen(): Gdk.Screen; /** * Returns the widget’s sensitivity (in the sense of returning * the value that has been set using gtk_widget_set_sensitive()). * * The effective sensitivity of a widget is however determined by both its * own and its parent widget’s sensitivity. See gtk_widget_is_sensitive(). * @returns %TRUE if the widget is sensitive */ get_sensitive(): boolean; /** * Gets the settings object holding the settings used for this widget. * * Note that this function can only be called when the #GtkWidget * is attached to a toplevel, since the settings object is specific * to a particular #GdkScreen. * @returns the relevant #GtkSettings object */ get_settings(): Gtk.Settings; /** * Gets the size request that was explicitly set for the widget using * gtk_widget_set_size_request(). A value of -1 stored in `width` or * `height` indicates that that dimension has not been set explicitly * and the natural requisition of the widget will be used instead. See * gtk_widget_set_size_request(). To get the size a widget will * actually request, call gtk_widget_get_preferred_size() instead of * this function. */ get_size_request(): [number, number]; /** * Returns the widget’s state. See gtk_widget_set_state(). * @returns the state of @widget. */ get_state(): Gtk.StateType; /** * Returns the widget state as a flag set. It is worth mentioning * that the effective %GTK_STATE_FLAG_INSENSITIVE state will be * returned, that is, also based on parent insensitivity, even if * `widget` itself is sensitive. * * Also note that if you are looking for a way to obtain the * #GtkStateFlags to pass to a #GtkStyleContext method, you * should look at gtk_style_context_get_state(). * @returns The state flags for widget */ get_state_flags(): Gtk.StateFlags; /** * Simply an accessor function that returns `widget->`style. * @returns the widget’s #GtkStyle */ get_style(): Gtk.Style; /** * Returns the style context associated to `widget`. The returned object is * guaranteed to be the same for the lifetime of `widget`. * @returns a #GtkStyleContext. This memory is owned by @widget and must not be freed. */ get_style_context(): Gtk.StyleContext; /** * Returns %TRUE if `widget` is multiple pointer aware. See * gtk_widget_set_support_multidevice() for more information. * @returns %TRUE if @widget is multidevice aware. */ get_support_multidevice(): boolean; /** * Fetch an object build from the template XML for `widget_type` in this `widget` instance. * * This will only report children which were previously declared with * gtk_widget_class_bind_template_child_full() or one of its * variants. * * This function is only meant to be called for code which is private to the `widget_type` which * declared the child and is meant for language bindings which cannot easily make use * of the GObject structure offsets. * @param widget_type The #GType to get a template child for * @param name The “id” of the child defined in the template XML * @returns The object built in the template XML with the id @name */ get_template_child(widget_type: GObject.GType, name: string): T; /** * Gets the contents of the tooltip for `widget`. * @returns the tooltip text, or %NULL. You should free the returned string with g_free() when done. */ get_tooltip_markup(): string | null; /** * Gets the contents of the tooltip for `widget`. * @returns the tooltip text, or %NULL. You should free the returned string with g_free() when done. */ get_tooltip_text(): string | null; /** * Returns the #GtkWindow of the current tooltip. This can be the * GtkWindow created by default, or the custom tooltip window set * using gtk_widget_set_tooltip_window(). * @returns The #GtkWindow of the current tooltip. */ get_tooltip_window(): Gtk.Window; /** * This function returns the topmost widget in the container hierarchy * `widget` is a part of. If `widget` has no parent widgets, it will be * returned as the topmost widget. No reference will be added to the * returned widget; it should not be unreferenced. * * Note the difference in behavior vs. gtk_widget_get_ancestor(); * `gtk_widget_get_ancestor (widget, GTK_TYPE_WINDOW)` * would return * %NULL if `widget` wasn’t inside a toplevel window, and if the * window was inside a #GtkWindow-derived widget which was in turn * inside the toplevel #GtkWindow. While the second case may * seem unlikely, it actually happens when a #GtkPlug is embedded * inside a #GtkSocket within the same application. * * To reliably find the toplevel #GtkWindow, use * gtk_widget_get_toplevel() and call GTK_IS_WINDOW() * on the result. For instance, to get the title of a widget's toplevel * window, one might use: * * ```c * static const char * * get_widget_toplevel_title (GtkWidget *widget) * { * GtkWidget *toplevel = gtk_widget_get_toplevel (widget); * if (GTK_IS_WINDOW (toplevel)) * { * return gtk_window_get_title (GTK_WINDOW (toplevel)); * } * * return NULL; * } * ``` * * @returns the topmost ancestor of @widget, or @widget itself if there’s no ancestor. */ get_toplevel(): Gtk.Widget; /** * Gets the value of the #GtkWidget:valign property. * * For backwards compatibility reasons this method will never return * %GTK_ALIGN_BASELINE, but instead it will convert it to * %GTK_ALIGN_FILL. If your widget want to support baseline aligned * children it must use gtk_widget_get_valign_with_baseline(), or * `g_object_get (widget, "valign", &value, NULL)`, which will * also report the true value. * @returns the vertical alignment of @widget, ignoring baseline alignment */ get_valign(): Gtk.Align; /** * Gets the value of the #GtkWidget:valign property, including * %GTK_ALIGN_BASELINE. * @returns the vertical alignment of @widget */ get_valign_with_baseline(): Gtk.Align; /** * Gets whether the widget would like any available extra vertical * space. * * See gtk_widget_get_hexpand() for more detail. * @returns whether vexpand flag is set */ get_vexpand(): boolean; /** * Gets whether gtk_widget_set_vexpand() has been used to * explicitly set the expand flag on this widget. * * See gtk_widget_get_hexpand_set() for more detail. * @returns whether vexpand has been explicitly set */ get_vexpand_set(): boolean; /** * Determines whether the widget is visible. If you want to * take into account whether the widget’s parent is also marked as * visible, use gtk_widget_is_visible() instead. * * This function does not check if the widget is obscured in any way. * * See gtk_widget_set_visible(). * @returns %TRUE if the widget is visible */ get_visible(): boolean; /** * Gets the visual that will be used to render `widget`. * @returns the visual for @widget */ get_visual(): Gdk.Visual; /** * Returns the widget’s window if it is realized, %NULL otherwise * @returns @widget’s window. */ get_window(): Gdk.Window | null; /** * Makes `widget` the current grabbed widget. * * This means that interaction with other widgets in the same * application is blocked and mouse as well as keyboard events * are delivered to this widget. * * If `widget` is not sensitive, it is not set as the current * grabbed widget and this function does nothing. */ grab_add(): void; /** * Causes `widget` to become the default widget. `widget` must be able to be * a default widget; typically you would ensure this yourself * by calling gtk_widget_set_can_default() with a %TRUE value. * The default widget is activated when * the user presses Enter in a window. Default widgets must be * activatable, that is, gtk_widget_activate() should affect them. Note * that #GtkEntry widgets require the “activates-default” property * set to %TRUE before they activate the default widget when Enter * is pressed and the #GtkEntry is focused. */ grab_default(): void; /** * Causes `widget` to have the keyboard focus for the #GtkWindow it's * inside. `widget` must be a focusable widget, such as a #GtkEntry; * something like #GtkFrame won’t work. * * More precisely, it must have the %GTK_CAN_FOCUS flag set. Use * gtk_widget_set_can_focus() to modify that flag. * * The widget also needs to be realized and mapped. This is indicated by the * related signals. Grabbing the focus immediately after creating the widget * will likely fail and cause critical warnings. */ grab_focus(): void; /** * Removes the grab from the given widget. * * You have to pair calls to gtk_grab_add() and gtk_grab_remove(). * * If `widget` does not have the grab, this function does nothing. */ grab_remove(): void; /** * Determines whether the widget is currently grabbing events, so it * is the only widget receiving input events (keyboard and mouse). * * See also gtk_grab_add(). * @returns %TRUE if the widget is in the grab_widgets stack */ has_grab(): boolean; /** * Determines if the widget style has been looked up through the rc mechanism. * @returns %TRUE if the widget has been looked up through the rc mechanism, %FALSE otherwise. */ has_rc_style(): boolean; /** * Checks whether there is a #GdkScreen is associated with * this widget. All toplevel widgets have an associated * screen, and all widgets added into a hierarchy with a toplevel * window at the top. * @returns %TRUE if there is a #GdkScreen associated with the widget. */ has_screen(): boolean; /** * Determines if the widget should show a visible indication that * it has the global input focus. This is a convenience function for * use in ::draw handlers that takes into account whether focus * indication should currently be shown in the toplevel window of * `widget`. See gtk_window_get_focus_visible() for more information * about focus indication. * * To find out if the widget has the global input focus, use * gtk_widget_has_focus(). * @returns %TRUE if the widget should display a “focus rectangle” */ has_visible_focus(): boolean; /** * Reverses the effects of gtk_widget_show(), causing the widget to be * hidden (invisible to the user). */ hide(): void; /** * Utility function; intended to be connected to the #GtkWidget::delete-event * signal on a #GtkWindow. The function calls gtk_widget_hide() on its * argument, then returns %TRUE. If connected to ::delete-event, the * result is that clicking the close button for a window (on the * window frame, top right corner usually) will hide but not destroy * the window. By default, GTK+ destroys windows when ::delete-event * is received. * @returns %TRUE */ hide_on_delete(): boolean; /** * Returns whether the widget is currently being destroyed. * This information can sometimes be used to avoid doing * unnecessary work. * @returns %TRUE if @widget is being destroyed */ in_destruction(): boolean; /** * Creates and initializes child widgets defined in templates. This * function must be called in the instance initializer for any * class which assigned itself a template using gtk_widget_class_set_template() * * It is important to call this function in the instance initializer * of a #GtkWidget subclass and not in #GObject.constructed() or * #GObject.constructor() for two reasons. * * One reason is that generally derived widgets will assume that parent * class composite widgets have been created in their instance * initializers. * * Another reason is that when calling g_object_new() on a widget with * composite templates, it’s important to build the composite widgets * before the construct properties are set. Properties passed to g_object_new() * should take precedence over properties set in the private template XML. */ init_template(): void; /** * Sets an input shape for this widget’s GDK window. This allows for * windows which react to mouse click in a nonrectangular region, see * gdk_window_input_shape_combine_region() for more information. * @param region shape to be added, or %NULL to remove an existing shape */ input_shape_combine_region(region?: cairo.Region | null): void; /** * Inserts `group` into `widget`. Children of `widget` that implement * #GtkActionable can then be associated with actions in `group` by * setting their “action-name” to * `prefix`.`action-name`. * * If `group` is %NULL, a previously inserted group for `name` is removed * from `widget`. * @param name the prefix for actions in @group * @param group a #GActionGroup, or %NULL */ insert_action_group(name: string, group?: Gio.ActionGroup | null): void; /** * Computes the intersection of a `widget’`s area and `area,` storing * the intersection in `intersection,` and returns %TRUE if there was * an intersection. `intersection` may be %NULL if you’re only * interested in whether there was an intersection. * @param area a rectangle * @returns %TRUE if there was an intersection */ intersect(area: Gdk.Rectangle): [boolean, Gdk.Rectangle | null]; /** * Determines whether `widget` is somewhere inside `ancestor,` possibly with * intermediate containers. * @param ancestor another #GtkWidget * @returns %TRUE if @ancestor contains @widget as a child, grandchild, great grandchild, etc. */ is_ancestor(ancestor: Gtk.Widget): boolean; /** * Whether `widget` can rely on having its alpha channel * drawn correctly. On X11 this function returns whether a * compositing manager is running for `widget’`s screen. * * Please note that the semantics of this call will change * in the future if used on a widget that has a composited * window in its hierarchy (as set by gdk_window_set_composited()). * @returns %TRUE if the widget can rely on its alpha channel being drawn correctly. */ is_composited(): boolean; /** * Determines whether `widget` can be drawn to. A widget can be drawn * to if it is mapped and visible. * @returns %TRUE if @widget is drawable, %FALSE otherwise */ is_drawable(): boolean; /** * Returns the widget’s effective sensitivity, which means * it is sensitive itself and also its parent widget is sensitive * @returns %TRUE if the widget is effectively sensitive */ is_sensitive(): boolean; /** * Determines whether `widget` is a toplevel widget. * * Currently only #GtkWindow and #GtkInvisible (and out-of-process * #GtkPlugs) are toplevel widgets. Toplevel widgets have no parent * widget. * @returns %TRUE if @widget is a toplevel, %FALSE otherwise */ is_toplevel(): boolean; /** * Determines whether the widget and all its parents are marked as * visible. * * This function does not check if the widget is obscured in any way. * * See also gtk_widget_get_visible() and gtk_widget_set_visible() * @returns %TRUE if the widget and all its parents are visible */ is_visible(): boolean; /** * This function should be called whenever keyboard navigation within * a single widget hits a boundary. The function emits the * #GtkWidget::keynav-failed signal on the widget and its return * value should be interpreted in a way similar to the return value of * gtk_widget_child_focus(): * * When %TRUE is returned, stay in the widget, the failed keyboard * navigation is OK and/or there is nowhere we can/should move the * focus to. * * When %FALSE is returned, the caller should continue with keyboard * navigation outside the widget, e.g. by calling * gtk_widget_child_focus() on the widget’s toplevel. * * The default ::keynav-failed handler returns %FALSE for * %GTK_DIR_TAB_FORWARD and %GTK_DIR_TAB_BACKWARD. For the other * values of #GtkDirectionType it returns %TRUE. * * Whenever the default handler returns %TRUE, it also calls * gtk_widget_error_bell() to notify the user of the failed keyboard * navigation. * * A use case for providing an own implementation of ::keynav-failed * (either by connecting to it or by overriding it) would be a row of * #GtkEntry widgets where the user should be able to navigate the * entire row with the cursor keys, as e.g. known from user interfaces * that require entering license keys. * @param direction direction of focus movement * @returns %TRUE if stopping keyboard navigation is fine, %FALSE if the emitting widget should try to handle the keyboard navigation attempt in its parent container(s). */ keynav_failed(direction: Gtk.DirectionType | null): boolean; /** * Lists the closures used by `widget` for accelerator group connections * with gtk_accel_group_connect_by_path() or gtk_accel_group_connect(). * The closures can be used to monitor accelerator changes on `widget,` * by connecting to the `GtkAccelGroup:`:accel-changed signal of the * #GtkAccelGroup of a closure which can be found out with * gtk_accel_group_from_accel_closure(). * @returns a newly allocated #GList of closures */ list_accel_closures(): GObject.Closure[]; /** * Retrieves a %NULL-terminated array of strings containing the prefixes of * #GActionGroup's available to `widget`. * @returns a %NULL-terminated array of strings. */ list_action_prefixes(): string[]; /** * Returns a newly allocated list of the widgets, normally labels, for * which this widget is the target of a mnemonic (see for example, * gtk_label_set_mnemonic_widget()). * * The widgets in the list are not individually referenced. If you * want to iterate through the list and perform actions involving * callbacks that might destroy the widgets, you * must call `g_list_foreach (result, * (GFunc)g_object_ref, NULL)` first, and then unref all the * widgets afterwards. * @returns the list of mnemonic labels; free this list with g_list_free() when you are done with it. */ list_mnemonic_labels(): Gtk.Widget[]; /** * This function is only for use in widget implementations. Causes * a widget to be mapped if it isn’t already. */ map(): void; /** * Emits the #GtkWidget::mnemonic-activate signal. * @param group_cycling %TRUE if there are other widgets with the same mnemonic * @returns %TRUE if the signal has been handled */ mnemonic_activate(group_cycling: boolean): boolean; /** * Sets the base color for a widget in a particular state. * All other style values are left untouched. The base color * is the background color used along with the text color * (see gtk_widget_modify_text()) for widgets such as #GtkEntry * and #GtkTextView. See also gtk_widget_modify_style(). * * > Note that “no window” widgets (which have the %GTK_NO_WINDOW * > flag set) draw on their parent container’s window and thus may * > not draw any background themselves. This is the case for e.g. * > #GtkLabel. * > * > To modify the background of such widgets, you have to set the * > base color on their parent; if you want to set the background * > of a rectangular area around a label, try placing the label in * > a #GtkEventBox widget and setting the base color on that. * @param state the state for which to set the base color * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_base(). */ modify_base(state: Gtk.StateType | null, color?: Gdk.Color | null): void; /** * Sets the background color for a widget in a particular state. * * All other style values are left untouched. * See also gtk_widget_modify_style(). * * > Note that “no window” widgets (which have the %GTK_NO_WINDOW * > flag set) draw on their parent container’s window and thus may * > not draw any background themselves. This is the case for e.g. * > #GtkLabel. * > * > To modify the background of such widgets, you have to set the * > background color on their parent; if you want to set the background * > of a rectangular area around a label, try placing the label in * > a #GtkEventBox widget and setting the background color on that. * @param state the state for which to set the background color * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_bg(). */ modify_bg(state: Gtk.StateType | null, color?: Gdk.Color | null): void; /** * Sets the cursor color to use in a widget, overriding the #GtkWidget * cursor-color and secondary-cursor-color * style properties. * * All other style values are left untouched. * See also gtk_widget_modify_style(). * @param primary the color to use for primary cursor (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_cursor(). * @param secondary the color to use for secondary cursor (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_cursor(). */ modify_cursor(primary?: Gdk.Color | null, secondary?: Gdk.Color | null): void; /** * Sets the foreground color for a widget in a particular state. * * All other style values are left untouched. * See also gtk_widget_modify_style(). * @param state the state for which to set the foreground color * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_fg(). */ modify_fg(state: Gtk.StateType | null, color?: Gdk.Color | null): void; /** * Sets the font to use for a widget. * * All other style values are left untouched. * See also gtk_widget_modify_style(). * @param font_desc the font description to use, or %NULL to undo the effect of previous calls to gtk_widget_modify_font() */ modify_font(font_desc?: Pango.FontDescription | null): void; /** * Modifies style values on the widget. * * Modifications made using this technique take precedence over * style values set via an RC file, however, they will be overridden * if a style is explicitly set on the widget using gtk_widget_set_style(). * The #GtkRcStyle-struct is designed so each field can either be * set or unset, so it is possible, using this function, to modify some * style values and leave the others unchanged. * * Note that modifications made with this function are not cumulative * with previous calls to gtk_widget_modify_style() or with such * functions as gtk_widget_modify_fg(). If you wish to retain * previous values, you must first call gtk_widget_get_modifier_style(), * make your modifications to the returned style, then call * gtk_widget_modify_style() with that style. On the other hand, * if you first call gtk_widget_modify_style(), subsequent calls * to such functions gtk_widget_modify_fg() will have a cumulative * effect with the initial modifications. * @param style the #GtkRcStyle-struct holding the style modifications */ modify_style(style: Gtk.RcStyle): void; /** * Sets the text color for a widget in a particular state. * * All other style values are left untouched. * The text color is the foreground color used along with the * base color (see gtk_widget_modify_base()) for widgets such * as #GtkEntry and #GtkTextView. * See also gtk_widget_modify_style(). * @param state the state for which to set the text color * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_text(). */ modify_text(state: Gtk.StateType | null, color?: Gdk.Color | null): void; /** * Sets the background color to use for a widget. * * All other style values are left untouched. * See gtk_widget_override_color(). * @param state the state for which to set the background color * @param color the color to assign, or %NULL to undo the effect of previous calls to gtk_widget_override_background_color() */ override_background_color(state: Gtk.StateFlags | null, color?: Gdk.RGBA | null): void; /** * Sets the color to use for a widget. * * All other style values are left untouched. * * This function does not act recursively. Setting the color of a * container does not affect its children. Note that some widgets that * you may not think of as containers, for instance #GtkButtons, * are actually containers. * * This API is mostly meant as a quick way for applications to * change a widget appearance. If you are developing a widgets * library and intend this change to be themeable, it is better * done by setting meaningful CSS classes in your * widget/container implementation through gtk_style_context_add_class(). * * This way, your widget library can install a #GtkCssProvider * with the %GTK_STYLE_PROVIDER_PRIORITY_FALLBACK priority in order * to provide a default styling for those widgets that need so, and * this theming may fully overridden by the user’s theme. * * Note that for complex widgets this may bring in undesired * results (such as uniform background color everywhere), in * these cases it is better to fully style such widgets through a * #GtkCssProvider with the %GTK_STYLE_PROVIDER_PRIORITY_APPLICATION * priority. * @param state the state for which to set the color * @param color the color to assign, or %NULL to undo the effect of previous calls to gtk_widget_override_color() */ override_color(state: Gtk.StateFlags | null, color?: Gdk.RGBA | null): void; /** * Sets the cursor color to use in a widget, overriding the * cursor-color and secondary-cursor-color * style properties. All other style values are left untouched. * See also gtk_widget_modify_style(). * * Note that the underlying properties have the #GdkColor type, * so the alpha value in `primary` and `secondary` will be ignored. * @param cursor the color to use for primary cursor (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_override_cursor(). * @param secondary_cursor the color to use for secondary cursor (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_override_cursor(). */ override_cursor(cursor?: Gdk.RGBA | null, secondary_cursor?: Gdk.RGBA | null): void; /** * Sets the font to use for a widget. All other style values are * left untouched. See gtk_widget_override_color(). * @param font_desc the font description to use, or %NULL to undo the effect of previous calls to gtk_widget_override_font() */ override_font(font_desc?: Pango.FontDescription | null): void; /** * Sets a symbolic color for a widget. * * All other style values are left untouched. * See gtk_widget_override_color() for overriding the foreground * or background color. * @param name the name of the symbolic color to modify * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to gtk_widget_override_symbolic_color() */ override_symbolic_color(name: string, color?: Gdk.RGBA | null): void; /** * Obtains the full path to `widget`. The path is simply the name of a * widget and all its parents in the container hierarchy, separated by * periods. The name of a widget comes from * gtk_widget_get_name(). Paths are used to apply styles to a widget * in gtkrc configuration files. Widget names are the type of the * widget by default (e.g. “GtkButton”) or can be set to an * application-specific value with gtk_widget_set_name(). By setting * the name of a widget, you allow users or theme authors to apply * styles to that specific widget in their gtkrc * file. `path_reversed_p` fills in the path in reverse order, * i.e. starting with `widget’`s name instead of starting with the name * of `widget’`s outermost ancestor. */ path(): [number, string, string]; /** * This function is only for use in widget implementations. * * Flags the widget for a rerun of the GtkWidgetClass::size_allocate * function. Use this function instead of gtk_widget_queue_resize() * when the `widget'`s size request didn't change but it wants to * reposition its contents. * * An example user of this function is gtk_widget_set_halign(). */ queue_allocate(): void; /** * Mark `widget` as needing to recompute its expand flags. Call * this function when setting legacy expand child properties * on the child of a container. * * See gtk_widget_compute_expand(). */ queue_compute_expand(): void; /** * Equivalent to calling gtk_widget_queue_draw_area() for the * entire area of a widget. */ queue_draw(): void; /** * Convenience function that calls gtk_widget_queue_draw_region() on * the region created from the given coordinates. * * The region here is specified in widget coordinates. * Widget coordinates are a bit odd; for historical reasons, they are * defined as `widget->`window coordinates for widgets that return %TRUE for * gtk_widget_get_has_window(), and are relative to `widget->`allocation.x, * `widget->`allocation.y otherwise. * * `width` or `height` may be 0, in this case this function does * nothing. Negative values for `width` and `height` are not allowed. * @param x x coordinate of upper-left corner of rectangle to redraw * @param y y coordinate of upper-left corner of rectangle to redraw * @param width width of region to draw * @param height height of region to draw */ queue_draw_area(x: number, y: number, width: number, height: number): void; /** * Invalidates the area of `widget` defined by `region` by calling * gdk_window_invalidate_region() on the widget’s window and all its * child windows. Once the main loop becomes idle (after the current * batch of events has been processed, roughly), the window will * receive expose events for the union of all regions that have been * invalidated. * * Normally you would only use this function in widget * implementations. You might also use it to schedule a redraw of a * #GtkDrawingArea or some portion thereof. * @param region region to draw */ queue_draw_region(region: cairo.Region): void; /** * This function is only for use in widget implementations. * Flags a widget to have its size renegotiated; should * be called when a widget for some reason has a new size request. * For example, when you change the text in a #GtkLabel, #GtkLabel * queues a resize to ensure there’s enough space for the new text. * * Note that you cannot call gtk_widget_queue_resize() on a widget * from inside its implementation of the GtkWidgetClass::size_allocate * virtual method. Calls to gtk_widget_queue_resize() from inside * GtkWidgetClass::size_allocate will be silently ignored. */ queue_resize(): void; /** * This function works like gtk_widget_queue_resize(), * except that the widget is not invalidated. */ queue_resize_no_redraw(): void; /** * Creates the GDK (windowing system) resources associated with a * widget. For example, `widget->`window will be created when a widget * is realized. Normally realization happens implicitly; if you show * a widget and all its parent containers, then the widget will be * realized and mapped automatically. * * Realizing a widget requires all * the widget’s parent widgets to be realized; calling * gtk_widget_realize() realizes the widget’s parents in addition to * `widget` itself. If a widget is not yet inside a toplevel window * when you realize it, bad things will happen. * * This function is primarily used in widget implementations, and * isn’t very useful otherwise. Many times when you think you might * need it, a better approach is to connect to a signal that will be * called after the widget is realized automatically, such as * #GtkWidget::draw. Or simply g_signal_connect () to the * #GtkWidget::realize signal. */ realize(): void; /** * Computes the intersection of a `widget’`s area and `region,` returning * the intersection. The result may be empty, use cairo_region_is_empty() to * check. * @param region a #cairo_region_t, in the same coordinate system as @widget->allocation. That is, relative to @widget->window for widgets which return %FALSE from gtk_widget_get_has_window(); relative to the parent window of @widget->window otherwise. * @returns A newly allocated region holding the intersection of @widget and @region. */ region_intersect(region: cairo.Region): cairo.Region; /** * Registers a #GdkWindow with the widget and sets it up so that * the widget receives events for it. Call gtk_widget_unregister_window() * when destroying the window. * * Before 3.8 you needed to call gdk_window_set_user_data() directly to set * this up. This is now deprecated and you should use gtk_widget_register_window() * instead. Old code will keep working as is, although some new features like * transparency might not work perfectly. * @param window a #GdkWindow */ register_window(window: Gdk.Window): void; /** * Removes an accelerator from `widget,` previously installed with * gtk_widget_add_accelerator(). * @param accel_group accel group for this widget * @param accel_key GDK keyval of the accelerator * @param accel_mods modifier key combination of the accelerator * @returns whether an accelerator was installed and could be removed */ remove_accelerator( accel_group: Gtk.AccelGroup, accel_key: number, accel_mods: Gdk.ModifierType | null, ): boolean; /** * Removes a widget from the list of mnemonic labels for * this widget. (See gtk_widget_list_mnemonic_labels()). The widget * must have previously been added to the list with * gtk_widget_add_mnemonic_label(). * @param label a #GtkWidget that was previously set as a mnemonic label for @widget with gtk_widget_add_mnemonic_label(). */ remove_mnemonic_label(label: Gtk.Widget): void; /** * Removes a tick callback previously registered with * gtk_widget_add_tick_callback(). * @param id an id returned by gtk_widget_add_tick_callback() */ remove_tick_callback(id: number): void; /** * A convenience function that uses the theme settings for `widget` * to look up `stock_id` and render it to a pixbuf. `stock_id` should * be a stock icon ID such as #GTK_STOCK_OPEN or #GTK_STOCK_OK. `size` * should be a size such as #GTK_ICON_SIZE_MENU. `detail` should be a * string that identifies the widget or code doing the rendering, so * that theme engines can special-case rendering for that widget or * code. * * The pixels in the returned #GdkPixbuf are shared with the rest of * the application and should not be modified. The pixbuf should be * freed after use with g_object_unref(). * @param stock_id a stock ID * @param size a stock size (#GtkIconSize). A size of `(GtkIconSize)-1` means render at the size of the source and don’t scale (if there are multiple source sizes, GTK+ picks one of the available sizes). * @param detail render detail to pass to theme engine * @returns a new pixbuf, or %NULL if the stock ID wasn’t known */ render_icon(stock_id: string, size: number, detail?: string | null): GdkPixbuf.Pixbuf | null; /** * A convenience function that uses the theme engine and style * settings for `widget` to look up `stock_id` and render it to * a pixbuf. `stock_id` should be a stock icon ID such as * #GTK_STOCK_OPEN or #GTK_STOCK_OK. `size` should be a size * such as #GTK_ICON_SIZE_MENU. * * The pixels in the returned #GdkPixbuf are shared with the rest of * the application and should not be modified. The pixbuf should be freed * after use with g_object_unref(). * @param stock_id a stock ID * @param size a stock size (#GtkIconSize). A size of `(GtkIconSize)-1` means render at the size of the source and don’t scale (if there are multiple source sizes, GTK+ picks one of the available sizes). * @returns a new pixbuf, or %NULL if the stock ID wasn’t known */ render_icon_pixbuf(stock_id: string, size: number): GdkPixbuf.Pixbuf | null; /** * Moves a widget from one #GtkContainer to another, handling reference * count issues to avoid destroying the widget. * @param new_parent a #GtkContainer to move the widget into */ reparent(new_parent: Gtk.Widget): void; /** * Reset the styles of `widget` and all descendents, so when * they are looked up again, they get the correct values * for the currently loaded RC file settings. * * This function is not useful for applications. */ reset_rc_styles(): void; /** * Updates the style context of `widget` and all descendants * by updating its widget path. #GtkContainers may want * to use this on a child when reordering it in a way that a different * style might apply to it. See also gtk_container_get_path_for_child(). */ reset_style(): void; /** * Very rarely-used function. This function is used to emit * an expose event on a widget. This function is not normally used * directly. The only time it is used is when propagating an expose * event to a windowless child widget (gtk_widget_get_has_window() is %FALSE), * and that is normally done using gtk_container_propagate_draw(). * * If you want to force an area of a window to be redrawn, * use gdk_window_invalidate_rect() or gdk_window_invalidate_region(). * To cause the redraw to be done immediately, follow that call * with a call to gdk_window_process_updates(). * @param event a expose #GdkEvent * @returns return from the event signal emission (%TRUE if the event was handled) */ send_expose(event: Gdk.Event): number; /** * Sends the focus change `event` to `widget` * * This function is not meant to be used by applications. The only time it * should be used is when it is necessary for a #GtkWidget to assign focus * to a widget that is semantically owned by the first widget even though * it’s not a direct child - for instance, a search entry in a floating * window similar to the quick search in #GtkTreeView. * * An example of its usage is: * * * ```c * GdkEvent *fevent = gdk_event_new (GDK_FOCUS_CHANGE); * * fevent->focus_change.type = GDK_FOCUS_CHANGE; * fevent->focus_change.in = TRUE; * fevent->focus_change.window = _gtk_widget_get_window (widget); * if (fevent->focus_change.window != NULL) * g_object_ref (fevent->focus_change.window); * * gtk_widget_send_focus_change (widget, fevent); * * gdk_event_free (event); * ``` * * @param event a #GdkEvent of type GDK_FOCUS_CHANGE * @returns the return value from the event signal emission: %TRUE if the event was handled, and %FALSE otherwise */ send_focus_change(event: Gdk.Event): boolean; /** * Given an accelerator group, `accel_group,` and an accelerator path, * `accel_path,` sets up an accelerator in `accel_group` so whenever the * key binding that is defined for `accel_path` is pressed, `widget` * will be activated. This removes any accelerators (for any * accelerator group) installed by previous calls to * gtk_widget_set_accel_path(). Associating accelerators with * paths allows them to be modified by the user and the modifications * to be saved for future use. (See gtk_accel_map_save().) * * This function is a low level function that would most likely * be used by a menu creation system like #GtkUIManager. If you * use #GtkUIManager, setting up accelerator paths will be done * automatically. * * Even when you you aren’t using #GtkUIManager, if you only want to * set up accelerators on menu items gtk_menu_item_set_accel_path() * provides a somewhat more convenient interface. * * Note that `accel_path` string will be stored in a #GQuark. Therefore, if you * pass a static string, you can save some memory by interning it first with * g_intern_static_string(). * @param accel_path path used to look up the accelerator * @param accel_group a #GtkAccelGroup. */ set_accel_path(accel_path?: string | null, accel_group?: Gtk.AccelGroup | null): void; /** * Sets the widget’s allocation. This should not be used * directly, but from within a widget’s size_allocate method. * * The allocation set should be the “adjusted” or actual * allocation. If you’re implementing a #GtkContainer, you want to use * gtk_widget_size_allocate() instead of gtk_widget_set_allocation(). * The GtkWidgetClass::adjust_size_allocation virtual method adjusts the * allocation inside gtk_widget_size_allocate() to create an adjusted * allocation. * @param allocation a pointer to a #GtkAllocation to copy from */ set_allocation(allocation: Gtk.Allocation): void; /** * Sets whether the application intends to draw on the widget in * an #GtkWidget::draw handler. * * This is a hint to the widget and does not affect the behavior of * the GTK+ core; many widgets ignore this flag entirely. For widgets * that do pay attention to the flag, such as #GtkEventBox and #GtkWindow, * the effect is to suppress default themed drawing of the widget's * background. (Children of the widget will still be drawn.) The application * is then entirely responsible for drawing the widget background. * * Note that the background is still drawn when the widget is mapped. * @param app_paintable %TRUE if the application will paint on the widget */ set_app_paintable(app_paintable: boolean): void; /** * Specifies whether `widget` can be a default widget. See * gtk_widget_grab_default() for details about the meaning of * “default”. * @param can_default whether or not @widget can be a default widget. */ set_can_default(can_default: boolean): void; /** * Specifies whether `widget` can own the input focus. See * gtk_widget_grab_focus() for actually setting the input focus on a * widget. * @param can_focus whether or not @widget can own the input focus. */ set_can_focus(can_focus: boolean): void; /** * Sets whether `widget` should be mapped along with its when its parent * is mapped and `widget` has been shown with gtk_widget_show(). * * The child visibility can be set for widget before it is added to * a container with gtk_widget_set_parent(), to avoid mapping * children unnecessary before immediately unmapping them. However * it will be reset to its default state of %TRUE when the widget * is removed from a container. * * Note that changing the child visibility of a widget does not * queue a resize on the widget. Most of the time, the size of * a widget is computed from all visible children, whether or * not they are mapped. If this is not the case, the container * can queue a resize itself. * * This function is only useful for container implementations and * never should be called by an application. * @param is_visible if %TRUE, @widget should be mapped along with its parent. */ set_child_visible(is_visible: boolean): void; /** * Sets the widget’s clip. This must not be used directly, * but from within a widget’s size_allocate method. * It must be called after gtk_widget_set_allocation() (or after chaining up * to the parent class), because that function resets the clip. * * The clip set should be the area that `widget` draws on. If `widget` is a * #GtkContainer, the area must contain all children's clips. * * If this function is not called by `widget` during a ::size-allocate handler, * the clip will be set to `widget'`s allocation. * @param clip a pointer to a #GtkAllocation to copy from */ set_clip(clip: Gtk.Allocation): void; /** * Sets a widgets composite name. The widget must be * a composite child of its parent; see gtk_widget_push_composite_child(). * @param name the name to set */ set_composite_name(name: string): void; /** * Enables or disables a #GdkDevice to interact with `widget` * and all its children. * * It does so by descending through the #GdkWindow hierarchy * and enabling the same mask that is has for core events * (i.e. the one that gdk_window_get_events() returns). * @param device a #GdkDevice * @param enabled whether to enable the device */ set_device_enabled(device: Gdk.Device, enabled: boolean): void; /** * Sets the device event mask (see #GdkEventMask) for a widget. The event * mask determines which events a widget will receive from `device`. Keep * in mind that different widgets have different default event masks, and by * changing the event mask you may disrupt a widget’s functionality, * so be careful. This function must be called while a widget is * unrealized. Consider gtk_widget_add_device_events() for widgets that are * already realized, or if you want to preserve the existing event * mask. This function can’t be used with windowless widgets (which return * %FALSE from gtk_widget_get_has_window()); * to get events on those widgets, place them inside a #GtkEventBox * and receive events on the event box. * @param device a #GdkDevice * @param events event mask */ set_device_events(device: Gdk.Device, events: Gdk.EventMask | null): void; /** * Sets the reading direction on a particular widget. This direction * controls the primary direction for widgets containing text, * and also the direction in which the children of a container are * packed. The ability to set the direction is present in order * so that correct localization into languages with right-to-left * reading directions can be done. Generally, applications will * let the default reading direction present, except for containers * where the containers are arranged in an order that is explicitly * visual rather than logical (such as buttons for text justification). * * If the direction is set to %GTK_TEXT_DIR_NONE, then the value * set by gtk_widget_set_default_direction() will be used. * @param dir the new direction */ set_direction(dir: Gtk.TextDirection | null): void; /** * Widgets are double buffered by default; you can use this function * to turn off the buffering. “Double buffered” simply means that * gdk_window_begin_draw_frame() and gdk_window_end_draw_frame() are called * automatically around expose events sent to the * widget. gdk_window_begin_draw_frame() diverts all drawing to a widget's * window to an offscreen buffer, and gdk_window_end_draw_frame() draws the * buffer to the screen. The result is that users see the window * update in one smooth step, and don’t see individual graphics * primitives being rendered. * * In very simple terms, double buffered widgets don’t flicker, * so you would only use this function to turn off double buffering * if you had special needs and really knew what you were doing. * * Note: if you turn off double-buffering, you have to handle * expose events, since even the clearing to the background color or * pixmap will not happen automatically (as it is done in * gdk_window_begin_draw_frame()). * * In 3.10 GTK and GDK have been restructured for translucent drawing. Since * then expose events for double-buffered widgets are culled into a single * event to the toplevel GDK window. If you now unset double buffering, you * will cause a separate rendering pass for every widget. This will likely * cause rendering problems - in particular related to stacking - and usually * increases rendering times significantly. * @param double_buffered %TRUE to double-buffer a widget */ set_double_buffered(double_buffered: boolean): void; /** * Sets the event mask (see #GdkEventMask) for a widget. The event * mask determines which events a widget will receive. Keep in mind * that different widgets have different default event masks, and by * changing the event mask you may disrupt a widget’s functionality, * so be careful. This function must be called while a widget is * unrealized. Consider gtk_widget_add_events() for widgets that are * already realized, or if you want to preserve the existing event * mask. This function can’t be used with widgets that have no window. * (See gtk_widget_get_has_window()). To get events on those widgets, * place them inside a #GtkEventBox and receive events on the event * box. * @param events event mask */ set_events(events: number): void; /** * Sets whether the widget should grab focus when it is clicked with the mouse. * Making mouse clicks not grab focus is useful in places like toolbars where * you don’t want the keyboard focus removed from the main area of the * application. * @param focus_on_click whether the widget should grab focus when clicked with the mouse */ set_focus_on_click(focus_on_click: boolean): void; /** * Sets the font map to use for Pango rendering. When not set, the widget * will inherit the font map from its parent. * @param font_map a #PangoFontMap, or %NULL to unset any previously set font map */ set_font_map(font_map?: Pango.FontMap | null): void; /** * Sets the #cairo_font_options_t used for Pango rendering in this widget. * When not set, the default font options for the #GdkScreen will be used. * @param options a #cairo_font_options_t, or %NULL to unset any previously set default font options. */ set_font_options(options?: cairo.FontOptions | null): void; /** * Sets the horizontal alignment of `widget`. * See the #GtkWidget:halign property. * @param align the horizontal alignment */ set_halign(align: Gtk.Align | null): void; /** * Sets the has-tooltip property on `widget` to `has_tooltip`. See * #GtkWidget:has-tooltip for more information. * @param has_tooltip whether or not @widget has a tooltip. */ set_has_tooltip(has_tooltip: boolean): void; /** * Specifies whether `widget` has a #GdkWindow of its own. Note that * all realized widgets have a non-%NULL “window” pointer * (gtk_widget_get_window() never returns a %NULL window when a widget * is realized), but for many of them it’s actually the #GdkWindow of * one of its parent widgets. Widgets that do not create a %window for * themselves in #GtkWidget::realize must announce this by * calling this function with `has_window` = %FALSE. * * This function should only be called by widget implementations, * and they should call it in their init() function. * @param has_window whether or not @widget has a window. */ set_has_window(has_window: boolean): void; /** * Sets whether the widget would like any available extra horizontal * space. When a user resizes a #GtkWindow, widgets with expand=TRUE * generally receive the extra space. For example, a list or * scrollable area or document in your window would often be set to * expand. * * Call this function to set the expand flag if you would like your * widget to become larger horizontally when the window has extra * room. * * By default, widgets automatically expand if any of their children * want to expand. (To see if a widget will automatically expand given * its current children and state, call gtk_widget_compute_expand(). A * container can decide how the expandability of children affects the * expansion of the container by overriding the compute_expand virtual * method on #GtkWidget.). * * Setting hexpand explicitly with this function will override the * automatic expand behavior. * * This function forces the widget to expand or not to expand, * regardless of children. The override occurs because * gtk_widget_set_hexpand() sets the hexpand-set property (see * gtk_widget_set_hexpand_set()) which causes the widget’s hexpand * value to be used, rather than looking at children and widget state. * @param expand whether to expand */ set_hexpand(expand: boolean): void; /** * Sets whether the hexpand flag (see gtk_widget_get_hexpand()) will * be used. * * The hexpand-set property will be set automatically when you call * gtk_widget_set_hexpand() to set hexpand, so the most likely * reason to use this function would be to unset an explicit expand * flag. * * If hexpand is set, then it overrides any computed * expand value based on child widgets. If hexpand is not * set, then the expand value depends on whether any * children of the widget would like to expand. * * There are few reasons to use this function, but it’s here * for completeness and consistency. * @param set value for hexpand-set property */ set_hexpand_set(set: boolean): void; /** * Marks the widget as being mapped. * * This function should only ever be called in a derived widget's * “map” or “unmap” implementation. * @param mapped %TRUE to mark the widget as mapped */ set_mapped(mapped: boolean): void; /** * Sets the bottom margin of `widget`. * See the #GtkWidget:margin-bottom property. * @param margin the bottom margin */ set_margin_bottom(margin: number): void; /** * Sets the end margin of `widget`. * See the #GtkWidget:margin-end property. * @param margin the end margin */ set_margin_end(margin: number): void; /** * Sets the left margin of `widget`. * See the #GtkWidget:margin-left property. * @param margin the left margin */ set_margin_left(margin: number): void; /** * Sets the right margin of `widget`. * See the #GtkWidget:margin-right property. * @param margin the right margin */ set_margin_right(margin: number): void; /** * Sets the start margin of `widget`. * See the #GtkWidget:margin-start property. * @param margin the start margin */ set_margin_start(margin: number): void; /** * Sets the top margin of `widget`. * See the #GtkWidget:margin-top property. * @param margin the top margin */ set_margin_top(margin: number): void; /** * Widgets can be named, which allows you to refer to them from a * CSS file. You can apply a style to widgets with a particular name * in the CSS file. See the documentation for the CSS syntax (on the * same page as the docs for #GtkStyleContext). * * Note that the CSS syntax has certain special characters to delimit * and represent elements in a selector (period, #, >, *...), so using * these will make your widget impossible to match by name. Any combination * of alphanumeric symbols, dashes and underscores will suffice. * @param name name for the widget */ set_name(name: string): void; /** * Sets the #GtkWidget:no-show-all property, which determines whether * calls to gtk_widget_show_all() will affect this widget. * * This is mostly for use in constructing widget hierarchies with externally * controlled visibility, see #GtkUIManager. * @param no_show_all the new value for the “no-show-all” property */ set_no_show_all(no_show_all: boolean): void; /** * Request the `widget` to be rendered partially transparent, * with opacity 0 being fully transparent and 1 fully opaque. (Opacity values * are clamped to the [0,1] range.). * This works on both toplevel widget, and child widgets, although there * are some limitations: * * For toplevel widgets this depends on the capabilities of the windowing * system. On X11 this has any effect only on X screens with a compositing manager * running. See gtk_widget_is_composited(). On Windows it should work * always, although setting a window’s opacity after the window has been * shown causes it to flicker once on Windows. * * For child widgets it doesn’t work if any affected widget has a native window, or * disables double buffering. * @param opacity desired opacity, between 0 and 1 */ set_opacity(opacity: number): void; /** * This function is useful only when implementing subclasses of * #GtkContainer. * Sets the container as the parent of `widget,` and takes care of * some details such as updating the state and style of the child * to reflect its new location. The opposite function is * gtk_widget_unparent(). * @param parent parent container */ set_parent(parent: Gtk.Widget): void; /** * Sets a non default parent window for `widget`. * * For #GtkWindow classes, setting a `parent_window` effects whether * the window is a toplevel window or can be embedded into other * widgets. * * For #GtkWindow classes, this needs to be called before the * window is realized. * @param parent_window the new parent window. */ set_parent_window(parent_window: Gdk.Window): void; /** * Marks the widget as being realized. This function must only be * called after all #GdkWindows for the `widget` have been created * and registered. * * This function should only ever be called in a derived widget's * “realize” or “unrealize” implementation. * @param realized %TRUE to mark the widget as realized */ set_realized(realized: boolean): void; /** * Specifies whether `widget` will be treated as the default widget * within its toplevel when it has the focus, even if another widget * is the default. * * See gtk_widget_grab_default() for details about the meaning of * “default”. * @param receives_default whether or not @widget can be a default widget. */ set_receives_default(receives_default: boolean): void; /** * Sets whether the entire widget is queued for drawing when its size * allocation changes. By default, this setting is %TRUE and * the entire widget is redrawn on every size change. If your widget * leaves the upper left unchanged when made bigger, turning this * setting off will improve performance. * * Note that for widgets where gtk_widget_get_has_window() is %FALSE * setting this flag to %FALSE turns off all allocation on resizing: * the widget will not even redraw if its position changes; this is to * allow containers that don’t draw anything to avoid excess * invalidations. If you set this flag on a widget with no window that * does draw on `widget->`window, you are * responsible for invalidating both the old and new allocation of the * widget when the widget is moved and responsible for invalidating * regions newly when the widget increases size. * @param redraw_on_allocate if %TRUE, the entire widget will be redrawn when it is allocated to a new size. Otherwise, only the new portion of the widget will be redrawn. */ set_redraw_on_allocate(redraw_on_allocate: boolean): void; /** * Sets the sensitivity of a widget. A widget is sensitive if the user * can interact with it. Insensitive widgets are “grayed out” and the * user can’t interact with them. Insensitive widgets are known as * “inactive”, “disabled”, or “ghosted” in some other toolkits. * @param sensitive %TRUE to make the widget sensitive */ set_sensitive(sensitive: boolean): void; /** * Sets the minimum size of a widget; that is, the widget’s size * request will be at least `width` by `height`. You can use this * function to force a widget to be larger than it normally would be. * * In most cases, gtk_window_set_default_size() is a better choice for * toplevel windows than this function; setting the default size will * still allow users to shrink the window. Setting the size request * will force them to leave the window at least as large as the size * request. When dealing with window sizes, * gtk_window_set_geometry_hints() can be a useful function as well. * * Note the inherent danger of setting any fixed size - themes, * translations into other languages, different fonts, and user action * can all change the appropriate size for a given widget. So, it's * basically impossible to hardcode a size that will always be * correct. * * The size request of a widget is the smallest size a widget can * accept while still functioning well and drawing itself correctly. * However in some strange cases a widget may be allocated less than * its requested size, and in many cases a widget may be allocated more * space than it requested. * * If the size request in a given direction is -1 (unset), then * the “natural” size request of the widget will be used instead. * * The size request set here does not include any margin from the * #GtkWidget properties margin-left, margin-right, margin-top, and * margin-bottom, but it does include pretty much all other padding * or border properties set by any subclass of #GtkWidget. * @param width width @widget should request, or -1 to unset * @param height height @widget should request, or -1 to unset */ set_size_request(width: number, height: number): void; /** * This function is for use in widget implementations. Sets the state * of a widget (insensitive, prelighted, etc.) Usually you should set * the state using wrapper functions such as gtk_widget_set_sensitive(). * @param state new state for @widget */ set_state(state: Gtk.StateType | null): void; /** * This function is for use in widget implementations. Turns on flag * values in the current widget state (insensitive, prelighted, etc.). * * This function accepts the values %GTK_STATE_FLAG_DIR_LTR and * %GTK_STATE_FLAG_DIR_RTL but ignores them. If you want to set the widget's * direction, use gtk_widget_set_direction(). * * It is worth mentioning that any other state than %GTK_STATE_FLAG_INSENSITIVE, * will be propagated down to all non-internal children if `widget` is a * #GtkContainer, while %GTK_STATE_FLAG_INSENSITIVE itself will be propagated * down to all #GtkContainer children by different means than turning on the * state flag down the hierarchy, both gtk_widget_get_state_flags() and * gtk_widget_is_sensitive() will make use of these. * @param flags State flags to turn on * @param clear Whether to clear state before turning on @flags */ set_state_flags(flags: Gtk.StateFlags | null, clear: boolean): void; /** * Used to set the #GtkStyle for a widget (`widget->`style). Since * GTK 3, this function does nothing, the passed in style is ignored. * @param style a #GtkStyle, or %NULL to remove the effect of a previous call to gtk_widget_set_style() and go back to the default style */ set_style(style?: Gtk.Style | null): void; /** * Enables or disables multiple pointer awareness. If this setting is %TRUE, * `widget` will start receiving multiple, per device enter/leave events. Note * that if custom #GdkWindows are created in #GtkWidget::realize, * gdk_window_set_support_multidevice() will have to be called manually on them. * @param support_multidevice %TRUE to support input from multiple devices. */ set_support_multidevice(support_multidevice: boolean): void; /** * Sets `markup` as the contents of the tooltip, which is marked up with * the [Pango text markup language][PangoMarkupFormat]. * * This function will take care of setting #GtkWidget:has-tooltip to %TRUE * and of the default handler for the #GtkWidget::query-tooltip signal. * * See also the #GtkWidget:tooltip-markup property and * gtk_tooltip_set_markup(). * @param markup the contents of the tooltip for @widget, or %NULL */ set_tooltip_markup(markup?: string | null): void; /** * Sets `text` as the contents of the tooltip. This function will take * care of setting #GtkWidget:has-tooltip to %TRUE and of the default * handler for the #GtkWidget::query-tooltip signal. * * See also the #GtkWidget:tooltip-text property and gtk_tooltip_set_text(). * @param text the contents of the tooltip for @widget */ set_tooltip_text(text?: string | null): void; /** * Replaces the default window used for displaying * tooltips with `custom_window`. GTK+ will take care of showing and * hiding `custom_window` at the right moment, to behave likewise as * the default tooltip window. If `custom_window` is %NULL, the default * tooltip window will be used. * @param custom_window a #GtkWindow, or %NULL */ set_tooltip_window(custom_window?: Gtk.Window | null): void; /** * Sets the vertical alignment of `widget`. * See the #GtkWidget:valign property. * @param align the vertical alignment */ set_valign(align: Gtk.Align | null): void; /** * Sets whether the widget would like any available extra vertical * space. * * See gtk_widget_set_hexpand() for more detail. * @param expand whether to expand */ set_vexpand(expand: boolean): void; /** * Sets whether the vexpand flag (see gtk_widget_get_vexpand()) will * be used. * * See gtk_widget_set_hexpand_set() for more detail. * @param set value for vexpand-set property */ set_vexpand_set(set: boolean): void; /** * Sets the visibility state of `widget`. Note that setting this to * %TRUE doesn’t mean the widget is actually viewable, see * gtk_widget_get_visible(). * * This function simply calls gtk_widget_show() or gtk_widget_hide() * but is nicer to use when the visibility of the widget depends on * some condition. * @param visible whether the widget should be shown or not */ set_visible(visible: boolean): void; /** * Sets the visual that should be used for by widget and its children for * creating #GdkWindows. The visual must be on the same #GdkScreen as * returned by gtk_widget_get_screen(), so handling the * #GtkWidget::screen-changed signal is necessary. * * Setting a new `visual` will not cause `widget` to recreate its windows, * so you should call this function before `widget` is realized. * @param visual visual to be used or %NULL to unset a previous one */ set_visual(visual?: Gdk.Visual | null): void; /** * Sets a widget’s window. This function should only be used in a * widget’s #GtkWidget::realize implementation. The %window passed is * usually either new window created with gdk_window_new(), or the * window of its parent widget as returned by * gtk_widget_get_parent_window(). * * Widgets must indicate whether they will create their own #GdkWindow * by calling gtk_widget_set_has_window(). This is usually done in the * widget’s init() function. * * Note that this function does not add any reference to `window`. * @param window a #GdkWindow */ set_window(window: Gdk.Window): void; /** * Sets a shape for this widget’s GDK window. This allows for * transparent windows etc., see gdk_window_shape_combine_region() * for more information. * @param region shape to be added, or %NULL to remove an existing shape */ shape_combine_region(region?: cairo.Region | null): void; /** * Flags a widget to be displayed. Any widget that isn’t shown will * not appear on the screen. If you want to show all the widgets in a * container, it’s easier to call gtk_widget_show_all() on the * container, instead of individually showing the widgets. * * Remember that you have to show the containers containing a widget, * in addition to the widget itself, before it will appear onscreen. * * When a toplevel container is shown, it is immediately realized and * mapped; other shown widgets are realized and mapped when their * toplevel container is realized and mapped. */ show(): void; /** * Recursively shows a widget, and any child widgets (if the widget is * a container). */ show_all(): void; /** * Shows a widget. If the widget is an unmapped toplevel widget * (i.e. a #GtkWindow that has not yet been shown), enter the main * loop and wait for the window to actually be mapped. Be careful; * because the main loop is running, anything can happen during * this function. */ show_now(): void; /** * This function is only used by #GtkContainer subclasses, to assign a size * and position to their child widgets. * * In this function, the allocation may be adjusted. It will be forced * to a 1x1 minimum size, and the adjust_size_allocation virtual * method on the child will be used to adjust the allocation. Standard * adjustments include removing the widget’s margins, and applying the * widget’s #GtkWidget:halign and #GtkWidget:valign properties. * * For baseline support in containers you need to use gtk_widget_size_allocate_with_baseline() * instead. * @param allocation position and size to be allocated to @widget */ size_allocate(allocation: Gtk.Allocation): void; /** * This function is only used by #GtkContainer subclasses, to assign a size, * position and (optionally) baseline to their child widgets. * * In this function, the allocation and baseline may be adjusted. It * will be forced to a 1x1 minimum size, and the * adjust_size_allocation virtual and adjust_baseline_allocation * methods on the child will be used to adjust the allocation and * baseline. Standard adjustments include removing the widget's * margins, and applying the widget’s #GtkWidget:halign and * #GtkWidget:valign properties. * * If the child widget does not have a valign of %GTK_ALIGN_BASELINE the * baseline argument is ignored and -1 is used instead. * @param allocation position and size to be allocated to @widget * @param baseline The baseline of the child, or -1 */ size_allocate_with_baseline(allocation: Gtk.Allocation, baseline: number): void; /** * This function is typically used when implementing a #GtkContainer * subclass. Obtains the preferred size of a widget. The container * uses this information to arrange its child widgets and decide what * size allocations to give them with gtk_widget_size_allocate(). * * You can also call this function from an application, with some * caveats. Most notably, getting a size request requires the widget * to be associated with a screen, because font information may be * needed. Multihead-aware applications should keep this in mind. * * Also remember that the size request is not necessarily the size * a widget will actually be allocated. */ size_request(): Gtk.Requisition; /** * This function attaches the widget’s #GtkStyle to the widget's * #GdkWindow. It is a replacement for * * * ``` * widget->style = gtk_style_attach (widget->style, widget->window); * ``` * * * and should only ever be called in a derived widget’s “realize” * implementation which does not chain up to its parent class' * “realize” implementation, because one of the parent classes * (finally #GtkWidget) would attach the style itself. */ style_attach(): void; /** * Gets the value of a style property of `widget`. * @param property_name the name of a style property * @param value location to return the property value */ style_get_property(property_name: string, value: GObject.Value | any): void; /** * Reverts the effect of a previous call to gtk_widget_freeze_child_notify(). * This causes all queued #GtkWidget::child-notify signals on `widget` to be * emitted. */ thaw_child_notify(): void; /** * Translate coordinates relative to `src_widget’`s allocation to coordinates * relative to `dest_widget’`s allocations. In order to perform this * operation, both widgets must be realized, and must share a common * toplevel. * @param dest_widget a #GtkWidget * @param src_x X position relative to @src_widget * @param src_y Y position relative to @src_widget * @returns %FALSE if either widget was not realized, or there was no common ancestor. In this case, nothing is stored in *@dest_x and *@dest_y. Otherwise %TRUE. */ translate_coordinates(dest_widget: Gtk.Widget, src_x: number, src_y: number): [boolean, number, number]; /** * Triggers a tooltip query on the display where the toplevel of `widget` * is located. See gtk_tooltip_trigger_tooltip_query() for more * information. */ trigger_tooltip_query(): void; /** * This function is only for use in widget implementations. Causes * a widget to be unmapped if it’s currently mapped. */ unmap(): void; /** * This function is only for use in widget implementations. * Should be called by implementations of the remove method * on #GtkContainer, to dissociate a child from the container. */ unparent(): void; /** * This function is only useful in widget implementations. * Causes a widget to be unrealized (frees all GDK resources * associated with the widget, such as `widget->`window). */ unrealize(): void; /** * Unregisters a #GdkWindow from the widget that was previously set up with * gtk_widget_register_window(). You need to call this when the window is * no longer used by the widget, such as when you destroy it. * @param window a #GdkWindow */ unregister_window(window: Gdk.Window): void; /** * This function is for use in widget implementations. Turns off flag * values for the current widget state (insensitive, prelighted, etc.). * See gtk_widget_set_state_flags(). * @param flags State flags to turn off */ unset_state_flags(flags: Gtk.StateFlags | null): void; vfunc_adjust_baseline_allocation(baseline: number): void; vfunc_adjust_baseline_request(minimum_baseline: number, natural_baseline: number): void; /** * Convert an initial size allocation assigned * by a #GtkContainer using gtk_widget_size_allocate(), into an actual * size allocation to be used by the widget. adjust_size_allocation * adjusts to a child widget’s actual allocation * from what a parent container computed for the * child. The adjusted allocation must be entirely within the original * allocation. In any custom implementation, chain up to the default * #GtkWidget implementation of this method, which applies the margin * and alignment properties of #GtkWidget. Chain up * before performing your own adjustments so your * own adjustments remove more allocation after the #GtkWidget base * class has already removed margin and alignment. The natural size * passed in should be adjusted in the same way as the allocated size, * which allows adjustments to perform alignments or other changes * based on natural size. * @param orientation * @param minimum_size * @param natural_size * @param allocated_pos * @param allocated_size */ vfunc_adjust_size_allocation( orientation: Gtk.Orientation, minimum_size: number, natural_size: number, allocated_pos: number, allocated_size: number, ): void; /** * Convert an initial size request from a widget's * #GtkSizeRequestMode virtual method implementations into a size request to * be used by parent containers in laying out the widget. * adjust_size_request adjusts from a child widget's * original request to what a parent container should * use for layout. The `for_size` argument will be -1 if the request should * not be for a particular size in the opposing orientation, i.e. if the * request is not height-for-width or width-for-height. If `for_size` is * greater than -1, it is the proposed allocation in the opposing * orientation that we need the request for. Implementations of * adjust_size_request should chain up to the default implementation, * which applies #GtkWidget’s margin properties and imposes any values * from gtk_widget_set_size_request(). Chaining up should be last, * after your subclass adjusts the request, so * #GtkWidget can apply constraints and add the margin properly. * @param orientation * @param minimum_size * @param natural_size */ vfunc_adjust_size_request(orientation: Gtk.Orientation, minimum_size: number, natural_size: number): void; /** * Signal will be emitted when a button * (typically from a mouse) is pressed. * @param event */ vfunc_button_press_event(event: Gdk.EventButton): boolean; /** * Signal will be emitted when a button * (typically from a mouse) is released. * @param event */ vfunc_button_release_event(event: Gdk.EventButton): boolean; /** * Determines whether an accelerator that activates the signal * identified by `signal_id` can currently be activated. * This is done by emitting the #GtkWidget::can-activate-accel * signal on `widget;` if the signal isn’t overridden by a * handler or in a derived widget, then the default check is * that the widget must be sensitive, and the widget and all * its ancestors mapped. * @param signal_id the ID of a signal installed on @widget */ vfunc_can_activate_accel(signal_id: number): boolean; /** * Emits a #GtkWidget::child-notify signal for the * [child property][child-properties] `child_property` * on `widget`. * * This is the analogue of g_object_notify() for child properties. * * Also see gtk_container_child_notify(). * @param child_property the name of a child property installed on the class of @widget’s parent */ vfunc_child_notify(child_property: GObject.ParamSpec): void; /** * Signal emitted when the composited status of * widgets screen changes. See gdk_screen_is_composited(). */ vfunc_composited_changed(): void; /** * Computes whether a container should give this * widget extra space when possible. * @param hexpand_p * @param vexpand_p */ vfunc_compute_expand(hexpand_p: boolean, vexpand_p: boolean): void; /** * Signal will be emitted when the size, position or * stacking of the widget’s window has changed. * @param event */ vfunc_configure_event(event: Gdk.EventConfigure): boolean; /** * Signal emitted when a redirected window belonging to * widget gets drawn into. * @param event */ vfunc_damage_event(event: Gdk.EventExpose): boolean; /** * Signal emitted if a user requests that a toplevel * window is closed. * @param event */ vfunc_delete_event(event: Gdk.EventAny): boolean; /** * Destroys a widget. * * When a widget is destroyed all references it holds on other objects * will be released: * * - if the widget is inside a container, it will be removed from its * parent * - if the widget is a container, all its children will be destroyed, * recursively * - if the widget is a top level, it will be removed from the list * of top level widgets that GTK+ maintains internally * * It's expected that all references held on the widget will also * be released; you should connect to the #GtkWidget::destroy signal * if you hold a reference to `widget` and you wish to remove it when * this function is called. It is not necessary to do so if you are * implementing a #GtkContainer, as you'll be able to use the * #GtkContainerClass.remove() virtual function for that. * * It's important to notice that gtk_widget_destroy() will only cause * the `widget` to be finalized if no additional references, acquired * using g_object_ref(), are held on it. In case additional references * are in place, the `widget` will be in an "inert" state after calling * this function; `widget` will still point to valid memory, allowing you * to release the references you hold, but you may not query the widget's * own state. * * You should typically call this function on top level widgets, and * rarely on child widgets. * * See also: gtk_container_remove() */ vfunc_destroy(): void; /** * Signal is emitted when a #GdkWindow is destroyed. * @param event */ vfunc_destroy_event(event: Gdk.EventAny): boolean; /** * Signal emitted when the text direction of a * widget changes. * @param previous_direction */ vfunc_direction_changed(previous_direction: Gtk.TextDirection): void; /** * Seldomly overidden. * @param n_pspecs * @param pspecs */ vfunc_dispatch_child_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * Signal emitted on the drag source when a drag is * started. * @param context */ vfunc_drag_begin(context: Gdk.DragContext): void; /** * Signal emitted on the drag source when a drag * with the action %GDK_ACTION_MOVE is successfully completed. * @param context */ vfunc_drag_data_delete(context: Gdk.DragContext): void; /** * Signal emitted on the drag source when the drop * site requests the data which is dragged. * @param context * @param selection_data * @param info * @param time_ */ vfunc_drag_data_get( context: Gdk.DragContext, selection_data: Gtk.SelectionData, info: number, time_: number, ): void; /** * Signal emitted on the drop site when the * dragged data has been received. * @param context * @param x * @param y * @param selection_data * @param info * @param time_ */ vfunc_drag_data_received( context: Gdk.DragContext, x: number, y: number, selection_data: Gtk.SelectionData, info: number, time_: number, ): void; /** * Signal emitted on the drop site when the user drops the * data onto the widget. * @param context * @param x * @param y * @param time_ */ vfunc_drag_drop(context: Gdk.DragContext, x: number, y: number, time_: number): boolean; /** * Signal emitted on the drag source when a drag is * finished. * @param context */ vfunc_drag_end(context: Gdk.DragContext): void; /** * Signal emitted on the drag source when a drag has * failed. * @param context * @param result */ vfunc_drag_failed(context: Gdk.DragContext, result: Gtk.DragResult): boolean; /** * Signal emitted on the drop site when the cursor leaves * the widget. * @param context * @param time_ */ vfunc_drag_leave(context: Gdk.DragContext, time_: number): void; /** * signal emitted on the drop site when the user moves * the cursor over the widget during a drag. * @param context * @param x * @param y * @param time_ */ vfunc_drag_motion(context: Gdk.DragContext, x: number, y: number, time_: number): boolean; /** * Signal emitted when a widget is supposed to render itself. * @param cr */ vfunc_draw(cr: cairo.Context): boolean; /** * Signal event will be emitted when the pointer * enters the widget’s window. * @param event */ vfunc_enter_notify_event(event: Gdk.EventCrossing): boolean; /** * Rarely-used function. This function is used to emit * the event signals on a widget (those signals should never * be emitted without using this function to do so). * If you want to synthesize an event though, don’t use this function; * instead, use gtk_main_do_event() so the event will behave as if * it were in the event queue. Don’t synthesize expose events; instead, * use gdk_window_invalidate_rect() to invalidate a region of the * window. * @param event a #GdkEvent */ vfunc_event(event: Gdk.Event): boolean; vfunc_focus(direction: Gtk.DirectionType): boolean; /** * Signal emitted when the keyboard focus enters the * widget’s window. * @param event */ vfunc_focus_in_event(event: Gdk.EventFocus): boolean; /** * Signal emitted when the keyboard focus leaves the * widget’s window. * @param event */ vfunc_focus_out_event(event: Gdk.EventFocus): boolean; /** * Returns the accessible object that describes the widget to an * assistive technology. * * If accessibility support is not available, this #AtkObject * instance may be a no-op. Likewise, if no class-specific #AtkObject * implementation is available for the widget instance in question, * it will inherit an #AtkObject implementation from the first ancestor * class for which such an implementation is defined. * * The documentation of the * [ATK](http://developer.gnome.org/atk/stable/) * library contains more information about accessible objects and their uses. */ vfunc_get_accessible(): Atk.Object; /** * Retrieves a widget’s initial minimum and natural height. * * This call is specific to width-for-height requests. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. */ vfunc_get_preferred_height(): [number, number]; /** * Retrieves a widget’s minimum and natural height and the corresponding baselines if it would be given * the specified `width,` or the default height if `width` is -1. The baselines may be -1 which means * that no baseline is requested for this widget. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request and GtkWidgetClass::adjust_baseline_request virtual methods * and by any #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param width the width which is available for allocation, or -1 if none */ vfunc_get_preferred_height_and_baseline_for_width(width: number): [number, number, number, number]; /** * Retrieves a widget’s minimum and natural height if it would be given * the specified `width`. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param width the width which is available for allocation */ vfunc_get_preferred_height_for_width(width: number): [number, number]; /** * Retrieves a widget’s initial minimum and natural width. * * This call is specific to height-for-width requests. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. */ vfunc_get_preferred_width(): [number, number]; /** * Retrieves a widget’s minimum and natural width if it would be given * the specified `height`. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param height the height which is available for allocation */ vfunc_get_preferred_width_for_height(height: number): [number, number]; /** * Gets whether the widget prefers a height-for-width layout * or a width-for-height layout. * * #GtkBin widgets generally propagate the preference of * their child, container widgets need to request something either in * context of their children or in context of their allocation * capabilities. */ vfunc_get_request_mode(): Gtk.SizeRequestMode; /** * Signal emitted when a pointer or keyboard grab * on a window belonging to widget gets broken. * @param event */ vfunc_grab_broken_event(event: Gdk.EventGrabBroken): boolean; /** * Causes `widget` to have the keyboard focus for the #GtkWindow it's * inside. `widget` must be a focusable widget, such as a #GtkEntry; * something like #GtkFrame won’t work. * * More precisely, it must have the %GTK_CAN_FOCUS flag set. Use * gtk_widget_set_can_focus() to modify that flag. * * The widget also needs to be realized and mapped. This is indicated by the * related signals. Grabbing the focus immediately after creating the widget * will likely fail and cause critical warnings. */ vfunc_grab_focus(): void; /** * Signal emitted when a widget becomes shadowed by a * GTK+ grab (not a pointer or keyboard grab) on another widget, or * when it becomes unshadowed due to a grab being removed. * @param was_grabbed */ vfunc_grab_notify(was_grabbed: boolean): void; /** * Reverses the effects of gtk_widget_show(), causing the widget to be * hidden (invisible to the user). */ vfunc_hide(): void; /** * Signal emitted when the anchored state of a * widget changes. * @param previous_toplevel */ vfunc_hierarchy_changed(previous_toplevel: Gtk.Widget): void; /** * Signal emitted when a key is pressed. * @param event */ vfunc_key_press_event(event: Gdk.EventKey): boolean; /** * Signal is emitted when a key is released. * @param event */ vfunc_key_release_event(event: Gdk.EventKey): boolean; /** * This function should be called whenever keyboard navigation within * a single widget hits a boundary. The function emits the * #GtkWidget::keynav-failed signal on the widget and its return * value should be interpreted in a way similar to the return value of * gtk_widget_child_focus(): * * When %TRUE is returned, stay in the widget, the failed keyboard * navigation is OK and/or there is nowhere we can/should move the * focus to. * * When %FALSE is returned, the caller should continue with keyboard * navigation outside the widget, e.g. by calling * gtk_widget_child_focus() on the widget’s toplevel. * * The default ::keynav-failed handler returns %FALSE for * %GTK_DIR_TAB_FORWARD and %GTK_DIR_TAB_BACKWARD. For the other * values of #GtkDirectionType it returns %TRUE. * * Whenever the default handler returns %TRUE, it also calls * gtk_widget_error_bell() to notify the user of the failed keyboard * navigation. * * A use case for providing an own implementation of ::keynav-failed * (either by connecting to it or by overriding it) would be a row of * #GtkEntry widgets where the user should be able to navigate the * entire row with the cursor keys, as e.g. known from user interfaces * that require entering license keys. * @param direction direction of focus movement */ vfunc_keynav_failed(direction: Gtk.DirectionType): boolean; /** * Will be emitted when the pointer leaves the * widget’s window. * @param event */ vfunc_leave_notify_event(event: Gdk.EventCrossing): boolean; /** * This function is only for use in widget implementations. Causes * a widget to be mapped if it isn’t already. */ vfunc_map(): void; /** * Signal emitted when the widget’s window is mapped. * @param event */ vfunc_map_event(event: Gdk.EventAny): boolean; /** * Emits the #GtkWidget::mnemonic-activate signal. * @param group_cycling %TRUE if there are other widgets with the same mnemonic */ vfunc_mnemonic_activate(group_cycling: boolean): boolean; /** * Signal emitted when the pointer moves over * the widget’s #GdkWindow. * @param event */ vfunc_motion_notify_event(event: Gdk.EventMotion): boolean; /** * Signal emitted when a change of focus is requested * @param direction */ vfunc_move_focus(direction: Gtk.DirectionType): void; /** * Signal emitted when a new parent has been set on a * widget. * @param previous_parent */ vfunc_parent_set(previous_parent: Gtk.Widget): void; /** * Signal emitted whenever a widget should pop up a * context menu. */ vfunc_popup_menu(): boolean; /** * Signal will be emitted when a property on * the widget’s window has been changed or deleted. * @param event */ vfunc_property_notify_event(event: Gdk.EventProperty): boolean; vfunc_proximity_in_event(event: Gdk.EventProximity): boolean; vfunc_proximity_out_event(event: Gdk.EventProximity): boolean; /** * Signal emitted when “has-tooltip” is %TRUE and the * hover timeout has expired with the cursor hovering “above” * widget; or emitted when widget got focus in keyboard mode. * @param x * @param y * @param keyboard_tooltip * @param tooltip */ vfunc_query_tooltip(x: number, y: number, keyboard_tooltip: boolean, tooltip: Gtk.Tooltip): boolean; /** * Invalidates the area of `widget` defined by `region` by calling * gdk_window_invalidate_region() on the widget’s window and all its * child windows. Once the main loop becomes idle (after the current * batch of events has been processed, roughly), the window will * receive expose events for the union of all regions that have been * invalidated. * * Normally you would only use this function in widget * implementations. You might also use it to schedule a redraw of a * #GtkDrawingArea or some portion thereof. * @param region region to draw */ vfunc_queue_draw_region(region: cairo.Region): void; /** * Creates the GDK (windowing system) resources associated with a * widget. For example, `widget->`window will be created when a widget * is realized. Normally realization happens implicitly; if you show * a widget and all its parent containers, then the widget will be * realized and mapped automatically. * * Realizing a widget requires all * the widget’s parent widgets to be realized; calling * gtk_widget_realize() realizes the widget’s parents in addition to * `widget` itself. If a widget is not yet inside a toplevel window * when you realize it, bad things will happen. * * This function is primarily used in widget implementations, and * isn’t very useful otherwise. Many times when you think you might * need it, a better approach is to connect to a signal that will be * called after the widget is realized automatically, such as * #GtkWidget::draw. Or simply g_signal_connect () to the * #GtkWidget::realize signal. */ vfunc_realize(): void; /** * Signal emitted when the screen of a widget has * changed. * @param previous_screen */ vfunc_screen_changed(previous_screen: Gdk.Screen): void; /** * Signal emitted when a button in the 4 to 7 range is * pressed. * @param event */ vfunc_scroll_event(event: Gdk.EventScroll): boolean; /** * Signal will be emitted when the the * widget’s window has lost ownership of a selection. * @param event */ vfunc_selection_clear_event(event: Gdk.EventSelection): boolean; vfunc_selection_get(selection_data: Gtk.SelectionData, info: number, time_: number): void; vfunc_selection_notify_event(event: Gdk.EventSelection): boolean; vfunc_selection_received(selection_data: Gtk.SelectionData, time_: number): void; /** * Signal will be emitted when another * client requests ownership of the selection owned by the widget's * window. * @param event */ vfunc_selection_request_event(event: Gdk.EventSelection): boolean; /** * Flags a widget to be displayed. Any widget that isn’t shown will * not appear on the screen. If you want to show all the widgets in a * container, it’s easier to call gtk_widget_show_all() on the * container, instead of individually showing the widgets. * * Remember that you have to show the containers containing a widget, * in addition to the widget itself, before it will appear onscreen. * * When a toplevel container is shown, it is immediately realized and * mapped; other shown widgets are realized and mapped when their * toplevel container is realized and mapped. */ vfunc_show(): void; /** * Recursively shows a widget, and any child widgets (if the widget is * a container). */ vfunc_show_all(): void; vfunc_show_help(help_type: Gtk.WidgetHelpType): boolean; /** * This function is only used by #GtkContainer subclasses, to assign a size * and position to their child widgets. * * In this function, the allocation may be adjusted. It will be forced * to a 1x1 minimum size, and the adjust_size_allocation virtual * method on the child will be used to adjust the allocation. Standard * adjustments include removing the widget’s margins, and applying the * widget’s #GtkWidget:halign and #GtkWidget:valign properties. * * For baseline support in containers you need to use gtk_widget_size_allocate_with_baseline() * instead. * @param allocation position and size to be allocated to @widget */ vfunc_size_allocate(allocation: Gtk.Allocation): void; /** * Signal emitted when the widget state * changes. Deprecated: 3.0 * @param previous_state */ vfunc_state_changed(previous_state: Gtk.StateType): void; /** * Signal emitted when the widget state changes, * see gtk_widget_get_state_flags(). * @param previous_state_flags */ vfunc_state_flags_changed(previous_state_flags: Gtk.StateFlags): void; /** * Signal emitted when a new style has been set on a * widget. Deprecated: 3.0 * @param previous_style */ vfunc_style_set(previous_style: Gtk.Style): void; /** * Signal emitted when the GtkStyleContext of a widget * is changed. */ vfunc_style_updated(): void; /** * Signal emitted when a touch event happens * @param event */ vfunc_touch_event(event: Gdk.EventTouch): boolean; /** * This function is only for use in widget implementations. Causes * a widget to be unmapped if it’s currently mapped. */ vfunc_unmap(): void; /** * Signal will be emitted when the widget’s window is * unmapped. * @param event */ vfunc_unmap_event(event: Gdk.EventAny): boolean; /** * This function is only useful in widget implementations. * Causes a widget to be unrealized (frees all GDK resources * associated with the widget, such as `widget->`window). */ vfunc_unrealize(): void; /** * Signal emitted when the widget’s window is * obscured or unobscured. * @param event */ vfunc_visibility_notify_event(event: Gdk.EventVisibility): boolean; /** * Signal emitted when the state of the toplevel * window associated to the widget changes. * @param event */ vfunc_window_state_event(event: Gdk.EventWindowState): boolean; } namespace FailureRenderer { // Constructor properties interface interface ConstructorProps extends GObject.Object.ConstructorProps, Renderer.ConstructorProps { attributes: Gck.Attributes; label: string; } } /** * A renderer that can be used for unsupported data. */ class FailureRenderer extends GObject.Object implements Renderer { static $gtype: GObject.GType; // Properties get attributes(): Gck.Attributes; set attributes(val: Gck.Attributes); get label(): string; set label(val: string); // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](label: string | null, error: GLib.Error): FailureRenderer; // Static methods /** * Create a new renderer for unsupported data. * @param label the label for the failure */ static new_unsupported(label: string): Renderer; // Inherited methods /** * Emit the #GcrRenderer::data-changed signal on the renderer. This is used by * renderer implementations. */ emit_data_changed(): void; /** * Get the PKCS#11 attributes, if any, set for this renderer to display. * @returns the attributes, owned by the renderer */ get_attributes(): Gck.Attributes | null; /** * Called by #GcrViewer when about to display a popup menu for the content * displayed by the renderer. The renderer can add a menu item if desired. * @param viewer The viewer that is displaying a popup * @param menu The popup menu being displayed */ popuplate_popup(viewer: Viewer, menu: Gtk.Menu): void; /** * Render the contents of the renderer to the given viewer. * @param viewer The viewer to render to. */ render_view(viewer: Viewer): void; /** * Set the PKCS#11 attributes for this renderer to display. * @param attrs attributes to set */ set_attributes(attrs?: Gck.Attributes | null): void; /** * signal emitted when data being rendered changes */ vfunc_data_changed(): void; /** * method invoked to populate a popup menu with additional * renderer options * @param viewer * @param menu */ vfunc_populate_popup(viewer: Viewer, menu: Gtk.Menu): void; /** * Render the contents of the renderer to the given viewer. * @param viewer The viewer to render to. */ vfunc_render_view(viewer: Viewer): void; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace ImportButton { // Signal callback interfaces interface Imported { (importer: GObject.Object, error: GLib.Error): void; } interface Importing { (importer: GObject.Object): void; } // Constructor properties interface interface ConstructorProps extends Gtk.Button.ConstructorProps, Atk.ImplementorIface.ConstructorProps, Gtk.Actionable.ConstructorProps, Gtk.Activatable.ConstructorProps, Gtk.Buildable.ConstructorProps {} } /** * A button which imports keys and certificates. * * The import button shows a spinner when the button is activated. When more * than one importer is available, it shows a drop down to select which to * import to. */ class ImportButton extends Gtk.Button implements Atk.ImplementorIface, Gtk.Actionable, Gtk.Activatable, Gtk.Buildable { static $gtype: GObject.GType; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](label?: string | null): ImportButton; // Conflicted with Gtk.Button.new static ['new'](...args: never[]): any; // Signals connect(id: string, callback: (...args: any[]) => any): number; connect_after(id: string, callback: (...args: any[]) => any): number; emit(id: string, ...args: any[]): void; connect( signal: 'imported', callback: (_source: this, importer: GObject.Object, error: GLib.Error) => void, ): number; connect_after( signal: 'imported', callback: (_source: this, importer: GObject.Object, error: GLib.Error) => void, ): number; emit(signal: 'imported', importer: GObject.Object, error: GLib.Error): void; connect(signal: 'importing', callback: (_source: this, importer: GObject.Object) => void): number; connect_after(signal: 'importing', callback: (_source: this, importer: GObject.Object) => void): number; emit(signal: 'importing', importer: GObject.Object): void; // Virtual methods /** * Emitted when the import completes, or fails. * @param importer * @param error */ vfunc_imported(importer: Gcr.Importer, error: GLib.Error): void; /** * Emitted when the import begins. * @param importer */ vfunc_importing(importer: Gcr.Importer): void; // Methods /** * Queue an item to import via the button * @param parsed a parsed item */ add_parsed(parsed: Gcr.Parsed): void; // Inherited properties get action_name(): string; set action_name(val: string); get actionName(): string; set actionName(val: string); get action_target(): GLib.Variant; set action_target(val: GLib.Variant); get actionTarget(): GLib.Variant; set actionTarget(val: GLib.Variant); /** * The action that this activatable will activate and receive * updates from for various states and possibly appearance. * * > #GtkActivatable implementors need to handle the this property and * > call gtk_activatable_do_set_related_action() when it changes. */ get related_action(): Gtk.Action; set related_action(val: Gtk.Action); /** * The action that this activatable will activate and receive * updates from for various states and possibly appearance. * * > #GtkActivatable implementors need to handle the this property and * > call gtk_activatable_do_set_related_action() when it changes. */ get relatedAction(): Gtk.Action; set relatedAction(val: Gtk.Action); /** * Whether this activatable should reset its layout * and appearance when setting the related action or when * the action changes appearance. * * See the #GtkAction documentation directly to find which properties * should be ignored by the #GtkActivatable when this property is %FALSE. * * > #GtkActivatable implementors need to handle this property * > and call gtk_activatable_sync_action_properties() on the activatable * > widget when it changes. */ get use_action_appearance(): boolean; set use_action_appearance(val: boolean); /** * Whether this activatable should reset its layout * and appearance when setting the related action or when * the action changes appearance. * * See the #GtkAction documentation directly to find which properties * should be ignored by the #GtkActivatable when this property is %FALSE. * * > #GtkActivatable implementors need to handle this property * > and call gtk_activatable_sync_action_properties() on the activatable * > widget when it changes. */ get useActionAppearance(): boolean; set useActionAppearance(val: boolean); get app_paintable(): boolean; set app_paintable(val: boolean); get appPaintable(): boolean; set appPaintable(val: boolean); get can_default(): boolean; set can_default(val: boolean); get canDefault(): boolean; set canDefault(val: boolean); get can_focus(): boolean; set can_focus(val: boolean); get canFocus(): boolean; set canFocus(val: boolean); get composite_child(): boolean; get compositeChild(): boolean; /** * Whether the widget is double buffered. */ get double_buffered(): boolean; set double_buffered(val: boolean); /** * Whether the widget is double buffered. */ get doubleBuffered(): boolean; set doubleBuffered(val: boolean); get events(): Gdk.EventMask; set events(val: Gdk.EventMask); /** * Whether to expand in both directions. Setting this sets both #GtkWidget:hexpand and #GtkWidget:vexpand */ get expand(): boolean; set expand(val: boolean); /** * Whether the widget should grab focus when it is clicked with the mouse. * * This property is only relevant for widgets that can take focus. * * Before 3.20, several widgets (GtkButton, GtkFileChooserButton, * GtkComboBox) implemented this property individually. */ get focus_on_click(): boolean; set focus_on_click(val: boolean); /** * Whether the widget should grab focus when it is clicked with the mouse. * * This property is only relevant for widgets that can take focus. * * Before 3.20, several widgets (GtkButton, GtkFileChooserButton, * GtkComboBox) implemented this property individually. */ get focusOnClick(): boolean; set focusOnClick(val: boolean); /** * How to distribute horizontal space if widget gets extra space, see #GtkAlign */ get halign(): Gtk.Align; set halign(val: Gtk.Align); get has_default(): boolean; set has_default(val: boolean); get hasDefault(): boolean; set hasDefault(val: boolean); get has_focus(): boolean; set has_focus(val: boolean); get hasFocus(): boolean; set hasFocus(val: boolean); /** * Enables or disables the emission of #GtkWidget::query-tooltip on `widget`. * A value of %TRUE indicates that `widget` can have a tooltip, in this case * the widget will be queried using #GtkWidget::query-tooltip to determine * whether it will provide a tooltip or not. * * Note that setting this property to %TRUE for the first time will change * the event masks of the GdkWindows of this widget to include leave-notify * and motion-notify events. This cannot and will not be undone when the * property is set to %FALSE again. */ get has_tooltip(): boolean; set has_tooltip(val: boolean); /** * Enables or disables the emission of #GtkWidget::query-tooltip on `widget`. * A value of %TRUE indicates that `widget` can have a tooltip, in this case * the widget will be queried using #GtkWidget::query-tooltip to determine * whether it will provide a tooltip or not. * * Note that setting this property to %TRUE for the first time will change * the event masks of the GdkWindows of this widget to include leave-notify * and motion-notify events. This cannot and will not be undone when the * property is set to %FALSE again. */ get hasTooltip(): boolean; set hasTooltip(val: boolean); get height_request(): number; set height_request(val: number); get heightRequest(): number; set heightRequest(val: number); /** * Whether to expand horizontally. See gtk_widget_set_hexpand(). */ get hexpand(): boolean; set hexpand(val: boolean); /** * Whether to use the #GtkWidget:hexpand property. See gtk_widget_get_hexpand_set(). */ get hexpand_set(): boolean; set hexpand_set(val: boolean); /** * Whether to use the #GtkWidget:hexpand property. See gtk_widget_get_hexpand_set(). */ get hexpandSet(): boolean; set hexpandSet(val: boolean); get is_focus(): boolean; set is_focus(val: boolean); get isFocus(): boolean; set isFocus(val: boolean); /** * Sets all four sides' margin at once. If read, returns max * margin on any side. */ get margin(): number; set margin(val: number); /** * Margin on bottom side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_bottom(): number; set margin_bottom(val: number); /** * Margin on bottom side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginBottom(): number; set marginBottom(val: number); /** * Margin on end of widget, horizontally. This property supports * left-to-right and right-to-left text directions. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_end(): number; set margin_end(val: number); /** * Margin on end of widget, horizontally. This property supports * left-to-right and right-to-left text directions. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginEnd(): number; set marginEnd(val: number); /** * Margin on left side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_left(): number; set margin_left(val: number); /** * Margin on left side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginLeft(): number; set marginLeft(val: number); /** * Margin on right side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_right(): number; set margin_right(val: number); /** * Margin on right side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginRight(): number; set marginRight(val: number); /** * Margin on start of widget, horizontally. This property supports * left-to-right and right-to-left text directions. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_start(): number; set margin_start(val: number); /** * Margin on start of widget, horizontally. This property supports * left-to-right and right-to-left text directions. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginStart(): number; set marginStart(val: number); /** * Margin on top side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get margin_top(): number; set margin_top(val: number); /** * Margin on top side of widget. * * This property adds margin outside of the widget's normal size * request, the margin will be added in addition to the size from * gtk_widget_set_size_request() for example. */ get marginTop(): number; set marginTop(val: number); get name(): string; set name(val: string); get no_show_all(): boolean; set no_show_all(val: boolean); get noShowAll(): boolean; set noShowAll(val: boolean); /** * The requested opacity of the widget. See gtk_widget_set_opacity() for * more details about window opacity. * * Before 3.8 this was only available in GtkWindow */ get opacity(): number; set opacity(val: number); get parent(): Gtk.Container; set parent(val: Gtk.Container); get receives_default(): boolean; set receives_default(val: boolean); get receivesDefault(): boolean; set receivesDefault(val: boolean); /** * The scale factor of the widget. See gtk_widget_get_scale_factor() for * more details about widget scaling. */ get scale_factor(): number; /** * The scale factor of the widget. See gtk_widget_get_scale_factor() for * more details about widget scaling. */ get scaleFactor(): number; get sensitive(): boolean; set sensitive(val: boolean); /** * The style of the widget, which contains information about how it will look (colors, etc). */ get style(): Gtk.Style; set style(val: Gtk.Style); /** * Sets the text of tooltip to be the given string, which is marked up * with the [Pango text markup language][PangoMarkupFormat]. * Also see gtk_tooltip_set_markup(). * * This is a convenience property which will take care of getting the * tooltip shown if the given string is not %NULL: #GtkWidget:has-tooltip * will automatically be set to %TRUE and there will be taken care of * #GtkWidget::query-tooltip in the default signal handler. * * Note that if both #GtkWidget:tooltip-text and #GtkWidget:tooltip-markup * are set, the last one wins. */ get tooltip_markup(): string; set tooltip_markup(val: string); /** * Sets the text of tooltip to be the given string, which is marked up * with the [Pango text markup language][PangoMarkupFormat]. * Also see gtk_tooltip_set_markup(). * * This is a convenience property which will take care of getting the * tooltip shown if the given string is not %NULL: #GtkWidget:has-tooltip * will automatically be set to %TRUE and there will be taken care of * #GtkWidget::query-tooltip in the default signal handler. * * Note that if both #GtkWidget:tooltip-text and #GtkWidget:tooltip-markup * are set, the last one wins. */ get tooltipMarkup(): string; set tooltipMarkup(val: string); /** * Sets the text of tooltip to be the given string. * * Also see gtk_tooltip_set_text(). * * This is a convenience property which will take care of getting the * tooltip shown if the given string is not %NULL: #GtkWidget:has-tooltip * will automatically be set to %TRUE and there will be taken care of * #GtkWidget::query-tooltip in the default signal handler. * * Note that if both #GtkWidget:tooltip-text and #GtkWidget:tooltip-markup * are set, the last one wins. */ get tooltip_text(): string; set tooltip_text(val: string); /** * Sets the text of tooltip to be the given string. * * Also see gtk_tooltip_set_text(). * * This is a convenience property which will take care of getting the * tooltip shown if the given string is not %NULL: #GtkWidget:has-tooltip * will automatically be set to %TRUE and there will be taken care of * #GtkWidget::query-tooltip in the default signal handler. * * Note that if both #GtkWidget:tooltip-text and #GtkWidget:tooltip-markup * are set, the last one wins. */ get tooltipText(): string; set tooltipText(val: string); /** * How to distribute vertical space if widget gets extra space, see #GtkAlign */ get valign(): Gtk.Align; set valign(val: Gtk.Align); /** * Whether to expand vertically. See gtk_widget_set_vexpand(). */ get vexpand(): boolean; set vexpand(val: boolean); /** * Whether to use the #GtkWidget:vexpand property. See gtk_widget_get_vexpand_set(). */ get vexpand_set(): boolean; set vexpand_set(val: boolean); /** * Whether to use the #GtkWidget:vexpand property. See gtk_widget_get_vexpand_set(). */ get vexpandSet(): boolean; set vexpandSet(val: boolean); get visible(): boolean; set visible(val: boolean); get width_request(): number; set width_request(val: number); get widthRequest(): number; set widthRequest(val: number); /** * The widget's window if it is realized, %NULL otherwise. */ get window(): Gdk.Window; // Inherited methods /** * Gets the action name for `actionable`. * * See gtk_actionable_set_action_name() for more information. * @returns the action name, or %NULL if none is set */ get_action_name(): string | null; /** * Gets the current target value of `actionable`. * * See gtk_actionable_set_action_target_value() for more information. * @returns the current target value */ get_action_target_value(): GLib.Variant; /** * Specifies the name of the action with which this widget should be * associated. If `action_name` is %NULL then the widget will be * unassociated from any previous action. * * Usually this function is used when the widget is located (or will be * located) within the hierarchy of a #GtkApplicationWindow. * * Names are of the form “win.save” or “app.quit” for actions on the * containing #GtkApplicationWindow or its associated #GtkApplication, * respectively. This is the same form used for actions in the #GMenu * associated with the window. * @param action_name an action name, or %NULL */ set_action_name(action_name?: string | null): void; /** * Sets the target value of an actionable widget. * * If `target_value` is %NULL then the target value is unset. * * The target value has two purposes. First, it is used as the * parameter to activation of the action associated with the * #GtkActionable widget. Second, it is used to determine if the widget * should be rendered as “active” — the widget is active if the state * is equal to the given target. * * Consider the example of associating a set of buttons with a #GAction * with string state in a typical “radio button” situation. Each button * will be associated with the same action, but with a different target * value for that action. Clicking on a particular button will activate * the action with the target of that button, which will typically cause * the action’s state to change to that value. Since the action’s state * is now equal to the target value of the button, the button will now * be rendered as active (and the other buttons, with different targets, * rendered inactive). * @param target_value a #GVariant to set as the target value, or %NULL */ set_action_target_value(target_value?: GLib.Variant | null): void; /** * Sets the action-name and associated string target value of an * actionable widget. * * `detailed_action_name` is a string in the format accepted by * g_action_parse_detailed_name(). * * (Note that prior to version 3.22.25, * this function is only usable for actions with a simple "s" target, and * `detailed_action_name` must be of the form `"action::target"` where * `action` is the action name and `target` is the string to use * as the target.) * @param detailed_action_name the detailed action name */ set_detailed_action_name(detailed_action_name: string): void; /** * Gets the action name for `actionable`. * * See gtk_actionable_set_action_name() for more information. */ vfunc_get_action_name(): string | null; /** * Gets the current target value of `actionable`. * * See gtk_actionable_set_action_target_value() for more information. */ vfunc_get_action_target_value(): GLib.Variant; /** * Specifies the name of the action with which this widget should be * associated. If `action_name` is %NULL then the widget will be * unassociated from any previous action. * * Usually this function is used when the widget is located (or will be * located) within the hierarchy of a #GtkApplicationWindow. * * Names are of the form “win.save” or “app.quit” for actions on the * containing #GtkApplicationWindow or its associated #GtkApplication, * respectively. This is the same form used for actions in the #GMenu * associated with the window. * @param action_name an action name, or %NULL */ vfunc_set_action_name(action_name?: string | null): void; /** * Sets the target value of an actionable widget. * * If `target_value` is %NULL then the target value is unset. * * The target value has two purposes. First, it is used as the * parameter to activation of the action associated with the * #GtkActionable widget. Second, it is used to determine if the widget * should be rendered as “active” — the widget is active if the state * is equal to the given target. * * Consider the example of associating a set of buttons with a #GAction * with string state in a typical “radio button” situation. Each button * will be associated with the same action, but with a different target * value for that action. Clicking on a particular button will activate * the action with the target of that button, which will typically cause * the action’s state to change to that value. Since the action’s state * is now equal to the target value of the button, the button will now * be rendered as active (and the other buttons, with different targets, * rendered inactive). * @param target_value a #GVariant to set as the target value, or %NULL */ vfunc_set_action_target_value(target_value?: GLib.Variant | null): void; /** * This is a utility function for #GtkActivatable implementors. * * When implementing #GtkActivatable you must call this when * handling changes of the #GtkActivatable:related-action, and * you must also use this to break references in #GObject->dispose(). * * This function adds a reference to the currently set related * action for you, it also makes sure the #GtkActivatable->update() * method is called when the related #GtkAction properties change * and registers to the action’s proxy list. * * > Be careful to call this before setting the local * > copy of the #GtkAction property, since this function uses * > gtk_activatable_get_related_action() to retrieve the * > previous action. * @param action the #GtkAction to set */ do_set_related_action(action: Gtk.Action): void; /** * Gets the related #GtkAction for `activatable`. * @returns the related #GtkAction if one is set. */ get_related_action(): Gtk.Action; /** * Gets whether this activatable should reset its layout * and appearance when setting the related action or when * the action changes appearance. * @returns whether @activatable uses its actions appearance. */ get_use_action_appearance(): boolean; /** * Sets the related action on the `activatable` object. * * > #GtkActivatable implementors need to handle the #GtkActivatable:related-action * > property and call gtk_activatable_do_set_related_action() when it changes. * @param action the #GtkAction to set */ set_related_action(action: Gtk.Action): void; /** * Sets whether this activatable should reset its layout and appearance * when setting the related action or when the action changes appearance * * > #GtkActivatable implementors need to handle the * > #GtkActivatable:use-action-appearance property and call * > gtk_activatable_sync_action_properties() to update `activatable` * > if needed. * @param use_appearance whether to use the actions appearance */ set_use_action_appearance(use_appearance: boolean): void; /** * This is called to update the activatable completely, this is called * internally when the #GtkActivatable:related-action property is set * or unset and by the implementing class when * #GtkActivatable:use-action-appearance changes. * @param action the related #GtkAction or %NULL */ sync_action_properties(action?: Gtk.Action | null): void; /** * This is called to update the activatable completely, this is called * internally when the #GtkActivatable:related-action property is set * or unset and by the implementing class when * #GtkActivatable:use-action-appearance changes. * @param action the related #GtkAction or %NULL */ vfunc_sync_action_properties(action?: Gtk.Action | null): void; /** * Called to update the activatable when its related action’s properties change. * You must check the #GtkActivatable:use-action-appearance property only apply action * properties that are meant to effect the appearance accordingly. * @param action * @param property_name */ vfunc_update(action: Gtk.Action, property_name: string): void; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; /** * For widgets that can be “activated” (buttons, menu items, etc.) * this function activates them. Activation is what happens when you * press Enter on a widget during key navigation. If `widget` isn't * activatable, the function returns %FALSE. * @returns %TRUE if the widget was activatable */ activate(): boolean; /** * Installs an accelerator for this `widget` in `accel_group` that causes * `accel_signal` to be emitted if the accelerator is activated. * The `accel_group` needs to be added to the widget’s toplevel via * gtk_window_add_accel_group(), and the signal must be of type %G_SIGNAL_ACTION. * Accelerators added through this function are not user changeable during * runtime. If you want to support accelerators that can be changed by the * user, use gtk_accel_map_add_entry() and gtk_widget_set_accel_path() or * gtk_menu_item_set_accel_path() instead. * @param accel_signal widget signal to emit on accelerator activation * @param accel_group accel group for this widget, added to its toplevel * @param accel_key GDK keyval of the accelerator * @param accel_mods modifier key combination of the accelerator * @param accel_flags flag accelerators, e.g. %GTK_ACCEL_VISIBLE */ add_accelerator( accel_signal: string, accel_group: Gtk.AccelGroup, accel_key: number, accel_mods: Gdk.ModifierType | null, accel_flags: Gtk.AccelFlags | null, ): void; /** * Adds the device events in the bitfield `events` to the event mask for * `widget`. See gtk_widget_set_device_events() for details. * @param device a #GdkDevice * @param events an event mask, see #GdkEventMask */ add_device_events(device: Gdk.Device, events: Gdk.EventMask | null): void; /** * Adds the events in the bitfield `events` to the event mask for * `widget`. See gtk_widget_set_events() and the * [input handling overview][event-masks] for details. * @param events an event mask, see #GdkEventMask */ add_events(events: number): void; /** * Adds a widget to the list of mnemonic labels for * this widget. (See gtk_widget_list_mnemonic_labels()). Note the * list of mnemonic labels for the widget is cleared when the * widget is destroyed, so the caller must make sure to update * its internal state at this point as well, by using a connection * to the #GtkWidget::destroy signal or a weak notifier. * @param label a #GtkWidget that acts as a mnemonic label for @widget */ add_mnemonic_label(label: Gtk.Widget): void; /** * Queues an animation frame update and adds a callback to be called * before each frame. Until the tick callback is removed, it will be * called frequently (usually at the frame rate of the output device * or as quickly as the application can be repainted, whichever is * slower). For this reason, is most suitable for handling graphics * that change every frame or every few frames. The tick callback does * not automatically imply a relayout or repaint. If you want a * repaint or relayout, and aren’t changing widget properties that * would trigger that (for example, changing the text of a #GtkLabel), * then you will have to call gtk_widget_queue_resize() or * gtk_widget_queue_draw_area() yourself. * * gdk_frame_clock_get_frame_time() should generally be used for timing * continuous animations and * gdk_frame_timings_get_predicted_presentation_time() if you are * trying to display isolated frames at particular times. * * This is a more convenient alternative to connecting directly to the * #GdkFrameClock::update signal of #GdkFrameClock, since you don't * have to worry about when a #GdkFrameClock is assigned to a widget. * @param callback function to call for updating animations * @returns an id for the connection of this callback. Remove the callback by passing it to gtk_widget_remove_tick_callback() */ add_tick_callback(callback: Gtk.TickCallback): number; /** * Determines whether an accelerator that activates the signal * identified by `signal_id` can currently be activated. * This is done by emitting the #GtkWidget::can-activate-accel * signal on `widget;` if the signal isn’t overridden by a * handler or in a derived widget, then the default check is * that the widget must be sensitive, and the widget and all * its ancestors mapped. * @param signal_id the ID of a signal installed on @widget * @returns %TRUE if the accelerator can be activated. */ can_activate_accel(signal_id: number): boolean; /** * This function is used by custom widget implementations; if you're * writing an app, you’d use gtk_widget_grab_focus() to move the focus * to a particular widget, and gtk_container_set_focus_chain() to * change the focus tab order. So you may want to investigate those * functions instead. * * gtk_widget_child_focus() is called by containers as the user moves * around the window using keyboard shortcuts. `direction` indicates * what kind of motion is taking place (up, down, left, right, tab * forward, tab backward). gtk_widget_child_focus() emits the * #GtkWidget::focus signal; widgets override the default handler * for this signal in order to implement appropriate focus behavior. * * The default ::focus handler for a widget should return %TRUE if * moving in `direction` left the focus on a focusable location inside * that widget, and %FALSE if moving in `direction` moved the focus * outside the widget. If returning %TRUE, widgets normally * call gtk_widget_grab_focus() to place the focus accordingly; * if returning %FALSE, they don’t modify the current focus location. * @param direction direction of focus movement * @returns %TRUE if focus ended up inside @widget */ child_focus(direction: Gtk.DirectionType | null): boolean; /** * Emits a #GtkWidget::child-notify signal for the * [child property][child-properties] `child_property` * on `widget`. * * This is the analogue of g_object_notify() for child properties. * * Also see gtk_container_child_notify(). * @param child_property the name of a child property installed on the class of @widget’s parent */ child_notify(child_property: string): void; // Conflicted with Gtk.Container.child_notify child_notify(...args: never[]): any; /** * Same as gtk_widget_path(), but always uses the name of a widget’s type, * never uses a custom name set with gtk_widget_set_name(). */ class_path(): [number, string, string]; /** * Computes whether a container should give this widget extra space * when possible. Containers should check this, rather than * looking at gtk_widget_get_hexpand() or gtk_widget_get_vexpand(). * * This function already checks whether the widget is visible, so * visibility does not need to be checked separately. Non-visible * widgets are not expanded. * * The computed expand value uses either the expand setting explicitly * set on the widget itself, or, if none has been explicitly set, * the widget may expand if some of its children do. * @param orientation expand direction * @returns whether widget tree rooted here should be expanded */ compute_expand(orientation: Gtk.Orientation | null): boolean; /** * Creates a new #PangoContext with the appropriate font map, * font options, font description, and base direction for drawing * text for this widget. See also gtk_widget_get_pango_context(). * @returns the new #PangoContext */ create_pango_context(): Pango.Context; /** * Creates a new #PangoLayout with the appropriate font map, * font description, and base direction for drawing text for * this widget. * * If you keep a #PangoLayout created in this way around, you need * to re-create it when the widget #PangoContext is replaced. * This can be tracked by using the #GtkWidget::screen-changed signal * on the widget. * @param text text to set on the layout (can be %NULL) * @returns the new #PangoLayout */ create_pango_layout(text?: string | null): Pango.Layout; /** * Destroys a widget. * * When a widget is destroyed all references it holds on other objects * will be released: * * - if the widget is inside a container, it will be removed from its * parent * - if the widget is a container, all its children will be destroyed, * recursively * - if the widget is a top level, it will be removed from the list * of top level widgets that GTK+ maintains internally * * It's expected that all references held on the widget will also * be released; you should connect to the #GtkWidget::destroy signal * if you hold a reference to `widget` and you wish to remove it when * this function is called. It is not necessary to do so if you are * implementing a #GtkContainer, as you'll be able to use the * #GtkContainerClass.remove() virtual function for that. * * It's important to notice that gtk_widget_destroy() will only cause * the `widget` to be finalized if no additional references, acquired * using g_object_ref(), are held on it. In case additional references * are in place, the `widget` will be in an "inert" state after calling * this function; `widget` will still point to valid memory, allowing you * to release the references you hold, but you may not query the widget's * own state. * * You should typically call this function on top level widgets, and * rarely on child widgets. * * See also: gtk_container_remove() */ destroy(): void; /** * This function sets *`widget_pointer` to %NULL if `widget_pointer` != * %NULL. It’s intended to be used as a callback connected to the * “destroy” signal of a widget. You connect gtk_widget_destroyed() * as a signal handler, and pass the address of your widget variable * as user data. Then when the widget is destroyed, the variable will * be set to %NULL. Useful for example to avoid multiple copies * of the same dialog. * @param widget_pointer address of a variable that contains @widget */ destroyed(widget_pointer: Gtk.Widget): Gtk.Widget; /** * Returns %TRUE if `device` has been shadowed by a GTK+ * device grab on another widget, so it would stop sending * events to `widget`. This may be used in the * #GtkWidget::grab-notify signal to check for specific * devices. See gtk_device_grab_add(). * @param device a #GdkDevice * @returns %TRUE if there is an ongoing grab on @device by another #GtkWidget than @widget. */ device_is_shadowed(device: Gdk.Device): boolean; /** * This function is equivalent to gtk_drag_begin_with_coordinates(), * passing -1, -1 as coordinates. * @param targets The targets (data formats) in which the source can provide the data * @param actions A bitmask of the allowed drag actions for this drag * @param button The button the user clicked to start the drag * @param event The event that triggered the start of the drag, or %NULL if none can be obtained. * @returns the context for this drag */ drag_begin( targets: Gtk.TargetList, actions: Gdk.DragAction | null, button: number, event?: Gdk.Event | null, ): Gdk.DragContext; /** * Initiates a drag on the source side. The function only needs to be used * when the application is starting drags itself, and is not needed when * gtk_drag_source_set() is used. * * The `event` is used to retrieve the timestamp that will be used internally to * grab the pointer. If `event` is %NULL, then %GDK_CURRENT_TIME will be used. * However, you should try to pass a real event in all cases, since that can be * used to get information about the drag. * * Generally there are three cases when you want to start a drag by hand by * calling this function: * * 1. During a #GtkWidget::button-press-event handler, if you want to start a drag * immediately when the user presses the mouse button. Pass the `event` * that you have in your #GtkWidget::button-press-event handler. * * 2. During a #GtkWidget::motion-notify-event handler, if you want to start a drag * when the mouse moves past a certain threshold distance after a button-press. * Pass the `event` that you have in your #GtkWidget::motion-notify-event handler. * * 3. During a timeout handler, if you want to start a drag after the mouse * button is held down for some time. Try to save the last event that you got * from the mouse, using gdk_event_copy(), and pass it to this function * (remember to free the event with gdk_event_free() when you are done). * If you really cannot pass a real event, pass %NULL instead. * @param targets The targets (data formats) in which the source can provide the data * @param actions A bitmask of the allowed drag actions for this drag * @param button The button the user clicked to start the drag * @param event The event that triggered the start of the drag, or %NULL if none can be obtained. * @param x The initial x coordinate to start dragging from, in the coordinate space of @widget. If -1 is passed, the coordinates are retrieved from @event or the current pointer position * @param y The initial y coordinate to start dragging from, in the coordinate space of @widget. If -1 is passed, the coordinates are retrieved from @event or the current pointer position * @returns the context for this drag */ drag_begin_with_coordinates( targets: Gtk.TargetList, actions: Gdk.DragAction | null, button: number, event: Gdk.Event | null, x: number, y: number, ): Gdk.DragContext; /** * Checks to see if a mouse drag starting at (`start_x,` `start_y)` and ending * at (`current_x,` `current_y)` has passed the GTK+ drag threshold, and thus * should trigger the beginning of a drag-and-drop operation. * @param start_x X coordinate of start of drag * @param start_y Y coordinate of start of drag * @param current_x current X coordinate * @param current_y current Y coordinate * @returns %TRUE if the drag threshold has been passed. */ drag_check_threshold(start_x: number, start_y: number, current_x: number, current_y: number): boolean; /** * Add the image targets supported by #GtkSelectionData to * the target list of the drag destination. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_image_targets() and * gtk_drag_dest_set_target_list(). */ drag_dest_add_image_targets(): void; /** * Add the text targets supported by #GtkSelectionData to * the target list of the drag destination. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_text_targets() and * gtk_drag_dest_set_target_list(). */ drag_dest_add_text_targets(): void; /** * Add the URI targets supported by #GtkSelectionData to * the target list of the drag destination. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_uri_targets() and * gtk_drag_dest_set_target_list(). */ drag_dest_add_uri_targets(): void; /** * Looks for a match between the supported targets of `context` and the * `dest_target_list,` returning the first matching target, otherwise * returning %GDK_NONE. `dest_target_list` should usually be the return * value from gtk_drag_dest_get_target_list(), but some widgets may * have different valid targets for different parts of the widget; in * that case, they will have to implement a drag_motion handler that * passes the correct target list to this function. * @param context drag context * @param target_list list of droppable targets, or %NULL to use gtk_drag_dest_get_target_list (@widget). * @returns first target that the source offers and the dest can accept, or %GDK_NONE */ drag_dest_find_target(context: Gdk.DragContext, target_list?: Gtk.TargetList | null): Gdk.Atom; /** * Returns the list of targets this widget can accept from * drag-and-drop. * @returns the #GtkTargetList, or %NULL if none */ drag_dest_get_target_list(): Gtk.TargetList | null; /** * Returns whether the widget has been configured to always * emit #GtkWidget::drag-motion signals. * @returns %TRUE if the widget always emits #GtkWidget::drag-motion events */ drag_dest_get_track_motion(): boolean; /** * Sets a widget as a potential drop destination, and adds default behaviors. * * The default behaviors listed in `flags` have an effect similar * to installing default handlers for the widget’s drag-and-drop signals * (#GtkWidget::drag-motion, #GtkWidget::drag-drop, ...). They all exist * for convenience. When passing #GTK_DEST_DEFAULT_ALL for instance it is * sufficient to connect to the widget’s #GtkWidget::drag-data-received * signal to get primitive, but consistent drag-and-drop support. * * Things become more complicated when you try to preview the dragged data, * as described in the documentation for #GtkWidget::drag-motion. The default * behaviors described by `flags` make some assumptions, that can conflict * with your own signal handlers. For instance #GTK_DEST_DEFAULT_DROP causes * invokations of gdk_drag_status() in the context of #GtkWidget::drag-motion, * and invokations of gtk_drag_finish() in #GtkWidget::drag-data-received. * Especially the later is dramatic, when your own #GtkWidget::drag-motion * handler calls gtk_drag_get_data() to inspect the dragged data. * * There’s no way to set a default action here, you can use the * #GtkWidget::drag-motion callback for that. Here’s an example which selects * the action to use depending on whether the control key is pressed or not: * * ```c * static void * drag_motion (GtkWidget *widget, * GdkDragContext *context, * gint x, * gint y, * guint time) * { * GdkModifierType mask; * * gdk_window_get_pointer (gtk_widget_get_window (widget), * NULL, NULL, &mask); * if (mask & GDK_CONTROL_MASK) * gdk_drag_status (context, GDK_ACTION_COPY, time); * else * gdk_drag_status (context, GDK_ACTION_MOVE, time); * } * ``` * * @param flags which types of default drag behavior to use * @param targets a pointer to an array of #GtkTargetEntrys indicating the drop types that this @widget will accept, or %NULL. Later you can access the list with gtk_drag_dest_get_target_list() and gtk_drag_dest_find_target(). * @param actions a bitmask of possible actions for a drop onto this @widget. */ drag_dest_set( flags: Gtk.DestDefaults | null, targets: Gtk.TargetEntry[] | null, actions: Gdk.DragAction | null, ): void; /** * Sets this widget as a proxy for drops to another window. * @param proxy_window the window to which to forward drag events * @param protocol the drag protocol which the @proxy_window accepts (You can use gdk_drag_get_protocol() to determine this) * @param use_coordinates If %TRUE, send the same coordinates to the destination, because it is an embedded subwindow. */ drag_dest_set_proxy( proxy_window: Gdk.Window, protocol: Gdk.DragProtocol | null, use_coordinates: boolean, ): void; /** * Sets the target types that this widget can accept from drag-and-drop. * The widget must first be made into a drag destination with * gtk_drag_dest_set(). * @param target_list list of droppable targets, or %NULL for none */ drag_dest_set_target_list(target_list?: Gtk.TargetList | null): void; /** * Tells the widget to emit #GtkWidget::drag-motion and * #GtkWidget::drag-leave events regardless of the targets and the * %GTK_DEST_DEFAULT_MOTION flag. * * This may be used when a widget wants to do generic * actions regardless of the targets that the source offers. * @param track_motion whether to accept all targets */ drag_dest_set_track_motion(track_motion: boolean): void; /** * Clears information about a drop destination set with * gtk_drag_dest_set(). The widget will no longer receive * notification of drags. */ drag_dest_unset(): void; /** * Gets the data associated with a drag. When the data * is received or the retrieval fails, GTK+ will emit a * #GtkWidget::drag-data-received signal. Failure of the retrieval * is indicated by the length field of the `selection_data` * signal parameter being negative. However, when gtk_drag_get_data() * is called implicitely because the %GTK_DEST_DEFAULT_DROP was set, * then the widget will not receive notification of failed * drops. * @param context the drag context * @param target the target (form of the data) to retrieve * @param time_ a timestamp for retrieving the data. This will generally be the time received in a #GtkWidget::drag-motion or #GtkWidget::drag-drop signal */ drag_get_data(context: Gdk.DragContext, target: Gdk.Atom, time_: number): void; /** * Highlights a widget as a currently hovered drop target. * To end the highlight, call gtk_drag_unhighlight(). * GTK+ calls this automatically if %GTK_DEST_DEFAULT_HIGHLIGHT is set. */ drag_highlight(): void; /** * Add the writable image targets supported by #GtkSelectionData to * the target list of the drag source. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_image_targets() and * gtk_drag_source_set_target_list(). */ drag_source_add_image_targets(): void; /** * Add the text targets supported by #GtkSelectionData to * the target list of the drag source. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_text_targets() and * gtk_drag_source_set_target_list(). */ drag_source_add_text_targets(): void; /** * Add the URI targets supported by #GtkSelectionData to * the target list of the drag source. The targets * are added with `info` = 0. If you need another value, * use gtk_target_list_add_uri_targets() and * gtk_drag_source_set_target_list(). */ drag_source_add_uri_targets(): void; /** * Gets the list of targets this widget can provide for * drag-and-drop. * @returns the #GtkTargetList, or %NULL if none */ drag_source_get_target_list(): Gtk.TargetList | null; /** * Sets up a widget so that GTK+ will start a drag operation when the user * clicks and drags on the widget. The widget must have a window. * @param start_button_mask the bitmask of buttons that can start the drag * @param targets the table of targets that the drag will support, may be %NULL * @param actions the bitmask of possible actions for a drag from this widget */ drag_source_set( start_button_mask: Gdk.ModifierType | null, targets: Gtk.TargetEntry[] | null, actions: Gdk.DragAction | null, ): void; /** * Sets the icon that will be used for drags from a particular source * to `icon`. See the docs for #GtkIconTheme for more details. * @param icon A #GIcon */ drag_source_set_icon_gicon(icon: Gio.Icon): void; /** * Sets the icon that will be used for drags from a particular source * to a themed icon. See the docs for #GtkIconTheme for more details. * @param icon_name name of icon to use */ drag_source_set_icon_name(icon_name: string): void; /** * Sets the icon that will be used for drags from a particular widget * from a #GdkPixbuf. GTK+ retains a reference for `pixbuf` and will * release it when it is no longer needed. * @param pixbuf the #GdkPixbuf for the drag icon */ drag_source_set_icon_pixbuf(pixbuf: GdkPixbuf.Pixbuf): void; /** * Sets the icon that will be used for drags from a particular source * to a stock icon. * @param stock_id the ID of the stock icon to use */ drag_source_set_icon_stock(stock_id: string): void; /** * Changes the target types that this widget offers for drag-and-drop. * The widget must first be made into a drag source with * gtk_drag_source_set(). * @param target_list list of draggable targets, or %NULL for none */ drag_source_set_target_list(target_list?: Gtk.TargetList | null): void; /** * Undoes the effects of gtk_drag_source_set(). */ drag_source_unset(): void; /** * Removes a highlight set by gtk_drag_highlight() from * a widget. */ drag_unhighlight(): void; /** * Draws `widget` to `cr`. The top left corner of the widget will be * drawn to the currently set origin point of `cr`. * * You should pass a cairo context as `cr` argument that is in an * original state. Otherwise the resulting drawing is undefined. For * example changing the operator using cairo_set_operator() or the * line width using cairo_set_line_width() might have unwanted side * effects. * You may however change the context’s transform matrix - like with * cairo_scale(), cairo_translate() or cairo_set_matrix() and clip * region with cairo_clip() prior to calling this function. Also, it * is fine to modify the context with cairo_save() and * cairo_push_group() prior to calling this function. * * Note that special-purpose widgets may contain special code for * rendering to the screen and might appear differently on screen * and when rendered using gtk_widget_draw(). * @param cr a cairo context to draw to */ draw(cr: cairo.Context): void; /** * Ensures that `widget` has a style (`widget->`style). * * Not a very useful function; most of the time, if you * want the style, the widget is realized, and realized * widgets are guaranteed to have a style already. */ ensure_style(): void; /** * Notifies the user about an input-related error on this widget. * If the #GtkSettings:gtk-error-bell setting is %TRUE, it calls * gdk_window_beep(), otherwise it does nothing. * * Note that the effect of gdk_window_beep() can be configured in many * ways, depending on the windowing backend and the desktop environment * or window manager that is used. */ error_bell(): void; /** * Rarely-used function. This function is used to emit * the event signals on a widget (those signals should never * be emitted without using this function to do so). * If you want to synthesize an event though, don’t use this function; * instead, use gtk_main_do_event() so the event will behave as if * it were in the event queue. Don’t synthesize expose events; instead, * use gdk_window_invalidate_rect() to invalidate a region of the * window. * @param event a #GdkEvent * @returns return from the event signal emission (%TRUE if the event was handled) */ event(event: Gdk.Event): boolean; /** * Stops emission of #GtkWidget::child-notify signals on `widget`. The * signals are queued until gtk_widget_thaw_child_notify() is called * on `widget`. * * This is the analogue of g_object_freeze_notify() for child properties. */ freeze_child_notify(): void; /** * Returns the accessible object that describes the widget to an * assistive technology. * * If accessibility support is not available, this #AtkObject * instance may be a no-op. Likewise, if no class-specific #AtkObject * implementation is available for the widget instance in question, * it will inherit an #AtkObject implementation from the first ancestor * class for which such an implementation is defined. * * The documentation of the * [ATK](http://developer.gnome.org/atk/stable/) * library contains more information about accessible objects and their uses. * @returns the #AtkObject associated with @widget */ get_accessible(): Atk.Object; /** * Retrieves the #GActionGroup that was registered using `prefix`. The resulting * #GActionGroup may have been registered to `widget` or any #GtkWidget in its * ancestry. * * If no action group was found matching `prefix,` then %NULL is returned. * @param prefix The “prefix” of the action group. * @returns A #GActionGroup or %NULL. */ get_action_group(prefix: string): Gio.ActionGroup | null; /** * Returns the baseline that has currently been allocated to `widget`. * This function is intended to be used when implementing handlers * for the #GtkWidget::draw function, and when allocating child * widgets in #GtkWidget::size_allocate. * @returns the baseline of the @widget, or -1 if none */ get_allocated_baseline(): number; /** * Returns the height that has currently been allocated to `widget`. * This function is intended to be used when implementing handlers * for the #GtkWidget::draw function. * @returns the height of the @widget */ get_allocated_height(): number; /** * Retrieves the widget’s allocated size. * * This function returns the last values passed to * gtk_widget_size_allocate_with_baseline(). The value differs from * the size returned in gtk_widget_get_allocation() in that functions * like gtk_widget_set_halign() can adjust the allocation, but not * the value returned by this function. * * If a widget is not visible, its allocated size is 0. */ get_allocated_size(): [Gtk.Allocation, number]; /** * Returns the width that has currently been allocated to `widget`. * This function is intended to be used when implementing handlers * for the #GtkWidget::draw function. * @returns the width of the @widget */ get_allocated_width(): number; /** * Retrieves the widget’s allocation. * * Note, when implementing a #GtkContainer: a widget’s allocation will * be its “adjusted” allocation, that is, the widget’s parent * container typically calls gtk_widget_size_allocate() with an * allocation, and that allocation is then adjusted (to handle margin * and alignment for example) before assignment to the widget. * gtk_widget_get_allocation() returns the adjusted allocation that * was actually assigned to the widget. The adjusted allocation is * guaranteed to be completely contained within the * gtk_widget_size_allocate() allocation, however. So a #GtkContainer * is guaranteed that its children stay inside the assigned bounds, * but not that they have exactly the bounds the container assigned. * There is no way to get the original allocation assigned by * gtk_widget_size_allocate(), since it isn’t stored; if a container * implementation needs that information it will have to track it itself. */ get_allocation(): Gtk.Allocation; /** * Gets the first ancestor of `widget` with type `widget_type`. For example, * `gtk_widget_get_ancestor (widget, GTK_TYPE_BOX)` gets * the first #GtkBox that’s an ancestor of `widget`. No reference will be * added to the returned widget; it should not be unreferenced. See note * about checking for a toplevel #GtkWindow in the docs for * gtk_widget_get_toplevel(). * * Note that unlike gtk_widget_is_ancestor(), gtk_widget_get_ancestor() * considers `widget` to be an ancestor of itself. * @param widget_type ancestor type * @returns the ancestor widget, or %NULL if not found */ get_ancestor(widget_type: GObject.GType): Gtk.Widget | null; /** * Determines whether the application intends to draw on the widget in * an #GtkWidget::draw handler. * * See gtk_widget_set_app_paintable() * @returns %TRUE if the widget is app paintable */ get_app_paintable(): boolean; /** * Determines whether `widget` can be a default widget. See * gtk_widget_set_can_default(). * @returns %TRUE if @widget can be a default widget, %FALSE otherwise */ get_can_default(): boolean; /** * Determines whether `widget` can own the input focus. See * gtk_widget_set_can_focus(). * @returns %TRUE if @widget can own the input focus, %FALSE otherwise */ get_can_focus(): boolean; /** * This function is only for use in widget implementations. Obtains * `widget->`requisition, unless someone has forced a particular * geometry on the widget (e.g. with gtk_widget_set_size_request()), * in which case it returns that geometry instead of the widget's * requisition. * * This function differs from gtk_widget_size_request() in that * it retrieves the last size request value from `widget->`requisition, * while gtk_widget_size_request() actually calls the "size_request" method * on `widget` to compute the size request and fill in `widget->`requisition, * and only then returns `widget->`requisition. * * Because this function does not call the “size_request” method, it * can only be used when you know that `widget->`requisition is * up-to-date, that is, gtk_widget_size_request() has been called * since the last time a resize was queued. In general, only container * implementations have this information; applications should use * gtk_widget_size_request(). */ get_child_requisition(): Gtk.Requisition; /** * Gets the value set with gtk_widget_set_child_visible(). * If you feel a need to use this function, your code probably * needs reorganization. * * This function is only useful for container implementations and * never should be called by an application. * @returns %TRUE if the widget is mapped with the parent. */ get_child_visible(): boolean; /** * Retrieves the widget’s clip area. * * The clip area is the area in which all of `widget'`s drawing will * happen. Other toolkits call it the bounding box. * * Historically, in GTK+ the clip area has been equal to the allocation * retrieved via gtk_widget_get_allocation(). */ get_clip(): Gtk.Allocation; /** * Returns the clipboard object for the given selection to * be used with `widget`. `widget` must have a #GdkDisplay * associated with it, so must be attached to a toplevel * window. * @param selection a #GdkAtom which identifies the clipboard to use. %GDK_SELECTION_CLIPBOARD gives the default clipboard. Another common value is %GDK_SELECTION_PRIMARY, which gives the primary X selection. * @returns the appropriate clipboard object. If no clipboard already exists, a new one will be created. Once a clipboard object has been created, it is persistent for all time. */ get_clipboard(selection: Gdk.Atom): Gtk.Clipboard; /** * Obtains the composite name of a widget. * @returns the composite name of @widget, or %NULL if @widget is not a composite child. The string should be freed when it is no longer needed. */ get_composite_name(): string; /** * Returns whether `device` can interact with `widget` and its * children. See gtk_widget_set_device_enabled(). * @param device a #GdkDevice * @returns %TRUE is @device is enabled for @widget */ get_device_enabled(device: Gdk.Device): boolean; /** * Returns the events mask for the widget corresponding to an specific device. These * are the events that the widget will receive when `device` operates on it. * @param device a #GdkDevice * @returns device event mask for @widget */ get_device_events(device: Gdk.Device): Gdk.EventMask; /** * Gets the reading direction for a particular widget. See * gtk_widget_set_direction(). * @returns the reading direction for the widget. */ get_direction(): Gtk.TextDirection; /** * Get the #GdkDisplay for the toplevel window associated with * this widget. This function can only be called after the widget * has been added to a widget hierarchy with a #GtkWindow at the top. * * In general, you should only create display specific * resources when a widget has been realized, and you should * free those resources when the widget is unrealized. * @returns the #GdkDisplay for the toplevel for this widget. */ get_display(): Gdk.Display; /** * Determines whether the widget is double buffered. * * See gtk_widget_set_double_buffered() * @returns %TRUE if the widget is double buffered */ get_double_buffered(): boolean; /** * Returns the event mask (see #GdkEventMask) for the widget. These are the * events that the widget will receive. * * Note: Internally, the widget event mask will be the logical OR of the event * mask set through gtk_widget_set_events() or gtk_widget_add_events(), and the * event mask necessary to cater for every #GtkEventController created for the * widget. * @returns event mask for @widget */ get_events(): number; /** * Returns whether the widget should grab focus when it is clicked with the mouse. * See gtk_widget_set_focus_on_click(). * @returns %TRUE if the widget should grab focus when it is clicked with the mouse. */ get_focus_on_click(): boolean; /** * Gets the font map that has been set with gtk_widget_set_font_map(). * @returns A #PangoFontMap, or %NULL */ get_font_map(): Pango.FontMap | null; /** * Returns the #cairo_font_options_t used for Pango rendering. When not set, * the defaults font options for the #GdkScreen will be used. * @returns the #cairo_font_options_t or %NULL if not set */ get_font_options(): cairo.FontOptions | null; /** * Obtains the frame clock for a widget. The frame clock is a global * “ticker” that can be used to drive animations and repaints. The * most common reason to get the frame clock is to call * gdk_frame_clock_get_frame_time(), in order to get a time to use for * animating. For example you might record the start of the animation * with an initial value from gdk_frame_clock_get_frame_time(), and * then update the animation by calling * gdk_frame_clock_get_frame_time() again during each repaint. * * gdk_frame_clock_request_phase() will result in a new frame on the * clock, but won’t necessarily repaint any widgets. To repaint a * widget, you have to use gtk_widget_queue_draw() which invalidates * the widget (thus scheduling it to receive a draw on the next * frame). gtk_widget_queue_draw() will also end up requesting a frame * on the appropriate frame clock. * * A widget’s frame clock will not change while the widget is * mapped. Reparenting a widget (which implies a temporary unmap) can * change the widget’s frame clock. * * Unrealized widgets do not have a frame clock. * @returns a #GdkFrameClock, or %NULL if widget is unrealized */ get_frame_clock(): Gdk.FrameClock | null; /** * Gets the value of the #GtkWidget:halign property. * * For backwards compatibility reasons this method will never return * %GTK_ALIGN_BASELINE, but instead it will convert it to * %GTK_ALIGN_FILL. Baselines are not supported for horizontal * alignment. * @returns the horizontal alignment of @widget */ get_halign(): Gtk.Align; /** * Returns the current value of the has-tooltip property. See * #GtkWidget:has-tooltip for more information. * @returns current value of has-tooltip on @widget. */ get_has_tooltip(): boolean; /** * Determines whether `widget` has a #GdkWindow of its own. See * gtk_widget_set_has_window(). * @returns %TRUE if @widget has a window, %FALSE otherwise */ get_has_window(): boolean; /** * Gets whether the widget would like any available extra horizontal * space. When a user resizes a #GtkWindow, widgets with expand=TRUE * generally receive the extra space. For example, a list or * scrollable area or document in your window would often be set to * expand. * * Containers should use gtk_widget_compute_expand() rather than * this function, to see whether a widget, or any of its children, * has the expand flag set. If any child of a widget wants to * expand, the parent may ask to expand also. * * This function only looks at the widget’s own hexpand flag, rather * than computing whether the entire widget tree rooted at this widget * wants to expand. * @returns whether hexpand flag is set */ get_hexpand(): boolean; /** * Gets whether gtk_widget_set_hexpand() has been used to * explicitly set the expand flag on this widget. * * If hexpand is set, then it overrides any computed * expand value based on child widgets. If hexpand is not * set, then the expand value depends on whether any * children of the widget would like to expand. * * There are few reasons to use this function, but it’s here * for completeness and consistency. * @returns whether hexpand has been explicitly set */ get_hexpand_set(): boolean; /** * Whether the widget is mapped. * @returns %TRUE if the widget is mapped, %FALSE otherwise. */ get_mapped(): boolean; /** * Gets the value of the #GtkWidget:margin-bottom property. * @returns The bottom margin of @widget */ get_margin_bottom(): number; /** * Gets the value of the #GtkWidget:margin-end property. * @returns The end margin of @widget */ get_margin_end(): number; /** * Gets the value of the #GtkWidget:margin-left property. * @returns The left margin of @widget */ get_margin_left(): number; /** * Gets the value of the #GtkWidget:margin-right property. * @returns The right margin of @widget */ get_margin_right(): number; /** * Gets the value of the #GtkWidget:margin-start property. * @returns The start margin of @widget */ get_margin_start(): number; /** * Gets the value of the #GtkWidget:margin-top property. * @returns The top margin of @widget */ get_margin_top(): number; /** * Returns the modifier mask the `widget’`s windowing system backend * uses for a particular purpose. * * See gdk_keymap_get_modifier_mask(). * @param intent the use case for the modifier mask * @returns the modifier mask used for @intent. */ get_modifier_mask(intent: Gdk.ModifierIntent | null): Gdk.ModifierType; /** * Returns the current modifier style for the widget. (As set by * gtk_widget_modify_style().) If no style has previously set, a new * #GtkRcStyle will be created with all values unset, and set as the * modifier style for the widget. If you make changes to this rc * style, you must call gtk_widget_modify_style(), passing in the * returned rc style, to make sure that your changes take effect. * * Caution: passing the style back to gtk_widget_modify_style() will * normally end up destroying it, because gtk_widget_modify_style() copies * the passed-in style and sets the copy as the new modifier style, * thus dropping any reference to the old modifier style. Add a reference * to the modifier style if you want to keep it alive. * @returns the modifier style for the widget. This rc style is owned by the widget. If you want to keep a pointer to value this around, you must add a refcount using g_object_ref(). */ get_modifier_style(): Gtk.RcStyle; /** * Retrieves the name of a widget. See gtk_widget_set_name() for the * significance of widget names. * @returns name of the widget. This string is owned by GTK+ and should not be modified or freed */ get_name(): string; /** * Returns the current value of the #GtkWidget:no-show-all property, * which determines whether calls to gtk_widget_show_all() * will affect this widget. * @returns the current value of the “no-show-all” property. */ get_no_show_all(): boolean; /** * Fetches the requested opacity for this widget. * See gtk_widget_set_opacity(). * @returns the requested opacity for this widget. */ get_opacity(): number; /** * Gets a #PangoContext with the appropriate font map, font description, * and base direction for this widget. Unlike the context returned * by gtk_widget_create_pango_context(), this context is owned by * the widget (it can be used until the screen for the widget changes * or the widget is removed from its toplevel), and will be updated to * match any changes to the widget’s attributes. This can be tracked * by using the #GtkWidget::screen-changed signal on the widget. * @returns the #PangoContext for the widget. */ get_pango_context(): Pango.Context; /** * Returns the parent container of `widget`. * @returns the parent container of @widget, or %NULL */ get_parent(): Gtk.Widget | null; /** * Gets `widget’`s parent window, or %NULL if it does not have one. * @returns the parent window of @widget, or %NULL if it does not have a parent window. */ get_parent_window(): Gdk.Window | null; /** * Returns the #GtkWidgetPath representing `widget,` if the widget * is not connected to a toplevel widget, a partial path will be * created. * @returns The #GtkWidgetPath representing @widget */ get_path(): Gtk.WidgetPath; /** * Obtains the location of the mouse pointer in widget coordinates. * Widget coordinates are a bit odd; for historical reasons, they are * defined as `widget->`window coordinates for widgets that return %TRUE for * gtk_widget_get_has_window(); and are relative to `widget->`allocation.x, * `widget->`allocation.y otherwise. */ get_pointer(): [number, number]; /** * Retrieves a widget’s initial minimum and natural height. * * This call is specific to width-for-height requests. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. */ get_preferred_height(): [number, number]; /** * Retrieves a widget’s minimum and natural height and the corresponding baselines if it would be given * the specified `width,` or the default height if `width` is -1. The baselines may be -1 which means * that no baseline is requested for this widget. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request and GtkWidgetClass::adjust_baseline_request virtual methods * and by any #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param width the width which is available for allocation, or -1 if none */ get_preferred_height_and_baseline_for_width(width: number): [number, number, number, number]; /** * Retrieves a widget’s minimum and natural height if it would be given * the specified `width`. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param width the width which is available for allocation */ get_preferred_height_for_width(width: number): [number, number]; /** * Retrieves the minimum and natural size of a widget, taking * into account the widget’s preference for height-for-width management. * * This is used to retrieve a suitable size by container widgets which do * not impose any restrictions on the child placement. It can be used * to deduce toplevel window and menu sizes as well as child widgets in * free-form containers such as GtkLayout. * * Handle with care. Note that the natural height of a height-for-width * widget will generally be a smaller size than the minimum height, since the required * height for the natural width is generally smaller than the required height for * the minimum width. * * Use gtk_widget_get_preferred_height_and_baseline_for_width() if you want to support * baseline alignment. */ get_preferred_size(): [Gtk.Requisition | null, Gtk.Requisition | null]; /** * Retrieves a widget’s initial minimum and natural width. * * This call is specific to height-for-width requests. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. */ get_preferred_width(): [number, number]; /** * Retrieves a widget’s minimum and natural width if it would be given * the specified `height`. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param height the height which is available for allocation */ get_preferred_width_for_height(height: number): [number, number]; /** * Determines whether `widget` is realized. * @returns %TRUE if @widget is realized, %FALSE otherwise */ get_realized(): boolean; /** * Determines whether `widget` is always treated as the default widget * within its toplevel when it has the focus, even if another widget * is the default. * * See gtk_widget_set_receives_default(). * @returns %TRUE if @widget acts as the default widget when focused, %FALSE otherwise */ get_receives_default(): boolean; /** * Gets whether the widget prefers a height-for-width layout * or a width-for-height layout. * * #GtkBin widgets generally propagate the preference of * their child, container widgets need to request something either in * context of their children or in context of their allocation * capabilities. * @returns The #GtkSizeRequestMode preferred by @widget. */ get_request_mode(): Gtk.SizeRequestMode; /** * Retrieves the widget’s requisition. * * This function should only be used by widget implementations in * order to figure whether the widget’s requisition has actually * changed after some internal state change (so that they can call * gtk_widget_queue_resize() instead of gtk_widget_queue_draw()). * * Normally, gtk_widget_size_request() should be used. */ get_requisition(): Gtk.Requisition; /** * Get the root window where this widget is located. This function can * only be called after the widget has been added to a widget * hierarchy with #GtkWindow at the top. * * The root window is useful for such purposes as creating a popup * #GdkWindow associated with the window. In general, you should only * create display specific resources when a widget has been realized, * and you should free those resources when the widget is unrealized. * @returns the #GdkWindow root window for the toplevel for this widget. */ get_root_window(): Gdk.Window; /** * Retrieves the internal scale factor that maps from window coordinates * to the actual device pixels. On traditional systems this is 1, on * high density outputs, it can be a higher value (typically 2). * * See gdk_window_get_scale_factor(). * @returns the scale factor for @widget */ get_scale_factor(): number; /** * Get the #GdkScreen from the toplevel window associated with * this widget. This function can only be called after the widget * has been added to a widget hierarchy with a #GtkWindow * at the top. * * In general, you should only create screen specific * resources when a widget has been realized, and you should * free those resources when the widget is unrealized. * @returns the #GdkScreen for the toplevel for this widget. */ get_screen(): Gdk.Screen; /** * Returns the widget’s sensitivity (in the sense of returning * the value that has been set using gtk_widget_set_sensitive()). * * The effective sensitivity of a widget is however determined by both its * own and its parent widget’s sensitivity. See gtk_widget_is_sensitive(). * @returns %TRUE if the widget is sensitive */ get_sensitive(): boolean; /** * Gets the settings object holding the settings used for this widget. * * Note that this function can only be called when the #GtkWidget * is attached to a toplevel, since the settings object is specific * to a particular #GdkScreen. * @returns the relevant #GtkSettings object */ get_settings(): Gtk.Settings; /** * Gets the size request that was explicitly set for the widget using * gtk_widget_set_size_request(). A value of -1 stored in `width` or * `height` indicates that that dimension has not been set explicitly * and the natural requisition of the widget will be used instead. See * gtk_widget_set_size_request(). To get the size a widget will * actually request, call gtk_widget_get_preferred_size() instead of * this function. */ get_size_request(): [number, number]; /** * Returns the widget’s state. See gtk_widget_set_state(). * @returns the state of @widget. */ get_state(): Gtk.StateType; /** * Returns the widget state as a flag set. It is worth mentioning * that the effective %GTK_STATE_FLAG_INSENSITIVE state will be * returned, that is, also based on parent insensitivity, even if * `widget` itself is sensitive. * * Also note that if you are looking for a way to obtain the * #GtkStateFlags to pass to a #GtkStyleContext method, you * should look at gtk_style_context_get_state(). * @returns The state flags for widget */ get_state_flags(): Gtk.StateFlags; /** * Simply an accessor function that returns `widget->`style. * @returns the widget’s #GtkStyle */ get_style(): Gtk.Style; /** * Returns the style context associated to `widget`. The returned object is * guaranteed to be the same for the lifetime of `widget`. * @returns a #GtkStyleContext. This memory is owned by @widget and must not be freed. */ get_style_context(): Gtk.StyleContext; /** * Returns %TRUE if `widget` is multiple pointer aware. See * gtk_widget_set_support_multidevice() for more information. * @returns %TRUE if @widget is multidevice aware. */ get_support_multidevice(): boolean; /** * Fetch an object build from the template XML for `widget_type` in this `widget` instance. * * This will only report children which were previously declared with * gtk_widget_class_bind_template_child_full() or one of its * variants. * * This function is only meant to be called for code which is private to the `widget_type` which * declared the child and is meant for language bindings which cannot easily make use * of the GObject structure offsets. * @param widget_type The #GType to get a template child for * @param name The “id” of the child defined in the template XML * @returns The object built in the template XML with the id @name */ get_template_child(widget_type: GObject.GType, name: string): T; /** * Gets the contents of the tooltip for `widget`. * @returns the tooltip text, or %NULL. You should free the returned string with g_free() when done. */ get_tooltip_markup(): string | null; /** * Gets the contents of the tooltip for `widget`. * @returns the tooltip text, or %NULL. You should free the returned string with g_free() when done. */ get_tooltip_text(): string | null; /** * Returns the #GtkWindow of the current tooltip. This can be the * GtkWindow created by default, or the custom tooltip window set * using gtk_widget_set_tooltip_window(). * @returns The #GtkWindow of the current tooltip. */ get_tooltip_window(): Gtk.Window; /** * This function returns the topmost widget in the container hierarchy * `widget` is a part of. If `widget` has no parent widgets, it will be * returned as the topmost widget. No reference will be added to the * returned widget; it should not be unreferenced. * * Note the difference in behavior vs. gtk_widget_get_ancestor(); * `gtk_widget_get_ancestor (widget, GTK_TYPE_WINDOW)` * would return * %NULL if `widget` wasn’t inside a toplevel window, and if the * window was inside a #GtkWindow-derived widget which was in turn * inside the toplevel #GtkWindow. While the second case may * seem unlikely, it actually happens when a #GtkPlug is embedded * inside a #GtkSocket within the same application. * * To reliably find the toplevel #GtkWindow, use * gtk_widget_get_toplevel() and call GTK_IS_WINDOW() * on the result. For instance, to get the title of a widget's toplevel * window, one might use: * * ```c * static const char * * get_widget_toplevel_title (GtkWidget *widget) * { * GtkWidget *toplevel = gtk_widget_get_toplevel (widget); * if (GTK_IS_WINDOW (toplevel)) * { * return gtk_window_get_title (GTK_WINDOW (toplevel)); * } * * return NULL; * } * ``` * * @returns the topmost ancestor of @widget, or @widget itself if there’s no ancestor. */ get_toplevel(): Gtk.Widget; /** * Gets the value of the #GtkWidget:valign property. * * For backwards compatibility reasons this method will never return * %GTK_ALIGN_BASELINE, but instead it will convert it to * %GTK_ALIGN_FILL. If your widget want to support baseline aligned * children it must use gtk_widget_get_valign_with_baseline(), or * `g_object_get (widget, "valign", &value, NULL)`, which will * also report the true value. * @returns the vertical alignment of @widget, ignoring baseline alignment */ get_valign(): Gtk.Align; /** * Gets the value of the #GtkWidget:valign property, including * %GTK_ALIGN_BASELINE. * @returns the vertical alignment of @widget */ get_valign_with_baseline(): Gtk.Align; /** * Gets whether the widget would like any available extra vertical * space. * * See gtk_widget_get_hexpand() for more detail. * @returns whether vexpand flag is set */ get_vexpand(): boolean; /** * Gets whether gtk_widget_set_vexpand() has been used to * explicitly set the expand flag on this widget. * * See gtk_widget_get_hexpand_set() for more detail. * @returns whether vexpand has been explicitly set */ get_vexpand_set(): boolean; /** * Determines whether the widget is visible. If you want to * take into account whether the widget’s parent is also marked as * visible, use gtk_widget_is_visible() instead. * * This function does not check if the widget is obscured in any way. * * See gtk_widget_set_visible(). * @returns %TRUE if the widget is visible */ get_visible(): boolean; /** * Gets the visual that will be used to render `widget`. * @returns the visual for @widget */ get_visual(): Gdk.Visual; /** * Returns the widget’s window if it is realized, %NULL otherwise * @returns @widget’s window. */ get_window(): Gdk.Window | null; /** * Makes `widget` the current grabbed widget. * * This means that interaction with other widgets in the same * application is blocked and mouse as well as keyboard events * are delivered to this widget. * * If `widget` is not sensitive, it is not set as the current * grabbed widget and this function does nothing. */ grab_add(): void; /** * Causes `widget` to become the default widget. `widget` must be able to be * a default widget; typically you would ensure this yourself * by calling gtk_widget_set_can_default() with a %TRUE value. * The default widget is activated when * the user presses Enter in a window. Default widgets must be * activatable, that is, gtk_widget_activate() should affect them. Note * that #GtkEntry widgets require the “activates-default” property * set to %TRUE before they activate the default widget when Enter * is pressed and the #GtkEntry is focused. */ grab_default(): void; /** * Causes `widget` to have the keyboard focus for the #GtkWindow it's * inside. `widget` must be a focusable widget, such as a #GtkEntry; * something like #GtkFrame won’t work. * * More precisely, it must have the %GTK_CAN_FOCUS flag set. Use * gtk_widget_set_can_focus() to modify that flag. * * The widget also needs to be realized and mapped. This is indicated by the * related signals. Grabbing the focus immediately after creating the widget * will likely fail and cause critical warnings. */ grab_focus(): void; /** * Removes the grab from the given widget. * * You have to pair calls to gtk_grab_add() and gtk_grab_remove(). * * If `widget` does not have the grab, this function does nothing. */ grab_remove(): void; /** * Determines whether the widget is currently grabbing events, so it * is the only widget receiving input events (keyboard and mouse). * * See also gtk_grab_add(). * @returns %TRUE if the widget is in the grab_widgets stack */ has_grab(): boolean; /** * Determines if the widget style has been looked up through the rc mechanism. * @returns %TRUE if the widget has been looked up through the rc mechanism, %FALSE otherwise. */ has_rc_style(): boolean; /** * Checks whether there is a #GdkScreen is associated with * this widget. All toplevel widgets have an associated * screen, and all widgets added into a hierarchy with a toplevel * window at the top. * @returns %TRUE if there is a #GdkScreen associated with the widget. */ has_screen(): boolean; /** * Determines if the widget should show a visible indication that * it has the global input focus. This is a convenience function for * use in ::draw handlers that takes into account whether focus * indication should currently be shown in the toplevel window of * `widget`. See gtk_window_get_focus_visible() for more information * about focus indication. * * To find out if the widget has the global input focus, use * gtk_widget_has_focus(). * @returns %TRUE if the widget should display a “focus rectangle” */ has_visible_focus(): boolean; /** * Reverses the effects of gtk_widget_show(), causing the widget to be * hidden (invisible to the user). */ hide(): void; /** * Utility function; intended to be connected to the #GtkWidget::delete-event * signal on a #GtkWindow. The function calls gtk_widget_hide() on its * argument, then returns %TRUE. If connected to ::delete-event, the * result is that clicking the close button for a window (on the * window frame, top right corner usually) will hide but not destroy * the window. By default, GTK+ destroys windows when ::delete-event * is received. * @returns %TRUE */ hide_on_delete(): boolean; /** * Returns whether the widget is currently being destroyed. * This information can sometimes be used to avoid doing * unnecessary work. * @returns %TRUE if @widget is being destroyed */ in_destruction(): boolean; /** * Creates and initializes child widgets defined in templates. This * function must be called in the instance initializer for any * class which assigned itself a template using gtk_widget_class_set_template() * * It is important to call this function in the instance initializer * of a #GtkWidget subclass and not in #GObject.constructed() or * #GObject.constructor() for two reasons. * * One reason is that generally derived widgets will assume that parent * class composite widgets have been created in their instance * initializers. * * Another reason is that when calling g_object_new() on a widget with * composite templates, it’s important to build the composite widgets * before the construct properties are set. Properties passed to g_object_new() * should take precedence over properties set in the private template XML. */ init_template(): void; /** * Sets an input shape for this widget’s GDK window. This allows for * windows which react to mouse click in a nonrectangular region, see * gdk_window_input_shape_combine_region() for more information. * @param region shape to be added, or %NULL to remove an existing shape */ input_shape_combine_region(region?: cairo.Region | null): void; /** * Inserts `group` into `widget`. Children of `widget` that implement * #GtkActionable can then be associated with actions in `group` by * setting their “action-name” to * `prefix`.`action-name`. * * If `group` is %NULL, a previously inserted group for `name` is removed * from `widget`. * @param name the prefix for actions in @group * @param group a #GActionGroup, or %NULL */ insert_action_group(name: string, group?: Gio.ActionGroup | null): void; /** * Computes the intersection of a `widget’`s area and `area,` storing * the intersection in `intersection,` and returns %TRUE if there was * an intersection. `intersection` may be %NULL if you’re only * interested in whether there was an intersection. * @param area a rectangle * @returns %TRUE if there was an intersection */ intersect(area: Gdk.Rectangle): [boolean, Gdk.Rectangle | null]; /** * Determines whether `widget` is somewhere inside `ancestor,` possibly with * intermediate containers. * @param ancestor another #GtkWidget * @returns %TRUE if @ancestor contains @widget as a child, grandchild, great grandchild, etc. */ is_ancestor(ancestor: Gtk.Widget): boolean; /** * Whether `widget` can rely on having its alpha channel * drawn correctly. On X11 this function returns whether a * compositing manager is running for `widget’`s screen. * * Please note that the semantics of this call will change * in the future if used on a widget that has a composited * window in its hierarchy (as set by gdk_window_set_composited()). * @returns %TRUE if the widget can rely on its alpha channel being drawn correctly. */ is_composited(): boolean; /** * Determines whether `widget` can be drawn to. A widget can be drawn * to if it is mapped and visible. * @returns %TRUE if @widget is drawable, %FALSE otherwise */ is_drawable(): boolean; /** * Returns the widget’s effective sensitivity, which means * it is sensitive itself and also its parent widget is sensitive * @returns %TRUE if the widget is effectively sensitive */ is_sensitive(): boolean; /** * Determines whether `widget` is a toplevel widget. * * Currently only #GtkWindow and #GtkInvisible (and out-of-process * #GtkPlugs) are toplevel widgets. Toplevel widgets have no parent * widget. * @returns %TRUE if @widget is a toplevel, %FALSE otherwise */ is_toplevel(): boolean; /** * Determines whether the widget and all its parents are marked as * visible. * * This function does not check if the widget is obscured in any way. * * See also gtk_widget_get_visible() and gtk_widget_set_visible() * @returns %TRUE if the widget and all its parents are visible */ is_visible(): boolean; /** * This function should be called whenever keyboard navigation within * a single widget hits a boundary. The function emits the * #GtkWidget::keynav-failed signal on the widget and its return * value should be interpreted in a way similar to the return value of * gtk_widget_child_focus(): * * When %TRUE is returned, stay in the widget, the failed keyboard * navigation is OK and/or there is nowhere we can/should move the * focus to. * * When %FALSE is returned, the caller should continue with keyboard * navigation outside the widget, e.g. by calling * gtk_widget_child_focus() on the widget’s toplevel. * * The default ::keynav-failed handler returns %FALSE for * %GTK_DIR_TAB_FORWARD and %GTK_DIR_TAB_BACKWARD. For the other * values of #GtkDirectionType it returns %TRUE. * * Whenever the default handler returns %TRUE, it also calls * gtk_widget_error_bell() to notify the user of the failed keyboard * navigation. * * A use case for providing an own implementation of ::keynav-failed * (either by connecting to it or by overriding it) would be a row of * #GtkEntry widgets where the user should be able to navigate the * entire row with the cursor keys, as e.g. known from user interfaces * that require entering license keys. * @param direction direction of focus movement * @returns %TRUE if stopping keyboard navigation is fine, %FALSE if the emitting widget should try to handle the keyboard navigation attempt in its parent container(s). */ keynav_failed(direction: Gtk.DirectionType | null): boolean; /** * Lists the closures used by `widget` for accelerator group connections * with gtk_accel_group_connect_by_path() or gtk_accel_group_connect(). * The closures can be used to monitor accelerator changes on `widget,` * by connecting to the `GtkAccelGroup:`:accel-changed signal of the * #GtkAccelGroup of a closure which can be found out with * gtk_accel_group_from_accel_closure(). * @returns a newly allocated #GList of closures */ list_accel_closures(): GObject.Closure[]; /** * Retrieves a %NULL-terminated array of strings containing the prefixes of * #GActionGroup's available to `widget`. * @returns a %NULL-terminated array of strings. */ list_action_prefixes(): string[]; /** * Returns a newly allocated list of the widgets, normally labels, for * which this widget is the target of a mnemonic (see for example, * gtk_label_set_mnemonic_widget()). * * The widgets in the list are not individually referenced. If you * want to iterate through the list and perform actions involving * callbacks that might destroy the widgets, you * must call `g_list_foreach (result, * (GFunc)g_object_ref, NULL)` first, and then unref all the * widgets afterwards. * @returns the list of mnemonic labels; free this list with g_list_free() when you are done with it. */ list_mnemonic_labels(): Gtk.Widget[]; /** * This function is only for use in widget implementations. Causes * a widget to be mapped if it isn’t already. */ map(): void; /** * Emits the #GtkWidget::mnemonic-activate signal. * @param group_cycling %TRUE if there are other widgets with the same mnemonic * @returns %TRUE if the signal has been handled */ mnemonic_activate(group_cycling: boolean): boolean; /** * Sets the base color for a widget in a particular state. * All other style values are left untouched. The base color * is the background color used along with the text color * (see gtk_widget_modify_text()) for widgets such as #GtkEntry * and #GtkTextView. See also gtk_widget_modify_style(). * * > Note that “no window” widgets (which have the %GTK_NO_WINDOW * > flag set) draw on their parent container’s window and thus may * > not draw any background themselves. This is the case for e.g. * > #GtkLabel. * > * > To modify the background of such widgets, you have to set the * > base color on their parent; if you want to set the background * > of a rectangular area around a label, try placing the label in * > a #GtkEventBox widget and setting the base color on that. * @param state the state for which to set the base color * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_base(). */ modify_base(state: Gtk.StateType | null, color?: Gdk.Color | null): void; /** * Sets the background color for a widget in a particular state. * * All other style values are left untouched. * See also gtk_widget_modify_style(). * * > Note that “no window” widgets (which have the %GTK_NO_WINDOW * > flag set) draw on their parent container’s window and thus may * > not draw any background themselves. This is the case for e.g. * > #GtkLabel. * > * > To modify the background of such widgets, you have to set the * > background color on their parent; if you want to set the background * > of a rectangular area around a label, try placing the label in * > a #GtkEventBox widget and setting the background color on that. * @param state the state for which to set the background color * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_bg(). */ modify_bg(state: Gtk.StateType | null, color?: Gdk.Color | null): void; /** * Sets the cursor color to use in a widget, overriding the #GtkWidget * cursor-color and secondary-cursor-color * style properties. * * All other style values are left untouched. * See also gtk_widget_modify_style(). * @param primary the color to use for primary cursor (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_cursor(). * @param secondary the color to use for secondary cursor (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_cursor(). */ modify_cursor(primary?: Gdk.Color | null, secondary?: Gdk.Color | null): void; /** * Sets the foreground color for a widget in a particular state. * * All other style values are left untouched. * See also gtk_widget_modify_style(). * @param state the state for which to set the foreground color * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_fg(). */ modify_fg(state: Gtk.StateType | null, color?: Gdk.Color | null): void; /** * Sets the font to use for a widget. * * All other style values are left untouched. * See also gtk_widget_modify_style(). * @param font_desc the font description to use, or %NULL to undo the effect of previous calls to gtk_widget_modify_font() */ modify_font(font_desc?: Pango.FontDescription | null): void; /** * Modifies style values on the widget. * * Modifications made using this technique take precedence over * style values set via an RC file, however, they will be overridden * if a style is explicitly set on the widget using gtk_widget_set_style(). * The #GtkRcStyle-struct is designed so each field can either be * set or unset, so it is possible, using this function, to modify some * style values and leave the others unchanged. * * Note that modifications made with this function are not cumulative * with previous calls to gtk_widget_modify_style() or with such * functions as gtk_widget_modify_fg(). If you wish to retain * previous values, you must first call gtk_widget_get_modifier_style(), * make your modifications to the returned style, then call * gtk_widget_modify_style() with that style. On the other hand, * if you first call gtk_widget_modify_style(), subsequent calls * to such functions gtk_widget_modify_fg() will have a cumulative * effect with the initial modifications. * @param style the #GtkRcStyle-struct holding the style modifications */ modify_style(style: Gtk.RcStyle): void; /** * Sets the text color for a widget in a particular state. * * All other style values are left untouched. * The text color is the foreground color used along with the * base color (see gtk_widget_modify_base()) for widgets such * as #GtkEntry and #GtkTextView. * See also gtk_widget_modify_style(). * @param state the state for which to set the text color * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_modify_text(). */ modify_text(state: Gtk.StateType | null, color?: Gdk.Color | null): void; /** * Sets the background color to use for a widget. * * All other style values are left untouched. * See gtk_widget_override_color(). * @param state the state for which to set the background color * @param color the color to assign, or %NULL to undo the effect of previous calls to gtk_widget_override_background_color() */ override_background_color(state: Gtk.StateFlags | null, color?: Gdk.RGBA | null): void; /** * Sets the color to use for a widget. * * All other style values are left untouched. * * This function does not act recursively. Setting the color of a * container does not affect its children. Note that some widgets that * you may not think of as containers, for instance #GtkButtons, * are actually containers. * * This API is mostly meant as a quick way for applications to * change a widget appearance. If you are developing a widgets * library and intend this change to be themeable, it is better * done by setting meaningful CSS classes in your * widget/container implementation through gtk_style_context_add_class(). * * This way, your widget library can install a #GtkCssProvider * with the %GTK_STYLE_PROVIDER_PRIORITY_FALLBACK priority in order * to provide a default styling for those widgets that need so, and * this theming may fully overridden by the user’s theme. * * Note that for complex widgets this may bring in undesired * results (such as uniform background color everywhere), in * these cases it is better to fully style such widgets through a * #GtkCssProvider with the %GTK_STYLE_PROVIDER_PRIORITY_APPLICATION * priority. * @param state the state for which to set the color * @param color the color to assign, or %NULL to undo the effect of previous calls to gtk_widget_override_color() */ override_color(state: Gtk.StateFlags | null, color?: Gdk.RGBA | null): void; /** * Sets the cursor color to use in a widget, overriding the * cursor-color and secondary-cursor-color * style properties. All other style values are left untouched. * See also gtk_widget_modify_style(). * * Note that the underlying properties have the #GdkColor type, * so the alpha value in `primary` and `secondary` will be ignored. * @param cursor the color to use for primary cursor (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_override_cursor(). * @param secondary_cursor the color to use for secondary cursor (does not need to be allocated), or %NULL to undo the effect of previous calls to of gtk_widget_override_cursor(). */ override_cursor(cursor?: Gdk.RGBA | null, secondary_cursor?: Gdk.RGBA | null): void; /** * Sets the font to use for a widget. All other style values are * left untouched. See gtk_widget_override_color(). * @param font_desc the font description to use, or %NULL to undo the effect of previous calls to gtk_widget_override_font() */ override_font(font_desc?: Pango.FontDescription | null): void; /** * Sets a symbolic color for a widget. * * All other style values are left untouched. * See gtk_widget_override_color() for overriding the foreground * or background color. * @param name the name of the symbolic color to modify * @param color the color to assign (does not need to be allocated), or %NULL to undo the effect of previous calls to gtk_widget_override_symbolic_color() */ override_symbolic_color(name: string, color?: Gdk.RGBA | null): void; /** * Obtains the full path to `widget`. The path is simply the name of a * widget and all its parents in the container hierarchy, separated by * periods. The name of a widget comes from * gtk_widget_get_name(). Paths are used to apply styles to a widget * in gtkrc configuration files. Widget names are the type of the * widget by default (e.g. “GtkButton”) or can be set to an * application-specific value with gtk_widget_set_name(). By setting * the name of a widget, you allow users or theme authors to apply * styles to that specific widget in their gtkrc * file. `path_reversed_p` fills in the path in reverse order, * i.e. starting with `widget’`s name instead of starting with the name * of `widget’`s outermost ancestor. */ path(): [number, string, string]; /** * This function is only for use in widget implementations. * * Flags the widget for a rerun of the GtkWidgetClass::size_allocate * function. Use this function instead of gtk_widget_queue_resize() * when the `widget'`s size request didn't change but it wants to * reposition its contents. * * An example user of this function is gtk_widget_set_halign(). */ queue_allocate(): void; /** * Mark `widget` as needing to recompute its expand flags. Call * this function when setting legacy expand child properties * on the child of a container. * * See gtk_widget_compute_expand(). */ queue_compute_expand(): void; /** * Equivalent to calling gtk_widget_queue_draw_area() for the * entire area of a widget. */ queue_draw(): void; /** * Convenience function that calls gtk_widget_queue_draw_region() on * the region created from the given coordinates. * * The region here is specified in widget coordinates. * Widget coordinates are a bit odd; for historical reasons, they are * defined as `widget->`window coordinates for widgets that return %TRUE for * gtk_widget_get_has_window(), and are relative to `widget->`allocation.x, * `widget->`allocation.y otherwise. * * `width` or `height` may be 0, in this case this function does * nothing. Negative values for `width` and `height` are not allowed. * @param x x coordinate of upper-left corner of rectangle to redraw * @param y y coordinate of upper-left corner of rectangle to redraw * @param width width of region to draw * @param height height of region to draw */ queue_draw_area(x: number, y: number, width: number, height: number): void; /** * Invalidates the area of `widget` defined by `region` by calling * gdk_window_invalidate_region() on the widget’s window and all its * child windows. Once the main loop becomes idle (after the current * batch of events has been processed, roughly), the window will * receive expose events for the union of all regions that have been * invalidated. * * Normally you would only use this function in widget * implementations. You might also use it to schedule a redraw of a * #GtkDrawingArea or some portion thereof. * @param region region to draw */ queue_draw_region(region: cairo.Region): void; /** * This function is only for use in widget implementations. * Flags a widget to have its size renegotiated; should * be called when a widget for some reason has a new size request. * For example, when you change the text in a #GtkLabel, #GtkLabel * queues a resize to ensure there’s enough space for the new text. * * Note that you cannot call gtk_widget_queue_resize() on a widget * from inside its implementation of the GtkWidgetClass::size_allocate * virtual method. Calls to gtk_widget_queue_resize() from inside * GtkWidgetClass::size_allocate will be silently ignored. */ queue_resize(): void; /** * This function works like gtk_widget_queue_resize(), * except that the widget is not invalidated. */ queue_resize_no_redraw(): void; /** * Creates the GDK (windowing system) resources associated with a * widget. For example, `widget->`window will be created when a widget * is realized. Normally realization happens implicitly; if you show * a widget and all its parent containers, then the widget will be * realized and mapped automatically. * * Realizing a widget requires all * the widget’s parent widgets to be realized; calling * gtk_widget_realize() realizes the widget’s parents in addition to * `widget` itself. If a widget is not yet inside a toplevel window * when you realize it, bad things will happen. * * This function is primarily used in widget implementations, and * isn’t very useful otherwise. Many times when you think you might * need it, a better approach is to connect to a signal that will be * called after the widget is realized automatically, such as * #GtkWidget::draw. Or simply g_signal_connect () to the * #GtkWidget::realize signal. */ realize(): void; /** * Computes the intersection of a `widget’`s area and `region,` returning * the intersection. The result may be empty, use cairo_region_is_empty() to * check. * @param region a #cairo_region_t, in the same coordinate system as @widget->allocation. That is, relative to @widget->window for widgets which return %FALSE from gtk_widget_get_has_window(); relative to the parent window of @widget->window otherwise. * @returns A newly allocated region holding the intersection of @widget and @region. */ region_intersect(region: cairo.Region): cairo.Region; /** * Registers a #GdkWindow with the widget and sets it up so that * the widget receives events for it. Call gtk_widget_unregister_window() * when destroying the window. * * Before 3.8 you needed to call gdk_window_set_user_data() directly to set * this up. This is now deprecated and you should use gtk_widget_register_window() * instead. Old code will keep working as is, although some new features like * transparency might not work perfectly. * @param window a #GdkWindow */ register_window(window: Gdk.Window): void; /** * Removes an accelerator from `widget,` previously installed with * gtk_widget_add_accelerator(). * @param accel_group accel group for this widget * @param accel_key GDK keyval of the accelerator * @param accel_mods modifier key combination of the accelerator * @returns whether an accelerator was installed and could be removed */ remove_accelerator( accel_group: Gtk.AccelGroup, accel_key: number, accel_mods: Gdk.ModifierType | null, ): boolean; /** * Removes a widget from the list of mnemonic labels for * this widget. (See gtk_widget_list_mnemonic_labels()). The widget * must have previously been added to the list with * gtk_widget_add_mnemonic_label(). * @param label a #GtkWidget that was previously set as a mnemonic label for @widget with gtk_widget_add_mnemonic_label(). */ remove_mnemonic_label(label: Gtk.Widget): void; /** * Removes a tick callback previously registered with * gtk_widget_add_tick_callback(). * @param id an id returned by gtk_widget_add_tick_callback() */ remove_tick_callback(id: number): void; /** * A convenience function that uses the theme settings for `widget` * to look up `stock_id` and render it to a pixbuf. `stock_id` should * be a stock icon ID such as #GTK_STOCK_OPEN or #GTK_STOCK_OK. `size` * should be a size such as #GTK_ICON_SIZE_MENU. `detail` should be a * string that identifies the widget or code doing the rendering, so * that theme engines can special-case rendering for that widget or * code. * * The pixels in the returned #GdkPixbuf are shared with the rest of * the application and should not be modified. The pixbuf should be * freed after use with g_object_unref(). * @param stock_id a stock ID * @param size a stock size (#GtkIconSize). A size of `(GtkIconSize)-1` means render at the size of the source and don’t scale (if there are multiple source sizes, GTK+ picks one of the available sizes). * @param detail render detail to pass to theme engine * @returns a new pixbuf, or %NULL if the stock ID wasn’t known */ render_icon(stock_id: string, size: number, detail?: string | null): GdkPixbuf.Pixbuf | null; /** * A convenience function that uses the theme engine and style * settings for `widget` to look up `stock_id` and render it to * a pixbuf. `stock_id` should be a stock icon ID such as * #GTK_STOCK_OPEN or #GTK_STOCK_OK. `size` should be a size * such as #GTK_ICON_SIZE_MENU. * * The pixels in the returned #GdkPixbuf are shared with the rest of * the application and should not be modified. The pixbuf should be freed * after use with g_object_unref(). * @param stock_id a stock ID * @param size a stock size (#GtkIconSize). A size of `(GtkIconSize)-1` means render at the size of the source and don’t scale (if there are multiple source sizes, GTK+ picks one of the available sizes). * @returns a new pixbuf, or %NULL if the stock ID wasn’t known */ render_icon_pixbuf(stock_id: string, size: number): GdkPixbuf.Pixbuf | null; /** * Moves a widget from one #GtkContainer to another, handling reference * count issues to avoid destroying the widget. * @param new_parent a #GtkContainer to move the widget into */ reparent(new_parent: Gtk.Widget): void; /** * Reset the styles of `widget` and all descendents, so when * they are looked up again, they get the correct values * for the currently loaded RC file settings. * * This function is not useful for applications. */ reset_rc_styles(): void; /** * Updates the style context of `widget` and all descendants * by updating its widget path. #GtkContainers may want * to use this on a child when reordering it in a way that a different * style might apply to it. See also gtk_container_get_path_for_child(). */ reset_style(): void; /** * Very rarely-used function. This function is used to emit * an expose event on a widget. This function is not normally used * directly. The only time it is used is when propagating an expose * event to a windowless child widget (gtk_widget_get_has_window() is %FALSE), * and that is normally done using gtk_container_propagate_draw(). * * If you want to force an area of a window to be redrawn, * use gdk_window_invalidate_rect() or gdk_window_invalidate_region(). * To cause the redraw to be done immediately, follow that call * with a call to gdk_window_process_updates(). * @param event a expose #GdkEvent * @returns return from the event signal emission (%TRUE if the event was handled) */ send_expose(event: Gdk.Event): number; /** * Sends the focus change `event` to `widget` * * This function is not meant to be used by applications. The only time it * should be used is when it is necessary for a #GtkWidget to assign focus * to a widget that is semantically owned by the first widget even though * it’s not a direct child - for instance, a search entry in a floating * window similar to the quick search in #GtkTreeView. * * An example of its usage is: * * * ```c * GdkEvent *fevent = gdk_event_new (GDK_FOCUS_CHANGE); * * fevent->focus_change.type = GDK_FOCUS_CHANGE; * fevent->focus_change.in = TRUE; * fevent->focus_change.window = _gtk_widget_get_window (widget); * if (fevent->focus_change.window != NULL) * g_object_ref (fevent->focus_change.window); * * gtk_widget_send_focus_change (widget, fevent); * * gdk_event_free (event); * ``` * * @param event a #GdkEvent of type GDK_FOCUS_CHANGE * @returns the return value from the event signal emission: %TRUE if the event was handled, and %FALSE otherwise */ send_focus_change(event: Gdk.Event): boolean; /** * Given an accelerator group, `accel_group,` and an accelerator path, * `accel_path,` sets up an accelerator in `accel_group` so whenever the * key binding that is defined for `accel_path` is pressed, `widget` * will be activated. This removes any accelerators (for any * accelerator group) installed by previous calls to * gtk_widget_set_accel_path(). Associating accelerators with * paths allows them to be modified by the user and the modifications * to be saved for future use. (See gtk_accel_map_save().) * * This function is a low level function that would most likely * be used by a menu creation system like #GtkUIManager. If you * use #GtkUIManager, setting up accelerator paths will be done * automatically. * * Even when you you aren’t using #GtkUIManager, if you only want to * set up accelerators on menu items gtk_menu_item_set_accel_path() * provides a somewhat more convenient interface. * * Note that `accel_path` string will be stored in a #GQuark. Therefore, if you * pass a static string, you can save some memory by interning it first with * g_intern_static_string(). * @param accel_path path used to look up the accelerator * @param accel_group a #GtkAccelGroup. */ set_accel_path(accel_path?: string | null, accel_group?: Gtk.AccelGroup | null): void; /** * Sets the widget’s allocation. This should not be used * directly, but from within a widget’s size_allocate method. * * The allocation set should be the “adjusted” or actual * allocation. If you’re implementing a #GtkContainer, you want to use * gtk_widget_size_allocate() instead of gtk_widget_set_allocation(). * The GtkWidgetClass::adjust_size_allocation virtual method adjusts the * allocation inside gtk_widget_size_allocate() to create an adjusted * allocation. * @param allocation a pointer to a #GtkAllocation to copy from */ set_allocation(allocation: Gtk.Allocation): void; /** * Sets whether the application intends to draw on the widget in * an #GtkWidget::draw handler. * * This is a hint to the widget and does not affect the behavior of * the GTK+ core; many widgets ignore this flag entirely. For widgets * that do pay attention to the flag, such as #GtkEventBox and #GtkWindow, * the effect is to suppress default themed drawing of the widget's * background. (Children of the widget will still be drawn.) The application * is then entirely responsible for drawing the widget background. * * Note that the background is still drawn when the widget is mapped. * @param app_paintable %TRUE if the application will paint on the widget */ set_app_paintable(app_paintable: boolean): void; /** * Specifies whether `widget` can be a default widget. See * gtk_widget_grab_default() for details about the meaning of * “default”. * @param can_default whether or not @widget can be a default widget. */ set_can_default(can_default: boolean): void; /** * Specifies whether `widget` can own the input focus. See * gtk_widget_grab_focus() for actually setting the input focus on a * widget. * @param can_focus whether or not @widget can own the input focus. */ set_can_focus(can_focus: boolean): void; /** * Sets whether `widget` should be mapped along with its when its parent * is mapped and `widget` has been shown with gtk_widget_show(). * * The child visibility can be set for widget before it is added to * a container with gtk_widget_set_parent(), to avoid mapping * children unnecessary before immediately unmapping them. However * it will be reset to its default state of %TRUE when the widget * is removed from a container. * * Note that changing the child visibility of a widget does not * queue a resize on the widget. Most of the time, the size of * a widget is computed from all visible children, whether or * not they are mapped. If this is not the case, the container * can queue a resize itself. * * This function is only useful for container implementations and * never should be called by an application. * @param is_visible if %TRUE, @widget should be mapped along with its parent. */ set_child_visible(is_visible: boolean): void; /** * Sets the widget’s clip. This must not be used directly, * but from within a widget’s size_allocate method. * It must be called after gtk_widget_set_allocation() (or after chaining up * to the parent class), because that function resets the clip. * * The clip set should be the area that `widget` draws on. If `widget` is a * #GtkContainer, the area must contain all children's clips. * * If this function is not called by `widget` during a ::size-allocate handler, * the clip will be set to `widget'`s allocation. * @param clip a pointer to a #GtkAllocation to copy from */ set_clip(clip: Gtk.Allocation): void; /** * Sets a widgets composite name. The widget must be * a composite child of its parent; see gtk_widget_push_composite_child(). * @param name the name to set */ set_composite_name(name: string): void; /** * Enables or disables a #GdkDevice to interact with `widget` * and all its children. * * It does so by descending through the #GdkWindow hierarchy * and enabling the same mask that is has for core events * (i.e. the one that gdk_window_get_events() returns). * @param device a #GdkDevice * @param enabled whether to enable the device */ set_device_enabled(device: Gdk.Device, enabled: boolean): void; /** * Sets the device event mask (see #GdkEventMask) for a widget. The event * mask determines which events a widget will receive from `device`. Keep * in mind that different widgets have different default event masks, and by * changing the event mask you may disrupt a widget’s functionality, * so be careful. This function must be called while a widget is * unrealized. Consider gtk_widget_add_device_events() for widgets that are * already realized, or if you want to preserve the existing event * mask. This function can’t be used with windowless widgets (which return * %FALSE from gtk_widget_get_has_window()); * to get events on those widgets, place them inside a #GtkEventBox * and receive events on the event box. * @param device a #GdkDevice * @param events event mask */ set_device_events(device: Gdk.Device, events: Gdk.EventMask | null): void; /** * Sets the reading direction on a particular widget. This direction * controls the primary direction for widgets containing text, * and also the direction in which the children of a container are * packed. The ability to set the direction is present in order * so that correct localization into languages with right-to-left * reading directions can be done. Generally, applications will * let the default reading direction present, except for containers * where the containers are arranged in an order that is explicitly * visual rather than logical (such as buttons for text justification). * * If the direction is set to %GTK_TEXT_DIR_NONE, then the value * set by gtk_widget_set_default_direction() will be used. * @param dir the new direction */ set_direction(dir: Gtk.TextDirection | null): void; /** * Widgets are double buffered by default; you can use this function * to turn off the buffering. “Double buffered” simply means that * gdk_window_begin_draw_frame() and gdk_window_end_draw_frame() are called * automatically around expose events sent to the * widget. gdk_window_begin_draw_frame() diverts all drawing to a widget's * window to an offscreen buffer, and gdk_window_end_draw_frame() draws the * buffer to the screen. The result is that users see the window * update in one smooth step, and don’t see individual graphics * primitives being rendered. * * In very simple terms, double buffered widgets don’t flicker, * so you would only use this function to turn off double buffering * if you had special needs and really knew what you were doing. * * Note: if you turn off double-buffering, you have to handle * expose events, since even the clearing to the background color or * pixmap will not happen automatically (as it is done in * gdk_window_begin_draw_frame()). * * In 3.10 GTK and GDK have been restructured for translucent drawing. Since * then expose events for double-buffered widgets are culled into a single * event to the toplevel GDK window. If you now unset double buffering, you * will cause a separate rendering pass for every widget. This will likely * cause rendering problems - in particular related to stacking - and usually * increases rendering times significantly. * @param double_buffered %TRUE to double-buffer a widget */ set_double_buffered(double_buffered: boolean): void; /** * Sets the event mask (see #GdkEventMask) for a widget. The event * mask determines which events a widget will receive. Keep in mind * that different widgets have different default event masks, and by * changing the event mask you may disrupt a widget’s functionality, * so be careful. This function must be called while a widget is * unrealized. Consider gtk_widget_add_events() for widgets that are * already realized, or if you want to preserve the existing event * mask. This function can’t be used with widgets that have no window. * (See gtk_widget_get_has_window()). To get events on those widgets, * place them inside a #GtkEventBox and receive events on the event * box. * @param events event mask */ set_events(events: number): void; /** * Sets whether the widget should grab focus when it is clicked with the mouse. * Making mouse clicks not grab focus is useful in places like toolbars where * you don’t want the keyboard focus removed from the main area of the * application. * @param focus_on_click whether the widget should grab focus when clicked with the mouse */ set_focus_on_click(focus_on_click: boolean): void; /** * Sets the font map to use for Pango rendering. When not set, the widget * will inherit the font map from its parent. * @param font_map a #PangoFontMap, or %NULL to unset any previously set font map */ set_font_map(font_map?: Pango.FontMap | null): void; /** * Sets the #cairo_font_options_t used for Pango rendering in this widget. * When not set, the default font options for the #GdkScreen will be used. * @param options a #cairo_font_options_t, or %NULL to unset any previously set default font options. */ set_font_options(options?: cairo.FontOptions | null): void; /** * Sets the horizontal alignment of `widget`. * See the #GtkWidget:halign property. * @param align the horizontal alignment */ set_halign(align: Gtk.Align | null): void; /** * Sets the has-tooltip property on `widget` to `has_tooltip`. See * #GtkWidget:has-tooltip for more information. * @param has_tooltip whether or not @widget has a tooltip. */ set_has_tooltip(has_tooltip: boolean): void; /** * Specifies whether `widget` has a #GdkWindow of its own. Note that * all realized widgets have a non-%NULL “window” pointer * (gtk_widget_get_window() never returns a %NULL window when a widget * is realized), but for many of them it’s actually the #GdkWindow of * one of its parent widgets. Widgets that do not create a %window for * themselves in #GtkWidget::realize must announce this by * calling this function with `has_window` = %FALSE. * * This function should only be called by widget implementations, * and they should call it in their init() function. * @param has_window whether or not @widget has a window. */ set_has_window(has_window: boolean): void; /** * Sets whether the widget would like any available extra horizontal * space. When a user resizes a #GtkWindow, widgets with expand=TRUE * generally receive the extra space. For example, a list or * scrollable area or document in your window would often be set to * expand. * * Call this function to set the expand flag if you would like your * widget to become larger horizontally when the window has extra * room. * * By default, widgets automatically expand if any of their children * want to expand. (To see if a widget will automatically expand given * its current children and state, call gtk_widget_compute_expand(). A * container can decide how the expandability of children affects the * expansion of the container by overriding the compute_expand virtual * method on #GtkWidget.). * * Setting hexpand explicitly with this function will override the * automatic expand behavior. * * This function forces the widget to expand or not to expand, * regardless of children. The override occurs because * gtk_widget_set_hexpand() sets the hexpand-set property (see * gtk_widget_set_hexpand_set()) which causes the widget’s hexpand * value to be used, rather than looking at children and widget state. * @param expand whether to expand */ set_hexpand(expand: boolean): void; /** * Sets whether the hexpand flag (see gtk_widget_get_hexpand()) will * be used. * * The hexpand-set property will be set automatically when you call * gtk_widget_set_hexpand() to set hexpand, so the most likely * reason to use this function would be to unset an explicit expand * flag. * * If hexpand is set, then it overrides any computed * expand value based on child widgets. If hexpand is not * set, then the expand value depends on whether any * children of the widget would like to expand. * * There are few reasons to use this function, but it’s here * for completeness and consistency. * @param set value for hexpand-set property */ set_hexpand_set(set: boolean): void; /** * Marks the widget as being mapped. * * This function should only ever be called in a derived widget's * “map” or “unmap” implementation. * @param mapped %TRUE to mark the widget as mapped */ set_mapped(mapped: boolean): void; /** * Sets the bottom margin of `widget`. * See the #GtkWidget:margin-bottom property. * @param margin the bottom margin */ set_margin_bottom(margin: number): void; /** * Sets the end margin of `widget`. * See the #GtkWidget:margin-end property. * @param margin the end margin */ set_margin_end(margin: number): void; /** * Sets the left margin of `widget`. * See the #GtkWidget:margin-left property. * @param margin the left margin */ set_margin_left(margin: number): void; /** * Sets the right margin of `widget`. * See the #GtkWidget:margin-right property. * @param margin the right margin */ set_margin_right(margin: number): void; /** * Sets the start margin of `widget`. * See the #GtkWidget:margin-start property. * @param margin the start margin */ set_margin_start(margin: number): void; /** * Sets the top margin of `widget`. * See the #GtkWidget:margin-top property. * @param margin the top margin */ set_margin_top(margin: number): void; /** * Widgets can be named, which allows you to refer to them from a * CSS file. You can apply a style to widgets with a particular name * in the CSS file. See the documentation for the CSS syntax (on the * same page as the docs for #GtkStyleContext). * * Note that the CSS syntax has certain special characters to delimit * and represent elements in a selector (period, #, >, *...), so using * these will make your widget impossible to match by name. Any combination * of alphanumeric symbols, dashes and underscores will suffice. * @param name name for the widget */ set_name(name: string): void; /** * Sets the #GtkWidget:no-show-all property, which determines whether * calls to gtk_widget_show_all() will affect this widget. * * This is mostly for use in constructing widget hierarchies with externally * controlled visibility, see #GtkUIManager. * @param no_show_all the new value for the “no-show-all” property */ set_no_show_all(no_show_all: boolean): void; /** * Request the `widget` to be rendered partially transparent, * with opacity 0 being fully transparent and 1 fully opaque. (Opacity values * are clamped to the [0,1] range.). * This works on both toplevel widget, and child widgets, although there * are some limitations: * * For toplevel widgets this depends on the capabilities of the windowing * system. On X11 this has any effect only on X screens with a compositing manager * running. See gtk_widget_is_composited(). On Windows it should work * always, although setting a window’s opacity after the window has been * shown causes it to flicker once on Windows. * * For child widgets it doesn’t work if any affected widget has a native window, or * disables double buffering. * @param opacity desired opacity, between 0 and 1 */ set_opacity(opacity: number): void; /** * This function is useful only when implementing subclasses of * #GtkContainer. * Sets the container as the parent of `widget,` and takes care of * some details such as updating the state and style of the child * to reflect its new location. The opposite function is * gtk_widget_unparent(). * @param parent parent container */ set_parent(parent: Gtk.Widget): void; /** * Sets a non default parent window for `widget`. * * For #GtkWindow classes, setting a `parent_window` effects whether * the window is a toplevel window or can be embedded into other * widgets. * * For #GtkWindow classes, this needs to be called before the * window is realized. * @param parent_window the new parent window. */ set_parent_window(parent_window: Gdk.Window): void; /** * Marks the widget as being realized. This function must only be * called after all #GdkWindows for the `widget` have been created * and registered. * * This function should only ever be called in a derived widget's * “realize” or “unrealize” implementation. * @param realized %TRUE to mark the widget as realized */ set_realized(realized: boolean): void; /** * Specifies whether `widget` will be treated as the default widget * within its toplevel when it has the focus, even if another widget * is the default. * * See gtk_widget_grab_default() for details about the meaning of * “default”. * @param receives_default whether or not @widget can be a default widget. */ set_receives_default(receives_default: boolean): void; /** * Sets whether the entire widget is queued for drawing when its size * allocation changes. By default, this setting is %TRUE and * the entire widget is redrawn on every size change. If your widget * leaves the upper left unchanged when made bigger, turning this * setting off will improve performance. * * Note that for widgets where gtk_widget_get_has_window() is %FALSE * setting this flag to %FALSE turns off all allocation on resizing: * the widget will not even redraw if its position changes; this is to * allow containers that don’t draw anything to avoid excess * invalidations. If you set this flag on a widget with no window that * does draw on `widget->`window, you are * responsible for invalidating both the old and new allocation of the * widget when the widget is moved and responsible for invalidating * regions newly when the widget increases size. * @param redraw_on_allocate if %TRUE, the entire widget will be redrawn when it is allocated to a new size. Otherwise, only the new portion of the widget will be redrawn. */ set_redraw_on_allocate(redraw_on_allocate: boolean): void; /** * Sets the sensitivity of a widget. A widget is sensitive if the user * can interact with it. Insensitive widgets are “grayed out” and the * user can’t interact with them. Insensitive widgets are known as * “inactive”, “disabled”, or “ghosted” in some other toolkits. * @param sensitive %TRUE to make the widget sensitive */ set_sensitive(sensitive: boolean): void; /** * Sets the minimum size of a widget; that is, the widget’s size * request will be at least `width` by `height`. You can use this * function to force a widget to be larger than it normally would be. * * In most cases, gtk_window_set_default_size() is a better choice for * toplevel windows than this function; setting the default size will * still allow users to shrink the window. Setting the size request * will force them to leave the window at least as large as the size * request. When dealing with window sizes, * gtk_window_set_geometry_hints() can be a useful function as well. * * Note the inherent danger of setting any fixed size - themes, * translations into other languages, different fonts, and user action * can all change the appropriate size for a given widget. So, it's * basically impossible to hardcode a size that will always be * correct. * * The size request of a widget is the smallest size a widget can * accept while still functioning well and drawing itself correctly. * However in some strange cases a widget may be allocated less than * its requested size, and in many cases a widget may be allocated more * space than it requested. * * If the size request in a given direction is -1 (unset), then * the “natural” size request of the widget will be used instead. * * The size request set here does not include any margin from the * #GtkWidget properties margin-left, margin-right, margin-top, and * margin-bottom, but it does include pretty much all other padding * or border properties set by any subclass of #GtkWidget. * @param width width @widget should request, or -1 to unset * @param height height @widget should request, or -1 to unset */ set_size_request(width: number, height: number): void; /** * This function is for use in widget implementations. Sets the state * of a widget (insensitive, prelighted, etc.) Usually you should set * the state using wrapper functions such as gtk_widget_set_sensitive(). * @param state new state for @widget */ set_state(state: Gtk.StateType | null): void; /** * This function is for use in widget implementations. Turns on flag * values in the current widget state (insensitive, prelighted, etc.). * * This function accepts the values %GTK_STATE_FLAG_DIR_LTR and * %GTK_STATE_FLAG_DIR_RTL but ignores them. If you want to set the widget's * direction, use gtk_widget_set_direction(). * * It is worth mentioning that any other state than %GTK_STATE_FLAG_INSENSITIVE, * will be propagated down to all non-internal children if `widget` is a * #GtkContainer, while %GTK_STATE_FLAG_INSENSITIVE itself will be propagated * down to all #GtkContainer children by different means than turning on the * state flag down the hierarchy, both gtk_widget_get_state_flags() and * gtk_widget_is_sensitive() will make use of these. * @param flags State flags to turn on * @param clear Whether to clear state before turning on @flags */ set_state_flags(flags: Gtk.StateFlags | null, clear: boolean): void; /** * Used to set the #GtkStyle for a widget (`widget->`style). Since * GTK 3, this function does nothing, the passed in style is ignored. * @param style a #GtkStyle, or %NULL to remove the effect of a previous call to gtk_widget_set_style() and go back to the default style */ set_style(style?: Gtk.Style | null): void; /** * Enables or disables multiple pointer awareness. If this setting is %TRUE, * `widget` will start receiving multiple, per device enter/leave events. Note * that if custom #GdkWindows are created in #GtkWidget::realize, * gdk_window_set_support_multidevice() will have to be called manually on them. * @param support_multidevice %TRUE to support input from multiple devices. */ set_support_multidevice(support_multidevice: boolean): void; /** * Sets `markup` as the contents of the tooltip, which is marked up with * the [Pango text markup language][PangoMarkupFormat]. * * This function will take care of setting #GtkWidget:has-tooltip to %TRUE * and of the default handler for the #GtkWidget::query-tooltip signal. * * See also the #GtkWidget:tooltip-markup property and * gtk_tooltip_set_markup(). * @param markup the contents of the tooltip for @widget, or %NULL */ set_tooltip_markup(markup?: string | null): void; /** * Sets `text` as the contents of the tooltip. This function will take * care of setting #GtkWidget:has-tooltip to %TRUE and of the default * handler for the #GtkWidget::query-tooltip signal. * * See also the #GtkWidget:tooltip-text property and gtk_tooltip_set_text(). * @param text the contents of the tooltip for @widget */ set_tooltip_text(text?: string | null): void; /** * Replaces the default window used for displaying * tooltips with `custom_window`. GTK+ will take care of showing and * hiding `custom_window` at the right moment, to behave likewise as * the default tooltip window. If `custom_window` is %NULL, the default * tooltip window will be used. * @param custom_window a #GtkWindow, or %NULL */ set_tooltip_window(custom_window?: Gtk.Window | null): void; /** * Sets the vertical alignment of `widget`. * See the #GtkWidget:valign property. * @param align the vertical alignment */ set_valign(align: Gtk.Align | null): void; /** * Sets whether the widget would like any available extra vertical * space. * * See gtk_widget_set_hexpand() for more detail. * @param expand whether to expand */ set_vexpand(expand: boolean): void; /** * Sets whether the vexpand flag (see gtk_widget_get_vexpand()) will * be used. * * See gtk_widget_set_hexpand_set() for more detail. * @param set value for vexpand-set property */ set_vexpand_set(set: boolean): void; /** * Sets the visibility state of `widget`. Note that setting this to * %TRUE doesn’t mean the widget is actually viewable, see * gtk_widget_get_visible(). * * This function simply calls gtk_widget_show() or gtk_widget_hide() * but is nicer to use when the visibility of the widget depends on * some condition. * @param visible whether the widget should be shown or not */ set_visible(visible: boolean): void; /** * Sets the visual that should be used for by widget and its children for * creating #GdkWindows. The visual must be on the same #GdkScreen as * returned by gtk_widget_get_screen(), so handling the * #GtkWidget::screen-changed signal is necessary. * * Setting a new `visual` will not cause `widget` to recreate its windows, * so you should call this function before `widget` is realized. * @param visual visual to be used or %NULL to unset a previous one */ set_visual(visual?: Gdk.Visual | null): void; /** * Sets a widget’s window. This function should only be used in a * widget’s #GtkWidget::realize implementation. The %window passed is * usually either new window created with gdk_window_new(), or the * window of its parent widget as returned by * gtk_widget_get_parent_window(). * * Widgets must indicate whether they will create their own #GdkWindow * by calling gtk_widget_set_has_window(). This is usually done in the * widget’s init() function. * * Note that this function does not add any reference to `window`. * @param window a #GdkWindow */ set_window(window: Gdk.Window): void; /** * Sets a shape for this widget’s GDK window. This allows for * transparent windows etc., see gdk_window_shape_combine_region() * for more information. * @param region shape to be added, or %NULL to remove an existing shape */ shape_combine_region(region?: cairo.Region | null): void; /** * Flags a widget to be displayed. Any widget that isn’t shown will * not appear on the screen. If you want to show all the widgets in a * container, it’s easier to call gtk_widget_show_all() on the * container, instead of individually showing the widgets. * * Remember that you have to show the containers containing a widget, * in addition to the widget itself, before it will appear onscreen. * * When a toplevel container is shown, it is immediately realized and * mapped; other shown widgets are realized and mapped when their * toplevel container is realized and mapped. */ show(): void; /** * Recursively shows a widget, and any child widgets (if the widget is * a container). */ show_all(): void; /** * Shows a widget. If the widget is an unmapped toplevel widget * (i.e. a #GtkWindow that has not yet been shown), enter the main * loop and wait for the window to actually be mapped. Be careful; * because the main loop is running, anything can happen during * this function. */ show_now(): void; /** * This function is only used by #GtkContainer subclasses, to assign a size * and position to their child widgets. * * In this function, the allocation may be adjusted. It will be forced * to a 1x1 minimum size, and the adjust_size_allocation virtual * method on the child will be used to adjust the allocation. Standard * adjustments include removing the widget’s margins, and applying the * widget’s #GtkWidget:halign and #GtkWidget:valign properties. * * For baseline support in containers you need to use gtk_widget_size_allocate_with_baseline() * instead. * @param allocation position and size to be allocated to @widget */ size_allocate(allocation: Gtk.Allocation): void; /** * This function is only used by #GtkContainer subclasses, to assign a size, * position and (optionally) baseline to their child widgets. * * In this function, the allocation and baseline may be adjusted. It * will be forced to a 1x1 minimum size, and the * adjust_size_allocation virtual and adjust_baseline_allocation * methods on the child will be used to adjust the allocation and * baseline. Standard adjustments include removing the widget's * margins, and applying the widget’s #GtkWidget:halign and * #GtkWidget:valign properties. * * If the child widget does not have a valign of %GTK_ALIGN_BASELINE the * baseline argument is ignored and -1 is used instead. * @param allocation position and size to be allocated to @widget * @param baseline The baseline of the child, or -1 */ size_allocate_with_baseline(allocation: Gtk.Allocation, baseline: number): void; /** * This function is typically used when implementing a #GtkContainer * subclass. Obtains the preferred size of a widget. The container * uses this information to arrange its child widgets and decide what * size allocations to give them with gtk_widget_size_allocate(). * * You can also call this function from an application, with some * caveats. Most notably, getting a size request requires the widget * to be associated with a screen, because font information may be * needed. Multihead-aware applications should keep this in mind. * * Also remember that the size request is not necessarily the size * a widget will actually be allocated. */ size_request(): Gtk.Requisition; /** * This function attaches the widget’s #GtkStyle to the widget's * #GdkWindow. It is a replacement for * * * ``` * widget->style = gtk_style_attach (widget->style, widget->window); * ``` * * * and should only ever be called in a derived widget’s “realize” * implementation which does not chain up to its parent class' * “realize” implementation, because one of the parent classes * (finally #GtkWidget) would attach the style itself. */ style_attach(): void; /** * Gets the value of a style property of `widget`. * @param property_name the name of a style property * @param value location to return the property value */ style_get_property(property_name: string, value: GObject.Value | any): void; /** * Reverts the effect of a previous call to gtk_widget_freeze_child_notify(). * This causes all queued #GtkWidget::child-notify signals on `widget` to be * emitted. */ thaw_child_notify(): void; /** * Translate coordinates relative to `src_widget’`s allocation to coordinates * relative to `dest_widget’`s allocations. In order to perform this * operation, both widgets must be realized, and must share a common * toplevel. * @param dest_widget a #GtkWidget * @param src_x X position relative to @src_widget * @param src_y Y position relative to @src_widget * @returns %FALSE if either widget was not realized, or there was no common ancestor. In this case, nothing is stored in *@dest_x and *@dest_y. Otherwise %TRUE. */ translate_coordinates(dest_widget: Gtk.Widget, src_x: number, src_y: number): [boolean, number, number]; /** * Triggers a tooltip query on the display where the toplevel of `widget` * is located. See gtk_tooltip_trigger_tooltip_query() for more * information. */ trigger_tooltip_query(): void; /** * This function is only for use in widget implementations. Causes * a widget to be unmapped if it’s currently mapped. */ unmap(): void; /** * This function is only for use in widget implementations. * Should be called by implementations of the remove method * on #GtkContainer, to dissociate a child from the container. */ unparent(): void; /** * This function is only useful in widget implementations. * Causes a widget to be unrealized (frees all GDK resources * associated with the widget, such as `widget->`window). */ unrealize(): void; /** * Unregisters a #GdkWindow from the widget that was previously set up with * gtk_widget_register_window(). You need to call this when the window is * no longer used by the widget, such as when you destroy it. * @param window a #GdkWindow */ unregister_window(window: Gdk.Window): void; /** * This function is for use in widget implementations. Turns off flag * values for the current widget state (insensitive, prelighted, etc.). * See gtk_widget_set_state_flags(). * @param flags State flags to turn off */ unset_state_flags(flags: Gtk.StateFlags | null): void; vfunc_adjust_baseline_allocation(baseline: number): void; vfunc_adjust_baseline_request(minimum_baseline: number, natural_baseline: number): void; /** * Convert an initial size allocation assigned * by a #GtkContainer using gtk_widget_size_allocate(), into an actual * size allocation to be used by the widget. adjust_size_allocation * adjusts to a child widget’s actual allocation * from what a parent container computed for the * child. The adjusted allocation must be entirely within the original * allocation. In any custom implementation, chain up to the default * #GtkWidget implementation of this method, which applies the margin * and alignment properties of #GtkWidget. Chain up * before performing your own adjustments so your * own adjustments remove more allocation after the #GtkWidget base * class has already removed margin and alignment. The natural size * passed in should be adjusted in the same way as the allocated size, * which allows adjustments to perform alignments or other changes * based on natural size. * @param orientation * @param minimum_size * @param natural_size * @param allocated_pos * @param allocated_size */ vfunc_adjust_size_allocation( orientation: Gtk.Orientation, minimum_size: number, natural_size: number, allocated_pos: number, allocated_size: number, ): void; /** * Convert an initial size request from a widget's * #GtkSizeRequestMode virtual method implementations into a size request to * be used by parent containers in laying out the widget. * adjust_size_request adjusts from a child widget's * original request to what a parent container should * use for layout. The `for_size` argument will be -1 if the request should * not be for a particular size in the opposing orientation, i.e. if the * request is not height-for-width or width-for-height. If `for_size` is * greater than -1, it is the proposed allocation in the opposing * orientation that we need the request for. Implementations of * adjust_size_request should chain up to the default implementation, * which applies #GtkWidget’s margin properties and imposes any values * from gtk_widget_set_size_request(). Chaining up should be last, * after your subclass adjusts the request, so * #GtkWidget can apply constraints and add the margin properly. * @param orientation * @param minimum_size * @param natural_size */ vfunc_adjust_size_request(orientation: Gtk.Orientation, minimum_size: number, natural_size: number): void; /** * Signal will be emitted when a button * (typically from a mouse) is pressed. * @param event */ vfunc_button_press_event(event: Gdk.EventButton): boolean; /** * Signal will be emitted when a button * (typically from a mouse) is released. * @param event */ vfunc_button_release_event(event: Gdk.EventButton): boolean; /** * Determines whether an accelerator that activates the signal * identified by `signal_id` can currently be activated. * This is done by emitting the #GtkWidget::can-activate-accel * signal on `widget;` if the signal isn’t overridden by a * handler or in a derived widget, then the default check is * that the widget must be sensitive, and the widget and all * its ancestors mapped. * @param signal_id the ID of a signal installed on @widget */ vfunc_can_activate_accel(signal_id: number): boolean; /** * Emits a #GtkWidget::child-notify signal for the * [child property][child-properties] `child_property` * on `widget`. * * This is the analogue of g_object_notify() for child properties. * * Also see gtk_container_child_notify(). * @param child_property the name of a child property installed on the class of @widget’s parent */ vfunc_child_notify(child_property: GObject.ParamSpec): void; /** * Signal emitted when the composited status of * widgets screen changes. See gdk_screen_is_composited(). */ vfunc_composited_changed(): void; /** * Computes whether a container should give this * widget extra space when possible. * @param hexpand_p * @param vexpand_p */ vfunc_compute_expand(hexpand_p: boolean, vexpand_p: boolean): void; /** * Signal will be emitted when the size, position or * stacking of the widget’s window has changed. * @param event */ vfunc_configure_event(event: Gdk.EventConfigure): boolean; /** * Signal emitted when a redirected window belonging to * widget gets drawn into. * @param event */ vfunc_damage_event(event: Gdk.EventExpose): boolean; /** * Signal emitted if a user requests that a toplevel * window is closed. * @param event */ vfunc_delete_event(event: Gdk.EventAny): boolean; /** * Destroys a widget. * * When a widget is destroyed all references it holds on other objects * will be released: * * - if the widget is inside a container, it will be removed from its * parent * - if the widget is a container, all its children will be destroyed, * recursively * - if the widget is a top level, it will be removed from the list * of top level widgets that GTK+ maintains internally * * It's expected that all references held on the widget will also * be released; you should connect to the #GtkWidget::destroy signal * if you hold a reference to `widget` and you wish to remove it when * this function is called. It is not necessary to do so if you are * implementing a #GtkContainer, as you'll be able to use the * #GtkContainerClass.remove() virtual function for that. * * It's important to notice that gtk_widget_destroy() will only cause * the `widget` to be finalized if no additional references, acquired * using g_object_ref(), are held on it. In case additional references * are in place, the `widget` will be in an "inert" state after calling * this function; `widget` will still point to valid memory, allowing you * to release the references you hold, but you may not query the widget's * own state. * * You should typically call this function on top level widgets, and * rarely on child widgets. * * See also: gtk_container_remove() */ vfunc_destroy(): void; /** * Signal is emitted when a #GdkWindow is destroyed. * @param event */ vfunc_destroy_event(event: Gdk.EventAny): boolean; /** * Signal emitted when the text direction of a * widget changes. * @param previous_direction */ vfunc_direction_changed(previous_direction: Gtk.TextDirection): void; /** * Seldomly overidden. * @param n_pspecs * @param pspecs */ vfunc_dispatch_child_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * Signal emitted on the drag source when a drag is * started. * @param context */ vfunc_drag_begin(context: Gdk.DragContext): void; /** * Signal emitted on the drag source when a drag * with the action %GDK_ACTION_MOVE is successfully completed. * @param context */ vfunc_drag_data_delete(context: Gdk.DragContext): void; /** * Signal emitted on the drag source when the drop * site requests the data which is dragged. * @param context * @param selection_data * @param info * @param time_ */ vfunc_drag_data_get( context: Gdk.DragContext, selection_data: Gtk.SelectionData, info: number, time_: number, ): void; /** * Signal emitted on the drop site when the * dragged data has been received. * @param context * @param x * @param y * @param selection_data * @param info * @param time_ */ vfunc_drag_data_received( context: Gdk.DragContext, x: number, y: number, selection_data: Gtk.SelectionData, info: number, time_: number, ): void; /** * Signal emitted on the drop site when the user drops the * data onto the widget. * @param context * @param x * @param y * @param time_ */ vfunc_drag_drop(context: Gdk.DragContext, x: number, y: number, time_: number): boolean; /** * Signal emitted on the drag source when a drag is * finished. * @param context */ vfunc_drag_end(context: Gdk.DragContext): void; /** * Signal emitted on the drag source when a drag has * failed. * @param context * @param result */ vfunc_drag_failed(context: Gdk.DragContext, result: Gtk.DragResult): boolean; /** * Signal emitted on the drop site when the cursor leaves * the widget. * @param context * @param time_ */ vfunc_drag_leave(context: Gdk.DragContext, time_: number): void; /** * signal emitted on the drop site when the user moves * the cursor over the widget during a drag. * @param context * @param x * @param y * @param time_ */ vfunc_drag_motion(context: Gdk.DragContext, x: number, y: number, time_: number): boolean; /** * Signal emitted when a widget is supposed to render itself. * @param cr */ vfunc_draw(cr: cairo.Context): boolean; /** * Signal event will be emitted when the pointer * enters the widget’s window. * @param event */ vfunc_enter_notify_event(event: Gdk.EventCrossing): boolean; /** * Rarely-used function. This function is used to emit * the event signals on a widget (those signals should never * be emitted without using this function to do so). * If you want to synthesize an event though, don’t use this function; * instead, use gtk_main_do_event() so the event will behave as if * it were in the event queue. Don’t synthesize expose events; instead, * use gdk_window_invalidate_rect() to invalidate a region of the * window. * @param event a #GdkEvent */ vfunc_event(event: Gdk.Event): boolean; vfunc_focus(direction: Gtk.DirectionType): boolean; /** * Signal emitted when the keyboard focus enters the * widget’s window. * @param event */ vfunc_focus_in_event(event: Gdk.EventFocus): boolean; /** * Signal emitted when the keyboard focus leaves the * widget’s window. * @param event */ vfunc_focus_out_event(event: Gdk.EventFocus): boolean; /** * Returns the accessible object that describes the widget to an * assistive technology. * * If accessibility support is not available, this #AtkObject * instance may be a no-op. Likewise, if no class-specific #AtkObject * implementation is available for the widget instance in question, * it will inherit an #AtkObject implementation from the first ancestor * class for which such an implementation is defined. * * The documentation of the * [ATK](http://developer.gnome.org/atk/stable/) * library contains more information about accessible objects and their uses. */ vfunc_get_accessible(): Atk.Object; /** * Retrieves a widget’s initial minimum and natural height. * * This call is specific to width-for-height requests. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. */ vfunc_get_preferred_height(): [number, number]; /** * Retrieves a widget’s minimum and natural height and the corresponding baselines if it would be given * the specified `width,` or the default height if `width` is -1. The baselines may be -1 which means * that no baseline is requested for this widget. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request and GtkWidgetClass::adjust_baseline_request virtual methods * and by any #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param width the width which is available for allocation, or -1 if none */ vfunc_get_preferred_height_and_baseline_for_width(width: number): [number, number, number, number]; /** * Retrieves a widget’s minimum and natural height if it would be given * the specified `width`. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param width the width which is available for allocation */ vfunc_get_preferred_height_for_width(width: number): [number, number]; /** * Retrieves a widget’s initial minimum and natural width. * * This call is specific to height-for-width requests. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. */ vfunc_get_preferred_width(): [number, number]; /** * Retrieves a widget’s minimum and natural width if it would be given * the specified `height`. * * The returned request will be modified by the * GtkWidgetClass::adjust_size_request virtual method and by any * #GtkSizeGroups that have been applied. That is, the returned request * is the one that should be used for layout, not necessarily the one * returned by the widget itself. * @param height the height which is available for allocation */ vfunc_get_preferred_width_for_height(height: number): [number, number]; /** * Gets whether the widget prefers a height-for-width layout * or a width-for-height layout. * * #GtkBin widgets generally propagate the preference of * their child, container widgets need to request something either in * context of their children or in context of their allocation * capabilities. */ vfunc_get_request_mode(): Gtk.SizeRequestMode; /** * Signal emitted when a pointer or keyboard grab * on a window belonging to widget gets broken. * @param event */ vfunc_grab_broken_event(event: Gdk.EventGrabBroken): boolean; /** * Causes `widget` to have the keyboard focus for the #GtkWindow it's * inside. `widget` must be a focusable widget, such as a #GtkEntry; * something like #GtkFrame won’t work. * * More precisely, it must have the %GTK_CAN_FOCUS flag set. Use * gtk_widget_set_can_focus() to modify that flag. * * The widget also needs to be realized and mapped. This is indicated by the * related signals. Grabbing the focus immediately after creating the widget * will likely fail and cause critical warnings. */ vfunc_grab_focus(): void; /** * Signal emitted when a widget becomes shadowed by a * GTK+ grab (not a pointer or keyboard grab) on another widget, or * when it becomes unshadowed due to a grab being removed. * @param was_grabbed */ vfunc_grab_notify(was_grabbed: boolean): void; /** * Reverses the effects of gtk_widget_show(), causing the widget to be * hidden (invisible to the user). */ vfunc_hide(): void; /** * Signal emitted when the anchored state of a * widget changes. * @param previous_toplevel */ vfunc_hierarchy_changed(previous_toplevel: Gtk.Widget): void; /** * Signal emitted when a key is pressed. * @param event */ vfunc_key_press_event(event: Gdk.EventKey): boolean; /** * Signal is emitted when a key is released. * @param event */ vfunc_key_release_event(event: Gdk.EventKey): boolean; /** * This function should be called whenever keyboard navigation within * a single widget hits a boundary. The function emits the * #GtkWidget::keynav-failed signal on the widget and its return * value should be interpreted in a way similar to the return value of * gtk_widget_child_focus(): * * When %TRUE is returned, stay in the widget, the failed keyboard * navigation is OK and/or there is nowhere we can/should move the * focus to. * * When %FALSE is returned, the caller should continue with keyboard * navigation outside the widget, e.g. by calling * gtk_widget_child_focus() on the widget’s toplevel. * * The default ::keynav-failed handler returns %FALSE for * %GTK_DIR_TAB_FORWARD and %GTK_DIR_TAB_BACKWARD. For the other * values of #GtkDirectionType it returns %TRUE. * * Whenever the default handler returns %TRUE, it also calls * gtk_widget_error_bell() to notify the user of the failed keyboard * navigation. * * A use case for providing an own implementation of ::keynav-failed * (either by connecting to it or by overriding it) would be a row of * #GtkEntry widgets where the user should be able to navigate the * entire row with the cursor keys, as e.g. known from user interfaces * that require entering license keys. * @param direction direction of focus movement */ vfunc_keynav_failed(direction: Gtk.DirectionType): boolean; /** * Will be emitted when the pointer leaves the * widget’s window. * @param event */ vfunc_leave_notify_event(event: Gdk.EventCrossing): boolean; /** * This function is only for use in widget implementations. Causes * a widget to be mapped if it isn’t already. */ vfunc_map(): void; /** * Signal emitted when the widget’s window is mapped. * @param event */ vfunc_map_event(event: Gdk.EventAny): boolean; /** * Emits the #GtkWidget::mnemonic-activate signal. * @param group_cycling %TRUE if there are other widgets with the same mnemonic */ vfunc_mnemonic_activate(group_cycling: boolean): boolean; /** * Signal emitted when the pointer moves over * the widget’s #GdkWindow. * @param event */ vfunc_motion_notify_event(event: Gdk.EventMotion): boolean; /** * Signal emitted when a change of focus is requested * @param direction */ vfunc_move_focus(direction: Gtk.DirectionType): void; /** * Signal emitted when a new parent has been set on a * widget. * @param previous_parent */ vfunc_parent_set(previous_parent: Gtk.Widget): void; /** * Signal emitted whenever a widget should pop up a * context menu. */ vfunc_popup_menu(): boolean; /** * Signal will be emitted when a property on * the widget’s window has been changed or deleted. * @param event */ vfunc_property_notify_event(event: Gdk.EventProperty): boolean; vfunc_proximity_in_event(event: Gdk.EventProximity): boolean; vfunc_proximity_out_event(event: Gdk.EventProximity): boolean; /** * Signal emitted when “has-tooltip” is %TRUE and the * hover timeout has expired with the cursor hovering “above” * widget; or emitted when widget got focus in keyboard mode. * @param x * @param y * @param keyboard_tooltip * @param tooltip */ vfunc_query_tooltip(x: number, y: number, keyboard_tooltip: boolean, tooltip: Gtk.Tooltip): boolean; /** * Invalidates the area of `widget` defined by `region` by calling * gdk_window_invalidate_region() on the widget’s window and all its * child windows. Once the main loop becomes idle (after the current * batch of events has been processed, roughly), the window will * receive expose events for the union of all regions that have been * invalidated. * * Normally you would only use this function in widget * implementations. You might also use it to schedule a redraw of a * #GtkDrawingArea or some portion thereof. * @param region region to draw */ vfunc_queue_draw_region(region: cairo.Region): void; /** * Creates the GDK (windowing system) resources associated with a * widget. For example, `widget->`window will be created when a widget * is realized. Normally realization happens implicitly; if you show * a widget and all its parent containers, then the widget will be * realized and mapped automatically. * * Realizing a widget requires all * the widget’s parent widgets to be realized; calling * gtk_widget_realize() realizes the widget’s parents in addition to * `widget` itself. If a widget is not yet inside a toplevel window * when you realize it, bad things will happen. * * This function is primarily used in widget implementations, and * isn’t very useful otherwise. Many times when you think you might * need it, a better approach is to connect to a signal that will be * called after the widget is realized automatically, such as * #GtkWidget::draw. Or simply g_signal_connect () to the * #GtkWidget::realize signal. */ vfunc_realize(): void; /** * Signal emitted when the screen of a widget has * changed. * @param previous_screen */ vfunc_screen_changed(previous_screen: Gdk.Screen): void; /** * Signal emitted when a button in the 4 to 7 range is * pressed. * @param event */ vfunc_scroll_event(event: Gdk.EventScroll): boolean; /** * Signal will be emitted when the the * widget’s window has lost ownership of a selection. * @param event */ vfunc_selection_clear_event(event: Gdk.EventSelection): boolean; vfunc_selection_get(selection_data: Gtk.SelectionData, info: number, time_: number): void; vfunc_selection_notify_event(event: Gdk.EventSelection): boolean; vfunc_selection_received(selection_data: Gtk.SelectionData, time_: number): void; /** * Signal will be emitted when another * client requests ownership of the selection owned by the widget's * window. * @param event */ vfunc_selection_request_event(event: Gdk.EventSelection): boolean; /** * Flags a widget to be displayed. Any widget that isn’t shown will * not appear on the screen. If you want to show all the widgets in a * container, it’s easier to call gtk_widget_show_all() on the * container, instead of individually showing the widgets. * * Remember that you have to show the containers containing a widget, * in addition to the widget itself, before it will appear onscreen. * * When a toplevel container is shown, it is immediately realized and * mapped; other shown widgets are realized and mapped when their * toplevel container is realized and mapped. */ vfunc_show(): void; /** * Recursively shows a widget, and any child widgets (if the widget is * a container). */ vfunc_show_all(): void; vfunc_show_help(help_type: Gtk.WidgetHelpType): boolean; /** * This function is only used by #GtkContainer subclasses, to assign a size * and position to their child widgets. * * In this function, the allocation may be adjusted. It will be forced * to a 1x1 minimum size, and the adjust_size_allocation virtual * method on the child will be used to adjust the allocation. Standard * adjustments include removing the widget’s margins, and applying the * widget’s #GtkWidget:halign and #GtkWidget:valign properties. * * For baseline support in containers you need to use gtk_widget_size_allocate_with_baseline() * instead. * @param allocation position and size to be allocated to @widget */ vfunc_size_allocate(allocation: Gtk.Allocation): void; /** * Signal emitted when the widget state * changes. Deprecated: 3.0 * @param previous_state */ vfunc_state_changed(previous_state: Gtk.StateType): void; /** * Signal emitted when the widget state changes, * see gtk_widget_get_state_flags(). * @param previous_state_flags */ vfunc_state_flags_changed(previous_state_flags: Gtk.StateFlags): void; /** * Signal emitted when a new style has been set on a * widget. Deprecated: 3.0 * @param previous_style */ vfunc_style_set(previous_style: Gtk.Style): void; /** * Signal emitted when the GtkStyleContext of a widget * is changed. */ vfunc_style_updated(): void; /** * Signal emitted when a touch event happens * @param event */ vfunc_touch_event(event: Gdk.EventTouch): boolean; /** * This function is only for use in widget implementations. Causes * a widget to be unmapped if it’s currently mapped. */ vfunc_unmap(): void; /** * Signal will be emitted when the widget’s window is * unmapped. * @param event */ vfunc_unmap_event(event: Gdk.EventAny): boolean; /** * This function is only useful in widget implementations. * Causes a widget to be unrealized (frees all GDK resources * associated with the widget, such as `widget->`window). */ vfunc_unrealize(): void; /** * Signal emitted when the widget’s window is * obscured or unobscured. * @param event */ vfunc_visibility_notify_event(event: Gdk.EventVisibility): boolean; /** * Signal emitted when the state of the toplevel * window associated to the widget changes. * @param event */ vfunc_window_state_event(event: Gdk.EventWindowState): boolean; } namespace KeyRenderer { // Constructor properties interface interface ConstructorProps extends GObject.Object.ConstructorProps, Renderer.ConstructorProps { object: Gck.Object; } } /** * An implementation of #GcrRenderer which renders keys. */ class KeyRenderer extends GObject.Object implements Renderer { static $gtype: GObject.GType; // Properties get object(): Gck.Object; set object(val: Gck.Object); // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](label?: string | null, attrs?: Gck.Attributes | null): KeyRenderer; // Methods /** * Get the attributes displayed in the renderer. * @returns the attributes, owned by the renderer */ get_attributes(): Gck.Attributes | null; /** * Get the attributes displayed in the renderer. The attributes should represent * either an RSA, DSA, or EC key in PKCS#11 style. * @param attrs the attributes to display */ set_attributes(attrs?: Gck.Attributes | null): void; // Inherited properties /** * The attributes to display. */ get attributes(): Gck.Attributes; set attributes(val: Gck.Attributes); /** * The label to display. */ get label(): string; set label(val: string); // Inherited methods /** * Emit the #GcrRenderer::data-changed signal on the renderer. This is used by * renderer implementations. */ emit_data_changed(): void; /** * Called by #GcrViewer when about to display a popup menu for the content * displayed by the renderer. The renderer can add a menu item if desired. * @param viewer The viewer that is displaying a popup * @param menu The popup menu being displayed */ popuplate_popup(viewer: Viewer, menu: Gtk.Menu): void; /** * Render the contents of the renderer to the given viewer. * @param viewer The viewer to render to. */ render_view(viewer: Viewer): void; /** * signal emitted when data being rendered changes */ vfunc_data_changed(): void; /** * method invoked to populate a popup menu with additional * renderer options * @param viewer * @param menu */ vfunc_populate_popup(viewer: Viewer, menu: Gtk.Menu): void; /** * Render the contents of the renderer to the given viewer. * @param viewer The viewer to render to. */ vfunc_render_view(viewer: Viewer): void; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace KeyWidget { // Constructor properties interface interface ConstructorProps extends Gtk.Bin.ConstructorProps, Atk.ImplementorIface.ConstructorProps, Gtk.Buildable.ConstructorProps { attributes: Gck.Attributes; } } /** * A key widget and renderer * * A key widget can be used to display a RSA, DSA or EC key. The widget is * normally in a collapsed state showing only details, but can be expanded by * the user. * * Use [ctor`KeyWidget`.new] to create a new key widget. Only one key can be * displayed. A key widget contains a [iface`Viewer]` internally and * [class`KeyRenderer]` is used to render the key to the viewer. To show more * than one key in a view, create the viewer and add renderers to it. */ class KeyWidget extends Gtk.Bin implements Atk.ImplementorIface, Gtk.Buildable { static $gtype: GObject.GType; // Properties get attributes(): Gck.Attributes; set attributes(val: Gck.Attributes); // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](attrs?: Gck.Attributes | null): KeyWidget; // Methods /** * Get the attributes displayed in the widget. * @returns The attributes, owned by the widget. */ get_attributes(): Gck.Attributes | null; /** * Get the attributes displayed in the widget. The attributes should represent * either an RSA, DSA or EC key in PKCS#11 style. * @param attrs the attributes to display */ set_attributes(attrs?: Gck.Attributes | null): void; // Inherited methods /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace ListSelector { // Constructor properties interface interface ConstructorProps extends Gtk.TreeView.ConstructorProps, Atk.ImplementorIface.ConstructorProps, Gtk.Buildable.ConstructorProps, Gtk.Scrollable.ConstructorProps { collection: Gcr.Collection; } } /** * A selector widget to select 1 or more certificates or keys from a list. * * Live search is available for quick filtering. */ class ListSelector extends Gtk.TreeView implements Atk.ImplementorIface, Gtk.Buildable, Gtk.Scrollable { static $gtype: GObject.GType; // Properties /** * The collection which contains the objects to display in the selector. */ get collection(): Gcr.Collection; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](collection: Gcr.Collection): ListSelector; // Conflicted with Gtk.TreeView.new static ['new'](...args: never[]): any; // Methods /** * Get the collection that this selector is displaying objects from. * @returns The collection, owned by the selector. */ get_collection(): Gcr.Collection; /** * Get a list of selected objects. * @returns the list of selected objects, to be released with g_list_free() */ get_selected(): GObject.Object[]; /** * Select certain objects in the selector. * @param selected the list of objects to select */ set_selected(selected: GObject.Object[]): void; // Inherited properties /** * Horizontal #GtkAdjustment of the scrollable widget. This adjustment is * shared between the scrollable widget and its parent. */ get hadjustment(): Gtk.Adjustment; set hadjustment(val: Gtk.Adjustment); /** * Determines whether horizontal scrolling should start once the scrollable * widget is allocated less than its minimum width or less than its natural width. */ get hscroll_policy(): Gtk.ScrollablePolicy; set hscroll_policy(val: Gtk.ScrollablePolicy); /** * Determines whether horizontal scrolling should start once the scrollable * widget is allocated less than its minimum width or less than its natural width. */ get hscrollPolicy(): Gtk.ScrollablePolicy; set hscrollPolicy(val: Gtk.ScrollablePolicy); /** * Verical #GtkAdjustment of the scrollable widget. This adjustment is shared * between the scrollable widget and its parent. */ get vadjustment(): Gtk.Adjustment; set vadjustment(val: Gtk.Adjustment); /** * Determines whether vertical scrolling should start once the scrollable * widget is allocated less than its minimum height or less than its natural height. */ get vscroll_policy(): Gtk.ScrollablePolicy; set vscroll_policy(val: Gtk.ScrollablePolicy); /** * Determines whether vertical scrolling should start once the scrollable * widget is allocated less than its minimum height or less than its natural height. */ get vscrollPolicy(): Gtk.ScrollablePolicy; set vscrollPolicy(val: Gtk.ScrollablePolicy); // Inherited methods /** * Returns the size of a non-scrolling border around the * outside of the scrollable. An example for this would * be treeview headers. GTK+ can use this information to * display overlayed graphics, like the overshoot indication, * at the right position. * @returns %TRUE if @border has been set */ get_border(): [boolean, Gtk.Border]; /** * Retrieves the #GtkAdjustment used for horizontal scrolling. * @returns horizontal #GtkAdjustment. */ get_hadjustment(): Gtk.Adjustment; /** * Gets the horizontal #GtkScrollablePolicy. * @returns The horizontal #GtkScrollablePolicy. */ get_hscroll_policy(): Gtk.ScrollablePolicy; /** * Retrieves the #GtkAdjustment used for vertical scrolling. * @returns vertical #GtkAdjustment. */ get_vadjustment(): Gtk.Adjustment; /** * Gets the vertical #GtkScrollablePolicy. * @returns The vertical #GtkScrollablePolicy. */ get_vscroll_policy(): Gtk.ScrollablePolicy; /** * Sets the horizontal adjustment of the #GtkScrollable. * @param hadjustment a #GtkAdjustment */ set_hadjustment(hadjustment?: Gtk.Adjustment | null): void; /** * Sets the #GtkScrollablePolicy to determine whether * horizontal scrolling should start below the minimum width or * below the natural width. * @param policy the horizontal #GtkScrollablePolicy */ set_hscroll_policy(policy: Gtk.ScrollablePolicy | null): void; /** * Sets the vertical adjustment of the #GtkScrollable. * @param vadjustment a #GtkAdjustment */ set_vadjustment(vadjustment?: Gtk.Adjustment | null): void; /** * Sets the #GtkScrollablePolicy to determine whether * vertical scrolling should start below the minimum height or * below the natural height. * @param policy the vertical #GtkScrollablePolicy */ set_vscroll_policy(policy: Gtk.ScrollablePolicy | null): void; /** * Returns the size of a non-scrolling border around the * outside of the scrollable. An example for this would * be treeview headers. GTK+ can use this information to * display overlayed graphics, like the overshoot indication, * at the right position. */ vfunc_get_border(): [boolean, Gtk.Border]; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace PromptDialog { // Constructor properties interface interface ConstructorProps extends Gtk.Dialog.ConstructorProps, Atk.ImplementorIface.ConstructorProps, Gcr.Prompt.ConstructorProps, Gtk.Buildable.ConstructorProps { choice_visible: boolean; choiceVisible: boolean; confirm_visible: boolean; confirmVisible: boolean; password_visible: boolean; passwordVisible: boolean; warning_visible: boolean; warningVisible: boolean; } } /** * A [iface`Gcr`.Prompt] implementation which shows a GTK dialog. The dialog * will remain visible (but insensitive) between prompts. If the user cancels * the dialog between prompts, then the dialog will be hidden. */ class PromptDialog extends Gtk.Dialog implements Atk.ImplementorIface, Gcr.Prompt, Gtk.Buildable { static $gtype: GObject.GType; // Properties /** * Whether the choice check box is visible or not. */ get choice_visible(): boolean; /** * Whether the choice check box is visible or not. */ get choiceVisible(): boolean; /** * Whether the password confirm entry is visible or not. */ get confirm_visible(): boolean; /** * Whether the password confirm entry is visible or not. */ get confirmVisible(): boolean; /** * Whether the password entry is visible or not. */ get password_visible(): boolean; /** * Whether the password entry is visible or not. */ get passwordVisible(): boolean; /** * Whether the warning label is visible or not. */ get warning_visible(): boolean; /** * Whether the warning label is visible or not. */ get warningVisible(): boolean; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; // Inherited properties /** * The string handle of the caller's window. * * The caller window indicates to the prompt which window is prompting the * user. The prompt may choose to ignore this information or use it in whatever * way it sees fit. * * In X11, this will be a stringified version of the XWindow handle; in * Wayland this is the result of an export using the XDG foreign * protocol. */ get caller_window(): string; set caller_window(val: string); /** * The string handle of the caller's window. * * The caller window indicates to the prompt which window is prompting the * user. The prompt may choose to ignore this information or use it in whatever * way it sees fit. * * In X11, this will be a stringified version of the XWindow handle; in * Wayland this is the result of an export using the XDG foreign * protocol. */ get callerWindow(): string; set callerWindow(val: string); /** * The label for the cancel button in the prompt. */ get cancel_label(): string; set cancel_label(val: string); /** * The label for the cancel button in the prompt. */ get cancelLabel(): string; set cancelLabel(val: string); /** * Whether the additional choice is chosen or not. * * The additional choice would have been setup using #GcrPrompt:choice-label. */ get choice_chosen(): boolean; set choice_chosen(val: boolean); /** * Whether the additional choice is chosen or not. * * The additional choice would have been setup using #GcrPrompt:choice-label. */ get choiceChosen(): boolean; set choiceChosen(val: boolean); /** * The label for the additional choice. * * If this is a non-%NULL value then an additional boolean choice will be * displayed by the prompt allowing the user to select or deselect it. * * If %NULL, then no additional choice is displayed. * * The initial value of the choice can be set with #GcrPrompt:choice-chosen. */ get choice_label(): string; set choice_label(val: string); /** * The label for the additional choice. * * If this is a non-%NULL value then an additional boolean choice will be * displayed by the prompt allowing the user to select or deselect it. * * If %NULL, then no additional choice is displayed. * * The initial value of the choice can be set with #GcrPrompt:choice-chosen. */ get choiceLabel(): string; set choiceLabel(val: string); /** * The label for the continue button in the prompt. */ get continue_label(): string; set continue_label(val: string); /** * The label for the continue button in the prompt. */ get continueLabel(): string; set continueLabel(val: string); /** * The detailed description of the prompt. * * A prompt implementation may choose not to display this detailed description. * The prompt message should contain relevant information. */ get description(): string; set description(val: string); /** * The prompt message for the user. * * A prompt implementation should always display this message. */ get message(): string; set message(val: string); /** * Whether the prompt will prompt for a new password. * * This will cause the prompt implementation to ask the user to confirm the * password and/or display other relevant user interface for creating a new * password. */ get password_new(): boolean; set password_new(val: boolean); /** * Whether the prompt will prompt for a new password. * * This will cause the prompt implementation to ask the user to confirm the * password and/or display other relevant user interface for creating a new * password. */ get passwordNew(): boolean; set passwordNew(val: boolean); /** * Indication of the password strength. * * Prompts will return a zero value if the password is empty, and a value * greater than zero if the password has any characters. * * This is only valid after a successful prompt for a password. */ get password_strength(): number; /** * Indication of the password strength. * * Prompts will return a zero value if the password is empty, and a value * greater than zero if the password has any characters. * * This is only valid after a successful prompt for a password. */ get passwordStrength(): number; /** * The title of the prompt. * * A prompt implementation may choose not to display the prompt title. The * #GcrPrompt:message should contain relevant information. */ get title(): string; set title(val: string); /** * A prompt warning displayed on the prompt, or %NULL for no warning. * * This is a warning like "The password is incorrect." usually displayed to the * user about a previous 'unsuccessful' prompt. */ get warning(): string; set warning(val: string); // Inherited methods /** * Closes the prompt so that in can no longer be used to prompt. The various * prompt methods will return results as if the user dismissed the prompt. * * The prompt may also be closed by the implementor of the prompt object. * * This emits the [signal`Prompt:`:prompt-close] signal on the prompt object. */ close(): void; /** * Prompts for confirmation asking a cancel/continue style question. * Set the various properties on the prompt before calling this function to * represent the question correctly. * * This method will block until the a response is returned from the prompter. * * %GCR_PROMPT_REPLY_CONTINUE will be returned if the user confirms the prompt. The * return value will also be %GCR_PROMPT_REPLY_CANCEL if the user cancels or if * an error occurs. Check the `error` argument to tell the difference. * @param cancellable optional cancellation object * @returns the reply from the prompt */ confirm(cancellable?: Gio.Cancellable | null): Gcr.PromptReply; /** * Prompts for confirmation asking a cancel/continue style question. * Set the various properties on the prompt before calling this method to * represent the question correctly. * * This method will return immediately and complete asynchronously. * @param cancellable optional cancellation object */ confirm_async(cancellable?: Gio.Cancellable | null): Promise; /** * Prompts for confirmation asking a cancel/continue style question. * Set the various properties on the prompt before calling this method to * represent the question correctly. * * This method will return immediately and complete asynchronously. * @param cancellable optional cancellation object * @param callback called when the operation completes */ confirm_async(cancellable: Gio.Cancellable | null, callback: Gio.AsyncReadyCallback | null): void; /** * Prompts for confirmation asking a cancel/continue style question. * Set the various properties on the prompt before calling this method to * represent the question correctly. * * This method will return immediately and complete asynchronously. * @param cancellable optional cancellation object * @param callback called when the operation completes */ confirm_async( cancellable?: Gio.Cancellable | null, callback?: Gio.AsyncReadyCallback | null, ): Promise | void; /** * Complete an operation to prompt for confirmation. * * %GCR_PROMPT_REPLY_CONTINUE will be returned if the user confirms the prompt. The * return value will also be %GCR_PROMPT_REPLY_CANCEL if the user cancels or if * an error occurs. Check the `error` argument to tell the difference. * @param result asynchronous result passed to callback * @returns the reply from the prompt */ confirm_finish(result: Gio.AsyncResult): Gcr.PromptReply; /** * Prompts for confirmation asking a cancel/continue style question. * Set the various properties on the prompt before calling this function to * represent the question correctly. * * This method will block until the a response is returned from the prompter * and will run a main loop similar to a `gtk_dialog_run()`. The application * will remain responsive but care must be taken to handle reentrancy issues. * * %GCR_PROMPT_REPLY_CONTINUE will be returned if the user confirms the prompt. The * return value will also be %GCR_PROMPT_REPLY_CANCEL if the user cancels or if * an error occurs. Check the `error` argument to tell the difference. * @param cancellable optional cancellation object * @returns the reply from the prompt */ confirm_run(cancellable?: Gio.Cancellable | null): Gcr.PromptReply; /** * Get the string handle of the caller's window. * * The caller window indicates to the prompt which window is prompting the * user. The prompt may choose to ignore this information or use it in whatever * way it sees fit. * @returns a newly allocated string containing the string handle of the window. */ get_caller_window(): string; /** * Get the label for the cancel button. * * This is the button that results in a %GCR_PROMPT_REPLY_CANCEL reply * from the prompt. * @returns a newly allocated string containing the label */ get_cancel_label(): string; /** * Get whether the additional choice was chosen or not. * * The additional choice would have been setup using * gcr_prompt_set_choice_label(). * @returns whether chosen */ get_choice_chosen(): boolean; /** * Get the label for the additional choice. * * This will be %NULL if no additional choice is being displayed. * @returns a newly allocated string containing the additional choice or %NULL */ get_choice_label(): string; /** * Get the label for the continue button. * * This is the button that results in a %GCR_PROMPT_REPLY_CONTINUE reply * from the prompt. * @returns a newly allocated string containing the label */ get_continue_label(): string; /** * Get the detailed description of the prompt. * * A prompt implementation may choose not to display this detailed description. * The prompt message should contain relevant information. * @returns a newly allocated string containing the detailed description of the prompt */ get_description(): string; /** * Gets the prompt message for the user. * * A prompt implementation should always display this message. * @returns a newly allocated string containing the detailed description of the prompt */ get_message(): string; /** * Get whether the prompt will prompt for a new password. * * This will cause the prompt implementation to ask the user to confirm the * password and/or display other relevant user interface for creating a new * password. * @returns whether in new password mode or not */ get_password_new(): boolean; /** * Get indication of the password strength. * * Prompts will return a zero value if the password is empty, and a value * greater than zero if the password has any characters. * * This is only valid after a successful prompt for a password. * @returns zero if the password is empty, greater than zero if not */ get_password_strength(): number; /** * Gets the title of the prompt. * * A prompt implementation may choose not to display the prompt title. The * prompt message should contain relevant information. * @returns a newly allocated string containing the prompt title. */ get_title(): string; // Conflicted with Gtk.Window.get_title get_title(...args: never[]): any; /** * Get a prompt warning displayed on the prompt. * * This is a warning like "The password is incorrect." usually displayed to the * user about a previous 'unsuccessful' prompt. * * If this string is %NULL then no warning is displayed. * @returns a newly allocated string containing the prompt warning, or %NULL if no warning */ get_warning(): string; /** * Prompts for password. Set the various properties on the prompt before calling * this method to explain which password should be entered. * * This method will block until the a response is returned from the prompter. * * A password will be returned if the user enters a password successfully. * The returned password is valid until the next time a method is called * to display another prompt. * * %NULL will be returned if the user cancels or if an error occurs. Check the * `error` argument to tell the difference. * @param cancellable optional cancellation object * @returns the password owned by the prompt, or %NULL */ password(cancellable?: Gio.Cancellable | null): string; /** * Prompts for password. Set the various properties on the prompt before calling * this method to explain which password should be entered. * * This method will return immediately and complete asynchronously. * @param cancellable optional cancellation object */ password_async(cancellable?: Gio.Cancellable | null): Promise; /** * Prompts for password. Set the various properties on the prompt before calling * this method to explain which password should be entered. * * This method will return immediately and complete asynchronously. * @param cancellable optional cancellation object * @param callback called when the operation completes */ password_async(cancellable: Gio.Cancellable | null, callback: Gio.AsyncReadyCallback | null): void; /** * Prompts for password. Set the various properties on the prompt before calling * this method to explain which password should be entered. * * This method will return immediately and complete asynchronously. * @param cancellable optional cancellation object * @param callback called when the operation completes */ password_async( cancellable?: Gio.Cancellable | null, callback?: Gio.AsyncReadyCallback | null, ): Promise | void; /** * Complete an operation to prompt for a password. * * A password will be returned if the user enters a password successfully. * The returned password is valid until the next time a method is called * to display another prompt. * * %NULL will be returned if the user cancels or if an error occurs. Check the * `error` argument to tell the difference. * @param result asynchronous result passed to callback * @returns the password owned by the prompt, or %NULL */ password_finish(result: Gio.AsyncResult): string; /** * Prompts for password. Set the various properties on the prompt before calling * this method to explain which password should be entered. * * This method will block until the a response is returned from the prompter * and will run a main loop similar to a gtk_dialog_run(). The application * will remain responsive but care must be taken to handle reentrancy issues. * * A password will be returned if the user enters a password successfully. * The returned password is valid until the next time a method is called * to display another prompt. * * %NULL will be returned if the user cancels or if an error occurs. Check the * `error` argument to tell the difference. * @param cancellable optional cancellation object * @returns the password owned by the prompt, or %NULL */ password_run(cancellable?: Gio.Cancellable | null): string; /** * Reset the contents and properties of the prompt. */ reset(): void; /** * Set the string handle of the caller's window. * * The caller window indicates to the prompt which window is prompting the * user. The prompt may choose to ignore this information or use it in whatever * way it sees fit. * @param window_id the window id */ set_caller_window(window_id: string): void; /** * Set the label for the continue button. * * This is the button that results in a %GCR_PROMPT_REPLY_CANCEL reply * from the prompt. * @param cancel_label the label */ set_cancel_label(cancel_label: string): void; /** * Set whether the additional choice is chosen or not. * * The additional choice should be set up using gcr_prompt_set_choice_label(). * @param chosen whether chosen */ set_choice_chosen(chosen: boolean): void; /** * Set the label for the additional choice. * * If this is a non-%NULL value then an additional boolean choice will be * displayed by the prompt allowing the user to select or deselect it. * * The initial value of the choice can be set with the * gcr_prompt_set_choice_label() method. * * If this is %NULL, then no additional choice is being displayed. * @param choice_label the additional choice or %NULL */ set_choice_label(choice_label?: string | null): void; /** * Set the label for the continue button. * * This is the button that results in a %GCR_PROMPT_REPLY_CONTINUE reply * from the prompt. * @param continue_label the label */ set_continue_label(continue_label: string): void; /** * Set the detailed description of the prompt. * * A prompt implementation may choose not to display this detailed description. * Use gcr_prompt_set_message() to set a general message containing relevant * information. * @param description the detailed description */ set_description(description: string): void; /** * Sets the prompt message for the user. * * A prompt implementation should always display this message. * @param message the prompt message */ set_message(message: string): void; /** * Set whether the prompt will prompt for a new password. * * This will cause the prompt implementation to ask the user to confirm the * password and/or display other relevant user interface for creating a new * password. * @param new_password whether in new password mode or not */ set_password_new(new_password: boolean): void; /** * Sets the title of the prompt. * * A prompt implementation may choose not to display the prompt title. The * prompt message should contain relevant information. * @param title the prompt title */ set_title(title: string): void; /** * Set a prompt warning displayed on the prompt. * * This is a warning like "The password is incorrect." usually displayed to the * user about a previous 'unsuccessful' prompt. * * If this string is %NULL then no warning is displayed. * @param warning the warning or %NULL */ set_warning(warning?: string | null): void; /** * close a prompt */ vfunc_prompt_close(): void; /** * Prompts for confirmation asking a cancel/continue style question. * Set the various properties on the prompt before calling this method to * represent the question correctly. * * This method will return immediately and complete asynchronously. * @param cancellable optional cancellation object * @param callback called when the operation completes */ vfunc_prompt_confirm_async( cancellable?: Gio.Cancellable | null, callback?: Gio.AsyncReadyCallback | null, ): void; /** * Complete an operation to prompt for confirmation. * * %GCR_PROMPT_REPLY_CONTINUE will be returned if the user confirms the prompt. The * return value will also be %GCR_PROMPT_REPLY_CANCEL if the user cancels or if * an error occurs. Check the `error` argument to tell the difference. * @param result asynchronous result passed to callback */ vfunc_prompt_confirm_finish(result: Gio.AsyncResult): Gcr.PromptReply; /** * Prompts for password. Set the various properties on the prompt before calling * this method to explain which password should be entered. * * This method will return immediately and complete asynchronously. * @param cancellable optional cancellation object * @param callback called when the operation completes */ vfunc_prompt_password_async( cancellable?: Gio.Cancellable | null, callback?: Gio.AsyncReadyCallback | null, ): void; /** * Complete an operation to prompt for a password. * * A password will be returned if the user enters a password successfully. * The returned password is valid until the next time a method is called * to display another prompt. * * %NULL will be returned if the user cancels or if an error occurs. Check the * `error` argument to tell the difference. * @param result asynchronous result passed to callback */ vfunc_prompt_password_finish(result: Gio.AsyncResult): string; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace SecureEntryBuffer { // Constructor properties interface interface ConstructorProps extends Gtk.EntryBuffer.ConstructorProps {} } /** * A [class`Gtk`.EntryBuffer] that uses non-pageable memory. * * It's good practice to try to keep passwords or sensitive secrets out of * pageable memory whenever possible, so that they don't get written to disk. * * A [class`SecureEntryBuffer]` is a [class`Gtk`.EntryBuffer] to be used with * [class`Gtk`.Entry] which uses non-pageable memory to store a password placed * in the entry. In order to make any sense at all, the entry must have it's * visibility turned off, and just be displaying place holder characters for * the text. That is, a password style entry. * * Use [ctor`Gtk`.Entry.new_with_buffer] or [method`Gtk`.Entry.set_buffer] to set this buffer * on an entry. */ class SecureEntryBuffer extends Gtk.EntryBuffer { static $gtype: GObject.GType; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](): SecureEntryBuffer; } namespace TreeSelector { // Constructor properties interface interface ConstructorProps extends Gtk.TreeView.ConstructorProps, Atk.ImplementorIface.ConstructorProps, Gtk.Buildable.ConstructorProps, Gtk.Scrollable.ConstructorProps { collection: Gcr.Collection; columns: any; } } /** * A tree selector can be used to select certificates or keys. It allows * the user to select multiple objects from a tree. */ class TreeSelector extends Gtk.TreeView implements Atk.ImplementorIface, Gtk.Buildable, Gtk.Scrollable { static $gtype: GObject.GType; // Properties /** * The collection which contains the objects to display in the selector. */ get collection(): Gcr.Collection; /** * The columns to use to display the objects. */ get columns(): any; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; // Methods /** * Get the collection that this selector is displaying objects from. * @returns the collection, owned by the selector */ get_collection(): Gcr.Collection; /** * Get a list of selected objects. * @returns the list of selected objects, to be released with g_list_free() */ get_selected(): GObject.Object[]; /** * Select certain objects in the selector. * @param selected the list of objects to select */ set_selected(selected: GObject.Object[]): void; // Inherited properties /** * Horizontal #GtkAdjustment of the scrollable widget. This adjustment is * shared between the scrollable widget and its parent. */ get hadjustment(): Gtk.Adjustment; set hadjustment(val: Gtk.Adjustment); /** * Determines whether horizontal scrolling should start once the scrollable * widget is allocated less than its minimum width or less than its natural width. */ get hscroll_policy(): Gtk.ScrollablePolicy; set hscroll_policy(val: Gtk.ScrollablePolicy); /** * Determines whether horizontal scrolling should start once the scrollable * widget is allocated less than its minimum width or less than its natural width. */ get hscrollPolicy(): Gtk.ScrollablePolicy; set hscrollPolicy(val: Gtk.ScrollablePolicy); /** * Verical #GtkAdjustment of the scrollable widget. This adjustment is shared * between the scrollable widget and its parent. */ get vadjustment(): Gtk.Adjustment; set vadjustment(val: Gtk.Adjustment); /** * Determines whether vertical scrolling should start once the scrollable * widget is allocated less than its minimum height or less than its natural height. */ get vscroll_policy(): Gtk.ScrollablePolicy; set vscroll_policy(val: Gtk.ScrollablePolicy); /** * Determines whether vertical scrolling should start once the scrollable * widget is allocated less than its minimum height or less than its natural height. */ get vscrollPolicy(): Gtk.ScrollablePolicy; set vscrollPolicy(val: Gtk.ScrollablePolicy); // Inherited methods /** * Returns the size of a non-scrolling border around the * outside of the scrollable. An example for this would * be treeview headers. GTK+ can use this information to * display overlayed graphics, like the overshoot indication, * at the right position. * @returns %TRUE if @border has been set */ get_border(): [boolean, Gtk.Border]; /** * Retrieves the #GtkAdjustment used for horizontal scrolling. * @returns horizontal #GtkAdjustment. */ get_hadjustment(): Gtk.Adjustment; /** * Gets the horizontal #GtkScrollablePolicy. * @returns The horizontal #GtkScrollablePolicy. */ get_hscroll_policy(): Gtk.ScrollablePolicy; /** * Retrieves the #GtkAdjustment used for vertical scrolling. * @returns vertical #GtkAdjustment. */ get_vadjustment(): Gtk.Adjustment; /** * Gets the vertical #GtkScrollablePolicy. * @returns The vertical #GtkScrollablePolicy. */ get_vscroll_policy(): Gtk.ScrollablePolicy; /** * Sets the horizontal adjustment of the #GtkScrollable. * @param hadjustment a #GtkAdjustment */ set_hadjustment(hadjustment?: Gtk.Adjustment | null): void; /** * Sets the #GtkScrollablePolicy to determine whether * horizontal scrolling should start below the minimum width or * below the natural width. * @param policy the horizontal #GtkScrollablePolicy */ set_hscroll_policy(policy: Gtk.ScrollablePolicy | null): void; /** * Sets the vertical adjustment of the #GtkScrollable. * @param vadjustment a #GtkAdjustment */ set_vadjustment(vadjustment?: Gtk.Adjustment | null): void; /** * Sets the #GtkScrollablePolicy to determine whether * vertical scrolling should start below the minimum height or * below the natural height. * @param policy the vertical #GtkScrollablePolicy */ set_vscroll_policy(policy: Gtk.ScrollablePolicy | null): void; /** * Returns the size of a non-scrolling border around the * outside of the scrollable. An example for this would * be treeview headers. GTK+ can use this information to * display overlayed graphics, like the overshoot indication, * at the right position. */ vfunc_get_border(): [boolean, Gtk.Border]; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace UnlockOptionsWidget { // Constructor properties interface interface ConstructorProps extends Gtk.Bin.ConstructorProps, Atk.ImplementorIface.ConstructorProps, Gtk.Buildable.ConstructorProps { choice: string; ttl: number; } } /** * This widget displays a set of unlock options for the user to select. * * The user can choose between keeping caching the unlock indefinitely, or for * a given amount of time. * * Each option has a different name, for example #GCR_UNLOCK_OPTION_ALWAYS. These * names are used together with the various functions like * [method`UnlockOptionsWidget`.get_choice]. */ class UnlockOptionsWidget extends Gtk.Bin implements Atk.ImplementorIface, Gtk.Buildable { static $gtype: GObject.GType; // Properties get choice(): string; set choice(val: string); get ttl(): number; set ttl(val: number); // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](): UnlockOptionsWidget; // Methods /** * Get the currently selected option, like %GCR_UNLOCK_OPTION_ALWAYS. * @returns The currently selected option name. */ get_choice(): string; /** * Get the label for one of the options. Use an option name like * %GCR_UNLOCK_OPTION_ALWAYS. * @param option The option name * @returns The current label for the option. */ get_label(option: string): string; /** * Get the sensitivity state for one of the options. Use an option name like * %GCR_UNLOCK_OPTION_ALWAYS. * @param option The option name * @returns Whether the option is sensitive or not. */ get_sensitive(option: string): boolean; // Conflicted with Gtk.Widget.get_sensitive get_sensitive(...args: never[]): any; /** * Get the timeout setting set for unlock options that have a timeout. * This will also return a valid value if the currently selected option * does not have a timeout. * @returns The unlock timeout in seconds. */ get_ttl(): number; /** * Set the currently selected option. Use an option name like * %GCR_UNLOCK_OPTION_ALWAYS. * @param option The option name */ set_choice(option: string): void; /** * Set the label for one of the options. Use an option name like * %GCR_UNLOCK_OPTION_ALWAYS. * @param option The option name * @param text The new label */ set_label(option: string, text: string): void; /** * Set the sensitivity state for one of the options. Use an option name like * %GCR_UNLOCK_OPTION_ALWAYS. The reason will be displayed as a tooltip. * @param option The option name * @param sensitive The sensitivity state. * @param reason A user displayable string which contains the reason for the sensitivity. */ set_sensitive(option: string, sensitive: boolean, reason: string): void; // Conflicted with Gtk.Widget.set_sensitive set_sensitive(...args: never[]): any; /** * Set the current setting for the timeout. This can be set even when the * currently selected option does not have a timeout. * @param ttl The timeout to set, in seconds */ set_ttl(ttl: number): void; // Inherited methods /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } namespace ViewerWidget { // Signal callback interfaces interface Added { (renderer: Renderer, parsed: Gcr.Parsed): void; } // Constructor properties interface interface ConstructorProps extends Gtk.Box.ConstructorProps, Atk.ImplementorIface.ConstructorProps, Gtk.Buildable.ConstructorProps, Gtk.Orientable.ConstructorProps { display_name: string; displayName: string; parser: Gcr.Parser; } } /** * A viewer widget which can display certificates and keys that are * located in files. */ class ViewerWidget extends Gtk.Box implements Atk.ImplementorIface, Gtk.Buildable, Gtk.Orientable { static $gtype: GObject.GType; // Properties /** * Display name for data being displayed. This is automatically * calculated from a loaded file, or can be explicitly set. * * Used as a hint when displaying a title for the data, but may be * overridden by the parsed data. */ get display_name(): string; set display_name(val: string); /** * Display name for data being displayed. This is automatically * calculated from a loaded file, or can be explicitly set. * * Used as a hint when displaying a title for the data, but may be * overridden by the parsed data. */ get displayName(): string; set displayName(val: string); /** * The parser used to parse loaded data into viewable items. */ get parser(): Gcr.Parser; // Constructors constructor(properties?: Partial, ...args: any[]); _init(...args: any[]): void; static ['new'](): ViewerWidget; // Signals connect(id: string, callback: (...args: any[]) => any): number; connect_after(id: string, callback: (...args: any[]) => any): number; emit(id: string, ...args: any[]): void; connect(signal: 'added', callback: (_source: this, renderer: Renderer, parsed: Gcr.Parsed) => void): number; connect_after( signal: 'added', callback: (_source: this, renderer: Renderer, parsed: Gcr.Parsed) => void, ): number; emit(signal: 'added', renderer: Renderer, parsed: Gcr.Parsed): void; // Methods /** * Clear the error displayed on the viewer widget. */ clear_error(): void; /** * Get the display name for data being displayed. This is automatically * calculated from a loaded file, or can be explicitly set. * * Used as a hint when displaying a title for the data, but may be * overridden by the parsed data. * @returns the display name */ get_display_name(): string; /** * Get the parser used to parse loaded data into viewable items. * @returns the parser */ get_parser(): Gcr.Parser; /** * Get the viewer used to display the viewable items. * @returns the viewer */ get_viewer(): Viewer; /** * Parse and load some data to be displayed into the viewer widgets. The data * may contain multiple parseable items if the format can contain multiple * items. * @param display_name label for the loaded data * @param data data to load */ load_bytes(display_name: string | null, data: GLib.Bytes | Uint8Array): void; /** * Parse and load some data to be displayed into the viewer widgets. The data * may contain multiple parseable items if the format can contain multiple * items. * * This function will copy the data. Use [method`ViewerWidget`.load_bytes] to avoid * copying the data. * @param display_name label for the loaded data * @param data data to load */ load_data(display_name: string | null, data: Uint8Array | string): void; /** * Display contents of a file in the viewer widget. Multiple files can * be loaded. * @param file a file to load */ load_file(file: Gio.File): void; /** * Set the display name for data being displayed. Once explicitly * set it will no longer be calculated automatically by loading data. * * Used as a hint when displaying a title for the data, but may be * overridden by the parsed data. * @param display_name the display name */ set_display_name(display_name: string): void; /** * Show an error on the viewer widget. This is displayed on a info bar near * the edge of the widget. * @param message descriptive error message * @param error detailed error */ show_error(message: string, error?: GLib.Error | null): void; // Inherited properties /** * The orientation of the orientable. */ get orientation(): Gtk.Orientation; set orientation(val: Gtk.Orientation); // Inherited methods /** * Retrieves the orientation of the `orientable`. * @returns the orientation of the @orientable. */ get_orientation(): Gtk.Orientation; /** * Sets the orientation of the `orientable`. * @param orientation the orientable’s new orientation. */ set_orientation(orientation: Gtk.Orientation | null): void; /** * Creates a binding between `source_property` on `source` and `target_property` * on `target`. * * Whenever the `source_property` is changed the `target_property` is * updated using the same value. For instance: * * * ```c * g_object_bind_property (action, "active", widget, "sensitive", 0); * ``` * * * Will result in the "sensitive" property of the widget #GObject instance to be * updated with the same value of the "active" property of the action #GObject * instance. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. To remove the binding without affecting the * `source` and the `target` you can just call g_object_unref() on the returned * #GBinding instance. * * Removing the binding by calling g_object_unref() on it must only be done if * the binding, `source` and `target` are only used from a single thread and it * is clear that both `source` and `target` outlive the binding. Especially it * is not safe to rely on this if the binding, `source` or `target` can be * finalized from different threads. Keep another reference to the binding and * use g_binding_unbind() instead to be on the safe side. * * A #GObject can have multiple bindings. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, ): GObject.Binding; /** * Complete version of g_object_bind_property(). * * Creates a binding between `source_property` on `source` and `target_property` * on `target,` allowing you to set the transformation functions to be used by * the binding. * * If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: * if `target_property` on `target` changes then the `source_property` on `source` * will be updated as well. The `transform_from` function is only used in case * of bidirectional bindings, otherwise it will be ignored * * The binding will automatically be removed when either the `source` or the * `target` instances are finalized. This will release the reference that is * being held on the #GBinding instance; if you want to hold on to the * #GBinding instance, you will need to hold a reference to it. * * To remove the binding, call g_binding_unbind(). * * A #GObject can have multiple bindings. * * The same `user_data` parameter will be used for both `transform_to` * and `transform_from` transformation functions; the `notify` function will * be called once, when the binding is removed. If you need different data * for each transformation function, please use * g_object_bind_property_with_closures() instead. * @param source_property the property on @source to bind * @param target the target #GObject * @param target_property the property on @target to bind * @param flags flags to pass to #GBinding * @param transform_to the transformation function from the @source to the @target, or %NULL to use the default * @param transform_from the transformation function from the @target to the @source, or %NULL to use the default * @param notify a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required * @returns the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero. */ bind_property_full( source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags | null, transform_to?: GObject.BindingTransformFunc | null, transform_from?: GObject.BindingTransformFunc | null, notify?: GLib.DestroyNotify | null, ): GObject.Binding; // Conflicted with GObject.Object.bind_property_full bind_property_full(...args: never[]): any; /** * This function is intended for #GObject implementations to re-enforce * a [floating][floating-ref] object reference. Doing this is seldom * required: all #GInitiallyUnowneds are created with a floating reference * which usually just needs to be sunken by calling g_object_ref_sink(). */ force_floating(): void; /** * Increases the freeze count on `object`. If the freeze count is * non-zero, the emission of "notify" signals on `object` is * stopped. The signals are queued until the freeze count is decreased * to zero. Duplicate notifications are squashed so that at most one * #GObject::notify signal is emitted for each property modified while the * object is frozen. * * This is necessary for accessors that modify multiple properties to prevent * premature notification while the object is still being modified. */ freeze_notify(): void; /** * Gets a named field from the objects table of associations (see g_object_set_data()). * @param key name of the key for that association * @returns the data if found, or %NULL if no such data exists. */ get_data(key: string): any | null; /** * Gets a property of an object. * * The value can be: * - an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60) * - a GObject.Value initialized with the expected type of the property * - a GObject.Value initialized with a type to which the expected type of the property can be transformed * * In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset. * * Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming. * @param property_name The name of the property to get * @param value Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type */ get_property(property_name: string, value: GObject.Value | any): any; /** * This function gets back user data pointers stored via * g_object_set_qdata(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ get_qdata(quark: GLib.Quark): any | null; /** * Gets `n_properties` properties for an `object`. * Obtained properties will be set to `values`. All properties must be valid. * Warnings will be emitted and undefined behaviour may result if invalid * properties are passed in. * @param names the names of each property to get * @param values the values of each property to get */ getv(names: string[], values: (GObject.Value | any)[]): void; /** * Checks whether `object` has a [floating][floating-ref] reference. * @returns %TRUE if @object has a floating reference */ is_floating(): boolean; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param property_name the name of a property installed on the class of @object. */ notify(property_name: string): void; /** * Emits a "notify" signal for the property specified by `pspec` on `object`. * * This function omits the property name lookup, hence it is faster than * g_object_notify(). * * One way to avoid using g_object_notify() from within the * class that registered the properties, and using g_object_notify_by_pspec() * instead, is to store the GParamSpec used with * g_object_class_install_property() inside a static array, e.g.: * * * ```c * typedef enum * { * PROP_FOO = 1, * PROP_LAST * } MyObjectProperty; * * static GParamSpec *properties[PROP_LAST]; * * static void * my_object_class_init (MyObjectClass *klass) * { * properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL, * 0, 100, * 50, * G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); * g_object_class_install_property (gobject_class, * PROP_FOO, * properties[PROP_FOO]); * } * ``` * * * and then notify a change on the "foo" property with: * * * ```c * g_object_notify_by_pspec (self, properties[PROP_FOO]); * ``` * * @param pspec the #GParamSpec of a property installed on the class of @object. */ notify_by_pspec(pspec: GObject.ParamSpec): void; /** * Increases the reference count of `object`. * * Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type * of `object` will be propagated to the return type (using the GCC typeof() * extension), so any casting the caller needs to do on the return type must be * explicit. * @returns the same @object */ ref(): GObject.Object; /** * Increase the reference count of `object,` and possibly remove the * [floating][floating-ref] reference, if `object` has a floating reference. * * In other words, if the object is floating, then this call "assumes * ownership" of the floating reference, converting it to a normal * reference by clearing the floating flag while leaving the reference * count unchanged. If the object is not floating, then this call * adds a new normal reference increasing the reference count by one. * * Since GLib 2.56, the type of `object` will be propagated to the return type * under the same conditions as for g_object_ref(). * @returns @object */ ref_sink(): GObject.Object; /** * Releases all references to other objects. This can be used to break * reference cycles. * * This function should only be called from object system implementations. */ run_dispose(): void; /** * Each object carries around a table of associations from * strings to pointers. This function lets you set an association. * * If the object already had an association with that name, * the old association will be destroyed. * * Internally, the `key` is converted to a #GQuark using g_quark_from_string(). * This means a copy of `key` is kept permanently (even after `object` has been * finalized) — so it is recommended to only use a small, bounded set of values * for `key` in your program, to avoid the #GQuark storage growing unbounded. * @param key name of the key * @param data data to associate with that key */ set_data(key: string, data?: any | null): void; /** * Sets a property on an object. * @param property_name The name of the property to set * @param value The value to set the property to */ set_property(property_name: string, value: GObject.Value | any): void; /** * Remove a specified datum from the object's data associations, * without invoking the association's destroy handler. * @param key name of the key * @returns the data if found, or %NULL if no such data exists. */ steal_data(key: string): any | null; /** * This function gets back user data pointers stored via * g_object_set_qdata() and removes the `data` from object * without invoking its destroy() function (if any was * set). * Usually, calling this function is only required to update * user data pointers with a destroy notifier, for example: * * ```c * void * object_add_to_user_list (GObject *object, * const gchar *new_string) * { * // the quark, naming the object data * GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); * // retrieve the old string list * GList *list = g_object_steal_qdata (object, quark_string_list); * * // prepend new string * list = g_list_prepend (list, g_strdup (new_string)); * // this changed 'list', so we need to set it again * g_object_set_qdata_full (object, quark_string_list, list, free_string_list); * } * static void * free_string_list (gpointer data) * { * GList *node, *list = data; * * for (node = list; node; node = node->next) * g_free (node->data); * g_list_free (list); * } * ``` * * Using g_object_get_qdata() in the above example, instead of * g_object_steal_qdata() would have left the destroy function set, * and thus the partial string list would have been freed upon * g_object_set_qdata_full(). * @param quark A #GQuark, naming the user data pointer * @returns The user data pointer set, or %NULL */ steal_qdata(quark: GLib.Quark): any | null; /** * Reverts the effect of a previous call to * g_object_freeze_notify(). The freeze count is decreased on `object` * and when it reaches zero, queued "notify" signals are emitted. * * Duplicate notifications for each property are squashed so that at most one * #GObject::notify signal is emitted for each property, in the reverse order * in which they have been queued. * * It is an error to call this function when the freeze count is zero. */ thaw_notify(): void; /** * Decreases the reference count of `object`. When its reference count * drops to 0, the object is finalized (i.e. its memory is freed). * * If the pointer to the #GObject may be reused in future (for example, if it is * an instance variable of another object), it is recommended to clear the * pointer to %NULL rather than retain a dangling pointer to a potentially * invalid #GObject instance. Use g_clear_object() for this. */ unref(): void; /** * This function essentially limits the life time of the `closure` to * the life time of the object. That is, when the object is finalized, * the `closure` is invalidated by calling g_closure_invalidate() on * it, in order to prevent invocations of the closure with a finalized * (nonexisting) object. Also, g_object_ref() and g_object_unref() are * added as marshal guards to the `closure,` to ensure that an extra * reference count is held on `object` during invocation of the * `closure`. Usually, this function will be called on closures that * use this `object` as closure data. * @param closure #GClosure to watch */ watch_closure(closure: GObject.Closure): void; /** * the `constructed` function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. `constructed` implementors * should chain up to the `constructed` call of their parent class to allow it * to complete its initialisation. */ vfunc_constructed(): void; /** * emits property change notification for a bunch * of properties. Overriding `dispatch_properties_changed` should be rarely * needed. * @param n_pspecs * @param pspecs */ vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void; /** * the `dispose` function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, `dispose` should chain up to the `dispose` method * of the parent class. */ vfunc_dispose(): void; /** * instance finalization function, should finish the finalization of * the instance begun in `dispose` and chain up to the `finalize` method of the * parent class. */ vfunc_finalize(): void; /** * the generic getter for all properties of this type. Should be * overridden for every type with properties. * @param property_id * @param value * @param pspec */ vfunc_get_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Emits a "notify" signal for the property `property_name` on `object`. * * When possible, eg. when signaling a property change from within the class * that registered the property, you should use g_object_notify_by_pspec() * instead. * * Note that emission of the notify signal may be blocked with * g_object_freeze_notify(). In this case, the signal emissions are queued * and will be emitted (in reverse order) when g_object_thaw_notify() is * called. * @param pspec */ vfunc_notify(pspec: GObject.ParamSpec): void; /** * the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * `set_property` don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @param property_id * @param value * @param pspec */ vfunc_set_property(property_id: number, value: GObject.Value | any, pspec: GObject.ParamSpec): void; /** * Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to. * @param id Handler ID of the handler to be disconnected */ disconnect(id: number): void; /** * Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values. * @param properties Object containing the properties to set */ set(properties: { [key: string]: any }): void; /** * Blocks a handler of an instance so it will not be called during any signal emissions * @param id Handler ID of the handler to be blocked */ block_signal_handler(id: number): void; /** * Unblocks a handler so it will be called again during any signal emissions * @param id Handler ID of the handler to be unblocked */ unblock_signal_handler(id: number): void; /** * Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked. * @param detailedName Name of the signal to stop emission of */ stop_emission_by_name(detailedName: string): void; } type CertificateRendererClass = typeof CertificateRenderer; abstract class CertificateRendererPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type CertificateWidgetClass = typeof CertificateWidget; abstract class CertificateWidgetPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type CollectionModelClass = typeof CollectionModel; abstract class CollectionModelPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type ComboSelectorClass = typeof ComboSelector; abstract class ComboSelectorPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type FailureRendererClass = typeof FailureRenderer; abstract class FailureRendererPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type ImportButtonClass = typeof ImportButton; abstract class ImportButtonPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type KeyRendererClass = typeof KeyRenderer; abstract class KeyRendererPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type KeyWidgetClass = typeof KeyWidget; abstract class KeyWidgetPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type ListSelectorClass = typeof ListSelector; abstract class ListSelectorPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type PromptDialogClass = typeof PromptDialog; abstract class PromptDialogPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type RendererIface = typeof Renderer; type SecureEntryBufferClass = typeof SecureEntryBuffer; abstract class SecureEntryBufferPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type TreeSelectorClass = typeof TreeSelector; abstract class TreeSelectorPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type UnlockOptionsWidgetClass = typeof UnlockOptionsWidget; abstract class UnlockOptionsWidgetPrivate { static $gtype: GObject.GType; // Constructors _init(...args: any[]): void; } type ViewerIface = typeof Viewer; type ViewerWidgetClass = typeof ViewerWidget; namespace Renderer { // Constructor properties interface interface ConstructorProps extends GObject.Object.ConstructorProps { attributes: Gck.Attributes; label: string; } } export interface RendererNamespace { $gtype: GObject.GType; prototype: Renderer; /** * Create and initialize a renderer for the given attributes and label. These * renderers should have been preregistered via gcr_renderer_register(). * @param label The label for the renderer * @param attrs The attributes to render */ create(label: string | null, attrs: Gck.Attributes): Renderer | null; /** * Register a renderer to be created when matching attributes are passed to * gcr_renderer_create(). * @param renderer_type The renderer class type * @param attrs The attributes to match */ register(renderer_type: GObject.GType, attrs: Gck.Attributes): void; /** * Register all the well known renderers for certificates and keys known to the * Gcr library. */ register_well_known(): void; } interface Renderer extends GObject.Object { // Properties /** * The attributes to display. */ get attributes(): Gck.Attributes; set attributes(val: Gck.Attributes); /** * The label to display. */ get label(): string; set label(val: string); // Methods /** * Emit the #GcrRenderer::data-changed signal on the renderer. This is used by * renderer implementations. */ emit_data_changed(): void; /** * Get the PKCS#11 attributes, if any, set for this renderer to display. * @returns the attributes, owned by the renderer */ get_attributes(): Gck.Attributes | null; /** * Called by #GcrViewer when about to display a popup menu for the content * displayed by the renderer. The renderer can add a menu item if desired. * @param viewer The viewer that is displaying a popup * @param menu The popup menu being displayed */ popuplate_popup(viewer: Viewer, menu: Gtk.Menu): void; /** * Render the contents of the renderer to the given viewer. * @param viewer The viewer to render to. */ render_view(viewer: Viewer): void; /** * Set the PKCS#11 attributes for this renderer to display. * @param attrs attributes to set */ set_attributes(attrs?: Gck.Attributes | null): void; // Virtual methods /** * signal emitted when data being rendered changes */ vfunc_data_changed(): void; /** * method invoked to populate a popup menu with additional * renderer options * @param viewer * @param menu */ vfunc_populate_popup(viewer: Viewer, menu: Gtk.Menu): void; /** * Render the contents of the renderer to the given viewer. * @param viewer The viewer to render to. */ vfunc_render_view(viewer: Viewer): void; } export const Renderer: RendererNamespace & { new (): Renderer; // This allows `obj instanceof Renderer` }; namespace Viewer { // Constructor properties interface interface ConstructorProps extends Gtk.Widget.ConstructorProps {} } export interface ViewerNamespace { $gtype: GObject.GType; prototype: Viewer; /** * Get an implementation of #GcrViewer that supports a view * of multiple renderers. */ ['new'](): Viewer; /** * Get an implementation of #GcrViewer that supports a scrolled view * of multiple renderers. */ new_scrolled(): Viewer; } interface Viewer extends Gtk.Widget { // Methods /** * Add a renderer to this viewer. * @param renderer The renderer to add */ add_renderer(renderer: Renderer): void; /** * Get the number of renderers present in the viewer. * @returns The number of renderers. */ count_renderers(): number; /** * Get a pointer to the renderer at the given index. It is an error to request * an index that is out of bounds. * @param index_ The index of the renderer to get * @returns the render, owned by the viewer */ get_renderer(index_: number): Renderer; /** * Insert a renderer at a specific point in the viewer * @param renderer the renderer to insert * @param before the renderer to insert before */ insert_renderer(renderer: Renderer, before?: Renderer | null): void; /** * Remove a renderer from this viewer. * @param renderer The renderer to remove */ remove_renderer(renderer: Renderer): void; // Virtual methods /** * Add a renderer to this viewer. * @param renderer The renderer to add */ vfunc_add_renderer(renderer: Renderer): void; /** * Get the number of renderers present in the viewer. */ vfunc_count_renderers(): number; /** * Get a pointer to the renderer at the given index. It is an error to request * an index that is out of bounds. * @param index_ The index of the renderer to get */ vfunc_get_renderer(index_: number): Renderer; /** * Insert a renderer at a specific point in the viewer * @param renderer the renderer to insert * @param before the renderer to insert before */ vfunc_insert_renderer(renderer: Renderer, before?: Renderer | null): void; /** * Remove a renderer from this viewer. * @param renderer The renderer to remove */ vfunc_remove_renderer(renderer: Renderer): void; } export const Viewer: ViewerNamespace & { new (): Viewer; // This allows `obj instanceof Viewer` }; /** * Name of the imported GIR library * `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L188 */ const __name__: string; /** * Version of the imported GIR library * `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L189 */ const __version__: string; } export default GcrUi; } declare module 'gi://GcrUi' { import GcrUi3 from 'gi://GcrUi?version=3'; export default GcrUi3; } // END