[AGS] Battery, Brightness: Improve design
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@ -1,6 +1,5 @@
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import { bind } from "astal";
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import { bind } from "astal";
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import Battery from "gi://AstalBattery";
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import Battery from "gi://AstalBattery";
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import { Gtk } from "astal/gtk4";
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export const BatteryBox = () => {
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export const BatteryBox = () => {
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const battery = Battery.get_default();
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const battery = Battery.get_default();
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@ -26,10 +25,15 @@ export const BatteryBox = () => {
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)}
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)}
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/>
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/>
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<label
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<label
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cssClasses={["time"]}
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cssClasses={["battery-time"]}
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visible={bind(battery, "charging").as(c => !c)}
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visible={bind(battery, "charging").as(c => !c)}
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label={bind(battery, "timeToEmpty").as(t => `(${toTime(t)})`)}
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label={bind(battery, "timeToEmpty").as(t => `(${toTime(t)})`)}
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/>
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/>
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<label
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cssClasses={["battery-time"]}
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visible={bind(battery, "charging")}
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label={bind(battery, "timeToFull").as(t => `(${toTime(t)})`)}
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/>
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</box>
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</box>
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);
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);
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};
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};
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@ -12,7 +12,7 @@ const BrightnessModule = () => {
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<image iconName={"brightness-high-symbolic"}></image>
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<image iconName={"brightness-high-symbolic"}></image>
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<label label={bind(brightness, "screen").as(b => `${Math.round(100 * b)}%`)}></label>
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<label label={bind(brightness, "screen").as(b => `${Math.round(100 * b)}%`)}></label>
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<slider
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<slider
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value={bind(brightness, "screen").as(b => Math.round(100 * b))}
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value={bind(brightness, "screen").as(b => 100 * b)}
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hexpand
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hexpand
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max={100}
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max={100}
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min={0}
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min={0}
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