[Build] Start refactor
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configs/userland/ags/@girs/gtk4sessionlock-1.0.d.ts
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configs/userland/ags/@girs/gtk4sessionlock-1.0.d.ts
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/// <reference path="./gtk-4.0.d.ts" />
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/// <reference path="./gsk-4.0.d.ts" />
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/// <reference path="./graphene-1.0.d.ts" />
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/// <reference path="./gobject-2.0.d.ts" />
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/// <reference path="./glib-2.0.d.ts" />
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/// <reference path="./gdk-4.0.d.ts" />
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/// <reference path="./cairo-1.0.d.ts" />
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/// <reference path="./pangocairo-1.0.d.ts" />
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/// <reference path="./pango-1.0.d.ts" />
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/// <reference path="./harfbuzz-0.0.d.ts" />
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/// <reference path="./freetype2-2.0.d.ts" />
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/// <reference path="./gio-2.0.d.ts" />
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/// <reference path="./gmodule-2.0.d.ts" />
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/// <reference path="./gdkpixbuf-2.0.d.ts" />
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/**
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* Type Definitions for Gjs (https://gjs.guide/)
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*
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* These type definitions are automatically generated, do not edit them by hand.
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* If you found a bug fix it in `ts-for-gir` or create a bug report on https://github.com/gjsify/ts-for-gir
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*
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* The based EJS template file is used for the generated .d.ts file of each GIR module like Gtk-4.0, GObject-2.0, ...
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*/
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declare module 'gi://Gtk4SessionLock?version=1.0' {
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// Module dependencies
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import type Gtk from 'gi://Gtk?version=4.0';
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import type Gsk from 'gi://Gsk?version=4.0';
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import type Graphene from 'gi://Graphene?version=1.0';
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import type GObject from 'gi://GObject?version=2.0';
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import type GLib from 'gi://GLib?version=2.0';
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import type Gdk from 'gi://Gdk?version=4.0';
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import type cairo from 'gi://cairo?version=1.0';
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import type PangoCairo from 'gi://PangoCairo?version=1.0';
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import type Pango from 'gi://Pango?version=1.0';
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import type HarfBuzz from 'gi://HarfBuzz?version=0.0';
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import type freetype2 from 'gi://freetype2?version=2.0';
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import type Gio from 'gi://Gio?version=2.0';
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import type GModule from 'gi://GModule?version=2.0';
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import type GdkPixbuf from 'gi://GdkPixbuf?version=2.0';
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export namespace Gtk4SessionLock {
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/**
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* Gtk4SessionLock-1.0
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*/
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/**
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* May block for a Wayland roundtrip the first time it's called.
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* @returns %TRUE if the platform is Wayland and Wayland compositor supports the Session Lock protocol.
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*/
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function is_supported(): boolean;
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module Instance {
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// Signal callback interfaces
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interface Failed {
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(): void;
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}
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interface Locked {
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(): void;
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}
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interface Unlocked {
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(): void;
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}
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// Constructor properties interface
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interface ConstructorProps extends GObject.Object.ConstructorProps {}
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}
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/**
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* An instance of the object used to control locking the screen.
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* Multiple instances can exist at once, but only one can be locked at a time.
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*/
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class Instance extends GObject.Object {
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static $gtype: GObject.GType<Instance>;
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// Constructors
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constructor(properties?: Partial<Instance.ConstructorProps>, ...args: any[]);
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_init(...args: any[]): void;
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static ['new'](): Instance;
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// Signals
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connect(id: string, callback: (...args: any[]) => any): number;
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connect_after(id: string, callback: (...args: any[]) => any): number;
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emit(id: string, ...args: any[]): void;
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connect(signal: 'failed', callback: (_source: this) => void): number;
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connect_after(signal: 'failed', callback: (_source: this) => void): number;
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emit(signal: 'failed'): void;
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connect(signal: 'locked', callback: (_source: this) => void): number;
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connect_after(signal: 'locked', callback: (_source: this) => void): number;
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emit(signal: 'locked'): void;
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connect(signal: 'unlocked', callback: (_source: this) => void): number;
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connect_after(signal: 'unlocked', callback: (_source: this) => void): number;
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emit(signal: 'unlocked'): void;
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// Methods
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/**
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* This should be called with a different window once for each monitor immediately after calling
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* gtk_session_lock_lock(). Hiding a window that is active on a monitor or not letting a window be resized by the
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* library may result in a Wayland protocol error.
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* @param window The GTK Window to use as a lock surface
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* @param monitor The monitor to show it on
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*/
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assign_window_to_monitor(window: Gtk.Window, monitor: Gdk.Monitor): void;
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/**
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* Returns if this instance currently holds a lock.
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*/
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is_locked(): boolean;
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/**
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* Lock the screen. This should be called before assigning any windows to monitors. If this function fails the ::failed
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* signal is emitted, if it succeeds the ::locked signal is emitted. The ::failed signal may be emitted before the
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* function returns (for example, if another #GtkSessionLockInstance holds a lock) or later (if another process holds a
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* lock). The only case where neither signal is triggered is if the instance is already locked.
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* @returns false on immediate fail, true if lock acquisition was successfully started
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*/
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lock(): boolean;
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/**
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* If the screen is locked by this instance unlocks it and fires ::unlocked. Otherwise has no effect
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*/
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unlock(): void;
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}
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type InstanceClass = typeof Instance;
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/**
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* Name of the imported GIR library
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* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L188
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*/
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const __name__: string;
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/**
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* Version of the imported GIR library
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* `see` https://gitlab.gnome.org/GNOME/gjs/-/blob/master/gi/ns.cpp#L189
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*/
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const __version__: string;
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}
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export default Gtk4SessionLock;
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}
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declare module 'gi://Gtk4SessionLock' {
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import Gtk4SessionLock10 from 'gi://Gtk4SessionLock?version=1.0';
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export default Gtk4SessionLock10;
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}
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// END
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