add type definitions

This commit is contained in:
2024-06-28 13:53:48 +02:00
parent bfbb5d64de
commit 3065bf6c7a
4 changed files with 258 additions and 5 deletions

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@@ -17,9 +17,10 @@ duplicating the UMD compatible file and giving it that name.
const umdRelPath = 'dist/color-thief.umd.js';
const legacyRelPath = 'dist/color-thief.min.js';
const workingDir = path.resolve( path.dirname( '' ) );
const umdPath = path.join( path.resolve( path.dirname( '' ) ), umdRelPath );
const legacyPath = path.join( path.resolve( path.dirname( '' ) ), legacyRelPath );
const umdPath = path.join( workingDir, umdRelPath );
const legacyPath = path.join( workingDir, legacyRelPath );
copyFile( umdPath, legacyPath, ( err ) => {
if ( err ) throw err;
@@ -27,11 +28,23 @@ copyFile( umdPath, legacyPath, ( err ) => {
} );
const srcNodeRelPath = 'built/color-thief-node.js';
const distNodeRelPath = 'dist/color-thief.js';
const srcNodePath = path.join( path.resolve( path.dirname( '' ) ), srcNodeRelPath );
const distNodePath = path.join( path.resolve( path.dirname( '' ) ), distNodeRelPath );
const distNodeRelPath = 'dist/color-thief-node.js';
const srcNodePath = path.join( workingDir, srcNodeRelPath );
const distNodePath = path.join( workingDir, distNodeRelPath );
copyFile( srcNodePath, distNodePath, ( err ) => {
if ( err ) throw err;
console.log( `${ srcNodeRelPath } copied to ${ distNodeRelPath }.` );
} );
// Copy the .d.ts files to dist as well
copyFile( path.join( workingDir, 'built/color-thief-node.d.ts' ), path.join( workingDir, 'dist/color-thief-node.d.ts' ), ( err ) => {
if ( err ) throw err;
console.log( 'Definitions copied (node)' );
} );
copyFile( path.join( workingDir, 'built/color-thief.d.ts' ), path.join( workingDir, 'dist/color-thief.d.ts' ), ( err ) => {
if ( err ) throw err;
console.log( 'Definitions copied (node)' );
} );

19
dist/color-thief-node.d.ts vendored Normal file
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@@ -0,0 +1,19 @@
/**
* Color Thief Node v3.0.0
* by Lokesh Dhakar - http://www.lokeshdhakar.com
*
* Thanks
* ------
* Nick Rabinowitz - For creating quantize.js.
* John Schulz - For clean up and optimization. @JFSIII
* Nathan Spady - For adding drag and drop support to the demo page.
*
* License
* -------
* Copyright Lokesh Dhakar
* Released under the MIT license
* https://raw.githubusercontent.com/lokesh/color-thief/master/LICENSE
*
* @license MIT
*/
export {};

141
dist/color-thief-node.js vendored Normal file
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@@ -0,0 +1,141 @@
/**
* Color Thief Node v3.0.0
* by Lokesh Dhakar - http://www.lokeshdhakar.com
*
* Thanks
* ------
* Nick Rabinowitz - For creating quantize.js.
* John Schulz - For clean up and optimization. @JFSIII
* Nathan Spady - For adding drag and drop support to the demo page.
*
* License
* -------
* Copyright Lokesh Dhakar
* Released under the MIT license
* https://raw.githubusercontent.com/lokesh/color-thief/master/LICENSE
*
* @license MIT
*/
// Thanks to this PR for the work of migrating to ndarray-pixels pr https://github.com/lokesh/color-thief/pull/254
import { getPixels } from 'ndarray-pixels';
import quantize from '@lokesh.dhakar/quantize';
import sharp from 'sharp';
/**
* Create an array of arrays of pixels from an array of pixels
* @param {number[]} pixels An array of pixels
* @param {number} pixelCount The total number of pixels
* @param {number} quality
* @returns {number[][]} Returns an array of arrays of pixel values ([ r, g, b ])
*/
const createPixelArray = (pixels, pixelCount, quality) => {
const pixelArray = [];
for (let i = 0; i < pixelCount; i = i + quality) {
const offset = i * 4;
const r = pixels[offset + 0];
const g = pixels[offset + 1];
const b = pixels[offset + 2];
const a = pixels[offset + 3];
// If pixel is mostly opaque and not white
if (typeof a === 'undefined' || a >= 125) {
if (!(r > 250 && g > 250 && b > 250)) {
pixelArray.push([r, g, b]);
}
}
}
return pixelArray;
};
/**
* Validate Color-Thief options
* @param {{ colorCount: number; quality: number; }} options The options object
* @returns {{ colorCount: number, quality: number }} The same object, but validated
*/
const validateOptions = (options) => {
let colorCount = options.colorCount;
let quality = options.quality;
if (typeof colorCount === 'undefined' || !Number.isInteger(colorCount)) {
colorCount = 10;
}
else if (colorCount === 1) {
throw new Error('colorCount should be between 2 and 20. To get one color, call getColor() instead of getPalette()');
}
else {
colorCount = Math.max(colorCount, 2);
colorCount = Math.min(colorCount, 20);
}
if (typeof quality === 'undefined' ||
!Number.isInteger(quality) ||
quality < 1) {
quality = 10;
}
return {
colorCount,
quality,
};
};
/**
* Load an image from the disk an pre-process
* @param {string} img Path to the image on the disk
* @returns {Promise<ndarray.NdArray<Uint8Array>>} Returns the pre-processed image
*/
const loadImg = (img) => {
return new Promise((resolve, reject) => {
sharp(img)
.toBuffer()
.then((buffer) => sharp(buffer).metadata()
.then((metadata) => ({ buffer, 'format': metadata.format })))
.then(({ buffer, format }) => getPixels(buffer, format))
.then(resolve)
.catch(reject);
});
};
/**
* Get the dominant color of an image
* @param {string} img Path to the image on the disk
* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
* faster a color will be returned but the greater the likelihood that it will not be the visually
* most dominant color.
* @returns {Promise<ColorThiefResult>} Returns the dominant color
*/
const getColor = (img, quality = 10) => {
return new Promise((resolve, reject) => {
getPalette(img, 5, quality)
.then((palette) => {
resolve(palette[0]);
})
.catch((err) => {
reject(err);
});
});
};
/**
* Get the color palette of an image
* @param {string} img Path to the image on the disk
* @param {number?} colorCount (Optional) the target amount of colors to try and extract
* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
* faster a color will be returned but the greater the likelihood that it will not be the visually
* most dominant color.
* @returns {Promise<ColorThiefResult[]>} Returns an array of colors
*/
const getPalette = (img, colorCount = 10, quality = 10) => {
const options = validateOptions({
colorCount,
quality,
});
return new Promise((resolve, reject) => {
loadImg(img)
.then((imgData) => {
const pixelCount = imgData.shape[0] * imgData.shape[1];
const pixelArray = createPixelArray(Array.from(imgData.data), pixelCount, options.quality);
const cmap = quantize(pixelArray, options.colorCount);
const palette = cmap ? cmap.palette() : null;
resolve(palette);
})
.catch((err) => {
reject(err);
});
});
};
module.exports = {
getColor,
getPalette,
};

80
dist/color-thief.d.ts vendored Normal file
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@@ -0,0 +1,80 @@
interface ColorThiefResult {
'r': number;
'g': number;
'b': number;
}
/**
* @class The main ColorThief class
*/
declare class ColorThief {
/**
* Use the median cut algorithm provided by quantize.js to cluster similar
* colors and return the base color from the largest cluster.
* @param {HTMLImageElement} sourceImage:HTMLImageElement
* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
* faster a color will be returned but the greater the likelihood that it will not be the visually
* most dominant color.
* @returns {ColorThiefResult} returns {r: num, g: num, b: num}
*/
getColor(sourceImage: HTMLImageElement, quality?: number): ColorThiefResult;
/**
* Use the median cut algorithm provided by quantize.js to cluster similar colors.
* @param {HTMLImageElement} sourceImage The image you want to have processed, as an HTMLImageElement
* @param {number?} colorCount colorCount determines the size of the palette; the number of colors returned. If not set, it
* defaults to 10.
* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
* faster a color will be returned but the greater the likelihood that it will not be the visually
* most dominant color.
* @returns {ColorThiefResult[] | null} returns array[ {r: num, g: num, b: num}, {r: num, g: num, b: num}, ...]
*/
getPalette(sourceImage: HTMLImageElement, colorCount?: number, quality?: number): ColorThiefResult[] | null;
/**
* [ DEPRECATED ] Get the dominant color of an image, which is fetched from a URL.
* @param {string} imageUrl
* @param {( color: ColorThiefResult, url: string ) => void} callback The callback function called when the image has finished processing
* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
* faster a color will be returned but the greater the likelihood that it will not be the visually
* most dominant color.
* @returns {void}
* @deprecated since Version 3.0, use getColorFromURLPromise instead
*/
getColorFromUrl(imageUrl: string, callback: (color: ColorThiefResult, url: string) => void, quality?: number): void;
/**
* [ DEPRECATED ] Get Image Data as a Base64 string from a URL
* @param {string} imageUrl The URL to the image. Has to be a full URL, if not relative
* @param {( data: string ) => void} callback The callback function called, once download is complete. Will only be called if successful at downloading
* @returns {void}
* @deprecated since Version 3.0, use getImageDataFromURL instead
*/
getImageData(imageUrl: string, callback: (data: string) => void): void;
/**
* Get Image Data as a Base64 string from a URL
* @param {string} imageUrl The URL to the image. Has to be a full URL, if not relative
* @returns {Promise<string>} returns a Promise resolving to a string with the base64 string
*/
getImageDataFromURL(imageUrl: string): Promise<string>;
/**
* [ DEPRECATED ] Same as getColor, but async
* @param {string} imageUrl
* @param {( data: ColorThiefResult ) => void} callback
* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
* faster a color will be returned but the greater the likelihood that it will not be the visually
* most dominant color.
* @returns {void}
* @deprecated since Version 3.0, in favour of getColorPromise. Only retained for compatibility
*/
getColorAsync: (imageUrl: string, callback: (data: ColorThiefResult, img: HTMLImageElement) => void, quality: number | null) => void;
/**
* Same as getColor, but promise-based
* @param {string} imageUrl
* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
* faster a color will be returned but the greater the likelihood that it will not be the visually
* most dominant color.
* @returns {Promise<{ 'color': ColorThiefResult, 'img': HTMLImageElement }>} Returns a promise resolving to an object containing the color and the image element
*/
getColorPromise: (imageUrl: string, quality: number | null) => Promise<{
"color": ColorThiefResult;
"img": HTMLImageElement;
}>;
}
export default ColorThief;