mirror of
https://github.com/janishutz/color-thief.git
synced 2025-11-25 13:54:25 +00:00
add type definitions
This commit is contained in:
@@ -17,9 +17,10 @@ duplicating the UMD compatible file and giving it that name.
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const umdRelPath = 'dist/color-thief.umd.js';
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const umdRelPath = 'dist/color-thief.umd.js';
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const legacyRelPath = 'dist/color-thief.min.js';
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const legacyRelPath = 'dist/color-thief.min.js';
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const workingDir = path.resolve( path.dirname( '' ) );
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const umdPath = path.join( path.resolve( path.dirname( '' ) ), umdRelPath );
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const umdPath = path.join( workingDir, umdRelPath );
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const legacyPath = path.join( path.resolve( path.dirname( '' ) ), legacyRelPath );
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const legacyPath = path.join( workingDir, legacyRelPath );
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copyFile( umdPath, legacyPath, ( err ) => {
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copyFile( umdPath, legacyPath, ( err ) => {
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if ( err ) throw err;
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if ( err ) throw err;
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@@ -27,11 +28,23 @@ copyFile( umdPath, legacyPath, ( err ) => {
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} );
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} );
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const srcNodeRelPath = 'built/color-thief-node.js';
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const srcNodeRelPath = 'built/color-thief-node.js';
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const distNodeRelPath = 'dist/color-thief.js';
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const distNodeRelPath = 'dist/color-thief-node.js';
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const srcNodePath = path.join( path.resolve( path.dirname( '' ) ), srcNodeRelPath );
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const srcNodePath = path.join( workingDir, srcNodeRelPath );
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const distNodePath = path.join( path.resolve( path.dirname( '' ) ), distNodeRelPath );
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const distNodePath = path.join( workingDir, distNodeRelPath );
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copyFile( srcNodePath, distNodePath, ( err ) => {
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copyFile( srcNodePath, distNodePath, ( err ) => {
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if ( err ) throw err;
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if ( err ) throw err;
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console.log( `${ srcNodeRelPath } copied to ${ distNodeRelPath }.` );
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console.log( `${ srcNodeRelPath } copied to ${ distNodeRelPath }.` );
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} );
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} );
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// Copy the .d.ts files to dist as well
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copyFile( path.join( workingDir, 'built/color-thief-node.d.ts' ), path.join( workingDir, 'dist/color-thief-node.d.ts' ), ( err ) => {
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if ( err ) throw err;
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console.log( 'Definitions copied (node)' );
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} );
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copyFile( path.join( workingDir, 'built/color-thief.d.ts' ), path.join( workingDir, 'dist/color-thief.d.ts' ), ( err ) => {
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if ( err ) throw err;
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console.log( 'Definitions copied (node)' );
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} );
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19
dist/color-thief-node.d.ts
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19
dist/color-thief-node.d.ts
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@@ -0,0 +1,19 @@
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/**
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* Color Thief Node v3.0.0
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* by Lokesh Dhakar - http://www.lokeshdhakar.com
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*
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* Thanks
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* ------
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* Nick Rabinowitz - For creating quantize.js.
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* John Schulz - For clean up and optimization. @JFSIII
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* Nathan Spady - For adding drag and drop support to the demo page.
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*
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* License
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* -------
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* Copyright Lokesh Dhakar
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* Released under the MIT license
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* https://raw.githubusercontent.com/lokesh/color-thief/master/LICENSE
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*
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* @license MIT
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*/
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export {};
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141
dist/color-thief-node.js
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141
dist/color-thief-node.js
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@@ -0,0 +1,141 @@
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/**
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* Color Thief Node v3.0.0
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* by Lokesh Dhakar - http://www.lokeshdhakar.com
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*
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* Thanks
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* ------
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* Nick Rabinowitz - For creating quantize.js.
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* John Schulz - For clean up and optimization. @JFSIII
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* Nathan Spady - For adding drag and drop support to the demo page.
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*
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* License
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* -------
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* Copyright Lokesh Dhakar
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* Released under the MIT license
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* https://raw.githubusercontent.com/lokesh/color-thief/master/LICENSE
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*
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* @license MIT
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*/
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// Thanks to this PR for the work of migrating to ndarray-pixels pr https://github.com/lokesh/color-thief/pull/254
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import { getPixels } from 'ndarray-pixels';
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import quantize from '@lokesh.dhakar/quantize';
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import sharp from 'sharp';
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/**
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* Create an array of arrays of pixels from an array of pixels
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* @param {number[]} pixels An array of pixels
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* @param {number} pixelCount The total number of pixels
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* @param {number} quality
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* @returns {number[][]} Returns an array of arrays of pixel values ([ r, g, b ])
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*/
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const createPixelArray = (pixels, pixelCount, quality) => {
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const pixelArray = [];
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for (let i = 0; i < pixelCount; i = i + quality) {
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const offset = i * 4;
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const r = pixels[offset + 0];
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const g = pixels[offset + 1];
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const b = pixels[offset + 2];
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const a = pixels[offset + 3];
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// If pixel is mostly opaque and not white
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if (typeof a === 'undefined' || a >= 125) {
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if (!(r > 250 && g > 250 && b > 250)) {
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pixelArray.push([r, g, b]);
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}
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}
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}
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return pixelArray;
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};
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/**
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* Validate Color-Thief options
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* @param {{ colorCount: number; quality: number; }} options The options object
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* @returns {{ colorCount: number, quality: number }} The same object, but validated
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*/
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const validateOptions = (options) => {
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let colorCount = options.colorCount;
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let quality = options.quality;
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if (typeof colorCount === 'undefined' || !Number.isInteger(colorCount)) {
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colorCount = 10;
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}
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else if (colorCount === 1) {
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throw new Error('colorCount should be between 2 and 20. To get one color, call getColor() instead of getPalette()');
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}
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else {
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colorCount = Math.max(colorCount, 2);
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colorCount = Math.min(colorCount, 20);
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}
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if (typeof quality === 'undefined' ||
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!Number.isInteger(quality) ||
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quality < 1) {
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quality = 10;
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}
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return {
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colorCount,
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quality,
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};
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};
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/**
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* Load an image from the disk an pre-process
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* @param {string} img Path to the image on the disk
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* @returns {Promise<ndarray.NdArray<Uint8Array>>} Returns the pre-processed image
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*/
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const loadImg = (img) => {
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return new Promise((resolve, reject) => {
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sharp(img)
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.toBuffer()
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.then((buffer) => sharp(buffer).metadata()
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.then((metadata) => ({ buffer, 'format': metadata.format })))
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.then(({ buffer, format }) => getPixels(buffer, format))
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.then(resolve)
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.catch(reject);
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});
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};
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/**
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* Get the dominant color of an image
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* @param {string} img Path to the image on the disk
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* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
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* faster a color will be returned but the greater the likelihood that it will not be the visually
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* most dominant color.
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* @returns {Promise<ColorThiefResult>} Returns the dominant color
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*/
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const getColor = (img, quality = 10) => {
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return new Promise((resolve, reject) => {
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getPalette(img, 5, quality)
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.then((palette) => {
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resolve(palette[0]);
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})
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.catch((err) => {
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reject(err);
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});
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});
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};
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/**
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* Get the color palette of an image
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* @param {string} img Path to the image on the disk
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* @param {number?} colorCount (Optional) the target amount of colors to try and extract
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* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
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* faster a color will be returned but the greater the likelihood that it will not be the visually
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* most dominant color.
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* @returns {Promise<ColorThiefResult[]>} Returns an array of colors
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*/
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const getPalette = (img, colorCount = 10, quality = 10) => {
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const options = validateOptions({
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colorCount,
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quality,
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});
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return new Promise((resolve, reject) => {
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loadImg(img)
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.then((imgData) => {
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const pixelCount = imgData.shape[0] * imgData.shape[1];
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const pixelArray = createPixelArray(Array.from(imgData.data), pixelCount, options.quality);
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const cmap = quantize(pixelArray, options.colorCount);
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const palette = cmap ? cmap.palette() : null;
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resolve(palette);
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})
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.catch((err) => {
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reject(err);
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});
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});
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};
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module.exports = {
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getColor,
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getPalette,
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};
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80
dist/color-thief.d.ts
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80
dist/color-thief.d.ts
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interface ColorThiefResult {
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'r': number;
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'g': number;
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'b': number;
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}
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/**
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* @class The main ColorThief class
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*/
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declare class ColorThief {
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/**
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* Use the median cut algorithm provided by quantize.js to cluster similar
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* colors and return the base color from the largest cluster.
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* @param {HTMLImageElement} sourceImage:HTMLImageElement
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* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
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* faster a color will be returned but the greater the likelihood that it will not be the visually
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* most dominant color.
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* @returns {ColorThiefResult} returns {r: num, g: num, b: num}
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*/
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getColor(sourceImage: HTMLImageElement, quality?: number): ColorThiefResult;
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/**
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* Use the median cut algorithm provided by quantize.js to cluster similar colors.
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* @param {HTMLImageElement} sourceImage The image you want to have processed, as an HTMLImageElement
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* @param {number?} colorCount colorCount determines the size of the palette; the number of colors returned. If not set, it
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* defaults to 10.
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* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
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* faster a color will be returned but the greater the likelihood that it will not be the visually
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* most dominant color.
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* @returns {ColorThiefResult[] | null} returns array[ {r: num, g: num, b: num}, {r: num, g: num, b: num}, ...]
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*/
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getPalette(sourceImage: HTMLImageElement, colorCount?: number, quality?: number): ColorThiefResult[] | null;
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/**
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* [ DEPRECATED ] Get the dominant color of an image, which is fetched from a URL.
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* @param {string} imageUrl
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* @param {( color: ColorThiefResult, url: string ) => void} callback The callback function called when the image has finished processing
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* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
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* faster a color will be returned but the greater the likelihood that it will not be the visually
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* most dominant color.
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* @returns {void}
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* @deprecated since Version 3.0, use getColorFromURLPromise instead
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*/
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getColorFromUrl(imageUrl: string, callback: (color: ColorThiefResult, url: string) => void, quality?: number): void;
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/**
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* [ DEPRECATED ] Get Image Data as a Base64 string from a URL
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* @param {string} imageUrl The URL to the image. Has to be a full URL, if not relative
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* @param {( data: string ) => void} callback The callback function called, once download is complete. Will only be called if successful at downloading
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* @returns {void}
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* @deprecated since Version 3.0, use getImageDataFromURL instead
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*/
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getImageData(imageUrl: string, callback: (data: string) => void): void;
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/**
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* Get Image Data as a Base64 string from a URL
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* @param {string} imageUrl The URL to the image. Has to be a full URL, if not relative
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* @returns {Promise<string>} returns a Promise resolving to a string with the base64 string
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*/
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getImageDataFromURL(imageUrl: string): Promise<string>;
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/**
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* [ DEPRECATED ] Same as getColor, but async
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* @param {string} imageUrl
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* @param {( data: ColorThiefResult ) => void} callback
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* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
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* faster a color will be returned but the greater the likelihood that it will not be the visually
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* most dominant color.
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* @returns {void}
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* @deprecated since Version 3.0, in favour of getColorPromise. Only retained for compatibility
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*/
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getColorAsync: (imageUrl: string, callback: (data: ColorThiefResult, img: HTMLImageElement) => void, quality: number | null) => void;
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/**
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* Same as getColor, but promise-based
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* @param {string} imageUrl
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* @param {number?} quality (Optional) 1 = highest quality, 10 = default. The bigger the number, the
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* faster a color will be returned but the greater the likelihood that it will not be the visually
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* most dominant color.
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* @returns {Promise<{ 'color': ColorThiefResult, 'img': HTMLImageElement }>} Returns a promise resolving to an object containing the color and the image element
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*/
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getColorPromise: (imageUrl: string, quality: number | null) => Promise<{
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"color": ColorThiefResult;
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"img": HTMLImageElement;
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}>;
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}
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export default ColorThief;
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Block a user