some more progress

This commit is contained in:
2023-11-15 21:07:19 +01:00
parent e9195d29b2
commit 59b9a39db3
2 changed files with 130 additions and 10 deletions

View File

@@ -27,13 +27,13 @@
<div class="player-wrapper">
<div class="player">
<div class="controls">
<span class="material-symbols-outlined control-icon" :class="audioLoaded ? 'active': 'inactive'" @click="control( 'previous' )">skip_previous</span>
<span class="material-symbols-outlined control-icon" :class="audioLoaded ? 'active': 'inactive'" @click="control( 'replay10' )">replay_10</span>
<span class="material-symbols-outlined control-icon play-pause" v-if="!isPlaying && audioLoaded" @click="control( 'play' )">play_arrow</span>
<span class="material-symbols-outlined control-icon play-pause" v-else-if="isPlaying && audioLoaded" @click="control( 'pause' )">pause</span>
<span class="material-symbols-outlined control-icon" :class="hasSelectedPlaylist ? 'active': 'inactive'" @click="control( 'previous' )">skip_previous</span>
<span class="material-symbols-outlined control-icon" :class="hasSelectedPlaylist ? 'active': 'inactive'" @click="control( 'replay10' )">replay_10</span>
<span class="material-symbols-outlined control-icon play-pause" v-if="!isPlaying && hasSelectedPlaylist" @click="control( 'play' )">play_arrow</span>
<span class="material-symbols-outlined control-icon play-pause" v-else-if="isPlaying && hasSelectedPlaylist" @click="control( 'pause' )">pause</span>
<span class="material-symbols-outlined control-icon play-pause" style="cursor: default;" v-else>play_disabled</span>
<span class="material-symbols-outlined control-icon" :class="audioLoaded ? 'active': 'inactive'" @click="control( 'forward10' )">forward_10</span>
<span class="material-symbols-outlined control-icon" :class="audioLoaded ? 'active': 'inactive'" @click="control( 'next' )" style="margin-right: 1vw;">skip_next</span>
<span class="material-symbols-outlined control-icon" :class="hasSelectedPlaylist ? 'active': 'inactive'" @click="control( 'forward10' )">forward_10</span>
<span class="material-symbols-outlined control-icon" :class="hasSelectedPlaylist ? 'active': 'inactive'" @click="control( 'next' )" style="margin-right: 1vw;">skip_next</span>
<span class="material-symbols-outlined control-icon" :class="hasSelectedPlaylist ? 'active': 'inactive'" v-if="!isShuffleEnabled" @click="control( 'shuffleOn' )">shuffle</span>
<span class="material-symbols-outlined control-icon" :class="hasSelectedPlaylist ? 'active': 'inactive'" v-else @click="control( 'shuffleOff' )">shuffle_on</span>
<span class="material-symbols-outlined control-icon" :class="hasSelectedPlaylist ? 'active': 'inactive'" v-if="repeatMode === 'off'" @click="control( 'repeatOne' )">repeat</span>
@@ -48,9 +48,8 @@
</div>
</div>
<div class="song-info">
<audio v-if="audioLoaded" :src="'http://localhost:8081/getSongFile?filename=' + playingSong.filename" id="music-player"></audio>
<div class="song-info-wrapper">
<div v-if="audioLoaded" style="cursor: pointer;">
<div v-if="hasSelectedPlaylist" style="cursor: pointer;">
<span class="material-symbols-outlined image" v-if="!playingSong.hasCoverArt">music_note</span>
<img v-else :src="playingSong.coverArtURL" class="image">
</div>

View File

@@ -16,8 +16,9 @@ const app = Vue.createApp( {
isPlaying: false,
isShuffleEnabled: false,
repeatMode: 'off',
audioLoaded: false,
// TODO: Set audio loaded to true
playbackPosBeautified: '',
durationBeautified: '',
isShowingRemainingTime: false,
// slider
offset: 0,
@@ -151,6 +152,126 @@ const app = Vue.createApp( {
},
calcPlaybackPos() {
this.pos = Math.round( ( this.originalPos + parseInt( this.sliderPos ) ) / ( document.getElementById( 'progress-slider-' + this.name ).clientWidth - 5 ) * this.duration );
},
sendUpdate( update ) {
let data = {};
if ( update === 'pos' ) {
data = this.pos;
} else if ( update === 'playingSong' ) {
data = this.playingSong;
} else if ( update === 'isPlaying' ) {
data = this.isPlaying;
} else if ( update === 'songQueue' ) {
data = this.songQueue;
} else if ( update === 'queuePos' ) {
data = this.queuePos;
}
let fetchOptions = {
method: 'post',
body: JSON.stringify( { 'type': update, 'data': data } ),
headers: {
'Content-Type': 'application/json',
'charset': 'utf-8'
},
};
fetch( 'http://localhost:8081/statusUpdate', fetchOptions ).catch( err => {
console.error( err );
} );
},
control( action ) {
if ( action === 'play' ) {
this.musicKit.play();
this.progressTracker = setInterval( () => {
this.pos = this.musicKit.currentPlaybackTime;
const minuteCount = Math.floor( this.pos / 60 );
this.playbackPosBeautified = minuteCount + ':';
if ( ( '' + minuteCount ).length === 1 ) {
this.playbackPosBeautified = '0' + minuteCount + ':';
}
const secondCount = Math.floor( this.pos - minuteCount * 60 );
if ( ( '' + secondCount ).length === 1 ) {
this.playbackPosBeautified += '0' + secondCount;
} else {
this.playbackPosBeautified += secondCount;
}
if ( this.isShowingRemainingTime ) {
const minuteCounts = Math.floor( ( this.playingSong.duration - this.pos ) / 60 );
this.durationBeautified = '-' + String( minuteCounts ) + ':';
if ( ( '' + minuteCounts ).length === 1 ) {
this.durationBeautified = '-0' + minuteCounts + ':';
}
const secondCounts = Math.floor( ( this.playingSong.duration - this.pos ) - minuteCounts * 60 );
if ( ( '' + secondCounts ).length === 1 ) {
this.durationBeautified += '0' + secondCounts;
} else {
this.durationBeautified += secondCounts;
}
}
}, 20 );
this.sendUpdate( 'pos' );
this.sendUpdate( 'isPlaying' );
} else if ( action === 'pause' ) {
this.musicKit.pause();
this.sendUpdate( 'pos' );
try {
clearInterval( this.progressTracker );
clearInterval( this.notifier );
} catch ( err ) {};
this.isPlaying = false;
this.sendUpdate( 'isPlaying' );
} else if ( action === 'replay10' ) {
this.musicKit.seekToTime( this.musicKit.currentPlaybackTime > 10 ? musicPlayer.currentPlaybackTime - 10 : 0 );
this.playbackPos = musicPlayer.currentTime;
this.sendUpdate( 'pos' );
} else if ( action === 'forward10' ) {
if ( musicPlayer.currentTime < ( musicPlayer.duration - 10 ) ) {
musicPlayer.currentTime = musicPlayer.currentTime + 10;
this.playbackPos = musicPlayer.currentTime;
this.sendUpdate( 'pos' );
} else {
if ( this.repeatMode !== 'one' ) {
this.control( 'next' );
} else {
musicPlayer.currentTime = 0;
this.playbackPos = musicPlayer.currentTime;
this.sendUpdate( 'pos' );
}
}
} else if ( action === 'reset' ) {
clearInterval( this.progressTracker );
this.playbackPos = 0;
musicPlayer.currentTime = 0;
this.sendUpdate( 'pos' );
} else if ( action === 'next' ) {
this.$emit( 'update', { 'type': 'next' } );
} else if ( action === 'previous' ) {
if ( this.playbackPos > 3 ) {
this.playbackPos = 0;
musicPlayer.currentTime = 0;
this.sendUpdate( 'pos' );
} else {
this.$emit( 'update', { 'type': 'previous' } );
}
} else if ( action === 'shuffleOff' ) {
this.$emit( 'update', { 'type': 'shuffleOff' } );
this.isShuffleEnabled = false;
} else if ( action === 'shuffleOn' ) {
this.$emit( 'update', { 'type': 'shuffle' } );
this.isShuffleEnabled = true;
} else if ( action === 'repeatOne' ) {
this.repeatMode = 'one';
} else if ( action === 'repeatAll' ) {
this.$emit( 'update', { 'type': 'repeat' } );
this.repeatMode = 'all';
} else if ( action === 'repeatOff' ) {
this.$emit( 'update', { 'type': 'repeatOff' } );
this.repeatMode = 'off';
} else if ( action === 'exitFancyView' ) {
this.isShowingFancyView = false;
this.$emit( 'update', { 'type': 'fancyView', 'status': false } );
}
}
},
watch: {