Add relative move and rotate to rel plugin (#794)

The relative position in rel plugin is currently based on the world coordinate. So for the same effect, like fly in from the right-hand side, we must use different `data-rel-x/y/z` value. Why not let the plugin do the hard part?

So I introduce a `data-rel-position`, when set to `relative`, all relative attribute is based on the position and rotation of previous slide. So no matter the rotation of previous slide, data-rel-x="1000" always looks like fly in from the right-hand side. We can change the position and rotation of one slide, and the position of all following slides will be changed too.

When `data-rel-position` is set to `relative`, relative rotation has a clear meaning. It describes the relative rotations between slides. We don't need to set rotations for all slide, setting the key slides is enough. If `data-rel-position` is not relative, the effect of `data-rel-rotate-x/y/z` is not clear, so they're only used when `data-rel-position="relative"`.

After the introduction of relative rotation, there're 6 attribute that will inherit from previous slide. If we want to set a relative X move, we have to set all other 5 attributes to 0. It's boring. So a `data-rel-clear` is used to set all 6 attributes to 0, and then the value specified in current slide is applied. 

The `examples/3D-positions/index.html` shows some usage. As you can see, the html code of two slide ring is the same, and slides except for the first two in a ring has no position attributes. It work by inheriting the previous one.

This PR invokes a lot math calculations. Basically, the rotation of a slide is translated into the coordinate describing the directions of X/Y/Z axes. And `data-rel-x/y/z` can be easily calculated by that. The rotations is the hard part, I mainly use the algorithm in the Quaternions and spatial rotation - Wikipedia to compose two and more rotations.  I'm not a math guy, hope I don't make much mistakes.
This commit is contained in:
thawk
2022-04-25 02:37:50 +08:00
committed by GitHub
parent d3760dfa0a
commit 629f7686f3
18 changed files with 10537 additions and 101 deletions

View File

@@ -48,9 +48,9 @@
( function( document, window ) {
"use strict";
var api;
var startingState = {};
var api;
var toNumber;
var toNumberAdvanced;
@@ -60,12 +60,21 @@
if ( !prev ) {
// For the first step, inherit these defaults
prev = { x:0, y:0, z:0, relative: { x:0, y:0, z:0 } };
prev = {
x:0, y:0, z:0,
rotate: { x:0, y:0, z:0, order:"xyz" },
relative: {
position: "absolute",
x:0, y:0, z:0,
rotate: { x:0, y:0, z:0, order:"xyz" }
}
};
}
var ref = prev;
if ( data.relTo ) {
var ref = document.getElementById( data.relTo );
ref = document.getElementById( data.relTo );
if ( ref ) {
// Test, if it is a previous step that already has some assigned position data
@@ -73,7 +82,42 @@
prev.x = toNumber( ref.getAttribute( "data-x" ) );
prev.y = toNumber( ref.getAttribute( "data-y" ) );
prev.z = toNumber( ref.getAttribute( "data-z" ) );
prev.relative = {};
var prevPosition = ref.getAttribute( "data-rel-position" ) || "absolute";
if ( prevPosition !== "relative" ) {
// For compatibility with the old behavior, doesn't inherit otherthings,
// just like a reset.
prev.rotate = { x:0, y:0, z:0, order: "xyz" };
prev.relative = {
position: "absolute",
x:0, y:0, z:0,
rotate: { x:0, y:0, z:0, order:"xyz" }
};
} else {
// For data-rel-position="relative", inherit all
prev.rotate.y = toNumber( ref.getAttribute( "data-rotate-y" ) );
prev.rotate.x = toNumber( ref.getAttribute( "data-rotate-x" ) );
prev.rotate.z = toNumber(
ref.getAttribute( "data-rotate-z" ) ||
ref.getAttribute( "data-rotate" ) );
// We also inherit relatives from relTo slide
prev.relative = {
position: prevPosition,
x: toNumberAdvanced( ref.getAttribute( "data-rel-x" ), 0 ),
y: toNumberAdvanced( ref.getAttribute( "data-rel-y" ), 0 ),
z: toNumberAdvanced( ref.getAttribute( "data-rel-z" ), 0 ),
rotate: {
x: toNumberAdvanced( ref.getAttribute( "data-rel-rotate-x" ), 0 ),
y: toNumberAdvanced( ref.getAttribute( "data-rel-rotate-y" ), 0 ),
z: toNumberAdvanced( ref.getAttribute( "data-rel-rotate-z" ), 0 ),
order: ( ref.getAttribute( "data-rel-rotate-order" ) || "xyz" )
}
};
}
} else {
window.console.error(
"impress.js rel plugin: Step \"" + data.relTo + "\" is not defined " +
@@ -94,34 +138,95 @@
}
}
// While ``data-rel-reset="relative"`` or just ``data-rel-reset``,
// ``data-rel-x/y/z`` and ``data-rel-rotate-x/y/z`` will have default value of 0,
// instead of inherit from previous slide.
//
// If ``data-rel-reset="all"``, ``data-rotate-*`` are not inherited from previous slide too.
// So ``data-rel-reset="all" data-rotate-x="90"`` means
// ``data-rotate-x="90" data-rotate-y="0" data-rotate-z="0"``, we doesn't need to
// bother clearing all unneeded attributes.
var inheritRotation = true;
if ( el.hasAttribute( "data-rel-reset" ) ) {
// Don't inherit from prev, just use the relative setting for current element
prev.relative = {
position: prev.relative.position,
x:0, y:0, z:0,
rotate: { x:0, y:0, z:0, order: "xyz" } };
if ( data.relReset === "all" ) {
inheritRotation = false;
}
}
var step = {
x: toNumber( data.x, prev.x ),
y: toNumber( data.y, prev.y ),
z: toNumber( data.z, prev.z ),
rotate: {
x: toNumber( data.rotateX, 0 ),
y: toNumber( data.rotateY, 0 ),
z: toNumber( data.rotateZ || data.rotate, 0 ),
order: data.rotateOrder || "xyz"
},
relative: {
position: data.relPosition || prev.relative.position,
x: toNumberAdvanced( data.relX, prev.relative.x ),
y: toNumberAdvanced( data.relY, prev.relative.y ),
z: toNumberAdvanced( data.relZ, prev.relative.z )
z: toNumberAdvanced( data.relZ, prev.relative.z ),
rotate: {
x: toNumber( data.relRotateX, prev.relative.rotate.x ),
y: toNumber( data.relRotateY, prev.relative.rotate.y ),
z: toNumber( data.relRotateZ, prev.relative.rotate.z ),
order: data.rotateOrder || "xyz"
}
}
};
// The final relatives maybe or maybe not the same with orignal data-rel-*
var relative = step.relative;
if ( step.relative.position === "relative" && inheritRotation ) {
// Calculate relatives based on previous slide
relative = api.lib.rotation.translateRelative(
step.relative, prev.rotate );
// Convert rotations to values that works with step.rotate
relative.rotate.x -= step.rotate.x;
relative.rotate.y -= step.rotate.y;
relative.rotate.z -= step.rotate.z;
}
// Relative position is ignored/zero if absolute is given.
// Note that this also has the effect of resetting any inherited relative values.
if ( data.x !== undefined ) {
step.relative.x = 0;
relative.x = step.relative.x = 0;
}
if ( data.y !== undefined ) {
step.relative.y = 0;
relative.y = step.relative.y = 0;
}
if ( data.z !== undefined ) {
step.relative.z = 0;
relative.z = step.relative.z = 0;
}
if ( data.rotateX !== undefined || !inheritRotation ) {
relative.rotate.x = step.relative.rotate.x = 0;
}
if ( data.rotateY !== undefined || !inheritRotation ) {
relative.rotate.y = step.relative.rotate.y = 0;
}
if ( data.rotateZ !== undefined || data.rotate !== undefined || !inheritRotation ) {
relative.rotate.z = step.relative.rotate.z = 0;
}
// Apply relative position to absolute position, if non-zero
// Note that at this point, the relative values contain a number value of pixels.
step.x = step.x + step.relative.x;
step.y = step.y + step.relative.y;
step.z = step.z + step.relative.z;
step.x = step.x + relative.x;
step.y = step.y + relative.y;
step.z = step.z + relative.z;
step.rotate.x = step.rotate.x + relative.rotate.x;
step.rotate.y = step.rotate.y + relative.rotate.y;
step.rotate.z = step.rotate.z + relative.rotate.z;
return step;
};
@@ -143,7 +248,16 @@
z: el.getAttribute( "data-z" ),
relX: el.getAttribute( "data-rel-x" ),
relY: el.getAttribute( "data-rel-y" ),
relZ: el.getAttribute( "data-rel-z" )
relZ: el.getAttribute( "data-rel-z" ),
rotateX: el.getAttribute( "data-rotate-x" ),
rotateY: el.getAttribute( "data-rotate-y" ),
rotateZ: el.getAttribute( "data-rotate-z" ),
rotate: el.getAttribute( "data-rotate" ),
relRotateX: el.getAttribute( "data-rel-rotate-x" ),
relRotateY: el.getAttribute( "data-rel-rotate-y" ),
relRotateZ: el.getAttribute( "data-rel-rotate-z" ),
relPosition: el.getAttribute( "data-rel-position" ),
rotateOrder: el.getAttribute( "data-rotate-order" )
} );
var step = computeRelativePositions( el, prev );
@@ -151,6 +265,17 @@
el.setAttribute( "data-x", step.x );
el.setAttribute( "data-y", step.y );
el.setAttribute( "data-z", step.z );
el.setAttribute( "data-rotate-x", step.rotate.x );
el.setAttribute( "data-rotate-y", step.rotate.y );
el.setAttribute( "data-rotate-z", step.rotate.z );
el.setAttribute( "data-rotate-order", step.rotate.order );
el.setAttribute( "data-rel-position", step.relative.position );
el.setAttribute( "data-rel-x", step.relative.x );
el.setAttribute( "data-rel-y", step.relative.y );
el.setAttribute( "data-rel-z", step.relative.z );
el.setAttribute( "data-rel-rotate-x", step.relative.rotate.x );
el.setAttribute( "data-rel-rotate-y", step.relative.rotate.y );
el.setAttribute( "data-rel-rotate-z", step.relative.rotate.z );
prev = step;
}
};
@@ -164,28 +289,27 @@
event.detail.api.lib.gc.pushCallback( function() {
var steps = startingState[ root.id ];
var step;
var attrs = [
[ "x", "relX" ],
[ "y", "relY" ],
[ "z", "relZ" ],
[ "rotate-x", "relRotateX" ],
[ "rotate-y", "relRotateY" ],
[ "rotate-z", "relRotateZ" ],
[ "rotate-order", "relRotateOrder" ]
];
while ( step = steps.pop() ) {
// Reset x/y/z in cases where this plugin has changed it.
if ( step.relX !== null ) {
if ( step.x === null ) {
step.el.removeAttribute( "data-x" );
} else {
step.el.setAttribute( "data-x", step.x );
}
}
if ( step.relY !== null ) {
if ( step.y === null ) {
step.el.removeAttribute( "data-y" );
} else {
step.el.setAttribute( "data-y", step.y );
}
}
if ( step.relZ !== null ) {
if ( step.z === null ) {
step.el.removeAttribute( "data-z" );
} else {
step.el.setAttribute( "data-z", step.z );
for ( var i = 0; i < attrs.length; i++ ) {
if ( step[ attrs[ i ][ 1 ] ] !== null ) {
if ( step[ attrs[ i ][ 0 ] ] === null ) {
step.el.removeAttribute( "data-" + attrs[ i ][ 0 ] );
} else {
step.el.setAttribute(
"data-" + attrs[ i ][ 0 ], step[ attrs[ i ][ 0 ] ] );
}
}
}
}