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README.md
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README.md
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# FSRImageVideoUpscalerFrontend
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<div id="title" align="center">
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<img src="./logo.png" width="300">
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<h1>ImageVideoUpscalerFrontend</h1>
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</div>
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<div id="badges" align="center">
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<img src="https://img.shields.io/github/release/simplePCBuilding/FSRImageVideoUpscalerFrontend.svg">
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<img src="https://img.shields.io/github/license/simplePCBuilding/FSRImageVideoUpscalerFrontend.svg">
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<img src="https://img.shields.io/github/repo-size/simplePCBuilding/FSRImageVideoUpscalerFrontend.svg">
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<img src="https://img.shields.io/tokei/lines/github/simplePCBuilding/FSRImageVideoUpscalerFrontend">
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<img src="https://img.shields.io/github/issues-pr-raw/simplePCBuilding/FSRImageVideoUpscalerFrontend">
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<img src="https://img.shields.io/github/languages/top/simplePCBuilding/FSRImageVideoUpscalerFrontend">
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<img src="https://img.shields.io/github/directory-file-count/simplePCBuilding/FSRImageVideoUpscalerFrontend.svg">
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<img src="https://img.shields.io/github/package-json/v/simplePCBuilding/FSRImageVideoUpscalerFrontend.svg">
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</div>
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A PyQT5 frontend to upscale images / videos using AMD's FidelityFX Super Resolution.
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A PyQT5 frontend to upscale images / videos using AMD's FidelityFX Super Resolution.
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# Functionality
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# Functionality
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- Add about section inside app -- Might be implemented in V1.1.0
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- Add about section inside app -- Might be implemented in V1.1.0
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V1.1.0:
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V1.1.0:
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- Migrate to PyQt5
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- Migrate to PyQt5 (or create Electron app and make python app CLI only)
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- Create Windows & Mac Version
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- Create Windows & Mac Version
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- Custom Quality target resolution
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- Refactor backend to add plugin support
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- support more file formats (Which ones not decided yet)
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- Add more scaling engines
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- Expand Wiki to feature documentation on how to create a plugin (and maybe add a project website)
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V1.2.0:
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V1.2.0:
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- Show progress of scaling
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- Show progress of scaling
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V1.3.0:
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- Expand Wiki
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- ...
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# Issues
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# Issues
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The app is technically functional, but there may still be some big bugs. If you run into any of them, please open an issue on this Github page under "issues". I will attempt to fix them as fast as possible, but a fully compiled version might still take a couple of days to arrive.
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The app is technically functional, but there may still be some big bugs. If you run into any of them, please open an issue on this Github page under "issues". I will attempt to fix them as fast as possible, but a fully compiled version might still take a couple of days to arrive.
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