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[HCI] UCD intro
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@@ -13,4 +13,16 @@ So, what is it then? It is characterized by:
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\item \bi{Empirical measurement} {\scriptsize (Come up with some sort of measurement of performance)}
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\item \bi{Iterative Design} {\scriptsize (Identify and fix problems)}
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\end{enumerate}
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That all is very obvious and
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That all is very obvious and the hardest part for Computer Scientists of course is the first property.
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The second property is typically done via user studies, where you keep track of a lot of data on how users interact with your application.
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Don't shy away from storing way more details than you think you could possibly use, it will make it much easier to evaluate things later on.
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{\tiny (Can you tell that I am speaking from experience?)}
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That brings us to a formal definition from ``The Design of Everyday Things'' by Donald A. Norman (2013),
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which also includes famous examples such as the \hlhref{https://www.youtube.com/watch?v=qtCEoGyfsxk}{Norman Door}.
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\begin{definition}[]{User-Centred Design}
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User-Centered Design (UCD) is an iterative design process in which designers focus on the users and their needs in each phase of the design process.
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UCD involves researching user behaviors, needs, and experiences and incorporating user feedback through multiple iterations of prototyping and testing to ensure usability,
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accessibility, and satisfaction. The goal is to develop solutions that align with real user needs rather than assumptions about those needs.
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\end{definition}
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