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[AMR] Reduce font size, some additions
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@@ -1,3 +1,7 @@
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\subsection{Trigonometry}
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% TODO: Cosine rule (at least), probably also sine rule.
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\subsection{Trigonometry \& Linear Algebra}
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\shortdefinition[Rule of cosines] $c^2 = a^2 + b^2 - 2ab \cos(\gamma)$
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% TODO: Add convenient results (such as cos2 + sin2 = 1)
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\shortdefinition[Orthogonal vec] $v^\top w = 0$
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\shortdefinition[Determinant] $ad - bc$ for mat $[a, b; c, d]$
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@@ -1,15 +1,16 @@
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\subsection{Forward Kinematics (FK)}
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$\mat{T}_{WB_n}(\vec{\theta}) = \mat{T}_{WB_0} \mat{T}_{B_0B_1}(\theta_1) \cdots \mat{T}_{B_{n - 1}B_n}(\theta_n)$.\\
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For 2R system:
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${_W}\vec{t}_{WE} =$
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$\mat{T}_{WB_n}(\vec{\theta}) = \mat{T}_{WB_0} \mat{T}_{B_0B_1}(\theta_1) \cdots \mat{T}_{B_{n - 1}B_n}(\theta_n)$.
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For 2R system: ${_W}\vec{t}_{WE} =$
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{\scriptsize
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$ \begin{bmatrix}
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L_1 \cos(\theta_1) + L_2 \cos(\theta_1 + \theta_2) \\
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L_1 \sin(\theta_1) + L_2 \sin(\theta_1 + \theta_2)
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\end{bmatrix}$\\
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}
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Similar for $n$R sys (more angles). Wspc $W$ $\theta_1, \theta_2 \in [-\pi, \pi]$.
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Last dim may be sum of angles. Jacobian: see \ref{sec:ms-lin}
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Workspace $W$: $\theta_1, \theta_2 \in [-\pi, \pi]$.
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Similar for $n$R sys (more angles, more lengths).
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For 2D move in 3D space, last dim is sum of angles (or equiv). \bi{Jacobian}: see \ref{sec:ms-lin}
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\shortdefinition[Singularity] Loss of deg of Freed. $\det(\mat{J}(\vec{\theta})) = 0$
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% TODO: Determinant computation
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@@ -4,13 +4,18 @@
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\end{wrapfigure}
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\bi{Non-holonomic} systems \textbf{not integrable}, no inst. move in every direct.
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\bi{Wheel constraints} $v_i = \omega_i r_i$
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\bi{Wheel constraints} $v_i = \omega_i r_i$ ($r_i$ constraints)
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\begin{itemize}
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\item \textit{Driving straight} all $\vec{v}$ equal
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\item \textit{Turning} Wheel axis must intersect the \bi{Instant Centre of Rotation} (ICR),
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speeds: $v_i \div R_i = \Omega$ ($R_i$ = dist. wheel-ICR; $\Omega$: vehicle body rotation rate)
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\item \textit{Turning} Wheel axis must intersect the \bi{Instant Centre of Rotation} (ICR) of vehicle,
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speeds: $v_i \div R_i = \Omega$ ($R_i$ = dist. wheel-ICR; $\Omega$: vehicle rotation rate (around ICR))
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\end{itemize}
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Below: $\alpha$, $l$ pos in frame, $\beta$ rot at that pos ($z$-ax).
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To compute $\vec{c}$ in $\vec{c} \cdot {_B}\vec{v}_{WB} = \omega$
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(For multiple wheels, construct mat. from this)
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$c_i = [\sin(\alpha + \beta) \div r, -\cos(\alpha + \beta) \div r, -\cos(\beta) \cdot l \div r]$
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\bi{Maneuverability}
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\begin{itemize}
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@@ -2,7 +2,7 @@
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\label{sec:ms-lin}
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$\vec{f}(\vec{x}) \approx \vec{f}(\vec{\overline{x}}) + \mat{J}_{\vec{f}} \big|_{x = \overline{x}}(\vec{x} - \vec{\overline{x}})$, $f'$, no vec in 1D; $\vec{\overline{x}}$ lin. p.
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\shortdefinition[Jac.] $\mat{J}_{\vec{f}}$ rows for eq of $\vec{f}$ cols for vars of each eq.
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\shortdefinition[Jac.] $\mat{J}_{\vec{f}}$ rows for eq of $\vec{f}$; cols for vars of each eq.
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Part. diff; Approx. using finite differences $\frac{f(\overline{x} + h) - f(\overline{x})}{h}$,\\
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or central differences (vector of $\frac{\vec{f}(\vec{\overline{x}}) + h_i \vec{e_i}}{h_i}$, with $\vec{e_i}$ unit vec)
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