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[AMR] Finish sensing
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\renewcommand{\subsectionnumbering}{section}
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\renewcommand{\subsectionnumbering}{section}
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\renewcommand{\numberingpreset}{off}
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\renewcommand{\definitionShortNamingEN}{Def}
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\noverticalspacing
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\noverticalspacing
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\fboxsep 1pt
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\fboxrule 0.1pt
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@@ -56,6 +57,8 @@
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\input{parts/02_Sensors-Actuators/00_intro.tex}
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\input{parts/02_Sensors-Actuators/00_intro.tex}
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\input{parts/02_Sensors-Actuators/01_gps.tex}
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\input{parts/02_Sensors-Actuators/01_gps.tex}
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\input{parts/02_Sensors-Actuators/02_actuators.tex}
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\input{parts/02_Sensors-Actuators/02_actuators.tex}
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\input{parts/02_Sensors-Actuators/03_cameras.tex}
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\input{parts/02_Sensors-Actuators/04_depth-range.tex}
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% \input{parts/02_Sensors-Actuators/}
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% \input{parts/02_Sensors-Actuators/}
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\end{document}
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\end{document}
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\subsection{Rigid Body Dynamics}
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\subsection{Rigid Body Dynamics}
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\inlinedefinition[Newton II] For fin. body w/ mass $m$ and inertia mat. $I$, with force $\vec{F}$ and torque $\vec{T}$ on \bi{Centre of Mass} (CoM), expressed in body frame:
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\shortdefinition[Newton II] For fin. body w/ mass $m$ and inertia mat. $I$, with force $\vec{F}$ and torque $\vec{T}$ on \bi{Centre of Mass} (CoM), expressed in body frame:
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\rmvspace[1.5]
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\rmvspace[1.5]
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\begin{align*}
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\begin{align*}
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\subsection{Cameras}
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\shortdefinition[Pinhole projection]
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\shortdefinition[Pinhole projection]
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$\begin{bmatrix}
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$\begin{bmatrix}
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u \\ v
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u & v
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\end{bmatrix}
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\end{bmatrix}^\top
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= \frac{f}{z}
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= \frac{f}{z}
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\begin{bmatrix}
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\begin{bmatrix}
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x \\ y
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x & y
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\end{bmatrix}$
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\end{bmatrix}^\top$
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with $f$ the distance to the lens and $z$ the full distance
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with $f$ the distance to the lens and $z$ the full distance
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\newpage
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$u = c_u + f \cdot x'$ and $v = c_v + f \cdot y'$ where $x' = t_x \div t_z$ and $y' = t_y \div t_z$
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where $u, v$ are the pixel $x, y$ coords, $\vec{c} = [c_u, c_v]^\top$ is optical centre of cam in pixel coords, $f$ scale factor,
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and $\vec{{_C}\vec{t}_P} = [t_x, t_y, t_z]^\top$
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The full proj: $\vec{u} = \begin{bmatrix}
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\lambda u \\
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\lambda v \\
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\lambda
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\end{bmatrix}
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=
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\begin{bmatrix}
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f & 0 & c_u \\
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0 & f & c_v \\
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0 & 0 & 1
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\end{bmatrix}
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\begin{bmatrix}
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t_x \\t_y\\t_z
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\end{bmatrix}
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= \mat{K}\; {_C}\vec{t}_P$
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If p. in diff frame ${_W} \vec{t}_P$, then $\vec{u} = \mat{K}[\mat{R}_{CW}\; {_C}\vec{t}_{CW}] = {_W}\vec{t}_P$
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\subsubsection{Pinhole Camera Projection with distortion}
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\shortdefinition Model: $\vec{u} = \vec{k}(\vec{d}(\vec{p}({_C}\vec{t}_P)))$, with:
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(Projection) $\vec{x'} = \vec{p}({_C}\vec{t}_P) = t_z^{-1} \cdot [t_x, t_y]^\top$
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(Distortion model, $r^2 = x'^2 + y'^2$, $\vec{x''} = \vec{d}(\vec{x'})$\\
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$\vec{x''} = \! \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} \vec{x'}
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+ \begin{bmatrix}
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2p_1 x' y' + p_2(r^2 + 2x'^2) \\
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p_1 (r^2 + 2y'^2) + 2p_2 x'y'
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\end{bmatrix}$
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(Scale and Centre) $\vec{u} = \vec{k}(\vec{x''}) = \text{diag}([f_u, f_v]) \cdot \vec{x''} + \vec{x}$
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All with $k_i$ radial distortion params, optional for $i > 2$, $p_i$ tang. dist. param, $f_u, f_v$ focal length in pixels
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\shade{green}{Inverse} ${_C}\vec{r} = [\vec{d}^{-1}(\vec{k^{-1}(\vec{u})}), 1]^\top$\\
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(To unit plane)
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$\vec{x''} = \vec{k}^{-1}(\vec{u}) = [f_u^{-1}, f_v^{-1}]^\top (\vec{u} - \vec{c})$
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(Un-distort)
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$\vec{x'} = \vec{d}^{-1}(\vec{x''})$ (usually comp. numerically)
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(Compute ray)
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${_C}\vec{r} = [\vec{x'}, 1]^\top$
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\subsubsection{Undestorting a whole image}
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$\vec{u}_i = \vec{k}(\vec{d}(\vec{k_{\text{new}}}^{-1}(\vec{u}_{i, \text{new}})))$
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where $\vec{u}_{i, \text{new}}$ is the place of pixel in output, $\vec{u}_i$ is the input
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\bi{Omnidir. Cam} undistortion model with $f(u, v) = \sum_{i = 0}^{N} a_i \rho^i$
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with $\rho = \sqrt{(u - c_u)^2 + (v - c_v)^2}$, $N = 4$ accurately describes it for most fisheye and catadioptric cameras
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\subsection{Depth and Range sensing}
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\subsubsection{Triangulation-based}
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\bi{Struct. Light} Single cam, single projector: {\color{ForestGreen}Spatial acc}, {\color{red} no worky in bright light, interference with other IR depth cams}
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\bi{Active Stereo} 2 cams, 1 proj: {\color{ForestGreen} worky in bright light}, {\color{red} need stereo matching, less accurate, error grows with distance}
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\subsubsection{Classic Stereo}
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Both images: same plane, focal length, centre, $x$-axis. Given corresponding pixels $[u_l, v]$ and $[u_r, v]$,
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$z = \frac{b \cdot f}{u_r - u_l}$ with $u_l = f\cdot \frac{x}{z} + c_u$ and $u_r = f \cdot \frac{x - b}{z} + c_u$
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\subsubsection{Time of Flight, Projection}
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{\color{ForestGreen}No occlusions/shadows}, {\color{red}Interference with other dev, multipath leading to larger distances sensed}
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\bi{Proj.} $\vec{z} = \begin{bmatrix}
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\vec{u} \\ d
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\end{bmatrix} =
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\begin{bmatrix}
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\vec{k}(\vec{d}(\vec{p}({_C}\vec{t}_P))) \\
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[0, 0, 1] {_c}\vec{t}_P
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\end{bmatrix}$
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\bi{Back}: ${_C}\vec{t}_P
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= \begin{bmatrix}
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d \vec{x'} \\d
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\end{bmatrix}$
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\subsubsection{Range Sensors}
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\bi{Ultrasonic} Typ. freq: 40kHz - 180kHz, Range: 12cm - 5m, Acc: $\approx$ 2cm, rel error $\approx$ 2\%
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{\color{ForestGreen} meas. for transp. surf., cheap(ish)}, {\color{red} Cone wider, reflect. angle dep, wind / currents}
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\bi{LiDAR} Time-of-Flight-based, {\color{ForestGreen}Accuracy, range, works in bright light}, {\color{red} Complex, expensive, one timestamp per measurement}.
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Typical Ranges: up to 100m
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